Cocos2D.CCRenderTexture
Class CCRenderTexture
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCRenderTexture : CCNode, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>
Inheritance
object ← CCNode ← CCRenderTexture
Implements
ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>
Inherited Members
CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCRenderTexture()
public CCRenderTexture()
CCRenderTexture(int, int)
public CCRenderTexture(int w, int h)
Parameters
w
int
h
int
CCRenderTexture(int, int, SurfaceFormat)
public CCRenderTexture(int w, int h, SurfaceFormat format)
Parameters
w
int
h
int
format
SurfaceFormat
CCRenderTexture(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public CCRenderTexture(int w, int h, SurfaceFormat format, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
format
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
CCRenderTexture()
public CCRenderTexture()
CCRenderTexture(int, int)
public CCRenderTexture(int w, int h)
Parameters
w
int
h
int
CCRenderTexture(int, int, SurfaceFormat)
public CCRenderTexture(int w, int h, SurfaceFormat format)
Parameters
w
int
h
int
format
SurfaceFormat
CCRenderTexture(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public CCRenderTexture(int w, int h, SurfaceFormat format, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
format
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
CCRenderTexture()
public CCRenderTexture()
CCRenderTexture(int, int)
public CCRenderTexture(int w, int h)
Parameters
w
int
h
int
CCRenderTexture(int, int, SurfaceFormat)
public CCRenderTexture(int w, int h, SurfaceFormat format)
Parameters
w
int
h
int
format
SurfaceFormat
CCRenderTexture(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public CCRenderTexture(int w, int h, SurfaceFormat format, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
format
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
CCRenderTexture()
public CCRenderTexture()
CCRenderTexture(int, int)
public CCRenderTexture(int w, int h)
Parameters
w
int
h
int
CCRenderTexture(int, int, SurfaceFormat)
public CCRenderTexture(int w, int h, SurfaceFormat format)
Parameters
w
int
h
int
format
SurfaceFormat
CCRenderTexture(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public CCRenderTexture(int w, int h, SurfaceFormat format, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
format
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
CCRenderTexture()
public CCRenderTexture()
CCRenderTexture(int, int)
public CCRenderTexture(int w, int h)
Parameters
w
int
h
int
CCRenderTexture(int, int, SurfaceFormat)
public CCRenderTexture(int w, int h, SurfaceFormat format)
Parameters
w
int
h
int
format
SurfaceFormat
CCRenderTexture(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public CCRenderTexture(int w, int h, SurfaceFormat format, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
format
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
CCRenderTexture()
public CCRenderTexture()
CCRenderTexture(int, int)
public CCRenderTexture(int w, int h)
Parameters
w
int
h
int
CCRenderTexture(int, int, SurfaceFormat)
public CCRenderTexture(int w, int h, SurfaceFormat format)
Parameters
w
int
h
int
format
SurfaceFormat
CCRenderTexture(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public CCRenderTexture(int w, int h, SurfaceFormat format, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
format
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
CCRenderTexture()
public CCRenderTexture()
CCRenderTexture(int, int)
public CCRenderTexture(int w, int h)
Parameters
w
int
h
int
CCRenderTexture(int, int, SurfaceFormat)
public CCRenderTexture(int w, int h, SurfaceFormat format)
Parameters
w
int
h
int
format
SurfaceFormat
CCRenderTexture(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public CCRenderTexture(int w, int h, SurfaceFormat format, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
format
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
CCRenderTexture()
public CCRenderTexture()
CCRenderTexture(int, int)
public CCRenderTexture(int w, int h)
Parameters
w
int
h
int
CCRenderTexture(int, int, SurfaceFormat)
public CCRenderTexture(int w, int h, SurfaceFormat format)
Parameters
w
int
h
int
format
SurfaceFormat
CCRenderTexture(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public CCRenderTexture(int w, int h, SurfaceFormat format, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
format
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
CCRenderTexture()
public CCRenderTexture()
CCRenderTexture(int, int)
public CCRenderTexture(int w, int h)
Parameters
w
int
h
int
CCRenderTexture(int, int, SurfaceFormat)
