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CCRepeatForever

CCRepeatForever

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval

Implements: Cocos2D.ICCCopyable

Constructors

CCRepeatForever(CCActionInterval)

CCRepeatForever(CCActionInterval)(Cocos2D.CCActionInterval action)
Parameters:
action (Cocos2D.CCActionInterval)

CCRepeatForever(CCActionInterval[])

CCRepeatForever(CCActionInterval[])(Cocos2D.CCActionInterval[] actions)
Parameters:
actions (Cocos2D.CCActionInterval[])

CCRepeatForever(CCRepeatForever)

CCRepeatForever(CCRepeatForever)(Cocos2D.CCRepeatForever repeatForever)
Parameters:
repeatForever (Cocos2D.CCRepeatForever)

Fields

m_pInnerAction(Cocos2D.CCActionInterval)

Properties

InnerAction(Cocos2D.CCActionInterval)
IsDone(System.Boolean)

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)
Parameters:
zone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithAction(CCActionInterval)

System.Boolean InitWithAction(CCActionInterval)(Cocos2D.CCActionInterval action)
Parameters:
action (Cocos2D.CCActionInterval)
Returns:
System.Boolean

InitWithActions(CCActionInterval[])

System.Boolean InitWithActions(CCActionInterval[])(Cocos2D.CCActionInterval[] actions)
Parameters:
actions (Cocos2D.CCActionInterval[])
Returns:
System.Boolean

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()
Returns:
Cocos2D.CCFiniteTimeAction
Example

StartWithTarget(CCNode)

StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)
Example

Step(float)

Step(float)(System.Single dt)
Parameters:
dt (System.Single)
Example