Skip to main content

Cocos2D.CCAtlasNode


Class CCAtlasNode

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCAtlasNode : CCNode, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>, ICCTextureProtocol, ICCBlendProtocol

Inheritance

objectCCNodeCCAtlasNode

Derived

CCLabelAtlas, CCTileMapAtlas

Implements

ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>, ICCTextureProtocol, ICCBlendProtocol

Inherited Members

CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCAtlasNode(string, int, int, int)

public CCAtlasNode(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(CCTexture2D, int, int, int)

public CCAtlasNode(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(string, int, int, int)

public CCAtlasNode(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(CCTexture2D, int, int, int)

public CCAtlasNode(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(string, int, int, int)

public CCAtlasNode(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(CCTexture2D, int, int, int)

public CCAtlasNode(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(string, int, int, int)

public CCAtlasNode(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(CCTexture2D, int, int, int)

public CCAtlasNode(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(string, int, int, int)

public CCAtlasNode(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(CCTexture2D, int, int, int)

public CCAtlasNode(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(string, int, int, int)

public CCAtlasNode(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(CCTexture2D, int, int, int)

public CCAtlasNode(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(string, int, int, int)

public CCAtlasNode(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(CCTexture2D, int, int, int)

public CCAtlasNode(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(string, int, int, int)

public CCAtlasNode(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(CCTexture2D, int, int, int)

public CCAtlasNode(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(string, int, int, int)

public CCAtlasNode(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(CCTexture2D, int, int, int)

public CCAtlasNode(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(string, int, int, int)

public CCAtlasNode(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(CCTexture2D, int, int, int)

public CCAtlasNode(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(string, int, int, int)

public CCAtlasNode(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(CCTexture2D, int, int, int)

public CCAtlasNode(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(string, int, int, int)

public CCAtlasNode(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

CCAtlasNode(CCTexture2D, int, int, int)

