b2Joint
b2Joint
Box2D.Dynamics.JointsInheritance: System.Object
Constructors
b2Joint(b2JointDef)
b2Joint(b2JointDef)(Box2D.Dynamics.Joints.b2JointDef def)Parameters:
def (Box2D.Dynamics.Joints.b2JointDef)Fields
Next(Box2D.Dynamics.Joints.b2Joint)
Prev(Box2D.Dynamics.Joints.b2Joint)
m_bodyA(Box2D.Dynamics.b2Body)
m_bodyB(Box2D.Dynamics.b2Body)
m_collideConnected(System.Boolean)
m_edgeA(Box2D.Dynamics.Joints.b2JointEdge)
m_edgeB(Box2D.Dynamics.Joints.b2JointEdge)
m_index(System.Int32)
m_islandFlag(System.Boolean)
m_type(Box2D.Dynamics.Joints.b2JointType)
m_userData(System.Object)
Properties
Index(System.Int32)
Methods
Create(b2JointDef)
Box2D.Dynamics.Joints.b2Joint Create(b2JointDef)(Box2D.Dynamics.Joints.b2JointDef def)Parameters:
def (Box2D.Dynamics.Joints.b2JointDef)Returns:
Box2D.Dynamics.Joints.b2JointDump()
Dump()()GetAnchorA()
Box2D.Common.b2Vec2 GetAnchorA()()Returns:
Box2D.Common.b2Vec2GetAnchorB()
Box2D.Common.b2Vec2 GetAnchorB()()Returns:
Box2D.Common.b2Vec2GetBodyA()
Box2D.Dynamics.b2Body GetBodyA()()Returns:
Box2D.Dynamics.b2BodyGetBodyB()
Box2D.Dynamics.b2Body GetBodyB()()Returns:
Box2D.Dynamics.b2BodyGetCollideConnected()
System.Boolean GetCollideConnected()()Returns:
System.BooleanGetJointType()
Box2D.Dynamics.Joints.b2JointType GetJointType()()Returns:
Box2D.Dynamics.Joints.b2JointTypeGetNext()
Box2D.Dynamics.Joints.b2Joint GetNext()()Returns:
Box2D.Dynamics.Joints.b2JointGetUserData()
System.Object GetUserData()()Returns:
System.ObjectInitVelocityConstraints(b2SolverData)
InitVelocityConstraints(b2SolverData)(Box2D.Dynamics.b2SolverData data)Parameters:
data (Box2D.Dynamics.b2SolverData)IsActive()
System.Boolean IsActive()()Returns:
System.BooleanSetUserData(object)
SetUserData(object)(System.Object data)Parameters:
data (System.Object)SolvePositionConstraints(b2SolverData)
System.Boolean SolvePositionConstraints(b2SolverData)(Box2D.Dynamics.b2SolverData data)Parameters:
data (Box2D.Dynamics.b2SolverData)Returns:
System.BooleanSolveVelocityConstraints(b2SolverData)
SolveVelocityConstraints(b2SolverData)(Box2D.Dynamics.b2SolverData data)Parameters:
data (Box2D.Dynamics.b2SolverData)