Cocos2D.CCControlHuePicker
Class CCControlHuePicker
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCControlHuePicker : CCControl, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, IComparer<CCNode>, ICCAccelerometerDelegate, ICCRGBAProtocol
Inheritance
object ← CCNode ← CCLayer ← CCLayerRGBA ← CCControl ← CCControlHuePicker
Implements
ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, IComparer<CCNode>, ICCAccelerometerDelegate, ICCRGBAProtocol
Inherited Members
CCControl._enabled, CCControl._highlighted, CCControl._selected, CCControl._state, CCControl._hasVisibleParents, CCControl._dispatchTable, CCControl.Init(), CCControl.SendActionsForControlEvents(CCControlEvent), CCControl.AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent), CCControl.RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent), CCControl.GetTouchLocation(CCTouch), CCControl.IsTouchInside(CCTouch), CCControl.DispatchListforControlEvent(CCControlEvent), CCControl.AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent), CCControl.RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent), CCControl.NeedsLayout(), CCControl.HasVisibleParents(), CCControl.State, CCControl.IsOpacityModifyRGB, CCControl.Enabled, CCControl.Selected, CCControl.Highlighted, CCLayerRGBA._displayedOpacity, CCLayerRGBA._realOpacity, CCLayerRGBA._displayedColor, CCLayerRGBA._realColor, CCLayerRGBA._cascadeColorEnabled, CCLayerRGBA._cascadeOpacityEnabled, CCLayerRGBA.Init(), CCLayerRGBA.UpdateDisplayedColor(CCColor3B), CCLayerRGBA.UpdateDisplayedOpacity(byte), CCLayerRGBA.Color, CCLayerRGBA.DisplayedColor, CCLayerRGBA.Opacity, CCLayerRGBA.DisplayedOpacity, CCLayerRGBA.IsOpacityModifyRGB, CCLayerRGBA.CascadeColorEnabled, CCLayerRGBA.CascadeOpacityEnabled, CCLayer.m_childClippingMode, CCLayer.Visit(), CCLayer.Init(), CCLayer.AddedToScene(), CCLayer.OnEnter(), CCLayer.OnExit(), CCLayer.OnEnterTransitionDidFinish(), CCLayer.DidAccelerate(CCAcceleration), CCLayer.ChildClippingMode, CCLayer.ContentSize, CCLayer.AccelerometerEnabled, CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCControlHuePicker()
public CCControlHuePicker()
CCControlHuePicker(CCNode, CCPoint)
public CCControlHuePicker(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
CCControlHuePicker()
public CCControlHuePicker()
CCControlHuePicker(CCNode, CCPoint)
public CCControlHuePicker(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
CCControlHuePicker()
public CCControlHuePicker()
CCControlHuePicker(CCNode, CCPoint)
public CCControlHuePicker(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
CCControlHuePicker()
public CCControlHuePicker()
CCControlHuePicker(CCNode, CCPoint)
public CCControlHuePicker(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
CCControlHuePicker()
public CCControlHuePicker()
CCControlHuePicker(CCNode, CCPoint)
public CCControlHuePicker(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
CCControlHuePicker()
public CCControlHuePicker()
CCControlHuePicker(CCNode, CCPoint)
public CCControlHuePicker(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
CCControlHuePicker()
public CCControlHuePicker()
CCControlHuePicker(CCNode, CCPoint)
public CCControlHuePicker(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
CCControlHuePicker()
public CCControlHuePicker()
CCControlHuePicker(CCNode, CCPoint)
public CCControlHuePicker(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
CCControlHuePicker()
public CCControlHuePicker()
CCControlHuePicker(CCNode, CCPoint)
public CCControlHuePicker(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
CCControlHuePicker()
public CCControlHuePicker()
CCControlHuePicker(CCNode, CCPoint)
public CCControlHuePicker(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
CCControlHuePicker()
public CCControlHuePicker()
CCControlHuePicker(CCNode, CCPoint)
public CCControlHuePicker(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
CCControlHuePicker()
public CCControlHuePicker()
CCControlHuePicker(CCNode, CCPoint)
public CCControlHuePicker(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
Properties
Background
public CCSprite Background { get; set; }
Property Value
Background
public CCSprite Background { get; set; }
Property Value
Background
public CCSprite Background { get; set; }
Property Value
Background
public CCSprite Background { get; set; }
Property Value
Background
public CCSprite Background { get; set; }
Property Value
Background
public CCSprite Background { get; set; }
Property Value
Background
public CCSprite Background { get; set; }
Property Value
Background
public CCSprite Background { get; set; }
Property Value
Background
public CCSprite Background { get; set; }
Property Value
Background
public CCSprite Background { get; set; }
Property Value
Background
public CCSprite Background { get; set; }
Property Value
Background
public CCSprite Background { get; set; }
Property Value
Enabled
Tells whether the control is enabled.
public override bool Enabled { get; set; }
Property Value
Enabled
Tells whether the control is enabled.