public CCAtlasNode(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

Fields

m_bIgnoreContentScaleFactor

protected bool m_bIgnoreContentScaleFactor

Field Value

bool

m_bIgnoreContentScaleFactor

protected bool m_bIgnoreContentScaleFactor

Field Value

bool

m_bIgnoreContentScaleFactor

protected bool m_bIgnoreContentScaleFactor

Field Value

bool

m_bIgnoreContentScaleFactor

protected bool m_bIgnoreContentScaleFactor

Field Value

bool

m_bIgnoreContentScaleFactor

protected bool m_bIgnoreContentScaleFactor

Field Value

bool

m_bIgnoreContentScaleFactor

protected bool m_bIgnoreContentScaleFactor

Field Value

bool

m_bIgnoreContentScaleFactor

protected bool m_bIgnoreContentScaleFactor

Field Value

bool

m_bIgnoreContentScaleFactor

protected bool m_bIgnoreContentScaleFactor

Field Value

bool

m_bIgnoreContentScaleFactor

protected bool m_bIgnoreContentScaleFactor

Field Value

bool

m_bIgnoreContentScaleFactor

protected bool m_bIgnoreContentScaleFactor

Field Value

bool

m_bIgnoreContentScaleFactor

protected bool m_bIgnoreContentScaleFactor

Field Value

bool

m_bIgnoreContentScaleFactor

protected bool m_bIgnoreContentScaleFactor

Field Value

bool

m_bIsOpacityModifyRGB

protected bool m_bIsOpacityModifyRGB

Field Value

bool

m_bIsOpacityModifyRGB

protected bool m_bIsOpacityModifyRGB

Field Value

bool

m_bIsOpacityModifyRGB

protected bool m_bIsOpacityModifyRGB

Field Value

bool

m_bIsOpacityModifyRGB

protected bool m_bIsOpacityModifyRGB

Field Value

bool

m_bIsOpacityModifyRGB

protected bool m_bIsOpacityModifyRGB

Field Value

bool

m_bIsOpacityModifyRGB

protected bool m_bIsOpacityModifyRGB

Field Value

bool

m_bIsOpacityModifyRGB

protected bool m_bIsOpacityModifyRGB

Field Value

bool

m_bIsOpacityModifyRGB

protected bool m_bIsOpacityModifyRGB

Field Value

bool

m_bIsOpacityModifyRGB

protected bool m_bIsOpacityModifyRGB

Field Value

bool

m_bIsOpacityModifyRGB

protected bool m_bIsOpacityModifyRGB

Field Value

bool

m_bIsOpacityModifyRGB

protected bool m_bIsOpacityModifyRGB

Field Value

bool

m_bIsOpacityModifyRGB

protected bool m_bIsOpacityModifyRGB

Field Value

bool

m_nUniformColor

protected int m_nUniformColor

Field Value

int

m_nUniformColor

protected int m_nUniformColor

Field Value

int

m_nUniformColor

protected int m_nUniformColor

Field Value

int

m_nUniformColor

protected int m_nUniformColor

Field Value

int

m_nUniformColor

protected int m_nUniformColor

Field Value

int

m_nUniformColor

protected int m_nUniformColor

Field Value

int

m_nUniformColor

protected int m_nUniformColor

Field Value

int

m_nUniformColor

protected int m_nUniformColor

Field Value

int

m_nUniformColor

protected int m_nUniformColor

Field Value

int

m_nUniformColor

protected int m_nUniformColor

Field Value

int

m_nUniformColor

protected int m_nUniformColor

Field Value

int

m_nUniformColor

protected int m_nUniformColor

Field Value

int

m_pTextureAtlas

protected CCTextureAtlas m_pTextureAtlas

Field Value

CCTextureAtlas

m_pTextureAtlas

protected CCTextureAtlas m_pTextureAtlas

Field Value

CCTextureAtlas

m_pTextureAtlas

protected CCTextureAtlas m_pTextureAtlas

Field Value

CCTextureAtlas

m_pTextureAtlas

protected CCTextureAtlas m_pTextureAtlas

Field Value

CCTextureAtlas

m_pTextureAtlas

protected CCTextureAtlas m_pTextureAtlas

Field Value

CCTextureAtlas

m_pTextureAtlas

protected CCTextureAtlas m_pTextureAtlas

Field Value

CCTextureAtlas

m_pTextureAtlas

protected CCTextureAtlas m_pTextureAtlas

Field Value

CCTextureAtlas

m_pTextureAtlas

protected CCTextureAtlas m_pTextureAtlas

Field Value

CCTextureAtlas

m_pTextureAtlas

protected CCTextureAtlas m_pTextureAtlas

Field Value

CCTextureAtlas

m_pTextureAtlas

protected CCTextureAtlas m_pTextureAtlas

Field Value

CCTextureAtlas

m_pTextureAtlas

protected CCTextureAtlas m_pTextureAtlas

Field Value

CCTextureAtlas

m_pTextureAtlas

protected CCTextureAtlas m_pTextureAtlas

Field Value

CCTextureAtlas

m_tBlendFunc

protected CCBlendFunc m_tBlendFunc

Field Value

CCBlendFunc

m_tBlendFunc

protected CCBlendFunc m_tBlendFunc

Field Value

CCBlendFunc

