cocos2d.base_nodes.CCTapNode-1
Class CCTapNode<T>
Namespace: cocos2d.base_nodes
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCTapNode<T> : CCNode, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>, IDisposable
Type Parameters
T
Inheritance
object ← CCNode ← CCTapNode<T>
Implements
ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>, IDisposable
Inherited Members
CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCTapNode(bool)
public CCTapNode(bool isSwallowTouches = true)
Parameters
isSwallowTouches
bool
CCTapNode(bool)
public CCTapNode(bool isSwallowTouches = true)
Parameters
isSwallowTouches
bool
CCTapNode(bool)
public CCTapNode(bool isSwallowTouches = true)
Parameters
isSwallowTouches
bool
CCTapNode(bool)
public CCTapNode(bool isSwallowTouches = true)
Parameters
isSwallowTouches
bool
CCTapNode(bool)
public CCTapNode(bool isSwallowTouches = true)
Parameters
isSwallowTouches
bool
CCTapNode(bool)
public CCTapNode(bool isSwallowTouches = true)
Parameters
isSwallowTouches
bool
CCTapNode(bool)
public CCTapNode(bool isSwallowTouches = true)
Parameters
isSwallowTouches
bool
CCTapNode(bool)
public CCTapNode(bool isSwallowTouches = true)
Parameters
isSwallowTouches
bool
CCTapNode(bool)
public CCTapNode(bool isSwallowTouches = true)
Parameters
isSwallowTouches
bool
CCTapNode(bool)
public CCTapNode(bool isSwallowTouches = true)
Parameters
isSwallowTouches
bool
CCTapNode(bool)
public CCTapNode(bool isSwallowTouches = true)
Parameters
isSwallowTouches
bool
CCTapNode(bool)
public CCTapNode(bool isSwallowTouches = true)
Parameters
isSwallowTouches
bool
Properties
Active
public bool Active { get; set; }
Property Value
Active
public bool Active { get; set; }
Property Value
Active
public bool Active { get; set; }
Property Value
Active
public bool Active { get; set; }
Property Value
Active
public bool Active { get; set; }
Property Value
Active
public bool Active { get; set; }
Property Value
Active
public bool Active { get; set; }
Property Value
Active
public bool Active { get; set; }
Property Value
Active
public bool Active { get; set; }
Property Value
Active
public bool Active { get; set; }
Property Value
Active
public bool Active { get; set; }
Property Value
Active
public bool Active { get; set; }
Property Value
Data
public virtual T Data { get; set; }
Property Value
T
Data
public virtual T Data { get; set; }
Property Value
T
Data
public virtual T Data { get; set; }
Property Value
T
Data
public virtual T Data { get; set; }
Property Value
T
Data
public virtual T Data { get; set; }
Property Value
T
Data
public virtual T Data { get; set; }
Property Value
T
Data
public virtual T Data { get; set; }
Property Value
T
Data
public virtual T Data { get; set; }
Property Value
T
Data
public virtual T Data { get; set; }
Property Value
T
Data
public virtual T Data { get; set; }
Property Value
T
Data
public virtual T Data { get; set; }
Property Value
T
Data
public virtual T Data { get; set; }
Property Value
T
IsSwallowTouches
public bool IsSwallowTouches { get; set; }
Property Value
IsSwallowTouches
public bool IsSwallowTouches { get; set; }
Property Value
IsSwallowTouches
public bool IsSwallowTouches { get; set; }
Property Value
IsSwallowTouches
public bool IsSwallowTouches { get; set; }
Property Value
IsSwallowTouches
public bool IsSwallowTouches { get; set; }
Property Value
IsSwallowTouches
public bool IsSwallowTouches { get; set; }
Property Value
IsSwallowTouches
public bool IsSwallowTouches { get; set; }
Property Value
IsSwallowTouches
public bool IsSwallowTouches { get; set; }
Property Value
IsSwallowTouches
public bool IsSwallowTouches { get; set; }
Property Value
IsSwallowTouches
public bool IsSwallowTouches { get; set; }
