CCScaleTo
CCScaleTo
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval
Implements: Cocos2D.ICCCopyable
Constructors
CCScaleTo(CCScaleTo)
CCScaleTo(CCScaleTo)(Cocos2D.CCScaleTo copy)
Parameters:
copy
(Cocos2D.CCScaleTo)CCScaleTo(float, float)
CCScaleTo(float, float)(System.Single duration, System.Single s)
Parameters:
duration
(System.Single)s
(System.Single)CCScaleTo(float, float, float)
CCScaleTo(float, float, float)(System.Single duration, System.Single sx, System.Single sy)
Parameters:
duration
(System.Single)sx
(System.Single)sy
(System.Single)Fields
m_fDeltaX(System.Single)
m_fDeltaY(System.Single)
m_fEndScaleX(System.Single)
m_fEndScaleY(System.Single)
m_fScaleX(System.Single)
m_fScaleY(System.Single)
m_fStartScaleX(System.Single)
m_fStartScaleY(System.Single)
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
Parameters:
zone
(Cocos2D.ICCCopyable)Returns:
System.Object
Example
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target
(Cocos2D.CCNode)Example
Update(float)
Update(float)(System.Single time)
Parameters:
time
(System.Single)Example