Cocos2D.CCControlSwitchSprite
Class CCControlSwitchSprite
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCControlSwitchSprite : CCSprite, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>, ICCTextureProtocol, ICCBlendProtocol, ICCActionTweenDelegate
Inheritance
object ← CCNode ← CCSprite ← CCControlSwitchSprite
Implements
ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>, ICCTextureProtocol, ICCBlendProtocol, ICCActionTweenDelegate
Inherited Members
CCSprite.m_bDirty, CCSprite.m_bFlipX, CCSprite.m_bFlipY, CCSprite.m_bHasChildren, CCSprite.m_bOpacityModifyRGB, CCSprite.m_bRectRotated, CCSprite.m_bRecursiveDirty, CCSprite.m_bShouldBeHidden, CCSprite.m_obOffsetPosition, CCSprite.m_obRect, CCSprite.m_obUnflippedOffsetPositionFromCenter, CCSprite.m_pobBatchNode, CCSprite.m_pobTexture, CCSprite.m_pobTextureAtlas, CCSprite.m_sBlendFunc, CCSprite.m_transformToBatch, CCSprite.m_uAtlasIndex, CCSprite.Serialize(Stream), CCSprite.Deserialize(Stream), CCSprite.SetPosition(float, float), CCSprite.ScaleTo(CCSize), CCSprite.UpdateDisplayedColor(CCColor3B), CCSprite.UpdateDisplayedOpacity(byte), CCSprite.Init(), CCSprite.InitWithTexture(CCTexture2D, CCRect, bool), CCSprite.InitWithTexture(CCTexture2D, CCRect), CCSprite.InitWithTexture(CCTexture2D), CCSprite.InitWithFile(string), CCSprite.InitWithFile(string, CCRect), CCSprite.InitWithSpriteFrame(CCSpriteFrame), CCSprite.SetTextureRect(CCRect), CCSprite.SetTextureRect(CCRect, bool, CCSize), CCSprite.SetVertexRect(CCRect), CCSprite.UpdateTransform(), CCSprite.Draw(), CCSprite.AddChild(CCNode, int, int), CCSprite.ReorderChild(CCNode, int), CCSprite.RemoveChild(CCNode, bool), CCSprite.RemoveAllChildren(bool), CCSprite.SortAllChildren(), CCSprite.SetReorderChildDirtyRecursively(), CCSprite.SetDirtyRecursively(bool), CCSprite.SetDisplayFrameWithAnimationName(string, int), CCSprite.IsSpriteFrameDisplayed(CCSpriteFrame), CCSprite.UpdateBlendFunc(), CCSprite.VisitRenderer(ref CCAffineTransform), CCSprite.OnExit(), CCSprite.Dirty, CCSprite.HalfTexelOffset, CCSprite.Quad, CCSprite.UntrimmedSizeInPixels, CCSprite.IsTextureRectRotated, CCSprite.AtlasIndex, CCSprite.TextureRect, CCSprite.TextureRectInPixels, CCSprite.OffsetPosition, CCSprite.Position, CCSprite.Rotation, CCSprite.RotationX, CCSprite.RotationY, CCSprite.SkewX, CCSprite.SkewY, CCSprite.ContentSize, CCSprite.ScaleX, CCSprite.ScaleY, CCSprite.Scale, CCSprite.VertexZ, CCSprite.AnchorPoint, CCSprite.IgnoreAnchorPointForPosition, CCSprite.Visible, CCSprite.FlipX, CCSprite.FlipY, CCSprite.DisplayFrame, CCSprite.SpriteFrame, CCSprite.BatchNode, CCSprite.IsAntialiased, CCSprite.Opacity, CCSprite.Color, CCSprite.IsOpacityModifyRGB, CCSprite.BlendFunc, CCSprite.Texture, CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCControlSwitchSprite()
public CCControlSwitchSprite()
CCControlSwitchSprite()
public CCControlSwitchSprite()
CCControlSwitchSprite()
public CCControlSwitchSprite()
CCControlSwitchSprite()
public CCControlSwitchSprite()
CCControlSwitchSprite()
public CCControlSwitchSprite()
CCControlSwitchSprite()
public CCControlSwitchSprite()