public CCRenderTexture(int w, int h, SurfaceFormat format)
Parameters
w
int
h
int
format
SurfaceFormat
CCRenderTexture(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public CCRenderTexture(int w, int h, SurfaceFormat format, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
format
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
CCRenderTexture()
public CCRenderTexture()
CCRenderTexture(int, int)
public CCRenderTexture(int w, int h)
Parameters
w
int
h
int
CCRenderTexture(int, int, SurfaceFormat)
public CCRenderTexture(int w, int h, SurfaceFormat format)
Parameters
w
int
h
int
format
SurfaceFormat
CCRenderTexture(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public CCRenderTexture(int w, int h, SurfaceFormat format, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
format
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
CCRenderTexture()
public CCRenderTexture()
CCRenderTexture(int, int)
public CCRenderTexture(int w, int h)
Parameters
w
int
h
int
CCRenderTexture(int, int, SurfaceFormat)
public CCRenderTexture(int w, int h, SurfaceFormat format)
Parameters
w
int
h
int
format
SurfaceFormat
CCRenderTexture(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public CCRenderTexture(int w, int h, SurfaceFormat format, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
format
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
CCRenderTexture()
public CCRenderTexture()
CCRenderTexture(int, int)
public CCRenderTexture(int w, int h)
Parameters
w
int
h
int
CCRenderTexture(int, int, SurfaceFormat)
public CCRenderTexture(int w, int h, SurfaceFormat format)
Parameters
w
int
h
int
format
SurfaceFormat
CCRenderTexture(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public CCRenderTexture(int w, int h, SurfaceFormat format, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
format
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Fields
m_ePixelFormat
protected SurfaceFormat m_ePixelFormat
Field Value
SurfaceFormat
m_ePixelFormat
protected SurfaceFormat m_ePixelFormat
Field Value
SurfaceFormat
m_ePixelFormat
protected SurfaceFormat m_ePixelFormat
Field Value
SurfaceFormat
m_ePixelFormat
protected SurfaceFormat m_ePixelFormat
Field Value
SurfaceFormat
m_ePixelFormat
protected SurfaceFormat m_ePixelFormat
Field Value
SurfaceFormat
m_ePixelFormat
protected SurfaceFormat m_ePixelFormat
Field Value
SurfaceFormat
m_ePixelFormat
protected SurfaceFormat m_ePixelFormat
Field Value
SurfaceFormat
m_ePixelFormat
protected SurfaceFormat m_ePixelFormat
Field Value
SurfaceFormat
m_ePixelFormat
protected SurfaceFormat m_ePixelFormat
Field Value
SurfaceFormat
m_ePixelFormat
protected SurfaceFormat m_ePixelFormat
Field Value
SurfaceFormat
m_ePixelFormat
protected SurfaceFormat m_ePixelFormat
Field Value
SurfaceFormat
m_ePixelFormat
protected SurfaceFormat m_ePixelFormat
Field Value
SurfaceFormat
m_pSprite
protected CCSprite m_pSprite
Field Value
m_pSprite
protected CCSprite m_pSprite
Field Value
m_pSprite
protected CCSprite m_pSprite
Field Value
m_pSprite
protected CCSprite m_pSprite
Field Value
m_pSprite
protected CCSprite m_pSprite
Field Value
m_pSprite
protected CCSprite m_pSprite
Field Value
m_pSprite
protected CCSprite m_pSprite
Field Value
m_pSprite
protected CCSprite m_pSprite
Field Value
m_pSprite
protected CCSprite m_pSprite
Field Value
m_pSprite
protected CCSprite m_pSprite
Field Value
m_pSprite
protected CCSprite m_pSprite
Field Value
m_pSprite
protected CCSprite m_pSprite
Field Value
m_pTexture
protected CCTexture2D m_pTexture
Field Value
m_pTexture
protected CCTexture2D m_pTexture
Field Value
m_pTexture
protected CCTexture2D m_pTexture
Field Value
m_pTexture
protected CCTexture2D m_pTexture
Field Value
m_pTexture
protected CCTexture2D m_pTexture
Field Value
m_pTexture
protected CCTexture2D m_pTexture
Field Value
m_pTexture
protected CCTexture2D m_pTexture
Field Value
m_pTexture
protected CCTexture2D m_pTexture
Field Value
m_pTexture
protected CCTexture2D m_pTexture
Field Value
m_pTexture
protected CCTexture2D m_pTexture
Field Value
m_pTexture
protected CCTexture2D m_pTexture
Field Value
m_pTexture
protected CCTexture2D m_pTexture
Field Value
Properties
Sprite
public CCSprite Sprite { get; set; }
Property Value
Sprite
public CCSprite Sprite { get; set; }
Property Value
Sprite
public CCSprite Sprite { get; set; }
Property Value
Sprite
public CCSprite Sprite { get; set; }
Property Value
Sprite
public CCSprite Sprite { get; set; }
Property Value
Sprite
public CCSprite Sprite { get; set; }
Property Value
Sprite
public CCSprite Sprite { get; set; }
Property Value
Sprite
public CCSprite Sprite { get; set; }
Property Value
Sprite
public CCSprite Sprite { get; set; }
