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Cocos2D.CCDisplayLinkDirector


Class CCDisplayLinkDirector

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCDisplayLinkDirector : CCDirector

Inheritance

objectCCDirectorCCDisplayLinkDirector

Inherited Members

CCDirector.m_bPurgeDirectorInNextLoop, CCDirector.m_dAnimationInterval, CCDirector.m_dOldAnimationInterval, CCDirector.SerializeState(), CCDirector.DeserializeState(), CCDirector.SetViewport(), CCDirector.ResetStats(), CCDirector.Init(), CCDirector.SetDefaultValues(), CCDirector.Update(GameTime), CCDirector.DrawScene(GameTime), CCDirector.MainLoop(GameTime), CCDirector.SetOpenGlView(), CCDirector.EnableTouchDispatcher(), CCDirector.SetNextDeltaTimeZero(bool), CCDirector.PurgeCachedData(), CCDirector.SetAlphaBlending(bool), CCDirector.SetDepthTest(bool), CCDirector.ConvertToGl(CCPoint), CCDirector.ConvertToUi(CCPoint), CCDirector.End(), CCDirector.PurgeDirector(), CCDirector.Pause(), CCDirector.ResumeFromBackground(), CCDirector.Resume(), CCDirector.IsSendCleanupToScene(), CCDirector.StopAnimation(), CCDirector.StartAnimation(), CCDirector.ResetSceneStack(), CCDirector.RunWithScene(CCScene), CCDirector.ReplaceScene(CCScene), CCDirector.PushScene(CCScene), CCDirector.PopScene(float, CCTransitionScene), CCDirector.PopScene(), CCDirector.PopToRootScene(), CCDirector.PopToSceneStackLevel(int), CCDirector.SetNextScene(), CCDirector.CreateStatsLabel(), CCDirector.Delegate, CCDirector.Projection, CCDirector.ZEye, CCDirector.VisibleSize, CCDirector.VisibleOrigin, CCDirector.Scheduler, CCDirector.ActionManager, CCDirector.TouchDispatcher, CCDirector.KeypadDispatcher, CCDirector.KeyboardDispatcher, CCDirector.Accelerometer, CCDirector.RunningScene, CCDirector.AnimationInterval, CCDirector.DisplayStats, CCDirector.IsPaused, CCDirector.NotificationNode, CCDirector.SharedDirector, CCDirector.NeedsInit, CCDirector.GamePadEnabled, CCDirector.GraphIndex, CCDirector.WinSize, CCDirector.WinSizeInPixels, CCDirector.ContentScaleFactor, CCDirector.SceneCount, CCDirector.CanPopScene, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCDisplayLinkDirector()

public CCDisplayLinkDirector()

CCDisplayLinkDirector()

public CCDisplayLinkDirector()

CCDisplayLinkDirector()

public CCDisplayLinkDirector()

CCDisplayLinkDirector()

public CCDisplayLinkDirector()

CCDisplayLinkDirector()

public CCDisplayLinkDirector()

CCDisplayLinkDirector()

public CCDisplayLinkDirector()

CCDisplayLinkDirector()

public CCDisplayLinkDirector()

CCDisplayLinkDirector()

public CCDisplayLinkDirector()

CCDisplayLinkDirector()

public CCDisplayLinkDirector()

CCDisplayLinkDirector()

public CCDisplayLinkDirector()

CCDisplayLinkDirector()

public CCDisplayLinkDirector()

CCDisplayLinkDirector()

public CCDisplayLinkDirector()

Properties

AnimationInterval

public override double AnimationInterval { get; set; }

Property Value

double

AnimationInterval

public override double AnimationInterval { get; set; }

Property Value

double

AnimationInterval

public override double AnimationInterval { get; set; }

Property Value

double

AnimationInterval

public override double AnimationInterval { get; set; }

Property Value

double

AnimationInterval

public override double AnimationInterval { get; set; }

Property Value

double

AnimationInterval

public override double AnimationInterval { get; set; }

Property Value

double

AnimationInterval

public override double AnimationInterval { get; set; }

Property Value

double

AnimationInterval

public override double AnimationInterval { get; set; }

Property Value

double

AnimationInterval

public override double AnimationInterval { get; set; }

Property Value

double

AnimationInterval

public override double AnimationInterval { get; set; }

Property Value

double

AnimationInterval

public override double AnimationInterval { get; set; }

Property Value

double

AnimationInterval

public override double AnimationInterval { get; set; }

Property Value

double

Methods

MainLoop(GameTime)

public override void MainLoop(GameTime gameTime)

