Skip to main content

CCActionManager

CCActionManager

Cocos2D

Inheritance: System.Object

Implements: Cocos2D.ICCSelectorProtocol

Constructors

CCActionManager()

CCActionManager()()

Methods

ActionAllocWithHashElement(HashElement)

ActionAllocWithHashElement(HashElement)(Cocos2D.CCActionManager.HashElement element)
Parameters:
element (Cocos2D.CCActionManager.HashElement)

AddAction(CCAction, CCNode, bool)

AddAction(CCAction, CCNode, bool)(Cocos2D.CCAction action, Cocos2D.CCNode target, System.Boolean paused)
Parameters:
action (Cocos2D.CCAction)
target (Cocos2D.CCNode)
paused (System.Boolean)

DeleteHashElement(HashElement)

DeleteHashElement(HashElement)(Cocos2D.CCActionManager.HashElement element)
Parameters:
element (Cocos2D.CCActionManager.HashElement)

~CCActionManager()

~CCActionManager()()

GetAction(int, CCNode)

Cocos2D.CCAction GetAction(int, CCNode)(System.Int32 tag, Cocos2D.CCNode target)
Parameters:
tag (System.Int32)
target (Cocos2D.CCNode)
Returns:
Cocos2D.CCAction

NumberOfRunningActionsInTarget(CCNode)

System.Int32 NumberOfRunningActionsInTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)
Returns:
System.Int32

PauseAllRunningActions()

System.Collections.Generic.ListSystem.Object PauseAllRunningActions()()
Returns:
System.Collections.Generic.ListSystem.Object

PauseTarget(object)

PauseTarget(object)(System.Object target)
Parameters:
target (System.Object)

RemoveAction(CCAction)

RemoveAction(CCAction)(Cocos2D.CCAction action)
Parameters:
action (Cocos2D.CCAction)

RemoveActionAtIndex(int, HashElement)

RemoveActionAtIndex(int, HashElement)(System.Int32 index, Cocos2D.CCActionManager.HashElement element)
Parameters:
index (System.Int32)
element (Cocos2D.CCActionManager.HashElement)

RemoveActionByTag(int, CCNode)

RemoveActionByTag(int, CCNode)(System.Int32 tag, Cocos2D.CCNode target)
Parameters:
tag (System.Int32)
target (Cocos2D.CCNode)

RemoveAllActions()

RemoveAllActions()()

RemoveAllActionsFromTarget(CCNode)

RemoveAllActionsFromTarget(CCNode)(Cocos2D.CCNode target)
Parameters:
target (Cocos2D.CCNode)

ResumeTarget(object)

ResumeTarget(object)(System.Object target)
Parameters:
target (System.Object)

ResumeTargets(List)

ResumeTargets(List)(System.Collections.Generic.ListSystem.Object targetsToResume)
Parameters:
targetsToResume (System.Collections.Generic.ListSystem.Object)

Update(float)

Update(float)(System.Single dt)
Parameters:
dt (System.Single)
Example