CCScheduler
CCScheduler
Cocos2DInheritance: System.Object
Constructors
CCScheduler()
CCScheduler()()Fields
TimeScale(System.Single)
kCCPriorityNonSystemMin(System.Int32)
kCCPrioritySystem(System.Int32)
kCCRepeatForever(System.UInt32)
Methods
IsTargetPaused(ICCSelectorProtocol)
System.Boolean IsTargetPaused(ICCSelectorProtocol)(Cocos2D.ICCSelectorProtocol target)Parameters:
target (Cocos2D.ICCSelectorProtocol)Returns:
System.BooleanPauseAllTargets()
System.Collections.Generic.ListCocos2D.ICCSelectorProtocol PauseAllTargets()()Returns:
System.Collections.Generic.ListCocos2D.ICCSelectorProtocolPauseAllTargetsWithMinPriority(int)
System.Collections.Generic.ListCocos2D.ICCSelectorProtocol PauseAllTargetsWithMinPriority(int)(System.Int32 minPriority)Parameters:
minPriority (System.Int32)Returns:
System.Collections.Generic.ListCocos2D.ICCSelectorProtocolPauseTarget(ICCSelectorProtocol)
PauseTarget(ICCSelectorProtocol)(Cocos2D.ICCSelectorProtocol target)Parameters:
target (Cocos2D.ICCSelectorProtocol)ResumeTarget(ICCSelectorProtocol)
ResumeTarget(ICCSelectorProtocol)(Cocos2D.ICCSelectorProtocol target)Parameters:
target (Cocos2D.ICCSelectorProtocol)ResumeTargets(List)
ResumeTargets(List)(System.Collections.Generic.ListCocos2D.ICCSelectorProtocol targetsToResume)Parameters:
targetsToResume (System.Collections.Generic.ListCocos2D.ICCSelectorProtocol)ScheduleSelector(Action, ICCSelectorProtocol, float, uint, float, bool)
ScheduleSelector(Action, ICCSelectorProtocol, float, uint, float, bool)(System.ActionSystem.Single selector, Cocos2D.ICCSelectorProtocol target, System.Single interval, System.UInt32 repeat, System.Single delay, System.Boolean paused)Parameters:
selector (System.ActionSystem.Single)target (Cocos2D.ICCSelectorProtocol)interval (System.Single)repeat (System.UInt32)delay (System.Single)paused (System.Boolean)Example
ScheduleUpdateForTarget(ICCSelectorProtocol, int, bool)
ScheduleUpdateForTarget(ICCSelectorProtocol, int, bool)(Cocos2D.ICCSelectorProtocol targt, System.Int32 priority, System.Boolean paused)Parameters:
targt (Cocos2D.ICCSelectorProtocol)priority (System.Int32)paused (System.Boolean)Example
UnscheduleAll()
UnscheduleAll()()UnscheduleAllForTarget(ICCSelectorProtocol)
UnscheduleAllForTarget(ICCSelectorProtocol)(Cocos2D.ICCSelectorProtocol target)Parameters:
target (Cocos2D.ICCSelectorProtocol)Example
UnscheduleAllWithMinPriority(int)
UnscheduleAllWithMinPriority(int)(System.Int32 minPriority)Parameters:
minPriority (System.Int32)UnscheduleSelector(Action, ICCSelectorProtocol)
UnscheduleSelector(Action, ICCSelectorProtocol)(System.ActionSystem.Single selector, Cocos2D.ICCSelectorProtocol target)Parameters:
selector (System.ActionSystem.Single)target (Cocos2D.ICCSelectorProtocol)Example
UnscheduleUpdateForTarget(ICCSelectorProtocol)
UnscheduleUpdateForTarget(ICCSelectorProtocol)(Cocos2D.ICCSelectorProtocol target)Parameters:
target (Cocos2D.ICCSelectorProtocol)Events
OnUnhandledException(Event)