m_tBlendFunc

protected CCBlendFunc m_tBlendFunc

Field Value

CCBlendFunc

m_tBlendFunc

protected CCBlendFunc m_tBlendFunc

Field Value

CCBlendFunc

m_tBlendFunc

protected CCBlendFunc m_tBlendFunc

Field Value

CCBlendFunc

m_tBlendFunc

protected CCBlendFunc m_tBlendFunc

Field Value

CCBlendFunc

m_tBlendFunc

protected CCBlendFunc m_tBlendFunc

Field Value

CCBlendFunc

m_tBlendFunc

protected CCBlendFunc m_tBlendFunc

Field Value

CCBlendFunc

m_tBlendFunc

protected CCBlendFunc m_tBlendFunc

Field Value

CCBlendFunc

m_tBlendFunc

protected CCBlendFunc m_tBlendFunc

Field Value

CCBlendFunc

m_tBlendFunc

protected CCBlendFunc m_tBlendFunc

Field Value

CCBlendFunc

m_tBlendFunc

protected CCBlendFunc m_tBlendFunc

Field Value

CCBlendFunc

m_tColorUnmodified

protected CCColor3B m_tColorUnmodified

Field Value

CCColor3B

m_tColorUnmodified

protected CCColor3B m_tColorUnmodified

Field Value

CCColor3B

m_tColorUnmodified

protected CCColor3B m_tColorUnmodified

Field Value

CCColor3B

m_tColorUnmodified

protected CCColor3B m_tColorUnmodified

Field Value

CCColor3B

m_tColorUnmodified

protected CCColor3B m_tColorUnmodified

Field Value

CCColor3B

m_tColorUnmodified

protected CCColor3B m_tColorUnmodified

Field Value

CCColor3B

m_tColorUnmodified

protected CCColor3B m_tColorUnmodified

Field Value

CCColor3B

m_tColorUnmodified

protected CCColor3B m_tColorUnmodified

Field Value

CCColor3B

m_tColorUnmodified

protected CCColor3B m_tColorUnmodified

Field Value

CCColor3B

m_tColorUnmodified

protected CCColor3B m_tColorUnmodified

Field Value

CCColor3B

m_tColorUnmodified

protected CCColor3B m_tColorUnmodified

Field Value

CCColor3B

m_tColorUnmodified

protected CCColor3B m_tColorUnmodified

Field Value

CCColor3B

m_uItemHeight

protected int m_uItemHeight

Field Value

int

m_uItemHeight

protected int m_uItemHeight

Field Value

int

m_uItemHeight

protected int m_uItemHeight

Field Value

int

m_uItemHeight

protected int m_uItemHeight

Field Value

int

m_uItemHeight

protected int m_uItemHeight

Field Value

int

m_uItemHeight

protected int m_uItemHeight

Field Value

int

m_uItemHeight

protected int m_uItemHeight

Field Value

int

m_uItemHeight

protected int m_uItemHeight

Field Value

int

m_uItemHeight

protected int m_uItemHeight

Field Value

int

m_uItemHeight

protected int m_uItemHeight

Field Value

int

m_uItemHeight

protected int m_uItemHeight

Field Value

int

m_uItemHeight

protected int m_uItemHeight

Field Value

int

m_uItemWidth

protected int m_uItemWidth

Field Value

int

m_uItemWidth

protected int m_uItemWidth

Field Value

int

m_uItemWidth

protected int m_uItemWidth

Field Value

int

m_uItemWidth

protected int m_uItemWidth

Field Value

int

m_uItemWidth

protected int m_uItemWidth

Field Value

int

m_uItemWidth

protected int m_uItemWidth

Field Value

int

m_uItemWidth

protected int m_uItemWidth

Field Value

int

m_uItemWidth

protected int m_uItemWidth

Field Value

int

m_uItemWidth

protected int m_uItemWidth

Field Value

int

m_uItemWidth

protected int m_uItemWidth

Field Value

int

m_uItemWidth

protected int m_uItemWidth

Field Value

int

m_uItemWidth

protected int m_uItemWidth

Field Value

int

m_uItemsPerColumn

protected int m_uItemsPerColumn

Field Value

int

m_uItemsPerColumn

protected int m_uItemsPerColumn

Field Value

int

m_uItemsPerColumn

protected int m_uItemsPerColumn

Field Value

int

m_uItemsPerColumn

protected int m_uItemsPerColumn

Field Value

int

m_uItemsPerColumn

protected int m_uItemsPerColumn

Field Value

int

m_uItemsPerColumn

protected int m_uItemsPerColumn

Field Value

int

m_uItemsPerColumn

protected int m_uItemsPerColumn

Field Value

int

m_uItemsPerColumn

protected int m_uItemsPerColumn

Field Value

int

m_uItemsPerColumn

protected int m_uItemsPerColumn

Field Value

int

m_uItemsPerColumn

protected int m_uItemsPerColumn

Field Value

int

m_uItemsPerColumn

protected int m_uItemsPerColumn

Field Value

int

m_uItemsPerColumn

protected int m_uItemsPerColumn

Field Value

int

m_uItemsPerRow

protected int m_uItemsPerRow

Field Value

int

m_uItemsPerRow