Property Value
Sprite
public CCSprite Sprite { get; set; }
Property Value
Sprite
public CCSprite Sprite { get; set; }
Property Value
Sprite
public CCSprite Sprite { get; set; }
Property Value
Methods
Begin()
public virtual void Begin()
Begin()
public virtual void Begin()
Begin()
public virtual void Begin()
Begin()
public virtual void Begin()
Begin()
public virtual void Begin()
Begin()
public virtual void Begin()
Begin()
public virtual void Begin()
Begin()
public virtual void Begin()
Begin()
public virtual void Begin()
Begin()
public virtual void Begin()
Begin()
public virtual void Begin()
Begin()
public virtual void Begin()
BeginWithClear(float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
BeginWithClear(float, float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a, float depthValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
BeginWithClear(float, float, float, float, float, int)
public void BeginWithClear(float r, float g, float b, float a, float depthValue, int stencilValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
stencilValue
int
BeginWithClear(float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
BeginWithClear(float, float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a, float depthValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
BeginWithClear(float, float, float, float, float, int)
public void BeginWithClear(float r, float g, float b, float a, float depthValue, int stencilValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
stencilValue
int
BeginWithClear(float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
BeginWithClear(float, float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a, float depthValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
BeginWithClear(float, float, float, float, float, int)
public void BeginWithClear(float r, float g, float b, float a, float depthValue, int stencilValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
stencilValue
int
BeginWithClear(float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
BeginWithClear(float, float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a, float depthValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
BeginWithClear(float, float, float, float, float, int)
public void BeginWithClear(float r, float g, float b, float a, float depthValue, int stencilValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
stencilValue
int
BeginWithClear(float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
BeginWithClear(float, float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a, float depthValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
BeginWithClear(float, float, float, float, float, int)
public void BeginWithClear(float r, float g, float b, float a, float depthValue, int stencilValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
stencilValue
int
BeginWithClear(float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
BeginWithClear(float, float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a, float depthValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
BeginWithClear(float, float, float, float, float, int)
public void BeginWithClear(float r, float g, float b, float a, float depthValue, int stencilValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
stencilValue
int
BeginWithClear(float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
BeginWithClear(float, float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a, float depthValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
BeginWithClear(float, float, float, float, float, int)
public void BeginWithClear(float r, float g, float b, float a, float depthValue, int stencilValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
stencilValue
int
BeginWithClear(float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
BeginWithClear(float, float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a, float depthValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
BeginWithClear(float, float, float, float, float, int)
public void BeginWithClear(float r, float g, float b, float a, float depthValue, int stencilValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
stencilValue
int
BeginWithClear(float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
BeginWithClear(float, float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a, float depthValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
BeginWithClear(float, float, float, float, float, int)
public void BeginWithClear(float r, float g, float b, float a, float depthValue, int stencilValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
stencilValue
int
