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CocosDenshion.CCEffectPlayer


Class CCEffectPlayer

Namespace: CocosDenshion
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCEffectPlayer

Inheritance

objectCCEffectPlayer

Inherited Members

object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCEffectPlayer()

public CCEffectPlayer()

CCEffectPlayer()

public CCEffectPlayer()

CCEffectPlayer()

public CCEffectPlayer()

CCEffectPlayer()

public CCEffectPlayer()

CCEffectPlayer()

public CCEffectPlayer()

CCEffectPlayer()

public CCEffectPlayer()

CCEffectPlayer()

public CCEffectPlayer()

CCEffectPlayer()

public CCEffectPlayer()

CCEffectPlayer()

public CCEffectPlayer()

CCEffectPlayer()

public CCEffectPlayer()

CCEffectPlayer()

public CCEffectPlayer()

CCEffectPlayer()

public CCEffectPlayer()

Fields

s_mciError

public static ulong s_mciError

Field Value

ulong

s_mciError

public static ulong s_mciError

Field Value

ulong

s_mciError

public static ulong s_mciError

Field Value

ulong

s_mciError

public static ulong s_mciError

Field Value

ulong

s_mciError

public static ulong s_mciError

Field Value

ulong

s_mciError

public static ulong s_mciError

Field Value

ulong

s_mciError

public static ulong s_mciError

Field Value

ulong

s_mciError

public static ulong s_mciError

Field Value

ulong

s_mciError

public static ulong s_mciError

Field Value

ulong

s_mciError

public static ulong s_mciError

Field Value

ulong

s_mciError

public static ulong s_mciError

Field Value

ulong

s_mciError

public static ulong s_mciError

Field Value

ulong

Properties

SoundID

public int SoundID { get; }

Property Value

int

SoundID

public int SoundID { get; }

Property Value

int

SoundID

public int SoundID { get; }

Property Value

int

SoundID

public int SoundID { get; }

Property Value

int

SoundID

public int SoundID { get; }

Property Value

int

SoundID

public int SoundID { get; }

Property Value

int

SoundID

public int SoundID { get; }

Property Value

int

SoundID

public int SoundID { get; }

Property Value

int

SoundID

public int SoundID { get; }

Property Value

int

SoundID

public int SoundID { get; }

Property Value

int

SoundID

public int SoundID { get; }

Property Value

int

SoundID

public int SoundID { get; }

Property Value

int

Volume

public static float Volume { get; set; }

Property Value

float

Volume

public static float Volume { get; set; }

Property Value

float

Volume

public static float Volume { get; set; }

Property Value

float

Volume

public static float Volume { get; set; }

Property Value

float

Volume

public static float Volume { get; set; }

Property Value

float

Volume

public static float Volume { get; set; }

Property Value

float

Volume

public static float Volume { get; set; }

Property Value

float

Volume

public static float Volume { get; set; }

Property Value

float

Volume

public static float Volume { get; set; }

Property Value

float

Volume

public static float Volume { get; set; }

Property Value

float

Volume

public static float Volume { get; set; }

Property Value

float

Volume

public static float Volume { get; set; }

Property Value

float

Methods

Close()

public void Close()

Close()

public void Close()

Close()

public void Close()

Close()

public void Close()

Close()

public void Close()

Close()

public void Close()

Close()

public void Close()

Close()

public void Close()

Close()

public void Close()

Close()

public void Close()

Close()

public void Close()

Close()

public void Close()

~CCEffectPlayer()

protected ~CCEffectPlayer()

~CCEffectPlayer()

protected ~CCEffectPlayer()

~CCEffectPlayer()

protected ~CCEffectPlayer()

~CCEffectPlayer()

protected ~CCEffectPlayer()

~CCEffectPlayer()

protected ~CCEffectPlayer()

~CCEffectPlayer()

protected ~CCEffectPlayer()

~CCEffectPlayer()

protected ~CCEffectPlayer()

~CCEffectPlayer()

protected ~CCEffectPlayer()

~CCEffectPlayer()

protected ~CCEffectPlayer()

~CCEffectPlayer()

protected ~CCEffectPlayer()