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Hue
public float Hue { get; set; }
Property Value
Hue
public float Hue { get; set; }
Property Value
Hue
public float Hue { get; set; }
Property Value
Hue
public float Hue { get; set; }
Property Value
Hue
public float Hue { get; set; }
Property Value
Hue
public float Hue { get; set; }
Property Value
Hue
public float Hue { get; set; }
Property Value
Hue
public float Hue { get; set; }
Property Value
Hue
public float Hue { get; set; }
Property Value
Hue
public float Hue { get; set; }
Property Value
Hue
public float Hue { get; set; }
Property Value
Hue
public float Hue { get; set; }
Property Value
HuePercentage
public float HuePercentage { get; set; }
Property Value
HuePercentage
public float HuePercentage { get; set; }
Property Value
HuePercentage
public float HuePercentage { get; set; }
Property Value
HuePercentage
public float HuePercentage { get; set; }
Property Value
HuePercentage
public float HuePercentage { get; set; }
Property Value
HuePercentage
public float HuePercentage { get; set; }
Property Value
HuePercentage
public float HuePercentage { get; set; }
Property Value
HuePercentage
public float HuePercentage { get; set; }
Property Value
HuePercentage
public float HuePercentage { get; set; }
Property Value
HuePercentage
public float HuePercentage { get; set; }
Property Value
HuePercentage
public float HuePercentage { get; set; }
Property Value
HuePercentage
public float HuePercentage { get; set; }
Property Value
Slider
public CCSprite Slider { get; set; }
Property Value
Slider
public CCSprite Slider { get; set; }
Property Value
Slider
public CCSprite Slider { get; set; }
Property Value
Slider
public CCSprite Slider { get; set; }
Property Value
Slider
public CCSprite Slider { get; set; }
Property Value
Slider
public CCSprite Slider { get; set; }
Property Value
Slider
public CCSprite Slider { get; set; }
Property Value
Slider
public CCSprite Slider { get; set; }
Property Value
Slider
public CCSprite Slider { get; set; }
Property Value
Slider
public CCSprite Slider { get; set; }
Property Value
Slider
public CCSprite Slider { get; set; }
Property Value
Slider
public CCSprite Slider { get; set; }
Property Value
StartPos
public CCPoint StartPos { get; set; }
Property Value
StartPos
public CCPoint StartPos { get; set; }
Property Value
StartPos
public CCPoint StartPos { get; set; }
Property Value
StartPos
public CCPoint StartPos { get; set; }
Property Value
StartPos
public CCPoint StartPos { get; set; }
Property Value
StartPos
public CCPoint StartPos { get; set; }
Property Value
StartPos
public CCPoint StartPos { get; set; }
Property Value
StartPos
public CCPoint StartPos { get; set; }
Property Value
StartPos
public CCPoint StartPos { get; set; }
Property Value
StartPos
public CCPoint StartPos { get; set; }
Property Value
StartPos
public CCPoint StartPos { get; set; }
Property Value
StartPos
public CCPoint StartPos { get; set; }
Property Value
Methods
CheckSliderPosition(CCPoint)
protected bool CheckSliderPosition(CCPoint location)
Parameters
location
CCPoint
Returns
CheckSliderPosition(CCPoint)
protected bool CheckSliderPosition(CCPoint location)
Parameters
location
CCPoint
Returns
CheckSliderPosition(CCPoint)
protected bool CheckSliderPosition(CCPoint location)
Parameters
location
CCPoint
Returns
CheckSliderPosition(CCPoint)
protected bool CheckSliderPosition(CCPoint location)
Parameters
location
CCPoint
Returns
CheckSliderPosition(CCPoint)
protected bool CheckSliderPosition(CCPoint location)
Parameters
location
CCPoint
Returns
CheckSliderPosition(CCPoint)
protected bool CheckSliderPosition(CCPoint location)
Parameters
location
CCPoint
Returns
CheckSliderPosition(CCPoint)
protected bool CheckSliderPosition(CCPoint location)
Parameters
location
CCPoint
Returns
CheckSliderPosition(CCPoint)
protected bool CheckSliderPosition(CCPoint location)
Parameters
location
