Cocos2D.CCControl
Class CCControl
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCControl : CCLayerRGBA, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, IComparer<CCNode>, ICCAccelerometerDelegate, ICCRGBAProtocol
Inheritance
object ← CCNode ← CCLayer ← CCLayerRGBA ← CCControl
Derived
CCControlButton, CCControlColourPicker, CCControlHuePicker, CCControlPotentiometer, CCControlSaturationBrightnessPicker, CCControlSlider, CCControlStepper, CCControlSwitch
Implements
ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, IComparer<CCNode>, ICCAccelerometerDelegate, ICCRGBAProtocol
Inherited Members
CCLayerRGBA._displayedOpacity, CCLayerRGBA._realOpacity, CCLayerRGBA._displayedColor, CCLayerRGBA._realColor, CCLayerRGBA._cascadeColorEnabled, CCLayerRGBA._cascadeOpacityEnabled, CCLayerRGBA.Init(), CCLayerRGBA.UpdateDisplayedColor(CCColor3B), CCLayerRGBA.UpdateDisplayedOpacity(byte), CCLayerRGBA.Color, CCLayerRGBA.DisplayedColor, CCLayerRGBA.Opacity, CCLayerRGBA.DisplayedOpacity, CCLayerRGBA.IsOpacityModifyRGB, CCLayerRGBA.CascadeColorEnabled, CCLayerRGBA.CascadeOpacityEnabled, CCLayer.m_childClippingMode, CCLayer.Visit(), CCLayer.Init(), CCLayer.AddedToScene(), CCLayer.OnEnter(), CCLayer.OnExit(), CCLayer.OnEnterTransitionDidFinish(), CCLayer.DidAccelerate(CCAcceleration), CCLayer.ChildClippingMode, CCLayer.ContentSize, CCLayer.AccelerometerEnabled, CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCControl()
Default constructor. Does nothing
public CCControl()
CCControl()
Default constructor. Does nothing
public CCControl()
CCControl()
public CCControl()
CCControl()
public CCControl()
CCControl()
public CCControl()
CCControl()
public CCControl()
CCControl()
public CCControl()
CCControl()
public CCControl()
CCControl()
public CCControl()
CCControl()
public CCControl()
CCControl()
public CCControl()
CCControl()
public CCControl()
Fields
_dispatchTable
protected Dictionary<CCControlEvent, CCRawList<CCInvocation>> _dispatchTable
Field Value
Dictionary<CCControlEvent, CCRawList<CCInvocation>>
_dispatchTable
protected Dictionary<CCControlEvent, CCRawList<CCInvocation>> _dispatchTable
Field Value
Dictionary<CCControlEvent, CCRawList<CCInvocation>>
_dispatchTable
protected Dictionary<CCControlEvent, CCRawList<CCInvocation>> _dispatchTable
Field Value
Dictionary<CCControlEvent, CCRawList<CCInvocation>>
_dispatchTable
protected Dictionary<CCControlEvent, CCRawList<CCInvocation>> _dispatchTable
Field Value
Dictionary<CCControlEvent, CCRawList<CCInvocation>>
_dispatchTable
protected Dictionary<CCControlEvent, CCRawList<CCInvocation>> _dispatchTable
Field Value
Dictionary<CCControlEvent, CCRawList<CCInvocation>>
_dispatchTable
protected Dictionary<CCControlEvent, CCRawList<CCInvocation>> _dispatchTable
Field Value
Dictionary<CCControlEvent, CCRawList<CCInvocation>>
_dispatchTable
protected Dictionary<CCControlEvent, CCRawList<CCInvocation>> _dispatchTable
Field Value
Dictionary<CCControlEvent, CCRawList<CCInvocation>>
_dispatchTable
protected Dictionary<CCControlEvent, CCRawList<CCInvocation>> _dispatchTable
Field Value
Dictionary<CCControlEvent, CCRawList<CCInvocation>>
_dispatchTable
protected Dictionary<CCControlEvent, CCRawList<CCInvocation>> _dispatchTable
Field Value
Dictionary<CCControlEvent, CCRawList<CCInvocation>>
_dispatchTable
protected Dictionary<CCControlEvent, CCRawList<CCInvocation>> _dispatchTable
Field Value
Dictionary<CCControlEvent, CCRawList<CCInvocation>>
_dispatchTable
protected Dictionary<CCControlEvent, CCRawList<CCInvocation>> _dispatchTable
Field Value
Dictionary<CCControlEvent, CCRawList<CCInvocation>>
_dispatchTable
protected Dictionary<CCControlEvent, CCRawList<CCInvocation>> _dispatchTable
Field Value
Dictionary<CCControlEvent, CCRawList<CCInvocation>>
_enabled
protected bool _enabled
Field Value
_enabled
protected bool _enabled
Field Value
_enabled
protected bool _enabled
Field Value
_enabled
protected bool _enabled
Field Value
_enabled
protected bool _enabled
Field Value
_enabled
protected bool _enabled
Field Value
_enabled
protected bool _enabled
Field Value
_enabled
protected bool _enabled
Field Value
_enabled
protected bool _enabled
Field Value
_enabled
protected bool _enabled
Field Value
_enabled
protected bool _enabled
Field Value
_enabled
protected bool _enabled
Field Value
_hasVisibleParents
protected bool _hasVisibleParents
Field Value
_hasVisibleParents
protected bool _hasVisibleParents
Field Value
_hasVisibleParents
protected bool _hasVisibleParents
Field Value
_hasVisibleParents
protected bool _hasVisibleParents
Field Value
_hasVisibleParents
protected bool _hasVisibleParents
Field Value
_hasVisibleParents
protected bool _hasVisibleParents
Field Value
_hasVisibleParents
protected bool _hasVisibleParents
Field Value
_hasVisibleParents
protected bool _hasVisibleParents
Field Value
_hasVisibleParents
protected bool _hasVisibleParents
Field Value
_hasVisibleParents
protected bool _hasVisibleParents
Field Value
_hasVisibleParents
protected bool _hasVisibleParents
Field Value
_hasVisibleParents
protected bool _hasVisibleParents
Field Value
_highlighted
protected bool _highlighted
Field Value
_highlighted
protected bool _highlighted
Field Value
_highlighted
protected bool _highlighted
