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CCTargetedAction

CCTargetedAction

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval

Implements: Cocos2D.ICCCopyable

Constructors

CCTargetedAction(CCNode, CCFiniteTimeAction)

CCTargetedAction(CCNode, CCFiniteTimeAction)(Cocos2D.CCNode target, Cocos2D.CCFiniteTimeAction pAction)
Parameters:
target (Cocos2D.CCNode)
pAction (Cocos2D.CCFiniteTimeAction)

CCTargetedAction(CCTargetedAction)

CCTargetedAction(CCTargetedAction)(Cocos2D.CCTargetedAction targetedAction)
Parameters:
targetedAction (Cocos2D.CCTargetedAction)

Fields

m_pAction(Cocos2D.CCFiniteTimeAction)
m_pForcedTarget(Cocos2D.CCNode)

Properties

ForcedTarget(Cocos2D.CCNode)
TargetedAction(Cocos2D.CCFiniteTimeAction)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)
Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithTarget(CCNode, CCFiniteTimeAction)

System.Boolean InitWithTarget(CCNode, CCFiniteTimeAction)(Cocos2D.CCNode target, Cocos2D.CCFiniteTimeAction pAction)
Parameters:
target (Cocos2D.CCNode)
pAction (Cocos2D.CCFiniteTimeAction)
Returns:
System.Boolean

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()
Returns:
Cocos2D.CCFiniteTimeAction
Example

StartWithTarget(CCNode)

StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)
Example

Stop()

Stop()()
Example

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example