protected int m_uItemsPerRow

Field Value

int

m_uItemsPerRow

protected int m_uItemsPerRow

Field Value

int

m_uItemsPerRow

protected int m_uItemsPerRow

Field Value

int

m_uItemsPerRow

protected int m_uItemsPerRow

Field Value

int

m_uItemsPerRow

protected int m_uItemsPerRow

Field Value

int

m_uItemsPerRow

protected int m_uItemsPerRow

Field Value

int

m_uItemsPerRow

protected int m_uItemsPerRow

Field Value

int

m_uItemsPerRow

protected int m_uItemsPerRow

Field Value

int

m_uItemsPerRow

protected int m_uItemsPerRow

Field Value

int

m_uItemsPerRow

protected int m_uItemsPerRow

Field Value

int

m_uItemsPerRow

protected int m_uItemsPerRow

Field Value

int

m_uQuadsToDraw

protected int m_uQuadsToDraw

Field Value

int

m_uQuadsToDraw

protected int m_uQuadsToDraw

Field Value

int

m_uQuadsToDraw

protected int m_uQuadsToDraw

Field Value

int

m_uQuadsToDraw

protected int m_uQuadsToDraw

Field Value

int

m_uQuadsToDraw

protected int m_uQuadsToDraw

Field Value

int

m_uQuadsToDraw

protected int m_uQuadsToDraw

Field Value

int

m_uQuadsToDraw

protected int m_uQuadsToDraw

Field Value

int

m_uQuadsToDraw

protected int m_uQuadsToDraw

Field Value

int

m_uQuadsToDraw

protected int m_uQuadsToDraw

Field Value

int

m_uQuadsToDraw

protected int m_uQuadsToDraw

Field Value

int

m_uQuadsToDraw

protected int m_uQuadsToDraw

Field Value

int

m_uQuadsToDraw

protected int m_uQuadsToDraw

Field Value

int

Properties

BlendFunc

gets or sets the source blending function for the texture

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

gets or sets the source blending function for the texture

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

Color

Gets or sets the color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

Gets or sets the color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsOpacityModifyRGB

sets the premultipliedAlphaOpacity property. If set to NO then opacity will be applied as: glColor(R,G,B,opacity); If set to YES then oapcity will be applied as: glColor(opacity, opacity, opacity, opacity ); Textures with premultiplied alpha will have this property by default on YES. Otherwise the default value is NO @since v0.8

public override bool IsOpacityModifyRGB { get; set; }

Property Value

bool

IsOpacityModifyRGB

sets the premultipliedAlphaOpacity property. If set to NO then opacity will be applied as: glColor(R,G,B,opacity); If set to YES then oapcity will be applied as: glColor(opacity, opacity, opacity, opacity ); Textures with premultiplied alpha will have this property by default on YES. Otherwise the default value is NO @since v0.8

public override bool IsOpacityModifyRGB { get; set; }

Property Value

bool

IsOpacityModifyRGB

public override bool IsOpacityModifyRGB { get; set; }

Property Value

bool

IsOpacityModifyRGB

public override bool IsOpacityModifyRGB { get; set; }

Property Value

bool

IsOpacityModifyRGB

public override bool IsOpacityModifyRGB { get; set; }

Property Value

bool

IsOpacityModifyRGB

public override bool IsOpacityModifyRGB { get; set; }

Property Value

bool

IsOpacityModifyRGB

public override bool IsOpacityModifyRGB { get; set; }

Property Value

bool

IsOpacityModifyRGB

public override bool IsOpacityModifyRGB { get; set; }

Property Value

bool

IsOpacityModifyRGB

public override bool IsOpacityModifyRGB { get; set; }

Property Value

bool

IsOpacityModifyRGB

public override bool IsOpacityModifyRGB { get; set; }

Property Value

bool

IsOpacityModifyRGB

public override bool IsOpacityModifyRGB { get; set; }

Property Value

bool

IsOpacityModifyRGB

public override bool IsOpacityModifyRGB { get; set; }

Property Value

bool

Opacity

Gets or sets the Opacity @warning If the the texture has premultiplied alpha then, the R, G and B channels will be modifed. Values goes from 0 to 255, where 255 means fully opaque.

public override byte Opacity { get; set; }

Property Value

byte

Opacity

Gets or sets the Opacity @warning If the the texture has premultiplied alpha then, the R, G and B channels will be modifed. Values goes from 0 to 255, where 255 means fully opaque.

