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CCParallel

CCParallel

Cocos2D

Inheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval

Implements: Cocos2D.ICCCopyable

Constructors

CCParallel()

CCParallel()()

CCParallel(params CCFiniteTimeAction[])

CCParallel(params CCFiniteTimeAction[])(Cocos2D.CCFiniteTimeAction[] actions)

Constructs the parallel sequence from the given array of actions.

Parameters:
actions (Cocos2D.CCFiniteTimeAction[])
Example

CCParallel(CCParallel)

CCParallel(CCParallel)(Cocos2D.CCParallel copy)
Parameters:
copy (Cocos2D.CCParallel)

Fields

m_pActions(Cocos2D.CCFiniteTimeAction[])

Properties

Actions(Cocos2D.CCFiniteTimeAction[])

Methods

Copy(ICCCopyable)

System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)

Makea full copy of this object and does not make any reference copies.

Parameters:
zone (Cocos2D.ICCCopyable)
Returns:
System.Object
Example

Reverse()

Cocos2D.CCFiniteTimeAction Reverse()()

Reverses the current parallel sequence.

Returns:
Cocos2D.CCFiniteTimeAction
Example

StartWithTarget(CCNode)

StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)
Example

Stop()

Stop()()
Example

Update(float)

Update(float)(System.Single time)
Parameters:
time (System.Single)
Example