CCTypes
CCTypes
Cocos2DInheritance: System.Object
Constructors
CCTypes()
CCTypes()()
Fields
CCBlack(Cocos2D.CCColor3B)
CCBlue(Cocos2D.CCColor3B)
CCGray(Cocos2D.CCColor3B)
CCGreen(Cocos2D.CCColor3B)
CCMagenta(Cocos2D.CCColor3B)
CCOrange(Cocos2D.CCColor3B)
CCRed(Cocos2D.CCColor3B)
CCWhite(Cocos2D.CCColor3B)
CCYellow(Cocos2D.CCColor3B)
Methods
ColorsAreEqual(CCColor4F, CCColor4F)
System.Boolean ColorsAreEqual(CCColor4F, CCColor4F)(Cocos2D.CCColor4F a, Cocos2D.CCColor4F b)
Parameters:
a
(Cocos2D.CCColor4F)b
(Cocos2D.CCColor4F)Returns:
System.Boolean
Example
CreateColor(CCColor3B)
Cocos2D.CCColor4F CreateColor(CCColor3B)(Cocos2D.CCColor3B c)
Parameters:
c
(Cocos2D.CCColor3B)Returns:
Cocos2D.CCColor4F
Example
CreateColor(CCColor4B)
Cocos2D.CCColor4F CreateColor(CCColor4B)(Cocos2D.CCColor4B c)
Parameters:
c
(Cocos2D.CCColor4B)Returns:
Cocos2D.CCColor4F
Example
CreateColor(byte, byte, byte)
Cocos2D.CCColor3B CreateColor(byte, byte, byte)(System.Byte r, System.Byte g, System.Byte b)
Parameters:
r
(System.Byte)g
(System.Byte)b
(System.Byte)Returns:
Cocos2D.CCColor3B
CreateColor(byte, byte, byte, byte)
Cocos2D.CCColor4B CreateColor(byte, byte, byte, byte)(System.Byte r, System.Byte g, System.Byte b, System.Byte o)
Parameters:
r
(System.Byte)g
(System.Byte)b
(System.Byte)o
(System.Byte)Returns:
Cocos2D.CCColor4B
GridSize(int, int)
Cocos2D.CCGridSize GridSize(int, int)(System.Int32 x, System.Int32 y)
Parameters:
x
(System.Int32)y
(System.Int32)Returns:
Cocos2D.CCGridSize
HSVToColor(float, float, float)
Cocos2D.CCColor4F HSVToColor(float, float, float)(System.Single h, System.Single s, System.Single v)
Parameters:
h
(System.Single)s
(System.Single)v
(System.Single)Returns:
Cocos2D.CCColor4F
Tex2(float, float)
Cocos2D.CCTex2F Tex2(float, float)(System.Single u, System.Single v)
Parameters:
u
(System.Single)v
(System.Single)Returns:
Cocos2D.CCTex2F
Vertex2(float, float)
Cocos2D.CCVertex2F Vertex2(float, float)(System.Single x, System.Single y)
Parameters:
x
(System.Single)y
(System.Single)Returns:
Cocos2D.CCVertex2F
Vertex3(float, float, float)
Cocos2D.CCVertex3F Vertex3(float, float, float)(System.Single x, System.Single y, System.Single z)
Parameters:
x
(System.Single)y
(System.Single)z
(System.Single)Returns:
Cocos2D.CCVertex3F