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

QuadsToDraw

public int QuadsToDraw { get; set; }

Property Value

int

QuadsToDraw

public int QuadsToDraw { get; set; }

Property Value

int

QuadsToDraw

public int QuadsToDraw { get; set; }

Property Value

int

QuadsToDraw

public int QuadsToDraw { get; set; }

Property Value

int

QuadsToDraw

public int QuadsToDraw { get; set; }

Property Value

int

QuadsToDraw

public int QuadsToDraw { get; set; }

Property Value

int

QuadsToDraw

public int QuadsToDraw { get; set; }

Property Value

int

QuadsToDraw

public int QuadsToDraw { get; set; }

Property Value

int

QuadsToDraw

public int QuadsToDraw { get; set; }

Property Value

int

QuadsToDraw

public int QuadsToDraw { get; set; }

Property Value

int

QuadsToDraw

public int QuadsToDraw { get; set; }

Property Value

int

QuadsToDraw

public int QuadsToDraw { get; set; }

Property Value

int

Texture

gets or sets a new texture. it will be retained

public virtual CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

gets or sets a new texture. it will be retained

public virtual CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public virtual CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public virtual CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public virtual CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public virtual CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public virtual CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public virtual CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public virtual CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public virtual CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public virtual CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public virtual CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

TextureAtlas

public CCTextureAtlas TextureAtlas { get; set; }

Property Value

CCTextureAtlas

TextureAtlas

public CCTextureAtlas TextureAtlas { get; set; }

Property Value

CCTextureAtlas

TextureAtlas

public CCTextureAtlas TextureAtlas { get; set; }

Property Value

CCTextureAtlas

TextureAtlas

public CCTextureAtlas TextureAtlas { get; set; }

Property Value

CCTextureAtlas

TextureAtlas

public CCTextureAtlas TextureAtlas { get; set; }

Property Value

CCTextureAtlas

TextureAtlas

public CCTextureAtlas TextureAtlas { get; set; }

Property Value

CCTextureAtlas

TextureAtlas

public CCTextureAtlas TextureAtlas { get; set; }

Property Value

CCTextureAtlas

TextureAtlas

public CCTextureAtlas TextureAtlas { get; set; }

Property Value

CCTextureAtlas

TextureAtlas

public CCTextureAtlas TextureAtlas { get; set; }

Property Value

CCTextureAtlas

TextureAtlas

public CCTextureAtlas TextureAtlas { get; set; }

Property Value

CCTextureAtlas

TextureAtlas

public CCTextureAtlas TextureAtlas { get; set; }

Property Value

CCTextureAtlas

TextureAtlas

public CCTextureAtlas TextureAtlas { get; set; }

Property Value

CCTextureAtlas

Methods

Draw()

This is called from the Visit() method. This is where you DRAW your node. Only draw stuff from this method call.

public override void Draw()

Draw()

This is called from the Visit() method. This is where you DRAW your node. Only draw stuff from this method call.

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

InitWithTexture(CCTexture2D, int, int, int)

public bool InitWithTexture(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTexture(CCTexture2D, int, int, int)

public bool InitWithTexture(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTexture(CCTexture2D, int, int, int)

public bool InitWithTexture(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTexture(CCTexture2D, int, int, int)

public bool InitWithTexture(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTexture(CCTexture2D, int, int, int)

public bool InitWithTexture(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTexture(CCTexture2D, int, int, int)

public bool InitWithTexture(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTexture(CCTexture2D, int, int, int)

public bool InitWithTexture(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTexture(CCTexture2D, int, int, int)

public bool InitWithTexture(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTexture(CCTexture2D, int, int, int)

public bool InitWithTexture(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTexture(CCTexture2D, int, int, int)

public bool InitWithTexture(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTexture(CCTexture2D, int, int, int)

public bool InitWithTexture(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTexture(CCTexture2D, int, int, int)

public bool InitWithTexture(CCTexture2D texture, int tileWidth, int tileHeight, int itemsToRender)

