CCScriptEngineProtocol
CCScriptEngineProtocol
Cocos2DInheritance: System.Object
Constructors
CCScriptEngineProtocol()
CCScriptEngineProtocol()()
Methods
AddSearchPath(string)
System.Boolean AddSearchPath(string)(System.String pszPath)
Parameters:
pszPath
(System.String)Returns:
System.Boolean
ExecuteCallFunc(string)
System.Boolean ExecuteCallFunc(string)(System.String pszFuncName)
Parameters:
pszFuncName
(System.String)Returns:
System.Boolean
ExecuteCallFunc0(string, object)
System.Boolean ExecuteCallFunc0(string, object)(System.String pszFuncName, System.Object pObject)
Parameters:
pszFuncName
(System.String)pObject
(System.Object)Returns:
System.Boolean
ExecuteCallFuncN(string, CCNode)
System.Boolean ExecuteCallFuncN(string, CCNode)(System.String pszFuncName, Cocos2D.CCNode node)
Parameters:
pszFuncName
(System.String)node
(Cocos2D.CCNode)Returns:
System.Boolean
ExecuteCallFuncNd(string, CCNode, object)
System.Boolean ExecuteCallFuncNd(string, CCNode, object)(System.String pszFuncName, Cocos2D.CCNode node, System.Object pData)
Parameters:
pszFuncName
(System.String)node
(Cocos2D.CCNode)pData
(System.Object)Returns:
System.Boolean
ExecuteFuction(string)
System.Int32 ExecuteFuction(string)(System.String pszFuncName)
Parameters:
pszFuncName
(System.String)Returns:
System.Int32
ExecuteSchedule(string, float)
System.Boolean ExecuteSchedule(string, float)(System.String pszFuncName, System.Single t)
Parameters:
pszFuncName
(System.String)t
(System.Single)Returns:
System.Boolean
ExecuteScriptFile(string)
System.Boolean ExecuteScriptFile(string)(System.String pszFileName)
Parameters:
pszFileName
(System.String)Returns:
System.Boolean
ExecuteString(string)
System.Boolean ExecuteString(string)(System.String pszCodes)
Parameters:
pszCodes
(System.String)Returns:
System.Boolean
ExecuteTouchEvent(string, CCTouch)
System.Boolean ExecuteTouchEvent(string, CCTouch)(System.String pszFuncName, Cocos2D.CCTouch pTouch)
Parameters:
pszFuncName
(System.String)pTouch
(Cocos2D.CCTouch)Returns:
System.Boolean
ExecuteTouchesEvent(string, List)
System.Boolean ExecuteTouchesEvent(string, List)(System.String pszFuncName, System.Collections.Generic.ListCocos2D.CCTouch pTouches)
Parameters:
pszFuncName
(System.String)pTouches
(System.Collections.Generic.ListCocos2D.CCTouch)Returns:
System.Boolean