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CCWaves

CCWaves

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCGridAction → Cocos2D.CCGrid3DAction

Implements: Cocos2D.ICCCopyable

Constructors

CCWaves()

CCWaves()()

CCWaves(float, CCGridSize, int, float, bool, bool)

CCWaves(float, CCGridSize, int, float, bool, bool)(System.Single duration, Cocos2D.CCGridSize gridSize, System.Int32 waves, System.Single amplitude, System.Boolean horizontal, System.Boolean vertical)
Parameters:
duration (System.Single)
gridSize (Cocos2D.CCGridSize)
waves (System.Int32)
amplitude (System.Single)
horizontal (System.Boolean)
vertical (System.Boolean)

Fields

m_bHorizontal(System.Boolean)
m_bVertical(System.Boolean)
m_fAmplitude(System.Single)
m_fAmplitudeRate(System.Single)
m_nWaves(System.Int32)

Properties

Amplitude(System.Single)
AmplitudeRate(System.Single)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithDuration(float, CCGridSize, int, float, bool, bool)

System.Boolean InitWithDuration(float, CCGridSize, int, float, bool, bool)(System.Single duration, Cocos2D.CCGridSize gridSize, System.Int32 waves, System.Single amplitude, System.Boolean horizontal, System.Boolean vertical)
Parameters:
duration (System.Single)
gridSize (Cocos2D.CCGridSize)
waves (System.Int32)
amplitude (System.Single)
horizontal (System.Boolean)
vertical (System.Boolean)
Returns:
System.Boolean

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example