~CCEffectPlayer()

protected ~CCEffectPlayer()

~CCEffectPlayer()

protected ~CCEffectPlayer()

IsPlaying()

public bool IsPlaying()

Returns

bool

IsPlaying()

public bool IsPlaying()

Returns

bool

IsPlaying()

public bool IsPlaying()

Returns

bool

IsPlaying()

public bool IsPlaying()

Returns

bool

IsPlaying()

public bool IsPlaying()

Returns

bool

IsPlaying()

public bool IsPlaying()

Returns

bool

IsPlaying()

public bool IsPlaying()

Returns

bool

IsPlaying()

public bool IsPlaying()

Returns

bool

IsPlaying()

public bool IsPlaying()

Returns

bool

IsPlaying()

public bool IsPlaying()

Returns

bool

IsPlaying()

public bool IsPlaying()

Returns

bool

IsPlaying()

public bool IsPlaying()

Returns

bool

Open(string, int)

public void Open(string pFileName, int uId)

Parameters

pFileName string

uId int

Open(string, int)

public void Open(string pFileName, int uId)

Parameters

pFileName string

uId int

Open(string, int)

public void Open(string pFileName, int uId)

Parameters

pFileName string

uId int

Open(string, int)

public void Open(string pFileName, int uId)

Parameters

pFileName string

uId int

Open(string, int)

public void Open(string pFileName, int uId)

Parameters

pFileName string

uId int

Open(string, int)

public void Open(string pFileName, int uId)

Parameters

pFileName string

uId int

Open(string, int)

public void Open(string pFileName, int uId)

Parameters

pFileName string

uId int

Open(string, int)

public void Open(string pFileName, int uId)

Parameters

pFileName string

uId int

Open(string, int)

public void Open(string pFileName, int uId)

Parameters

pFileName string

uId int

Open(string, int)

public void Open(string pFileName, int uId)

Parameters

pFileName string

uId int

Open(string, int)

public void Open(string pFileName, int uId)

Parameters

pFileName string

uId int

Open(string, int)

public void Open(string pFileName, int uId)

Parameters

pFileName string

uId int

Pause()

public void Pause()

Pause()

public void Pause()

Pause()

public void Pause()

Pause()

public void Pause()

Pause()

public void Pause()

Pause()

public void Pause()

Pause()

public void Pause()

Pause()

public void Pause()

Pause()

public void Pause()

Pause()

public void Pause()

Pause()

public void Pause()

Pause()

public void Pause()

Play(bool)

public void Play(bool bLoop)

Parameters

bLoop bool

Play()

public void Play()

Play(bool)

public void Play(bool bLoop)

Parameters

bLoop bool

Play()

public void Play()

Play(bool)

public void Play(bool bLoop)

Parameters

bLoop bool

Play()

public void Play()

Play(bool)

public void Play(bool bLoop)

Parameters

bLoop bool

Play()

public void Play()

Play(bool)

public void Play(bool bLoop)

Parameters

bLoop bool

Play()

public void Play()

Play(bool)

public void Play(bool bLoop)

Parameters

bLoop bool

Play()

public void Play()

Play(bool)

public void Play(bool bLoop)

Parameters

bLoop bool

Play()

public void Play()

Play(bool)

public void Play(bool bLoop)

Parameters

bLoop bool

Play()

public void Play()

Play(bool)

public void Play(bool bLoop)

Parameters

bLoop bool

Play()

public void Play()

Play(bool)

public void Play(bool bLoop)

Parameters

bLoop bool

Play()

public void Play()

Play(bool)

public void Play(bool bLoop)

Parameters

bLoop bool

Play()

public void Play()

Play(bool)

public void Play(bool bLoop)

Parameters

bLoop bool

Play()

public void Play()

Resume()

public void Resume()

Resume()

public void Resume()

Resume()

public void Resume()

Resume()

public void Resume()

Resume()

public void Resume()

Resume()

public void Resume()

Resume()

public void Resume()

Resume()

public void Resume()

Resume()

public void Resume()

Resume()

public void Resume()

Resume()

public void Resume()

Resume()

public void Resume()

Rewind()

public void Rewind()

Rewind()

public void Rewind()

