CCScriptEngineProtocol
CCScriptEngineProtocol
Cocos2DInheritance: System.Object
Constructors
CCScriptEngineProtocol()
CCScriptEngineProtocol()()Methods
AddSearchPath(string)
System.Boolean AddSearchPath(string)(System.String pszPath)Parameters:
pszPath (System.String)Returns:
System.BooleanExecuteCallFunc(string)
System.Boolean ExecuteCallFunc(string)(System.String pszFuncName)Parameters:
pszFuncName (System.String)Returns:
System.BooleanExecuteCallFunc0(string, object)
System.Boolean ExecuteCallFunc0(string, object)(System.String pszFuncName, System.Object pObject)Parameters:
pszFuncName (System.String)pObject (System.Object)Returns:
System.BooleanExecuteCallFuncN(string, CCNode)
System.Boolean ExecuteCallFuncN(string, CCNode)(System.String pszFuncName, Cocos2D.CCNode node)Parameters:
pszFuncName (System.String)node (Cocos2D.CCNode)Returns:
System.BooleanExecuteCallFuncNd(string, CCNode, object)
System.Boolean ExecuteCallFuncNd(string, CCNode, object)(System.String pszFuncName, Cocos2D.CCNode node, System.Object pData)Parameters:
pszFuncName (System.String)node (Cocos2D.CCNode)pData (System.Object)Returns:
System.BooleanExecuteFuction(string)
System.Int32 ExecuteFuction(string)(System.String pszFuncName)Parameters:
pszFuncName (System.String)Returns:
System.Int32ExecuteSchedule(string, float)
System.Boolean ExecuteSchedule(string, float)(System.String pszFuncName, System.Single t)Parameters:
pszFuncName (System.String)t (System.Single)Returns:
System.BooleanExecuteScriptFile(string)
System.Boolean ExecuteScriptFile(string)(System.String pszFileName)Parameters:
pszFileName (System.String)Returns:
System.BooleanExecuteString(string)
System.Boolean ExecuteString(string)(System.String pszCodes)Parameters:
pszCodes (System.String)Returns:
System.BooleanExecuteTouchEvent(string, CCTouch)
System.Boolean ExecuteTouchEvent(string, CCTouch)(System.String pszFuncName, Cocos2D.CCTouch pTouch)Parameters:
pszFuncName (System.String)pTouch (Cocos2D.CCTouch)Returns:
System.BooleanExecuteTouchesEvent(string, List)
System.Boolean ExecuteTouchesEvent(string, List)(System.String pszFuncName, System.Collections.Generic.ListCocos2D.CCTouch pTouches)Parameters:
pszFuncName (System.String)pTouches (System.Collections.Generic.ListCocos2D.CCTouch)Returns:
System.Boolean