Parameters

texture CCTexture2D

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTileFile(string, int, int, int)

public bool InitWithTileFile(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTileFile(string, int, int, int)

public bool InitWithTileFile(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTileFile(string, int, int, int)

public bool InitWithTileFile(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTileFile(string, int, int, int)

public bool InitWithTileFile(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTileFile(string, int, int, int)

public bool InitWithTileFile(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTileFile(string, int, int, int)

public bool InitWithTileFile(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTileFile(string, int, int, int)

public bool InitWithTileFile(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTileFile(string, int, int, int)

public bool InitWithTileFile(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTileFile(string, int, int, int)

public bool InitWithTileFile(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTileFile(string, int, int, int)

public bool InitWithTileFile(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTileFile(string, int, int, int)

public bool InitWithTileFile(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

InitWithTileFile(string, int, int, int)

public bool InitWithTileFile(string tile, int tileWidth, int tileHeight, int itemsToRender)

Parameters

tile string

tileWidth int

tileHeight int

itemsToRender int

Returns

bool

SetIgnoreContentScaleFactor(bool)

public void SetIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor)

Parameters

bIgnoreContentScaleFactor bool

SetIgnoreContentScaleFactor(bool)

public void SetIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor)

Parameters

bIgnoreContentScaleFactor bool

SetIgnoreContentScaleFactor(bool)

public void SetIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor)

Parameters

bIgnoreContentScaleFactor bool

SetIgnoreContentScaleFactor(bool)

public void SetIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor)

Parameters

bIgnoreContentScaleFactor bool

SetIgnoreContentScaleFactor(bool)

public void SetIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor)

Parameters

bIgnoreContentScaleFactor bool

SetIgnoreContentScaleFactor(bool)

public void SetIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor)

Parameters

bIgnoreContentScaleFactor bool

SetIgnoreContentScaleFactor(bool)

public void SetIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor)

Parameters

bIgnoreContentScaleFactor bool

SetIgnoreContentScaleFactor(bool)

public void SetIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor)

Parameters

bIgnoreContentScaleFactor bool

SetIgnoreContentScaleFactor(bool)

public void SetIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor)

Parameters

bIgnoreContentScaleFactor bool

SetIgnoreContentScaleFactor(bool)

public void SetIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor)

Parameters

bIgnoreContentScaleFactor bool

SetIgnoreContentScaleFactor(bool)

public void SetIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor)

Parameters

bIgnoreContentScaleFactor bool

SetIgnoreContentScaleFactor(bool)

public void SetIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor)

Parameters

bIgnoreContentScaleFactor bool

UpdateAtlasValues()

public virtual void UpdateAtlasValues()

UpdateAtlasValues()

public virtual void UpdateAtlasValues()

UpdateAtlasValues()

public virtual void UpdateAtlasValues()

UpdateAtlasValues()

public virtual void UpdateAtlasValues()

UpdateAtlasValues()

public virtual void UpdateAtlasValues()

UpdateAtlasValues()

public virtual void UpdateAtlasValues()

UpdateAtlasValues()

public virtual void UpdateAtlasValues()

UpdateAtlasValues()

public virtual void UpdateAtlasValues()

UpdateAtlasValues()

public virtual void UpdateAtlasValues()

UpdateAtlasValues()

public virtual void UpdateAtlasValues()

UpdateAtlasValues()

public virtual void UpdateAtlasValues()

UpdateAtlasValues()

