Cocos2D.CCMenuItemToggle
Class CCMenuItemToggle
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCMenuItemToggle : CCMenuItem, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>
Inheritance
object ← CCNode ← CCMenuItem ← CCMenuItemToggle
Implements
ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>
Inherited Members
CCMenuItem.kCurrentItem, CCMenuItem.kZoomActionTag, CCMenuItem._fontSize, CCMenuItem._fontName, CCMenuItem._fontNameRelease, CCMenuItem.m_bIsEnabled, CCMenuItem.m_bIsSelected, CCMenuItem.m_functionName, CCMenuItem.m_pfnSelector, CCMenuItem.InitWithTarget(Action<CCMenuItem>), CCMenuItem.Activate(), CCMenuItem.Selected(), CCMenuItem.Unselected(), CCMenuItem.RegisterScriptHandler(string), CCMenuItem.SetTarget(Action<CCMenuItem>), CCMenuItem.Enabled, CCMenuItem.IsSelected, CCMenuItem.Rectangle, CCMenuItem.OnActivated, CCMenuItem.OnSelected, CCMenuItem.OnUnselected, CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCMenuItemToggle()
public CCMenuItemToggle()
CCMenuItemToggle(Action<CCMenuItem>, params CCMenuItem[])
public CCMenuItemToggle(Action<CCMenuItem> selector, params CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
CCMenuItemToggle()
public CCMenuItemToggle()
CCMenuItemToggle(Action<CCMenuItem>, params CCMenuItem[])
public CCMenuItemToggle(Action<CCMenuItem> selector, params CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
CCMenuItemToggle()
public CCMenuItemToggle()
CCMenuItemToggle(Action<CCMenuItem>, params CCMenuItem[])
public CCMenuItemToggle(Action<CCMenuItem> selector, params CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
CCMenuItemToggle()
public CCMenuItemToggle()
CCMenuItemToggle(Action<CCMenuItem>, params CCMenuItem[])
public CCMenuItemToggle(Action<CCMenuItem> selector, params CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
CCMenuItemToggle()
public CCMenuItemToggle()
CCMenuItemToggle(Action<CCMenuItem>, params CCMenuItem[])
public CCMenuItemToggle(Action<CCMenuItem> selector, params CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
CCMenuItemToggle()
public CCMenuItemToggle()
CCMenuItemToggle(Action<CCMenuItem>, params CCMenuItem[])
public CCMenuItemToggle(Action<CCMenuItem> selector, params CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
CCMenuItemToggle()
public CCMenuItemToggle()
CCMenuItemToggle(Action<CCMenuItem>, params CCMenuItem[])
public CCMenuItemToggle(Action<CCMenuItem> selector, params CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
CCMenuItemToggle()
public CCMenuItemToggle()
CCMenuItemToggle(Action<CCMenuItem>, params CCMenuItem[])
public CCMenuItemToggle(Action<CCMenuItem> selector, params CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
CCMenuItemToggle()
public CCMenuItemToggle()
CCMenuItemToggle(Action<CCMenuItem>, params CCMenuItem[])
public CCMenuItemToggle(Action<CCMenuItem> selector, params CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
CCMenuItemToggle()
public CCMenuItemToggle()
CCMenuItemToggle(Action<CCMenuItem>, params CCMenuItem[])
public CCMenuItemToggle(Action<CCMenuItem> selector, params CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
CCMenuItemToggle()
public CCMenuItemToggle()
CCMenuItemToggle(Action<CCMenuItem>, params CCMenuItem[])
public CCMenuItemToggle(Action<CCMenuItem> selector, params CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
CCMenuItemToggle()
public CCMenuItemToggle()
CCMenuItemToggle(Action<CCMenuItem>, params CCMenuItem[])
public CCMenuItemToggle(Action<CCMenuItem> selector, params CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
Fields
m_pSubItems
