Introduction to Tutorials
Welcome to the cocos2d-mono tutorials section! This area of the documentation is designed to help you learn how to build games with cocos2d-mono through practical, step-by-step guides.
Available Tutorials
Here you'll find a collection of tutorials that will guide you from the basics to more advanced concepts:
2D Platformer Tutorial
A comprehensive tutorial series that walks you through creating a complete 2D platformer game with physics, animations, and game mechanics. This tutorial is broken down into six parts:
- Part 1: Project Setup and Assets - Setting up your development environment and organizing game assets
- Part 2: Physics Foundation - Implementing Box2D physics for realistic movement
- Part 3: Player Character - Creating a controllable character with animations
- Part 4: Platforms and Collision - Building the game world with platforms and collision detection
- Part 5: Game Mechanics - Adding collectibles, scoring, and core gameplay elements
Each part builds on the previous one and includes a checkpoint so you can verify your progress.
Sample Projects
Learning by example is often the best approach. You can find complete sample projects for cocos2d-mono in the following locations:
Tutorial Samples Repository: The complete code for the tutorials is available in the cocos2d-mono-samples repository. These samples include all assets and code needed to run the projects.
Test Projects: The framework includes a collection of test projects demonstrating specific features. You can find these in the Tests directory of the main repository.
Community Projects: Check the Discussions section of the GitHub repository for community-shared projects and examples.
Learning Resources
To deepen your understanding of cocos2d-mono, consider these additional resources:
Official Resources
- Getting Started Guide - Essential information for beginners
- Development Guide - Best practices and development workflows
Community and Support
- GitHub Discussions - Ask questions and share your knowledge
- Issue Tracker - Report bugs or request features
External Resources
- MonoGame Documentation - Since cocos2d-mono is built on MonoGame, many concepts transfer
- Box2D Documentation - Learn more about the physics engine used in cocos2d-mono
- Original cocos2d Concepts - Many of the core concepts are similar to the original cocos2d
Contributing Tutorials
Have you created a tutorial or sample project that could help others? We encourage you to share it with the community! You can:
- Submit a Pull Request to add your tutorial to the official documentation
- Share in Discussions on the GitHub repository
- Post in the Community Forums to get feedback and help others
Ready to Begin?
We recommend starting with the 2D Platformer Tutorial if you're new to cocos2d-mono. This comprehensive guide will introduce you to the fundamental concepts while building a complete game.
If you're looking for specific examples or have a particular feature in mind, browse through the sample projects to find relevant examples.
Happy coding and game development!