CCBRotateYTo
CCBRotateYTo
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval
Implements: Cocos2D.ICCCopyable
Constructors
CCBRotateYTo()
CCBRotateYTo()()CCBRotateYTo(float, float)
CCBRotateYTo(float, float)(System.Single fDuration, System.Single fAngle)Parameters:
fDuration (System.Single)fAngle (System.Single)Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)Parameters:
pZone (Cocos2D.ICCCopyable)Returns:
System.ObjectExample
InitWithDuration(float, float)
System.Boolean InitWithDuration(float, float)(System.Single fDuration, System.Single fAngle)Parameters:
fDuration (System.Single)fAngle (System.Single)Returns:
System.BooleanReverse()
Cocos2D.CCFiniteTimeAction Reverse()()Returns:
Cocos2D.CCFiniteTimeActionExample
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)Parameters:
target (Cocos2D.CCNode)Example
Update(float)
Update(float)(System.Single time)Parameters:
time (System.Single)Example