Property Value
IsSwallowTouches
public bool IsSwallowTouches { get; set; }
Property Value
IsSwallowTouches
public bool IsSwallowTouches { get; set; }
Property Value
_disposed
protected bool _disposed { get; }
Property Value
_disposed
protected bool _disposed { get; }
Property Value
_disposed
protected bool _disposed { get; }
Property Value
_disposed
protected bool _disposed { get; }
Property Value
_disposed
protected bool _disposed { get; }
Property Value
_disposed
protected bool _disposed { get; }
Property Value
_disposed
protected bool _disposed { get; }
Property Value
_disposed
protected bool _disposed { get; }
Property Value
_disposed
protected bool _disposed { get; }
Property Value
_disposed
protected bool _disposed { get; }
Property Value
_disposed
protected bool _disposed { get; }
Property Value
_disposed
protected bool _disposed { get; }
Property Value
Methods
Dispose(bool)
protected override void Dispose(bool disposing)
Parameters
disposing
bool
Dispose(bool)
protected override void Dispose(bool disposing)
Parameters
disposing
bool
Dispose(bool)
protected override void Dispose(bool disposing)
Parameters
disposing
bool
Dispose(bool)
protected override void Dispose(bool disposing)
Parameters
disposing
bool
Dispose(bool)
protected override void Dispose(bool disposing)
Parameters
disposing
bool
Dispose(bool)
protected override void Dispose(bool disposing)
Parameters
disposing
bool
Dispose(bool)
protected override void Dispose(bool disposing)
Parameters
disposing
bool
Dispose(bool)
protected override void Dispose(bool disposing)
Parameters
disposing
bool
Dispose(bool)
protected override void Dispose(bool disposing)
Parameters
disposing
bool
Dispose(bool)
protected override void Dispose(bool disposing)
Parameters
disposing
bool
Dispose(bool)
protected override void Dispose(bool disposing)
Parameters
disposing
bool
Dispose(bool)
protected override void Dispose(bool disposing)
Parameters
disposing
bool
DragInside(CCPoint)
protected virtual void DragInside(CCPoint position)
Parameters
position
CCPoint
DragInside(CCPoint)
protected virtual void DragInside(CCPoint position)
Parameters
position
CCPoint
DragInside(CCPoint)
protected virtual void DragInside(CCPoint position)
Parameters
position
CCPoint
DragInside(CCPoint)
protected virtual void DragInside(CCPoint position)
Parameters
position
CCPoint
DragInside(CCPoint)
protected virtual void DragInside(CCPoint position)
Parameters
position
CCPoint
DragInside(CCPoint)
protected virtual void DragInside(CCPoint position)
Parameters
position
CCPoint
DragInside(CCPoint)
protected virtual void DragInside(CCPoint position)
Parameters
position
CCPoint
DragInside(CCPoint)
protected virtual void DragInside(CCPoint position)
Parameters
position
CCPoint
DragInside(CCPoint)
protected virtual void DragInside(CCPoint position)
Parameters
position
CCPoint
DragInside(CCPoint)
protected virtual void DragInside(CCPoint position)
Parameters
position
CCPoint
DragInside(CCPoint)
protected virtual void DragInside(CCPoint position)
Parameters
position
CCPoint
DragInside(CCPoint)
protected virtual void DragInside(CCPoint position)
Parameters
position
CCPoint
DragOutside(CCPoint)
protected virtual void DragOutside(CCPoint position)
Parameters
position
CCPoint
DragOutside(CCPoint)
protected virtual void DragOutside(CCPoint position)
Parameters
position
CCPoint
DragOutside(CCPoint)
protected virtual void DragOutside(CCPoint position)
Parameters
position
CCPoint
DragOutside(CCPoint)
protected virtual void DragOutside(CCPoint position)
Parameters
position
CCPoint
DragOutside(CCPoint)
protected virtual void DragOutside(CCPoint position)
Parameters
position
CCPoint