public virtual void UpdateAtlasValues()
  • Constructors
    • CCAtlasNode(string, int, int, int)
    • CCAtlasNode(CCTexture2D, int, int, int)
    • CCAtlasNode(string, int, int, int)
    • CCAtlasNode(CCTexture2D, int, int, int)
    • CCAtlasNode(string, int, int, int)
    • CCAtlasNode(CCTexture2D, int, int, int)
    • CCAtlasNode(string, int, int, int)
    • CCAtlasNode(CCTexture2D, int, int, int)
    • CCAtlasNode(string, int, int, int)
    • CCAtlasNode(CCTexture2D, int, int, int)
    • CCAtlasNode(string, int, int, int)
    • CCAtlasNode(CCTexture2D, int, int, int)
    • CCAtlasNode(string, int, int, int)
    • CCAtlasNode(CCTexture2D, int, int, int)
    • CCAtlasNode(string, int, int, int)
    • CCAtlasNode(CCTexture2D, int, int, int)
    • CCAtlasNode(string, int, int, int)
    • CCAtlasNode(CCTexture2D, int, int, int)
    • CCAtlasNode(string, int, int, int)
    • CCAtlasNode(CCTexture2D, int, int, int)
    • CCAtlasNode(string, int, int, int)
    • CCAtlasNode(CCTexture2D, int, int, int)
    • CCAtlasNode(string, int, int, int)
    • CCAtlasNode(CCTexture2D, int, int, int)
  • Fields
    • m_bIgnoreContentScaleFactor
    • m_bIgnoreContentScaleFactor
    • m_bIgnoreContentScaleFactor
    • m_bIgnoreContentScaleFactor
    • m_bIgnoreContentScaleFactor
    • m_bIgnoreContentScaleFactor
    • m_bIgnoreContentScaleFactor
    • m_bIgnoreContentScaleFactor
    • m_bIgnoreContentScaleFactor
    • m_bIgnoreContentScaleFactor
    • m_bIgnoreContentScaleFactor
    • m_bIgnoreContentScaleFactor
    • m_bIsOpacityModifyRGB
    • m_bIsOpacityModifyRGB
    • m_bIsOpacityModifyRGB
    • m_bIsOpacityModifyRGB
    • m_bIsOpacityModifyRGB
    • m_bIsOpacityModifyRGB
    • m_bIsOpacityModifyRGB
    • m_bIsOpacityModifyRGB
    • m_bIsOpacityModifyRGB
    • m_bIsOpacityModifyRGB
    • m_bIsOpacityModifyRGB
    • m_bIsOpacityModifyRGB
    • m_nUniformColor
    • m_nUniformColor
    • m_nUniformColor
    • m_nUniformColor
    • m_nUniformColor
    • m_nUniformColor
    • m_nUniformColor
    • m_nUniformColor
    • m_nUniformColor
    • m_nUniformColor
    • m_nUniformColor
    • m_nUniformColor
    • m_pTextureAtlas
    • m_pTextureAtlas
    • m_pTextureAtlas
    • m_pTextureAtlas
    • m_pTextureAtlas
    • m_pTextureAtlas
    • m_pTextureAtlas
    • m_pTextureAtlas
    • m_pTextureAtlas
    • m_pTextureAtlas
    • m_pTextureAtlas
    • m_pTextureAtlas
    • m_tBlendFunc
    • m_tBlendFunc
    • m_tBlendFunc
    • m_tBlendFunc
    • m_tBlendFunc
    • m_tBlendFunc
    • m_tBlendFunc
    • m_tBlendFunc
    • m_tBlendFunc
    • m_tBlendFunc
    • m_tBlendFunc
    • m_tBlendFunc
    • m_tColorUnmodified
    • m_tColorUnmodified
    • m_tColorUnmodified
    • m_tColorUnmodified
    • m_tColorUnmodified
    • m_tColorUnmodified
    • m_tColorUnmodified
    • m_tColorUnmodified
    • m_tColorUnmodified
    • m_tColorUnmodified
    • m_tColorUnmodified
    • m_tColorUnmodified
    • m_uItemHeight
    • m_uItemHeight
    • m_uItemHeight
    • m_uItemHeight
    • m_uItemHeight
    • m_uItemHeight
    • m_uItemHeight
    • m_uItemHeight
    • m_uItemHeight
    • m_uItemHeight
    • m_uItemHeight
    • m_uItemHeight
    • m_uItemWidth
    • m_uItemWidth
    • m_uItemWidth
    • m_uItemWidth
    • m_uItemWidth
    • m_uItemWidth
    • m_uItemWidth
    • m_uItemWidth
    • m_uItemWidth
    • m_uItemWidth
    • m_uItemWidth
    • m_uItemWidth
    • m_uItemsPerColumn
    • m_uItemsPerColumn
    • m_uItemsPerColumn
    • m_uItemsPerColumn
    • m_uItemsPerColumn
    • m_uItemsPerColumn
    • m_uItemsPerColumn