public List<CCMenuItem> m_pSubItems
Field Value
m_pSubItems
public List<CCMenuItem> m_pSubItems
Field Value
m_pSubItems
public List<CCMenuItem> m_pSubItems
Field Value
m_pSubItems
public List<CCMenuItem> m_pSubItems
Field Value
m_pSubItems
public List<CCMenuItem> m_pSubItems
Field Value
m_pSubItems
public List<CCMenuItem> m_pSubItems
Field Value
m_pSubItems
public List<CCMenuItem> m_pSubItems
Field Value
m_pSubItems
public List<CCMenuItem> m_pSubItems
Field Value
m_pSubItems
public List<CCMenuItem> m_pSubItems
Field Value
m_pSubItems
public List<CCMenuItem> m_pSubItems
Field Value
m_pSubItems
public List<CCMenuItem> m_pSubItems
Field Value
m_pSubItems
public List<CCMenuItem> m_pSubItems
Field Value
Properties
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
Enabled
public override bool Enabled { get; set; }
Property Value
SelectedIndex
public int SelectedIndex { get; set; }
Property Value
SelectedIndex
public int SelectedIndex { get; set; }
Property Value
SelectedIndex
public int SelectedIndex { get; set; }
Property Value
SelectedIndex
public int SelectedIndex { get; set; }
Property Value
SelectedIndex
public int SelectedIndex { get; set; }
Property Value
SelectedIndex
public int SelectedIndex { get; set; }
Property Value
SelectedIndex
public int SelectedIndex { get; set; }
Property Value
SelectedIndex
public int SelectedIndex { get; set; }
Property Value
SelectedIndex
public int SelectedIndex { get; set; }
Property Value
SelectedIndex
public int SelectedIndex { get; set; }
Property Value
SelectedIndex
public int SelectedIndex { get; set; }
Property Value
SelectedIndex
public int SelectedIndex { get; set; }
Property Value
SelectedItem
public CCMenuItem SelectedItem { get; }
Property Value
SelectedItem
public CCMenuItem SelectedItem { get; }
Property Value
SelectedItem
public CCMenuItem SelectedItem { get; }
Property Value
SelectedItem
public CCMenuItem SelectedItem { get; }
Property Value
SelectedItem
public CCMenuItem SelectedItem { get; }
Property Value
SelectedItem
public CCMenuItem SelectedItem { get; }
Property Value
SelectedItem
public CCMenuItem SelectedItem { get; }
Property Value
SelectedItem
public CCMenuItem SelectedItem { get; }
Property Value
SelectedItem
public CCMenuItem SelectedItem { get; }
Property Value
SelectedItem
public CCMenuItem SelectedItem { get; }
Property Value
SelectedItem
public CCMenuItem SelectedItem { get; }
Property Value
SelectedItem
public CCMenuItem SelectedItem { get; }
Property Value
SubItems
public List<CCMenuItem> SubItems { get; set; }
Property Value
SubItems
public List<CCMenuItem> SubItems { get; set; }
Property Value
SubItems
public List<CCMenuItem> SubItems { get; set; }
Property Value
SubItems
public List<CCMenuItem> SubItems { get; set; }
Property Value
SubItems
public List<CCMenuItem> SubItems { get; set; }
Property Value
SubItems
public List<CCMenuItem> SubItems { get; set; }
Property Value
SubItems
public List<CCMenuItem> SubItems { get; set; }
Property Value
SubItems
public List<CCMenuItem> SubItems { get; set; }
Property Value
SubItems
public List<CCMenuItem> SubItems { get; set; }
Property Value
SubItems
public List<CCMenuItem> SubItems { get; set; }
Property Value
SubItems
public List<CCMenuItem> SubItems { get; set; }
Property Value
SubItems
public List<CCMenuItem> SubItems { get; set; }
Property Value
ZoomBehaviorOnTouch
Set this to true if you want to zoom-in/out on the button image like the CCMenuItemLabel works.
public bool ZoomBehaviorOnTouch { get; set; }
Property Value
ZoomBehaviorOnTouch
Set this to true if you want to zoom-in/out on the button image like the CCMenuItemLabel works.