Rewind()

public void Rewind()

Rewind()

public void Rewind()

Rewind()

public void Rewind()

Rewind()

public void Rewind()

Rewind()

public void Rewind()

Rewind()

public void Rewind()

Rewind()

public void Rewind()

Rewind()

public void Rewind()

Rewind()

public void Rewind()

Rewind()

public void Rewind()

Stop()

public void Stop()

Stop()

public void Stop()

Stop()

public void Stop()

Stop()

public void Stop()

Stop()

public void Stop()

Stop()

public void Stop()

Stop()

public void Stop()

Stop()

public void Stop()

Stop()

public void Stop()

Stop()

public void Stop()

Stop()

public void Stop()

Stop()

public void Stop()
  • Constructors
    • CCEffectPlayer()
    • CCEffectPlayer()
    • CCEffectPlayer()
    • CCEffectPlayer()
    • CCEffectPlayer()
    • CCEffectPlayer()
    • CCEffectPlayer()
    • CCEffectPlayer()
    • CCEffectPlayer()
    • CCEffectPlayer()
    • CCEffectPlayer()
    • CCEffectPlayer()
  • Fields
    • s_mciError
    • s_mciError
    • s_mciError
    • s_mciError
    • s_mciError
    • s_mciError
    • s_mciError
    • s_mciError
    • s_mciError
    • s_mciError
    • s_mciError
    • s_mciError
  • Properties
    • SoundID
    • SoundID
    • SoundID
    • SoundID
    • SoundID
    • SoundID
    • SoundID
    • SoundID
    • SoundID
    • SoundID
    • SoundID
    • SoundID
    • Volume
    • Volume
    • Volume
    • Volume
    • Volume
    • Volume
    • Volume
    • Volume
    • Volume
    • Volume
    • Volume
    • Volume
  • Methods
    • Close()
    • Close()
    • Close()
    • Close()
    • Close()
    • Close()
    • Close()
    • Close()
    • Close()
    • Close()
    • Close()
    • Close()
    • ~CCEffectPlayer()
    • ~CCEffectPlayer()
    • ~CCEffectPlayer()
    • ~CCEffectPlayer()
    • ~CCEffectPlayer()
    • ~CCEffectPlayer()
    • ~CCEffectPlayer()
    • ~CCEffectPlayer()
    • ~CCEffectPlayer()
    • ~CCEffectPlayer()
    • ~CCEffectPlayer()
    • ~CCEffectPlayer()
    • IsPlaying()
    • IsPlaying()
    • IsPlaying()
    • IsPlaying()
    • IsPlaying()
    • IsPlaying()
    • IsPlaying()
    • IsPlaying()
    • IsPlaying()
    • IsPlaying()
    • IsPlaying()
    • IsPlaying()
    • Open(string, int)
    • Open(string, int)
    • Open(string, int)
    • Open(string, int)
    • Open(string, int)
    • Open(string, int)
    • Open(string, int)
    • Open(string, int)
    • Open(string, int)
    • Open(string, int)
    • Open(string, int)
    • Open(string, int)
    • Pause()
    • Pause()
    • Pause()
    • Pause()
    • Pause()
    • Pause()
    • Pause()
    • Pause()
    • Pause()
    • Pause()
    • Pause()
    • Pause()
    • Play(bool)
    • Play()
    • Play(bool)
    • Play()
    • Play(bool)
    • Play()
    • Play(bool)
    • Play()
    • Play(bool)
    • Play()
    • Play(bool)
    • Play()
    • Play(bool)
    • Play()
    • Play(bool)
    • Play()
    • Play(bool)
    • Play()
    • Play(bool)
    • Play()
    • Play(bool)
    • Play()
    • Play(bool)
    • Play()
    • Resume()
    • Resume()
    • Resume()
    • Resume()
    • Resume()
    • Resume()
    • Resume()
    • Resume()
    • Resume()
    • Resume()
    • Resume()
    • Resume()
    • Rewind()
    • Rewind()
    • Rewind()
    • Rewind()
    • Rewind()
    • Rewind()
    • Rewind()
    • Rewind()
    • Rewind()
    • Rewind()
    • Rewind()
    • Rewind()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()