CCParallel
CCParallel
Cocos2DInheritance: System.Object → Cocos2D.CCAction → Cocos2D.CCFiniteTimeAction → Cocos2D.CCActionInterval
Implements: Cocos2D.ICCCopyable
Constructors
CCParallel()
CCParallel()()
CCParallel(params CCFiniteTimeAction[])
CCParallel(params CCFiniteTimeAction[])(Cocos2D.CCFiniteTimeAction[] actions)
Constructs the parallel sequence from the given array of actions.
Parameters:
actions
(Cocos2D.CCFiniteTimeAction[])Example
CCParallel(CCParallel)
CCParallel(CCParallel)(Cocos2D.CCParallel copy)
Parameters:
copy
(Cocos2D.CCParallel)Fields
m_pActions(Cocos2D.CCFiniteTimeAction[])
Properties
Actions(Cocos2D.CCFiniteTimeAction[])
Methods
Copy(ICCCopyable)
System.Object Copy(ICCCopyable)(Cocos2D.ICCCopyable zone)
Makea full copy of this object and does not make any reference copies.
Parameters:
zone
(Cocos2D.ICCCopyable)Returns:
System.Object
Example
Reverse()
Cocos2D.CCFiniteTimeAction Reverse()()
Reverses the current parallel sequence.
Returns:
Cocos2D.CCFiniteTimeAction
Example
StartWithTarget(CCNode)
StartWithTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target
(Cocos2D.CCNode)Example
Stop()
Stop()()
Example
Update(float)
Update(float)(System.Single time)
Parameters:
time
(System.Single)Example