CocosDenshion.CCEffectPlayer
Class CCEffectPlayer
Namespace: CocosDenshion
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCEffectPlayer
Inheritance
Inherited Members
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCEffectPlayer()
public CCEffectPlayer()
CCEffectPlayer()
public CCEffectPlayer()
CCEffectPlayer()
public CCEffectPlayer()
CCEffectPlayer()
public CCEffectPlayer()
CCEffectPlayer()
public CCEffectPlayer()
CCEffectPlayer()
public CCEffectPlayer()
CCEffectPlayer()
public CCEffectPlayer()
CCEffectPlayer()
public CCEffectPlayer()
CCEffectPlayer()
public CCEffectPlayer()
CCEffectPlayer()
public CCEffectPlayer()
CCEffectPlayer()
public CCEffectPlayer()
CCEffectPlayer()
public CCEffectPlayer()
Fields
s_mciError
public static ulong s_mciError
Field Value
s_mciError
public static ulong s_mciError
Field Value
s_mciError
public static ulong s_mciError
Field Value
s_mciError
public static ulong s_mciError
Field Value
s_mciError
public static ulong s_mciError
Field Value
s_mciError
public static ulong s_mciError
Field Value
s_mciError
public static ulong s_mciError
Field Value
s_mciError
public static ulong s_mciError
Field Value
s_mciError
public static ulong s_mciError
Field Value
s_mciError
public static ulong s_mciError
Field Value
s_mciError
public static ulong s_mciError
Field Value
s_mciError
public static ulong s_mciError
Field Value
Properties
SoundID
public int SoundID { get; }
Property Value
SoundID
public int SoundID { get; }
Property Value
SoundID
public int SoundID { get; }
Property Value
SoundID
public int SoundID { get; }
Property Value
SoundID
public int SoundID { get; }
Property Value
SoundID
public int SoundID { get; }
Property Value
SoundID
public int SoundID { get; }
Property Value
SoundID
public int SoundID { get; }
Property Value
SoundID
public int SoundID { get; }
Property Value
SoundID
public int SoundID { get; }
Property Value
SoundID
public int SoundID { get; }
Property Value
SoundID
public int SoundID { get; }
Property Value
Volume
public static float Volume { get; set; }
Property Value
Volume
public static float Volume { get; set; }
Property Value
Volume
public static float Volume { get; set; }
Property Value
Volume
public static float Volume { get; set; }
Property Value
Volume
public static float Volume { get; set; }
Property Value
Volume
public static float Volume { get; set; }
Property Value
Volume
public static float Volume { get; set; }
Property Value
Volume
public static float Volume { get; set; }
Property Value
Volume
public static float Volume { get; set; }
Property Value
Volume
public static float Volume { get; set; }
Property Value
Volume
public static float Volume { get; set; }
Property Value
Volume
public static float Volume { get; set; }
Property Value
Methods
Close()
public void Close()
Close()
public void Close()
Close()
public void Close()
Close()
public void Close()
Close()
public void Close()
Close()
public void Close()
Close()
public void Close()
Close()
public void Close()
Close()
public void Close()
Close()
public void Close()
Close()
public void Close()
Close()
public void Close()
~CCEffectPlayer()
protected ~CCEffectPlayer()
~CCEffectPlayer()
protected ~CCEffectPlayer()
~CCEffectPlayer()
protected ~CCEffectPlayer()
~CCEffectPlayer()
protected ~CCEffectPlayer()
~CCEffectPlayer()
protected ~CCEffectPlayer()
~CCEffectPlayer()
protected ~CCEffectPlayer()
~CCEffectPlayer()
protected ~CCEffectPlayer()
~CCEffectPlayer()
protected ~CCEffectPlayer()
~CCEffectPlayer()
protected ~CCEffectPlayer()
~CCEffectPlayer()
protected ~CCEffectPlayer()
~CCEffectPlayer()
protected ~CCEffectPlayer()
~CCEffectPlayer()
protected ~CCEffectPlayer()
IsPlaying()
public bool IsPlaying()
Returns
IsPlaying()
public bool IsPlaying()
Returns
IsPlaying()
public bool IsPlaying()
Returns
IsPlaying()
public bool IsPlaying()
Returns
IsPlaying()
public bool IsPlaying()
Returns
IsPlaying()
