CCTintBy
CCTintBy
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval
Implements: Cocos2D.ICCCopyable
Constructors
CCTintBy(CCTintBy)
CCTintBy(CCTintBy)(Cocos2D.CCTintBy tintBy)
Parameters:
tintBy
(Cocos2D.CCTintBy)CCTintBy(float, short, short, short)
CCTintBy(float, short, short, short)(System.Single duration, System.Int16 deltaRed, System.Int16 deltaGreen, System.Int16 deltaBlue)
Parameters:
duration
(System.Single)deltaRed
(System.Int16)deltaGreen
(System.Int16)deltaBlue
(System.Int16)Fields
m_deltaB(System.Int16)
m_deltaG(System.Int16)
m_deltaR(System.Int16)
m_fromB(System.Int16)
m_fromG(System.Int16)
m_fromR(System.Int16)
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
Parameters:
zone
(Cocos2D.ICCCopyable)Returns:
System.Object
Example
InitWithDuration(float, short, short, short)
System.Boolean InitWithDuration(float, short, short, short)(System.Single duration, System.Int16 deltaRed, System.Int16 deltaGreen, System.Int16 deltaBlue)
Parameters:
duration
(System.Single)deltaRed
(System.Int16)deltaGreen
(System.Int16)deltaBlue
(System.Int16)Returns:
System.Boolean
Reverse()
Cocos2D.CCFiniteTimeAction Reverse()()
Does nothing by default.
Returns:
Cocos2D.CCFiniteTimeAction
Example
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target
(Cocos2D.CCNode)Example
Update(float)
Update(float)(System.Single time)
Parameters:
time
(System.Single)Example