CCControlSwitchSprite()
public CCControlSwitchSprite()
CCControlSwitchSprite()
public CCControlSwitchSprite()
CCControlSwitchSprite()
public CCControlSwitchSprite()
CCControlSwitchSprite()
public CCControlSwitchSprite()
CCControlSwitchSprite()
public CCControlSwitchSprite()
CCControlSwitchSprite()
public CCControlSwitchSprite()
Properties
MaskSprite
public CCSprite MaskSprite { get; set; }
Property Value
MaskSprite
public CCSprite MaskSprite { get; set; }
Property Value
MaskSprite
public CCSprite MaskSprite { get; set; }
Property Value
MaskSprite
public CCSprite MaskSprite { get; set; }
Property Value
MaskSprite
public CCSprite MaskSprite { get; set; }
Property Value
MaskSprite
public CCSprite MaskSprite { get; set; }
Property Value
MaskSprite
public CCSprite MaskSprite { get; set; }
Property Value
MaskSprite
public CCSprite MaskSprite { get; set; }
Property Value
MaskSprite
public CCSprite MaskSprite { get; set; }
Property Value
MaskSprite
public CCSprite MaskSprite { get; set; }
Property Value
MaskSprite
public CCSprite MaskSprite { get; set; }
Property Value
MaskSprite
public CCSprite MaskSprite { get; set; }
Property Value
OffLabel
public CCLabelTTF OffLabel { get; set; }
Property Value
OffLabel
public CCLabelTTF OffLabel { get; set; }
Property Value
OffLabel
public CCLabelTTF OffLabel { get; set; }
Property Value
OffLabel
public CCLabelTTF OffLabel { get; set; }
Property Value
OffLabel
public CCLabelTTF OffLabel { get; set; }
Property Value
OffLabel
public CCLabelTTF OffLabel { get; set; }
Property Value
OffLabel
public CCLabelTTF OffLabel { get; set; }
Property Value
OffLabel
public CCLabelTTF OffLabel { get; set; }
Property Value
OffLabel
public CCLabelTTF OffLabel { get; set; }
Property Value
OffLabel
public CCLabelTTF OffLabel { get; set; }
Property Value
OffLabel
public CCLabelTTF OffLabel { get; set; }
Property Value
OffLabel
public CCLabelTTF OffLabel { get; set; }
Property Value
OffPosition
public float OffPosition { get; set; }
Property Value
OffPosition
public float OffPosition { get; set; }
Property Value
OffPosition
public float OffPosition { get; set; }
Property Value
OffPosition
public float OffPosition { get; set; }
Property Value
OffPosition
public float OffPosition { get; set; }
Property Value
OffPosition
public float OffPosition { get; set; }
Property Value
OffPosition
public float OffPosition { get; set; }
Property Value
OffPosition
public float OffPosition { get; set; }
Property Value
OffPosition
public float OffPosition { get; set; }
Property Value
OffPosition
public float OffPosition { get; set; }
Property Value
OffPosition
public float OffPosition { get; set; }
Property Value
OffPosition
public float OffPosition { get; set; }
Property Value
OffSideWidth
public float OffSideWidth { get; }
Property Value
OffSideWidth
public float OffSideWidth { get; }
Property Value
OffSideWidth
public float OffSideWidth { get; }
Property Value
OffSideWidth
public float OffSideWidth { get; }
Property Value
OffSideWidth
public float OffSideWidth { get; }
Property Value
OffSideWidth
public float OffSideWidth { get; }