CCPoint
Returns
CheckSliderPosition(CCPoint)
protected bool CheckSliderPosition(CCPoint location)
Parameters
location
CCPoint
Returns
CheckSliderPosition(CCPoint)
protected bool CheckSliderPosition(CCPoint location)
Parameters
location
CCPoint
Returns
CheckSliderPosition(CCPoint)
protected bool CheckSliderPosition(CCPoint location)
Parameters
location
CCPoint
Returns
CheckSliderPosition(CCPoint)
protected bool CheckSliderPosition(CCPoint location)
Parameters
location
CCPoint
Returns
InitWithTargetAndPos(CCNode, CCPoint)
public virtual bool InitWithTargetAndPos(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
Returns
InitWithTargetAndPos(CCNode, CCPoint)
public virtual bool InitWithTargetAndPos(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
Returns
InitWithTargetAndPos(CCNode, CCPoint)
public virtual bool InitWithTargetAndPos(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
Returns
InitWithTargetAndPos(CCNode, CCPoint)
public virtual bool InitWithTargetAndPos(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
Returns
InitWithTargetAndPos(CCNode, CCPoint)
public virtual bool InitWithTargetAndPos(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
Returns
InitWithTargetAndPos(CCNode, CCPoint)
public virtual bool InitWithTargetAndPos(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
Returns
InitWithTargetAndPos(CCNode, CCPoint)
public virtual bool InitWithTargetAndPos(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
Returns
InitWithTargetAndPos(CCNode, CCPoint)
public virtual bool InitWithTargetAndPos(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
Returns
InitWithTargetAndPos(CCNode, CCPoint)
public virtual bool InitWithTargetAndPos(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
Returns
InitWithTargetAndPos(CCNode, CCPoint)
public virtual bool InitWithTargetAndPos(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
Returns
InitWithTargetAndPos(CCNode, CCPoint)
public virtual bool InitWithTargetAndPos(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
Returns
InitWithTargetAndPos(CCNode, CCPoint)
public virtual bool InitWithTargetAndPos(CCNode target, CCPoint pos)
Parameters
target
CCNode
pos
CCPoint
Returns
TouchBegan(CCTouch)
Returns true signaling that this node will consume the touch.
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCTouch)
Returns true signaling that this node will consume the touch.
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch touch)
Parameters
touch
CCTouch
Returns
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
UpdateSliderPosition(CCPoint)
protected void UpdateSliderPosition(CCPoint location)
Parameters
location
CCPoint
UpdateSliderPosition(CCPoint)
protected void UpdateSliderPosition(CCPoint location)
Parameters
location
CCPoint
UpdateSliderPosition(CCPoint)
protected void UpdateSliderPosition(CCPoint location)
Parameters
location
CCPoint
UpdateSliderPosition(CCPoint)
protected void UpdateSliderPosition(CCPoint location)
Parameters
location
CCPoint
UpdateSliderPosition(CCPoint)
protected void UpdateSliderPosition(CCPoint location)
Parameters
location
CCPoint
UpdateSliderPosition(CCPoint)
protected void UpdateSliderPosition(CCPoint location)
Parameters
location
CCPoint
UpdateSliderPosition(CCPoint)
protected void UpdateSliderPosition(CCPoint location)
Parameters
location
CCPoint
UpdateSliderPosition(CCPoint)
protected void UpdateSliderPosition(CCPoint location)
Parameters
location
CCPoint
UpdateSliderPosition(CCPoint)
protected void UpdateSliderPosition(CCPoint location)
Parameters
location
CCPoint
UpdateSliderPosition(CCPoint)
protected void UpdateSliderPosition(CCPoint location)
Parameters
location
CCPoint
UpdateSliderPosition(CCPoint)
protected void UpdateSliderPosition(CCPoint location)
Parameters
location
CCPoint
UpdateSliderPosition(CCPoint)
protected void UpdateSliderPosition(CCPoint location)
Parameters
location
CCPoint