DragOutside(CCPoint)
protected virtual void DragOutside(CCPoint position)
Parameters
position
CCPoint
DragOutside(CCPoint)
protected virtual void DragOutside(CCPoint position)
Parameters
position
CCPoint
DragOutside(CCPoint)
protected virtual void DragOutside(CCPoint position)
Parameters
position
CCPoint
DragOutside(CCPoint)
protected virtual void DragOutside(CCPoint position)
Parameters
position
CCPoint
DragOutside(CCPoint)
protected virtual void DragOutside(CCPoint position)
Parameters
position
CCPoint
DragOutside(CCPoint)
protected virtual void DragOutside(CCPoint position)
Parameters
position
CCPoint
DragOutside(CCPoint)
protected virtual void DragOutside(CCPoint position)
Parameters
position
CCPoint
RefreshContentSize()
Adjust content size to its children;
protected void RefreshContentSize()
RefreshContentSize()
Adjust content size to its children;
protected void RefreshContentSize()
RefreshContentSize()
protected void RefreshContentSize()
RefreshContentSize()
protected void RefreshContentSize()
RefreshContentSize()
protected void RefreshContentSize()
RefreshContentSize()
protected void RefreshContentSize()
RefreshContentSize()
protected void RefreshContentSize()
RefreshContentSize()
protected void RefreshContentSize()
RefreshContentSize()
protected void RefreshContentSize()
RefreshContentSize()
protected void RefreshContentSize()
RefreshContentSize()
protected void RefreshContentSize()
RefreshContentSize()
protected void RefreshContentSize()
ReleasedOutside()
protected virtual void ReleasedOutside()
ReleasedOutside()
protected virtual void ReleasedOutside()
ReleasedOutside()
protected virtual void ReleasedOutside()
ReleasedOutside()
protected virtual void ReleasedOutside()
ReleasedOutside()
protected virtual void ReleasedOutside()
ReleasedOutside()
protected virtual void ReleasedOutside()
ReleasedOutside()
protected virtual void ReleasedOutside()
ReleasedOutside()
protected virtual void ReleasedOutside()
ReleasedOutside()
protected virtual void ReleasedOutside()
ReleasedOutside()
protected virtual void ReleasedOutside()
ReleasedOutside()
protected virtual void ReleasedOutside()
ReleasedOutside()
protected virtual void ReleasedOutside()
Tapped(CCPoint)
protected virtual void Tapped(CCPoint tapLocation)
Parameters
tapLocation
CCPoint
Tapped(CCPoint)
protected virtual void Tapped(CCPoint tapLocation)
Parameters
tapLocation
CCPoint
Tapped(CCPoint)
protected virtual void Tapped(CCPoint tapLocation)
Parameters
tapLocation
CCPoint
Tapped(CCPoint)
protected virtual void Tapped(CCPoint tapLocation)
Parameters
tapLocation
CCPoint
Tapped(CCPoint)
protected virtual void Tapped(CCPoint tapLocation)
Parameters
tapLocation
CCPoint
Tapped(CCPoint)
protected virtual void Tapped(CCPoint tapLocation)
Parameters
tapLocation
CCPoint
Tapped(CCPoint)
protected virtual void Tapped(CCPoint tapLocation)
Parameters
tapLocation
CCPoint
Tapped(CCPoint)
protected virtual void Tapped(CCPoint tapLocation)
Parameters
tapLocation
CCPoint
Tapped(CCPoint)
protected virtual void Tapped(CCPoint tapLocation)
Parameters
tapLocation
CCPoint
Tapped(CCPoint)
protected virtual void Tapped(CCPoint tapLocation)
Parameters
tapLocation
CCPoint
Tapped(CCPoint)
protected virtual void Tapped(CCPoint tapLocation)
Parameters
tapLocation
CCPoint
Tapped(CCPoint)
protected virtual void Tapped(CCPoint tapLocation)
Parameters
tapLocation
CCPoint
TouchBegan(CCTouch)
Returns true signaling that this node will consume the touch.
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCPoint)
protected virtual void TouchBegan(CCPoint touchLocation)
Parameters
touchLocation
CCPoint
TouchBegan(CCTouch)
Returns true signaling that this node will consume the touch.
