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CCMenuItemAtlasFont

CCMenuItemAtlasFont

Cocos2D

A CCMenuItemAtlasFont Helper class that creates a MenuItemLabel class with a LabelAtlas

Inheritance: System.Object → Cocos2D.CCNode → Cocos2D.CCMenuItem → Cocos2D.CCMenuItemLabel

Implements: Cocos2D.ICCSelectorProtocol, Cocos2D.ICCFocusable, Cocos2D.ICCTargetedTouchDelegate, Cocos2D.ICCStandardTouchDelegate, Cocos2D.ICCTouchDelegate, Cocos2D.ICCKeypadDelegate, Cocos2D.ICCKeyboardDelegate, Cocos2D.ICCRGBAProtocol, System.Collections.Generic.IComparer{Cocos2D.CCNode}

Constructors

CCMenuItemAtlasFont()

CCMenuItemAtlasFont()()

Methods

InitFromString(string, string, int, int, char, ICCSelectorProtocol, Action)

System.Boolean InitFromString(string, string, int, int, char, ICCSelectorProtocol, Action)(System.String value, System.String charMapFile, System.Int32 itemWidth, System.Int32 itemHeight, System.Char startCharMap, Cocos2D.ICCSelectorProtocol target, System.ActionCocos2D.CCMenuItem selector)

initializes a menu item from a string and atlas with a target/selector

Parameters:
value (System.String)
charMapFile (System.String)
itemWidth (System.Int32)
itemHeight (System.Int32)
startCharMap (System.Char)
target (Cocos2D.ICCSelectorProtocol)
selector (System.ActionCocos2D.CCMenuItem)
Returns:
System.Boolean
Example

ItemFromString(string, string, int, int, char)

Cocos2D.CCMenuItemAtlasFont ItemFromString(string, string, int, int, char)(System.String value, System.String charMapFile, System.Int32 itemWidth, System.Int32 itemHeight, System.Char startCharMap)

creates a menu item from a string and atlas with a target/selector

Parameters:
value (System.String)
charMapFile (System.String)
itemWidth (System.Int32)
itemHeight (System.Int32)
startCharMap (System.Char)
Returns:
Cocos2D.CCMenuItemAtlasFont
Example

ItemFromString(string, string, int, int, char, ICCSelectorProtocol, Action)

Cocos2D.CCMenuItemAtlasFont ItemFromString(string, string, int, int, char, ICCSelectorProtocol, Action)(System.String value, System.String charMapFile, System.Int32 itemWidth, System.Int32 itemHeight, System.Char startCharMap, Cocos2D.ICCSelectorProtocol target, System.ActionCocos2D.CCMenuItem selector)

creates a menu item from a string and atlas. Use it with MenuItemToggle

Parameters:
value (System.String)
charMapFile (System.String)
itemWidth (System.Int32)
itemHeight (System.Int32)
startCharMap (System.Char)
target (Cocos2D.ICCSelectorProtocol)
selector (System.ActionCocos2D.CCMenuItem)
Returns:
Cocos2D.CCMenuItemAtlasFont
Example