Parameters

gameTime GameTime

MainLoop(GameTime)

public override void MainLoop(GameTime gameTime)

Parameters

gameTime GameTime

MainLoop(GameTime)

public override void MainLoop(GameTime gameTime)

Parameters

gameTime GameTime

MainLoop(GameTime)

public override void MainLoop(GameTime gameTime)

Parameters

gameTime GameTime

MainLoop(GameTime)

public override void MainLoop(GameTime gameTime)

Parameters

gameTime GameTime

MainLoop(GameTime)

public override void MainLoop(GameTime gameTime)

Parameters

gameTime GameTime

MainLoop(GameTime)

public override void MainLoop(GameTime gameTime)

Parameters

gameTime GameTime

MainLoop(GameTime)

public override void MainLoop(GameTime gameTime)

Parameters

gameTime GameTime

MainLoop(GameTime)

public override void MainLoop(GameTime gameTime)

Parameters

gameTime GameTime

MainLoop(GameTime)

public override void MainLoop(GameTime gameTime)

Parameters

gameTime GameTime

MainLoop(GameTime)

public override void MainLoop(GameTime gameTime)

Parameters

gameTime GameTime

MainLoop(GameTime)

public override void MainLoop(GameTime gameTime)

Parameters

gameTime GameTime

StartAnimation()

public override void StartAnimation()

StartAnimation()

public override void StartAnimation()

StartAnimation()

public override void StartAnimation()

StartAnimation()

public override void StartAnimation()

StartAnimation()

public override void StartAnimation()

StartAnimation()

public override void StartAnimation()

StartAnimation()

public override void StartAnimation()

StartAnimation()

public override void StartAnimation()

StartAnimation()

public override void StartAnimation()

StartAnimation()

public override void StartAnimation()

StartAnimation()

public override void StartAnimation()

StartAnimation()

public override void StartAnimation()

StopAnimation()

public override void StopAnimation()

StopAnimation()

public override void StopAnimation()

StopAnimation()

public override void StopAnimation()

StopAnimation()

public override void StopAnimation()

StopAnimation()

public override void StopAnimation()

StopAnimation()

public override void StopAnimation()

StopAnimation()

public override void StopAnimation()

StopAnimation()

public override void StopAnimation()

StopAnimation()

public override void StopAnimation()

StopAnimation()

public override void StopAnimation()

StopAnimation()

public override void StopAnimation()

StopAnimation()

public override void StopAnimation()
  • Constructors
    • CCDisplayLinkDirector()
    • CCDisplayLinkDirector()
    • CCDisplayLinkDirector()
    • CCDisplayLinkDirector()
    • CCDisplayLinkDirector()
    • CCDisplayLinkDirector()
    • CCDisplayLinkDirector()
    • CCDisplayLinkDirector()
    • CCDisplayLinkDirector()
    • CCDisplayLinkDirector()
    • CCDisplayLinkDirector()
    • CCDisplayLinkDirector()
  • Properties
    • AnimationInterval
    • AnimationInterval
    • AnimationInterval
    • AnimationInterval
    • AnimationInterval
    • AnimationInterval
    • AnimationInterval
    • AnimationInterval
    • AnimationInterval
    • AnimationInterval
    • AnimationInterval
    • AnimationInterval
  • Methods
    • MainLoop(GameTime)
    • MainLoop(GameTime)
    • MainLoop(GameTime)
    • MainLoop(GameTime)
    • MainLoop(GameTime)
    • MainLoop(GameTime)
    • MainLoop(GameTime)
    • MainLoop(GameTime)
    • MainLoop(GameTime)
    • MainLoop(GameTime)
    • MainLoop(GameTime)
    • MainLoop(GameTime)
    • StartAnimation()
    • StartAnimation()
    • StartAnimation()
    • StartAnimation()
    • StartAnimation()
    • StartAnimation()
    • StartAnimation()
    • StartAnimation()
    • StartAnimation()
    • StartAnimation()
    • StartAnimation()
    • StartAnimation()
    • StopAnimation()
    • StopAnimation()
    • StopAnimation()
    • StopAnimation()
    • StopAnimation()
    • StopAnimation()
    • StopAnimation()
    • StopAnimation()
    • StopAnimation()
    • StopAnimation()
    • StopAnimation()
    • StopAnimation()