public bool ZoomBehaviorOnTouch { get; set; }
Property Value
ZoomBehaviorOnTouch
public bool ZoomBehaviorOnTouch { get; set; }
Property Value
ZoomBehaviorOnTouch
public bool ZoomBehaviorOnTouch { get; set; }
Property Value
ZoomBehaviorOnTouch
public bool ZoomBehaviorOnTouch { get; set; }
Property Value
ZoomBehaviorOnTouch
public bool ZoomBehaviorOnTouch { get; set; }
Property Value
ZoomBehaviorOnTouch
public bool ZoomBehaviorOnTouch { get; set; }
Property Value
ZoomBehaviorOnTouch
public bool ZoomBehaviorOnTouch { get; set; }
Property Value
ZoomBehaviorOnTouch
public bool ZoomBehaviorOnTouch { get; set; }
Property Value
ZoomBehaviorOnTouch
public bool ZoomBehaviorOnTouch { get; set; }
Property Value
ZoomBehaviorOnTouch
public bool ZoomBehaviorOnTouch { get; set; }
Property Value
ZoomBehaviorOnTouch
public bool ZoomBehaviorOnTouch { get; set; }
Property Value
Methods
Activate()
Activate the item
public override void Activate()
Activate()
Activate the item
public override void Activate()
Activate()
public override void Activate()
Activate()
public override void Activate()
Activate()
public override void Activate()
Activate()
public override void Activate()
Activate()
public override void Activate()
Activate()
public override void Activate()
Activate()
public override void Activate()
Activate()
public override void Activate()
Activate()
public override void Activate()
Activate()
public override void Activate()
AddSubItem(CCMenuItem)
public void AddSubItem(CCMenuItem item)
Parameters
item
CCMenuItem
AddSubItem(CCMenuItem)
public void AddSubItem(CCMenuItem item)
Parameters
item
CCMenuItem
AddSubItem(CCMenuItem)
public void AddSubItem(CCMenuItem item)
Parameters
item
CCMenuItem
AddSubItem(CCMenuItem)
public void AddSubItem(CCMenuItem item)
Parameters
item
CCMenuItem
AddSubItem(CCMenuItem)
public void AddSubItem(CCMenuItem item)
Parameters
item
CCMenuItem
AddSubItem(CCMenuItem)
public void AddSubItem(CCMenuItem item)
Parameters
item
CCMenuItem
AddSubItem(CCMenuItem)
public void AddSubItem(CCMenuItem item)
Parameters
item
CCMenuItem
AddSubItem(CCMenuItem)
public void AddSubItem(CCMenuItem item)
Parameters
item
CCMenuItem
AddSubItem(CCMenuItem)
public void AddSubItem(CCMenuItem item)
Parameters
item
CCMenuItem
AddSubItem(CCMenuItem)
public void AddSubItem(CCMenuItem item)
Parameters
item
CCMenuItem
AddSubItem(CCMenuItem)
public void AddSubItem(CCMenuItem item)
Parameters
item
CCMenuItem
AddSubItem(CCMenuItem)
public void AddSubItem(CCMenuItem item)
Parameters
item
CCMenuItem
Create(CCMenuItem)
public static CCMenuItemToggle Create(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
Create(CCMenuItem)
public static CCMenuItemToggle Create(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
Create(CCMenuItem)
public static CCMenuItemToggle Create(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
Create(CCMenuItem)
public static CCMenuItemToggle Create(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
Create(CCMenuItem)
public static CCMenuItemToggle Create(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
Create(CCMenuItem)
public static CCMenuItemToggle Create(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
Create(CCMenuItem)
public static CCMenuItemToggle Create(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
Create(CCMenuItem)
public static CCMenuItemToggle Create(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
Create(CCMenuItem)
public static CCMenuItemToggle Create(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
Create(CCMenuItem)
public static CCMenuItemToggle Create(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
Create(CCMenuItem)
public static CCMenuItemToggle Create(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
Create(CCMenuItem)
public static CCMenuItemToggle Create(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
InitWithItem(CCMenuItem)
public bool InitWithItem(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
InitWithItem(CCMenuItem)
public bool InitWithItem(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
InitWithItem(CCMenuItem)
public bool InitWithItem(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
InitWithItem(CCMenuItem)