Property Value
OffSideWidth
public float OffSideWidth { get; }
Property Value
OffSideWidth
public float OffSideWidth { get; }
Property Value
OffSideWidth
public float OffSideWidth { get; }
Property Value
OffSideWidth
public float OffSideWidth { get; }
Property Value
OffSideWidth
public float OffSideWidth { get; }
Property Value
OffSideWidth
public float OffSideWidth { get; }
Property Value
OffSprite
public CCSprite OffSprite { get; set; }
Property Value
OffSprite
public CCSprite OffSprite { get; set; }
Property Value
OffSprite
public CCSprite OffSprite { get; set; }
Property Value
OffSprite
public CCSprite OffSprite { get; set; }
Property Value
OffSprite
public CCSprite OffSprite { get; set; }
Property Value
OffSprite
public CCSprite OffSprite { get; set; }
Property Value
OffSprite
public CCSprite OffSprite { get; set; }
Property Value
OffSprite
public CCSprite OffSprite { get; set; }
Property Value
OffSprite
public CCSprite OffSprite { get; set; }
Property Value
OffSprite
public CCSprite OffSprite { get; set; }
Property Value
OffSprite
public CCSprite OffSprite { get; set; }
Property Value
OffSprite
public CCSprite OffSprite { get; set; }
Property Value
OnLabel
public CCLabelTTF OnLabel { get; set; }
Property Value
OnLabel
public CCLabelTTF OnLabel { get; set; }
Property Value
OnLabel
public CCLabelTTF OnLabel { get; set; }
Property Value
OnLabel
public CCLabelTTF OnLabel { get; set; }
Property Value
OnLabel
public CCLabelTTF OnLabel { get; set; }
Property Value
OnLabel
public CCLabelTTF OnLabel { get; set; }
Property Value
OnLabel
public CCLabelTTF OnLabel { get; set; }
Property Value
OnLabel
public CCLabelTTF OnLabel { get; set; }
Property Value
OnLabel
public CCLabelTTF OnLabel { get; set; }
Property Value
OnLabel
public CCLabelTTF OnLabel { get; set; }
Property Value
OnLabel
public CCLabelTTF OnLabel { get; set; }
Property Value
OnLabel
public CCLabelTTF OnLabel { get; set; }
Property Value
OnPosition
public float OnPosition { get; set; }
Property Value
OnPosition
public float OnPosition { get; set; }
Property Value
OnPosition
public float OnPosition { get; set; }
Property Value
OnPosition
public float OnPosition { get; set; }
Property Value
OnPosition
public float OnPosition { get; set; }
Property Value
OnPosition
public float OnPosition { get; set; }
Property Value
OnPosition
public float OnPosition { get; set; }
Property Value
OnPosition
public float OnPosition { get; set; }
Property Value
OnPosition
public float OnPosition { get; set; }
Property Value
OnPosition
public float OnPosition { get; set; }
Property Value
OnPosition
public float OnPosition { get; set; }
Property Value
OnPosition
public float OnPosition { get; set; }
Property Value
OnSideWidth
public float OnSideWidth { get; }
Property Value
OnSideWidth
public float OnSideWidth { get; }
Property Value
OnSideWidth
public float OnSideWidth { get; }
Property Value
OnSideWidth
public float OnSideWidth { get; }
Property Value
OnSideWidth
public float OnSideWidth { get; }
Property Value
OnSideWidth
public float OnSideWidth { get; }
Property Value
OnSideWidth