public bool IsPlaying()
Returns
IsPlaying()
public bool IsPlaying()
Returns
IsPlaying()
public bool IsPlaying()
Returns
IsPlaying()
public bool IsPlaying()
Returns
IsPlaying()
public bool IsPlaying()
Returns
IsPlaying()
public bool IsPlaying()
Returns
IsPlaying()
public bool IsPlaying()
Returns
Open(string, int)
public void Open(string pFileName, int uId)
Parameters
pFileName
string
uId
int
Open(string, int)
public void Open(string pFileName, int uId)
Parameters
pFileName
string
uId
int
Open(string, int)
public void Open(string pFileName, int uId)
Parameters
pFileName
string
uId
int
Open(string, int)
public void Open(string pFileName, int uId)
Parameters
pFileName
string
uId
int
Open(string, int)
public void Open(string pFileName, int uId)
Parameters
pFileName
string
uId
int
Open(string, int)
public void Open(string pFileName, int uId)
Parameters
pFileName
string
uId
int
Open(string, int)
public void Open(string pFileName, int uId)
Parameters
pFileName
string
uId
int
Open(string, int)
public void Open(string pFileName, int uId)
Parameters
pFileName
string
uId
int
Open(string, int)
public void Open(string pFileName, int uId)
Parameters
pFileName
string
uId
int
Open(string, int)
public void Open(string pFileName, int uId)
Parameters
pFileName
string
uId
int
Open(string, int)
public void Open(string pFileName, int uId)
Parameters
pFileName
string
uId
int
Open(string, int)
public void Open(string pFileName, int uId)
Parameters
pFileName
string
uId
int
Pause()
public void Pause()
Pause()
public void Pause()
Pause()
public void Pause()
Pause()
public void Pause()
Pause()
public void Pause()
Pause()
public void Pause()
Pause()
public void Pause()
Pause()
public void Pause()
Pause()
public void Pause()
Pause()
public void Pause()
Pause()
public void Pause()
Pause()
public void Pause()
Play(bool)
public void Play(bool bLoop)
Parameters
bLoop
bool
Play()
public void Play()
Play(bool)
public void Play(bool bLoop)
Parameters
bLoop
bool
Play()
public void Play()
Play(bool)
public void Play(bool bLoop)
Parameters
bLoop
bool
Play()
public void Play()
Play(bool)
public void Play(bool bLoop)
Parameters
bLoop
bool
Play()
public void Play()
Play(bool)
public void Play(bool bLoop)
Parameters
bLoop
bool
Play()
public void Play()
Play(bool)
public void Play(bool bLoop)
Parameters
bLoop
bool
Play()
public void Play()
Play(bool)
public void Play(bool bLoop)
Parameters
bLoop
bool
Play()
public void Play()
Play(bool)
public void Play(bool bLoop)
Parameters
bLoop
bool
Play()
public void Play()
Play(bool)
public void Play(bool bLoop)
Parameters
bLoop
bool
Play()
public void Play()
Play(bool)
public void Play(bool bLoop)
Parameters
bLoop
bool
Play()
public void Play()
Play(bool)
public void Play(bool bLoop)
Parameters
bLoop
bool
Play()
public void Play()
Play(bool)
public void Play(bool bLoop)
Parameters
bLoop
bool
Play()
public void Play()
Resume()
public void Resume()
Resume()
public void Resume()
Resume()
public void Resume()
Resume()
public void Resume()
Resume()
public void Resume()
Resume()
public void Resume()
Resume()
public void Resume()
Resume()
public void Resume()
Resume()
public void Resume()
Resume()
public void Resume()
Resume()
public void Resume()
Resume()
public void Resume()
Rewind()
public void Rewind()
Rewind()
public void Rewind()
Rewind()
public void Rewind()
Rewind()
public void Rewind()
Rewind()
public void Rewind()
Rewind()
public void Rewind()
Rewind()
public void Rewind()
Rewind()
public void Rewind()
Rewind()
public void Rewind()
Rewind()
public void Rewind()
Rewind()
public void Rewind()
Rewind()
public void Rewind()
Stop()
public void Stop()
Stop()
public void Stop()
Stop()
public void Stop()
Stop()
public void Stop()
Stop()
public void Stop()
Stop()
public void Stop()
Stop()
public void Stop()
Stop()
public void Stop()
Stop()
public void Stop()
Stop()
public void Stop()
Stop()
public void Stop()
Stop()
public void Stop()