BeginWithClear(float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
BeginWithClear(float, float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a, float depthValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
BeginWithClear(float, float, float, float, float, int)
public void BeginWithClear(float r, float g, float b, float a, float depthValue, int stencilValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
stencilValue
int
BeginWithClear(float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
BeginWithClear(float, float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a, float depthValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
BeginWithClear(float, float, float, float, float, int)
public void BeginWithClear(float r, float g, float b, float a, float depthValue, int stencilValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
stencilValue
int
BeginWithClear(float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
BeginWithClear(float, float, float, float, float)
public void BeginWithClear(float r, float g, float b, float a, float depthValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
BeginWithClear(float, float, float, float, float, int)
public void BeginWithClear(float r, float g, float b, float a, float depthValue, int stencilValue)
Parameters
r
float
g
float
b
float
a
float
depthValue
float
stencilValue
int
Clear(float, float, float, float)
public void Clear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
Clear(float, float, float, float)
public void Clear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
Clear(float, float, float, float)
public void Clear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
Clear(float, float, float, float)
public void Clear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
Clear(float, float, float, float)
public void Clear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
Clear(float, float, float, float)
public void Clear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
Clear(float, float, float, float)
public void Clear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
Clear(float, float, float, float)
public void Clear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
Clear(float, float, float, float)
public void Clear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
Clear(float, float, float, float)
public void Clear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
Clear(float, float, float, float)
public void Clear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
Clear(float, float, float, float)
public void Clear(float r, float g, float b, float a)
Parameters
r
float
g
float
b
float
a
float
ClearDepth(float)
public void ClearDepth(float depthValue)
Parameters
depthValue
float
ClearDepth(float)
public void ClearDepth(float depthValue)
Parameters
depthValue
float
ClearDepth(float)
public void ClearDepth(float depthValue)
Parameters
depthValue
float
ClearDepth(float)
public void ClearDepth(float depthValue)
Parameters
depthValue
float
ClearDepth(float)
public void ClearDepth(float depthValue)
Parameters
depthValue
float
ClearDepth(float)
public void ClearDepth(float depthValue)
Parameters
depthValue
float
ClearDepth(float)
public void ClearDepth(float depthValue)
Parameters
depthValue
float
ClearDepth(float)
public void ClearDepth(float depthValue)
Parameters
depthValue
float
ClearDepth(float)
public void ClearDepth(float depthValue)
Parameters
depthValue
float
ClearDepth(float)
public void ClearDepth(float depthValue)
Parameters
depthValue
float
ClearDepth(float)
public void ClearDepth(float depthValue)
Parameters
depthValue
float
ClearDepth(float)
public void ClearDepth(float depthValue)
Parameters
depthValue
float
ClearStencil(int)
public void ClearStencil(int stencilValue)
Parameters
stencilValue
int
ClearStencil(int)
public void ClearStencil(int stencilValue)
Parameters
stencilValue
int
ClearStencil(int)
public void ClearStencil(int stencilValue)
Parameters
stencilValue
int
ClearStencil(int)
public void ClearStencil(int stencilValue)
Parameters
stencilValue
int
ClearStencil(int)
public void ClearStencil(int stencilValue)
Parameters
stencilValue
int
ClearStencil(int)
public void ClearStencil(int stencilValue)
Parameters
stencilValue
int
ClearStencil(int)
public void ClearStencil(int stencilValue)
Parameters
stencilValue
int
ClearStencil(int)
public void ClearStencil(int stencilValue)
Parameters
stencilValue
int
ClearStencil(int)
public void ClearStencil(int stencilValue)
Parameters
stencilValue
int
ClearStencil(int)
public void ClearStencil(int stencilValue)
Parameters
stencilValue
int
ClearStencil(int)
public void ClearStencil(int stencilValue)