public float OnSideWidth { get; }
Property Value
OnSideWidth
public float OnSideWidth { get; }
Property Value
OnSideWidth
public float OnSideWidth { get; }
Property Value
OnSideWidth
public float OnSideWidth { get; }
Property Value
OnSideWidth
public float OnSideWidth { get; }
Property Value
OnSideWidth
public float OnSideWidth { get; }
Property Value
OnSprite
public CCSprite OnSprite { get; set; }
Property Value
OnSprite
public CCSprite OnSprite { get; set; }
Property Value
OnSprite
public CCSprite OnSprite { get; set; }
Property Value
OnSprite
public CCSprite OnSprite { get; set; }
Property Value
OnSprite
public CCSprite OnSprite { get; set; }
Property Value
OnSprite
public CCSprite OnSprite { get; set; }
Property Value
OnSprite
public CCSprite OnSprite { get; set; }
Property Value
OnSprite
public CCSprite OnSprite { get; set; }
Property Value
OnSprite
public CCSprite OnSprite { get; set; }
Property Value
OnSprite
public CCSprite OnSprite { get; set; }
Property Value
OnSprite
public CCSprite OnSprite { get; set; }
Property Value
OnSprite
public CCSprite OnSprite { get; set; }
Property Value
SliderXPosition
public float SliderXPosition { get; set; }
Property Value
SliderXPosition
public float SliderXPosition { get; set; }
Property Value
SliderXPosition
public float SliderXPosition { get; set; }
Property Value
SliderXPosition
public float SliderXPosition { get; set; }
Property Value
SliderXPosition
public float SliderXPosition { get; set; }
Property Value
SliderXPosition
public float SliderXPosition { get; set; }
Property Value
SliderXPosition
public float SliderXPosition { get; set; }
Property Value
SliderXPosition
public float SliderXPosition { get; set; }
Property Value
SliderXPosition
public float SliderXPosition { get; set; }
Property Value
SliderXPosition
public float SliderXPosition { get; set; }
Property Value
SliderXPosition
public float SliderXPosition { get; set; }
Property Value
SliderXPosition
public float SliderXPosition { get; set; }
Property Value
ThumbSprite
public CCSprite ThumbSprite { get; set; }
Property Value
ThumbSprite
public CCSprite ThumbSprite { get; set; }
Property Value
ThumbSprite
public CCSprite ThumbSprite { get; set; }
Property Value
ThumbSprite
public CCSprite ThumbSprite { get; set; }
Property Value
ThumbSprite
public CCSprite ThumbSprite { get; set; }
Property Value
ThumbSprite
public CCSprite ThumbSprite { get; set; }
Property Value
ThumbSprite
public CCSprite ThumbSprite { get; set; }
Property Value
ThumbSprite
public CCSprite ThumbSprite { get; set; }
Property Value
ThumbSprite
public CCSprite ThumbSprite { get; set; }
Property Value
ThumbSprite
public CCSprite ThumbSprite { get; set; }
Property Value
ThumbSprite
public CCSprite ThumbSprite { get; set; }
Property Value
ThumbSprite
public CCSprite ThumbSprite { get; set; }
Property Value
Methods
Draw()
This is called from the Visit() method. This is where you DRAW your node. Only draw stuff from this method call.
public override void Draw()
Draw()
This is called from the Visit() method. This is where you DRAW your node. Only draw stuff from this method call.