public bool InitWithItem(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
InitWithItem(CCMenuItem)
public bool InitWithItem(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
InitWithItem(CCMenuItem)
public bool InitWithItem(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
InitWithItem(CCMenuItem)
public bool InitWithItem(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
InitWithItem(CCMenuItem)
public bool InitWithItem(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
InitWithItem(CCMenuItem)
public bool InitWithItem(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
InitWithItem(CCMenuItem)
public bool InitWithItem(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
InitWithItem(CCMenuItem)
public bool InitWithItem(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
InitWithItem(CCMenuItem)
public bool InitWithItem(CCMenuItem item)
Parameters
item
CCMenuItem
Returns
InitWithTarget(Action<CCMenuItem>, CCMenuItem[])
public bool InitWithTarget(Action<CCMenuItem> selector, CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
Returns
InitWithTarget(Action<CCMenuItem>, CCMenuItem[])
public bool InitWithTarget(Action<CCMenuItem> selector, CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
Returns
InitWithTarget(Action<CCMenuItem>, CCMenuItem[])
public bool InitWithTarget(Action<CCMenuItem> selector, CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
Returns
InitWithTarget(Action<CCMenuItem>, CCMenuItem[])
public bool InitWithTarget(Action<CCMenuItem> selector, CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
Returns
InitWithTarget(Action<CCMenuItem>, CCMenuItem[])
public bool InitWithTarget(Action<CCMenuItem> selector, CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
Returns
InitWithTarget(Action<CCMenuItem>, CCMenuItem[])
public bool InitWithTarget(Action<CCMenuItem> selector, CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
Returns
InitWithTarget(Action<CCMenuItem>, CCMenuItem[])
public bool InitWithTarget(Action<CCMenuItem> selector, CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
Returns
InitWithTarget(Action<CCMenuItem>, CCMenuItem[])
public bool InitWithTarget(Action<CCMenuItem> selector, CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
Returns
InitWithTarget(Action<CCMenuItem>, CCMenuItem[])
public bool InitWithTarget(Action<CCMenuItem> selector, CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
Returns
InitWithTarget(Action<CCMenuItem>, CCMenuItem[])
public bool InitWithTarget(Action<CCMenuItem> selector, CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
Returns
InitWithTarget(Action<CCMenuItem>, CCMenuItem[])
public bool InitWithTarget(Action<CCMenuItem> selector, CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
Returns
InitWithTarget(Action<CCMenuItem>, CCMenuItem[])
public bool InitWithTarget(Action<CCMenuItem> selector, CCMenuItem[] items)
Parameters
selector
Action<CCMenuItem>
items
CCMenuItem[]
Returns
Selected()
The item was selected (not activated), similar to "mouse-over"
public override void Selected()
Selected()
The item was selected (not activated), similar to "mouse-over"
public override void Selected()
Selected()
public override void Selected()
Selected()
public override void Selected()
Selected()
public override void Selected()
Selected()
public override void Selected()
Selected()
public override void Selected()
Selected()
public override void Selected()
Selected()
public override void Selected()
Selected()
public override void Selected()
Selected()
public override void Selected()
Selected()
public override void Selected()
Unselected()
The item was unselected
public override void Unselected()
Unselected()
The item was unselected
public override void Unselected()
Unselected()
public override void Unselected()
Unselected()
public override void Unselected()
Unselected()
public override void Unselected()
Unselected()
public override void Unselected()
Unselected()
public override void Unselected()
Unselected()
public override void Unselected()
Unselected()
public override void Unselected()
Unselected()
public override void Unselected()
Unselected()
public override void Unselected()
Unselected()
public override void Unselected()