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CCJumpTiles3D

CCJumpTiles3D

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval → Cocos2D.CCGridAction → Cocos2D.CCTiledGrid3DAction

Implements: Cocos2D.ICCCopyable

Constructors

CCJumpTiles3D()

CCJumpTiles3D()()

CCJumpTiles3D(float, CCGridSize, int, float)

CCJumpTiles3D(float, CCGridSize, int, float)(System.Single duration, Cocos2D.CCGridSize gridSize, System.Int32 numberOfJumps, System.Single amplitude)
Parameters:
duration (System.Single)
gridSize (Cocos2D.CCGridSize)
numberOfJumps (System.Int32)
amplitude (System.Single)

Fields

m_fAmplitude(System.Single)
m_fAmplitudeRate(System.Single)
m_nJumps(System.Int32)

Properties

Amplitude(System.Single)

amplitude of the sin

AmplitudeRate(System.Single)

amplitude rate

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable pZone)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

Parameters:
pZone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

InitWithDuration(float, CCGridSize, int, float)

System.Boolean InitWithDuration(float, CCGridSize, int, float)(System.Single duration, Cocos2D.CCGridSize gridSize, System.Int32 numberOfJumps, System.Single amplitude)

initializes the action with the number of jumps, the sin amplitude, the grid size and the duration

Parameters:
duration (System.Single)
gridSize (Cocos2D.CCGridSize)
numberOfJumps (System.Int32)
amplitude (System.Single)
Returns:
System.Boolean
Example

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example