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
InitWithMaskSprite(CCSprite, CCSprite, CCSprite, CCSprite, CCLabelTTF, CCLabelTTF)
public bool InitWithMaskSprite(CCSprite maskSprite, CCSprite onSprite, CCSprite offSprite, CCSprite thumbSprite, CCLabelTTF onLabel, CCLabelTTF offLabel)
Parameters
maskSprite
CCSprite
onSprite
CCSprite
offSprite
CCSprite
thumbSprite
CCSprite
onLabel
CCLabelTTF
offLabel
CCLabelTTF
Returns
InitWithMaskSprite(CCSprite, CCSprite, CCSprite, CCSprite, CCLabelTTF, CCLabelTTF)
public bool InitWithMaskSprite(CCSprite maskSprite, CCSprite onSprite, CCSprite offSprite, CCSprite thumbSprite, CCLabelTTF onLabel, CCLabelTTF offLabel)
Parameters
maskSprite
CCSprite
onSprite
CCSprite
offSprite
CCSprite
thumbSprite
CCSprite
onLabel
CCLabelTTF
offLabel
CCLabelTTF
Returns
InitWithMaskSprite(CCSprite, CCSprite, CCSprite, CCSprite, CCLabelTTF, CCLabelTTF)
public bool InitWithMaskSprite(CCSprite maskSprite, CCSprite onSprite, CCSprite offSprite, CCSprite thumbSprite, CCLabelTTF onLabel, CCLabelTTF offLabel)
Parameters
maskSprite
CCSprite
onSprite
CCSprite
offSprite
CCSprite
thumbSprite
CCSprite
onLabel
CCLabelTTF
offLabel
CCLabelTTF
Returns
InitWithMaskSprite(CCSprite, CCSprite, CCSprite, CCSprite, CCLabelTTF, CCLabelTTF)
public bool InitWithMaskSprite(CCSprite maskSprite, CCSprite onSprite, CCSprite offSprite, CCSprite thumbSprite, CCLabelTTF onLabel, CCLabelTTF offLabel)
Parameters
maskSprite
CCSprite
onSprite
CCSprite
offSprite
CCSprite
thumbSprite
CCSprite
onLabel
CCLabelTTF
offLabel
CCLabelTTF
Returns
InitWithMaskSprite(CCSprite, CCSprite, CCSprite, CCSprite, CCLabelTTF, CCLabelTTF)
public bool InitWithMaskSprite(CCSprite maskSprite, CCSprite onSprite, CCSprite offSprite, CCSprite thumbSprite, CCLabelTTF onLabel, CCLabelTTF offLabel)
Parameters
maskSprite
CCSprite
onSprite
CCSprite
offSprite
CCSprite
thumbSprite
CCSprite
onLabel
CCLabelTTF
offLabel
CCLabelTTF
Returns
InitWithMaskSprite(CCSprite, CCSprite, CCSprite, CCSprite, CCLabelTTF, CCLabelTTF)
public bool InitWithMaskSprite(CCSprite maskSprite, CCSprite onSprite, CCSprite offSprite, CCSprite thumbSprite, CCLabelTTF onLabel, CCLabelTTF offLabel)
Parameters
maskSprite
CCSprite
onSprite
CCSprite
offSprite
CCSprite
thumbSprite
CCSprite
onLabel
CCLabelTTF
offLabel
CCLabelTTF
Returns
InitWithMaskSprite(CCSprite, CCSprite, CCSprite, CCSprite, CCLabelTTF, CCLabelTTF)
public bool InitWithMaskSprite(CCSprite maskSprite, CCSprite onSprite, CCSprite offSprite, CCSprite thumbSprite, CCLabelTTF onLabel, CCLabelTTF offLabel)
Parameters
maskSprite
CCSprite
onSprite
CCSprite
offSprite
CCSprite
thumbSprite
CCSprite
onLabel
CCLabelTTF
offLabel
CCLabelTTF
Returns
InitWithMaskSprite(CCSprite, CCSprite, CCSprite, CCSprite, CCLabelTTF, CCLabelTTF)
public bool InitWithMaskSprite(CCSprite maskSprite, CCSprite onSprite, CCSprite offSprite, CCSprite thumbSprite, CCLabelTTF onLabel, CCLabelTTF offLabel)
Parameters
maskSprite
CCSprite
onSprite
CCSprite
offSprite
CCSprite
thumbSprite
CCSprite
onLabel
CCLabelTTF
offLabel
CCLabelTTF
Returns
InitWithMaskSprite(CCSprite, CCSprite, CCSprite, CCSprite, CCLabelTTF, CCLabelTTF)
public bool InitWithMaskSprite(CCSprite maskSprite, CCSprite onSprite, CCSprite offSprite, CCSprite thumbSprite, CCLabelTTF onLabel, CCLabelTTF offLabel)
Parameters