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCPoint)
protected virtual void TouchBegan(CCPoint touchLocation)
Parameters
touchLocation
CCPoint
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCPoint)
protected virtual void TouchBegan(CCPoint touchLocation)
Parameters
touchLocation
CCPoint
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCPoint)
protected virtual void TouchBegan(CCPoint touchLocation)
Parameters
touchLocation
CCPoint
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCPoint)
protected virtual void TouchBegan(CCPoint touchLocation)
Parameters
touchLocation
CCPoint
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCPoint)
protected virtual void TouchBegan(CCPoint touchLocation)
Parameters
touchLocation
CCPoint
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCPoint)
protected virtual void TouchBegan(CCPoint touchLocation)
Parameters
touchLocation
CCPoint
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCPoint)
protected virtual void TouchBegan(CCPoint touchLocation)
Parameters
touchLocation
CCPoint
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCPoint)
protected virtual void TouchBegan(CCPoint touchLocation)
Parameters
touchLocation
CCPoint
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCPoint)
protected virtual void TouchBegan(CCPoint touchLocation)
Parameters
touchLocation
CCPoint
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCPoint)
protected virtual void TouchBegan(CCPoint touchLocation)
Parameters
touchLocation
CCPoint
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCPoint)
protected virtual void TouchBegan(CCPoint touchLocation)
Parameters
touchLocation
CCPoint
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch touch)
Parameters
touch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch touch)
Parameters
touch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch touch)
Parameters
touch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch touch)
Parameters
touch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch touch)
Parameters
touch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch touch)
Parameters
touch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch touch)
Parameters
touch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch touch)
Parameters
touch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch touch)
Parameters
touch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch touch)
Parameters
touch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch touch)
Parameters
touch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch touch)
Parameters
touch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch touch)
Parameters
touch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch touch)
Parameters
touch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch touch)
Parameters
touch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch touch)
Parameters
touch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch touch)
Parameters
touch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch touch)
Parameters
touch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch touch)
Parameters
touch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch touch)
Parameters
touch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch touch)
Parameters
touch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch touch)
Parameters
touch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch touch)
Parameters
touch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch touch)
Parameters
touch
CCTouch
OnTapped
public event CCTapNode<T>.TapHandler OnTapped
Event Type
OnTapped
public event CCTapNode<T>.TapHandler OnTapped
Event Type
OnTapped
public event CCTapNode<T>.TapHandler OnTapped
Event Type
OnTapped
public event CCTapNode<T>.TapHandler OnTapped
Event Type
OnTapped
public event CCTapNode<T>.TapHandler OnTapped
Event Type
OnTapped
public event CCTapNode<T>.TapHandler OnTapped
Event Type
OnTapped
public event CCTapNode<T>.TapHandler OnTapped
Event Type
OnTapped
public event CCTapNode<T>.TapHandler OnTapped
Event Type
OnTapped
public event CCTapNode<T>.TapHandler OnTapped
Event Type
OnTapped
public event CCTapNode<T>.TapHandler OnTapped
Event Type
OnTapped
public event CCTapNode<T>.TapHandler OnTapped
Event Type
OnTapped
public event CCTapNode<T>.TapHandler OnTapped
Event Type
OnTouchBegin
public event CCTapNode<T>.TouchBeginHandler OnTouchBegin
Event Type
CCTapNode<T>.TouchBeginHandler
OnTouchBegin
public event CCTapNode<T>.TouchBeginHandler OnTouchBegin
Event Type
CCTapNode<T>.TouchBeginHandler
OnTouchBegin
public event CCTapNode<T>.TouchBeginHandler OnTouchBegin
Event Type
CCTapNode<T>.TouchBeginHandler
OnTouchBegin
public event CCTapNode<T>.TouchBeginHandler OnTouchBegin
Event Type
CCTapNode<T>.TouchBeginHandler
OnTouchBegin
public event CCTapNode<T>.TouchBeginHandler OnTouchBegin
Event Type
CCTapNode<T>.TouchBeginHandler
OnTouchBegin
public event CCTapNode<T>.TouchBeginHandler OnTouchBegin
Event Type
CCTapNode<T>.TouchBeginHandler
OnTouchBegin
public event CCTapNode<T>.TouchBeginHandler OnTouchBegin
Event Type
CCTapNode<T>.TouchBeginHandler
OnTouchBegin
public event CCTapNode<T>.TouchBeginHandler OnTouchBegin
Event Type
CCTapNode<T>.TouchBeginHandler
OnTouchBegin
public event CCTapNode<T>.TouchBeginHandler OnTouchBegin
Event Type
CCTapNode<T>.TouchBeginHandler
OnTouchBegin
public event CCTapNode<T>.TouchBeginHandler OnTouchBegin
Event Type
CCTapNode<T>.TouchBeginHandler
OnTouchBegin
public event CCTapNode<T>.TouchBeginHandler OnTouchBegin
Event Type
CCTapNode<T>.TouchBeginHandler
OnTouchBegin
public event CCTapNode<T>.TouchBeginHandler OnTouchBegin