Parameters
stencilValue
int
ClearStencil(int)
public void ClearStencil(int stencilValue)
Parameters
stencilValue
int
End()
public virtual void End()
End()
public virtual void End()
End()
public virtual void End()
End()
public virtual void End()
End()
public virtual void End()
End()
public virtual void End()
End()
public virtual void End()
End()
public virtual void End()
End()
public virtual void End()
End()
public virtual void End()
End()
public virtual void End()
End()
public virtual void End()
InitWithWidthAndHeight(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
protected virtual bool InitWithWidthAndHeight(int w, int h, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
InitWithWidthAndHeight(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
protected virtual bool InitWithWidthAndHeight(int w, int h, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
InitWithWidthAndHeight(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
protected virtual bool InitWithWidthAndHeight(int w, int h, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
InitWithWidthAndHeight(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
protected virtual bool InitWithWidthAndHeight(int w, int h, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
InitWithWidthAndHeight(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
protected virtual bool InitWithWidthAndHeight(int w, int h, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
InitWithWidthAndHeight(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
protected virtual bool InitWithWidthAndHeight(int w, int h, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
InitWithWidthAndHeight(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
protected virtual bool InitWithWidthAndHeight(int w, int h, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
InitWithWidthAndHeight(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
protected virtual bool InitWithWidthAndHeight(int w, int h, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
InitWithWidthAndHeight(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
protected virtual bool InitWithWidthAndHeight(int w, int h, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
InitWithWidthAndHeight(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
protected virtual bool InitWithWidthAndHeight(int w, int h, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
InitWithWidthAndHeight(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
protected virtual bool InitWithWidthAndHeight(int w, int h, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
InitWithWidthAndHeight(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
protected virtual bool InitWithWidthAndHeight(int w, int h, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
w
int
h
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
SaveToStream(Stream, CCImageFormat)
public bool SaveToStream(Stream stream, CCImageFormat format)
Parameters
stream
Stream
format
CCImageFormat
Returns
SaveToStream(Stream, CCImageFormat)
public bool SaveToStream(Stream stream, CCImageFormat format)
Parameters
stream
Stream
format
CCImageFormat
Returns
SaveToStream(Stream, CCImageFormat)
public bool SaveToStream(Stream stream, CCImageFormat format)
Parameters
stream
Stream
format
CCImageFormat
Returns
SaveToStream(Stream, CCImageFormat)
public bool SaveToStream(Stream stream, CCImageFormat format)
Parameters
stream
Stream
format
CCImageFormat
Returns
SaveToStream(Stream, CCImageFormat)
public bool SaveToStream(Stream stream, CCImageFormat format)
Parameters
stream
Stream
format
CCImageFormat
Returns
SaveToStream(Stream, CCImageFormat)
public bool SaveToStream(Stream stream, CCImageFormat format)
Parameters
stream
Stream
format
CCImageFormat
Returns
SaveToStream(Stream, CCImageFormat)
public bool SaveToStream(Stream stream, CCImageFormat format)
Parameters
stream
Stream
format
CCImageFormat
Returns
SaveToStream(Stream, CCImageFormat)
public bool SaveToStream(Stream stream, CCImageFormat format)
Parameters
stream
Stream
format
CCImageFormat
Returns
SaveToStream(Stream, CCImageFormat)
public bool SaveToStream(Stream stream, CCImageFormat format)
Parameters
stream
Stream
format
CCImageFormat
Returns
SaveToStream(Stream, CCImageFormat)
public bool SaveToStream(Stream stream, CCImageFormat format)
Parameters
stream
Stream
format
CCImageFormat
Returns
SaveToStream(Stream, CCImageFormat)
public bool SaveToStream(Stream stream, CCImageFormat format)
Parameters
stream
Stream
format
CCImageFormat
Returns
SaveToStream(Stream, CCImageFormat)
public bool SaveToStream(Stream stream, CCImageFormat format)
Parameters
stream
Stream
format
CCImageFormat