maskSprite
CCSprite
onSprite
CCSprite
offSprite
CCSprite
thumbSprite
CCSprite
onLabel
CCLabelTTF
offLabel
CCLabelTTF
Returns
InitWithMaskSprite(CCSprite, CCSprite, CCSprite, CCSprite, CCLabelTTF, CCLabelTTF)
public bool InitWithMaskSprite(CCSprite maskSprite, CCSprite onSprite, CCSprite offSprite, CCSprite thumbSprite, CCLabelTTF onLabel, CCLabelTTF offLabel)
Parameters
maskSprite
CCSprite
onSprite
CCSprite
offSprite
CCSprite
thumbSprite
CCSprite
onLabel
CCLabelTTF
offLabel
CCLabelTTF
Returns
InitWithMaskSprite(CCSprite, CCSprite, CCSprite, CCSprite, CCLabelTTF, CCLabelTTF)
public bool InitWithMaskSprite(CCSprite maskSprite, CCSprite onSprite, CCSprite offSprite, CCSprite thumbSprite, CCLabelTTF onLabel, CCLabelTTF offLabel)
Parameters
maskSprite
CCSprite
onSprite
CCSprite
offSprite
CCSprite
thumbSprite
CCSprite
onLabel
CCLabelTTF
offLabel
CCLabelTTF
Returns
InitWithMaskSprite(CCSprite, CCSprite, CCSprite, CCSprite, CCLabelTTF, CCLabelTTF)
public bool InitWithMaskSprite(CCSprite maskSprite, CCSprite onSprite, CCSprite offSprite, CCSprite thumbSprite, CCLabelTTF onLabel, CCLabelTTF offLabel)
Parameters
maskSprite
CCSprite
onSprite
CCSprite
offSprite
CCSprite
thumbSprite
CCSprite
onLabel
CCLabelTTF
offLabel
CCLabelTTF
Returns
NeedsLayout()
public void NeedsLayout()
NeedsLayout()
public void NeedsLayout()
NeedsLayout()
public void NeedsLayout()
NeedsLayout()
public void NeedsLayout()
NeedsLayout()
public void NeedsLayout()
NeedsLayout()
public void NeedsLayout()
NeedsLayout()
public void NeedsLayout()
NeedsLayout()
public void NeedsLayout()
NeedsLayout()
public void NeedsLayout()
NeedsLayout()
public void NeedsLayout()
NeedsLayout()
public void NeedsLayout()
NeedsLayout()
public void NeedsLayout()
UpdateTweenAction(float, string)
public virtual void UpdateTweenAction(float value, string key)
Parameters
value
float
key
string
UpdateTweenAction(float, string)
public virtual void UpdateTweenAction(float value, string key)
Parameters
value
float
key
string
UpdateTweenAction(float, string)
public virtual void UpdateTweenAction(float value, string key)
Parameters
value
float
key
string
UpdateTweenAction(float, string)
public virtual void UpdateTweenAction(float value, string key)
Parameters
value
float
key
string
UpdateTweenAction(float, string)
public virtual void UpdateTweenAction(float value, string key)
Parameters
value
float
key
string
UpdateTweenAction(float, string)
public virtual void UpdateTweenAction(float value, string key)
Parameters
value
float
key
string
UpdateTweenAction(float, string)
public virtual void UpdateTweenAction(float value, string key)
Parameters
value
float
key
string
UpdateTweenAction(float, string)
public virtual void UpdateTweenAction(float value, string key)
Parameters
value
float
key
string
UpdateTweenAction(float, string)
public virtual void UpdateTweenAction(float value, string key)
Parameters
value
float
key
string
UpdateTweenAction(float, string)
public virtual void UpdateTweenAction(float value, string key)
Parameters
value
float
key
string
UpdateTweenAction(float, string)
public virtual void UpdateTweenAction(float value, string key)
Parameters
value
float
key
string
UpdateTweenAction(float, string)
public virtual void UpdateTweenAction(float value, string key)
Parameters
value
float
key
string