    • m_uItemsPerColumn
    • m_uItemsPerColumn
    • m_uItemsPerColumn
    • m_uItemsPerColumn
    • m_uItemsPerColumn
    • m_uItemsPerRow
    • m_uItemsPerRow
    • m_uItemsPerRow
    • m_uItemsPerRow
    • m_uItemsPerRow
    • m_uItemsPerRow
    • m_uItemsPerRow
    • m_uItemsPerRow
    • m_uItemsPerRow
    • m_uItemsPerRow
    • m_uItemsPerRow
    • m_uItemsPerRow
    • m_uQuadsToDraw
    • m_uQuadsToDraw
    • m_uQuadsToDraw
    • m_uQuadsToDraw
    • m_uQuadsToDraw
    • m_uQuadsToDraw
    • m_uQuadsToDraw
    • m_uQuadsToDraw
    • m_uQuadsToDraw
    • m_uQuadsToDraw
    • m_uQuadsToDraw
    • m_uQuadsToDraw
  • Properties
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsOpacityModifyRGB
    • IsOpacityModifyRGB
    • IsOpacityModifyRGB
    • IsOpacityModifyRGB
    • IsOpacityModifyRGB
    • IsOpacityModifyRGB
    • IsOpacityModifyRGB
    • IsOpacityModifyRGB
    • IsOpacityModifyRGB
    • IsOpacityModifyRGB
    • IsOpacityModifyRGB
    • IsOpacityModifyRGB
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • QuadsToDraw
    • QuadsToDraw
    • QuadsToDraw
    • QuadsToDraw
    • QuadsToDraw
    • QuadsToDraw
    • QuadsToDraw
    • QuadsToDraw
    • QuadsToDraw
    • QuadsToDraw
    • QuadsToDraw
    • QuadsToDraw
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • TextureAtlas
    • TextureAtlas
    • TextureAtlas
    • TextureAtlas
    • TextureAtlas
    • TextureAtlas
    • TextureAtlas
    • TextureAtlas
    • TextureAtlas
    • TextureAtlas
    • TextureAtlas
    • TextureAtlas
  • Methods
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • InitWithTexture(CCTexture2D, int, int, int)
    • InitWithTexture(CCTexture2D, int, int, int)
    • InitWithTexture(CCTexture2D, int, int, int)
    • InitWithTexture(CCTexture2D, int, int, int)
    • InitWithTexture(CCTexture2D, int, int, int)
    • InitWithTexture(CCTexture2D, int, int, int)
    • InitWithTexture(CCTexture2D, int, int, int)
    • InitWithTexture(CCTexture2D, int, int, int)
    • InitWithTexture(CCTexture2D, int, int, int)
    • InitWithTexture(CCTexture2D, int, int, int)
    • InitWithTexture(CCTexture2D, int, int, int)
    • InitWithTexture(CCTexture2D, int, int, int)
    • InitWithTileFile(string, int, int, int)
    • InitWithTileFile(string, int, int, int)
    • InitWithTileFile(string, int, int, int)
    • InitWithTileFile(string, int, int, int)
    • InitWithTileFile(string, int, int, int)
    • InitWithTileFile(string, int, int, int)
    • InitWithTileFile(string, int, int, int)
    • InitWithTileFile(string, int, int, int)
    • InitWithTileFile(string, int, int, int)
    • InitWithTileFile(string, int, int, int)
    • InitWithTileFile(string, int, int, int)
    • InitWithTileFile(string, int, int, int)
    • SetIgnoreContentScaleFactor(bool)
    • SetIgnoreContentScaleFactor(bool)
    • SetIgnoreContentScaleFactor(bool)
    • SetIgnoreContentScaleFactor(bool)
    • SetIgnoreContentScaleFactor(bool)
    • SetIgnoreContentScaleFactor(bool)
    • SetIgnoreContentScaleFactor(bool)
    • SetIgnoreContentScaleFactor(bool)
    • SetIgnoreContentScaleFactor(bool)
    • SetIgnoreContentScaleFactor(bool)
    • SetIgnoreContentScaleFactor(bool)
    • SetIgnoreContentScaleFactor(bool)
    • UpdateAtlasValues()
    • UpdateAtlasValues()
    • UpdateAtlasValues()
    • UpdateAtlasValues()
    • UpdateAtlasValues()
    • UpdateAtlasValues()
    • UpdateAtlasValues()
    • UpdateAtlasValues()
    • UpdateAtlasValues()
    • UpdateAtlasValues()
    • UpdateAtlasValues()
    • UpdateAtlasValues()