Field Value
_highlighted
protected bool _highlighted
Field Value
_highlighted
protected bool _highlighted
Field Value
_highlighted
protected bool _highlighted
Field Value
_highlighted
protected bool _highlighted
Field Value
_highlighted
protected bool _highlighted
Field Value
_highlighted
protected bool _highlighted
Field Value
_highlighted
protected bool _highlighted
Field Value
_highlighted
protected bool _highlighted
Field Value
_highlighted
protected bool _highlighted
Field Value
_selected
protected bool _selected
Field Value
_selected
protected bool _selected
Field Value
_selected
protected bool _selected
Field Value
_selected
protected bool _selected
Field Value
_selected
protected bool _selected
Field Value
_selected
protected bool _selected
Field Value
_selected
protected bool _selected
Field Value
_selected
protected bool _selected
Field Value
_selected
protected bool _selected
Field Value
_selected
protected bool _selected
Field Value
_selected
protected bool _selected
Field Value
_selected
protected bool _selected
Field Value
_state
protected CCControlState _state
Field Value
_state
protected CCControlState _state
Field Value
_state
protected CCControlState _state
Field Value
_state
protected CCControlState _state
Field Value
_state
protected CCControlState _state
Field Value
_state
protected CCControlState _state
Field Value
_state
protected CCControlState _state
Field Value
_state
protected CCControlState _state
Field Value
_state
protected CCControlState _state
Field Value
_state
protected CCControlState _state
Field Value
_state
protected CCControlState _state
Field Value
_state
protected CCControlState _state
Field Value
Properties
Enabled
public virtual bool Enabled { get; set; }
Property Value
Enabled
public virtual bool Enabled { get; set; }
Property Value
Enabled
public virtual bool Enabled { get; set; }
Property Value
Enabled
public virtual bool Enabled { get; set; }
Property Value
Enabled
public virtual bool Enabled { get; set; }
Property Value
Enabled
public virtual bool Enabled { get; set; }
Property Value
Enabled
public virtual bool Enabled { get; set; }
Property Value
Enabled
public virtual bool Enabled { get; set; }
Property Value
Enabled
public virtual bool Enabled { get; set; }
Property Value
Enabled
public virtual bool Enabled { get; set; }
Property Value
Enabled
public virtual bool Enabled { get; set; }
Property Value
Enabled
public virtual bool Enabled { get; set; }
Property Value
Highlighted
public virtual bool Highlighted { get; set; }
Property Value
Highlighted
public virtual bool Highlighted { get; set; }
Property Value
Highlighted
public virtual bool Highlighted { get; set; }
Property Value
Highlighted
public virtual bool Highlighted { get; set; }
Property Value
Highlighted
public virtual bool Highlighted { get; set; }
Property Value
Highlighted
public virtual bool Highlighted { get; set; }
Property Value
Highlighted
public virtual bool Highlighted { get; set; }
Property Value
Highlighted
public virtual bool Highlighted { get; set; }
Property Value
Highlighted
public virtual bool Highlighted { get; set; }
Property Value
Highlighted
public virtual bool Highlighted { get; set; }
Property Value
Highlighted
public virtual bool Highlighted { get; set; }
Property Value
Highlighted
public virtual bool Highlighted { get; set; }
Property Value
IsOpacityModifyRGB
sets the premultipliedAlphaOpacity property. If set to NO then opacity will be applied as: glColor(R,G,B,opacity); If set to YES then oapcity will be applied as: glColor(opacity, opacity, opacity, opacity ); Textures with premultiplied alpha will have this property by default on YES. Otherwise the default value is NO @since v0.8
public override bool IsOpacityModifyRGB { get; set; }
Property Value
IsOpacityModifyRGB
sets the premultipliedAlphaOpacity property. If set to NO then opacity will be applied as: glColor(R,G,B,opacity); If set to YES then oapcity will be applied as: glColor(opacity, opacity, opacity, opacity ); Textures with premultiplied alpha will have this property by default on YES. Otherwise the default value is NO @since v0.8
public override bool IsOpacityModifyRGB { get; set; }
Property Value
IsOpacityModifyRGB
public override bool IsOpacityModifyRGB { get; set; }
Property Value
IsOpacityModifyRGB
public override bool IsOpacityModifyRGB { get; set; }
Property Value
IsOpacityModifyRGB
public override bool IsOpacityModifyRGB { get; set; }
Property Value
IsOpacityModifyRGB
public override bool IsOpacityModifyRGB { get; set; }
Property Value
IsOpacityModifyRGB
public override bool IsOpacityModifyRGB { get; set; }
Property Value
IsOpacityModifyRGB
public override bool IsOpacityModifyRGB { get; set; }
Property Value
IsOpacityModifyRGB
public override bool IsOpacityModifyRGB { get; set; }
Property Value
IsOpacityModifyRGB
public override bool IsOpacityModifyRGB { get; set; }
Property Value
IsOpacityModifyRGB
public override bool IsOpacityModifyRGB { get; set; }
Property Value
IsOpacityModifyRGB
public override bool IsOpacityModifyRGB { get; set; }
Property Value
Selected
public virtual bool Selected { get; set; }
Property Value
Selected
public virtual bool Selected { get; set; }
Property Value
Selected
public virtual bool Selected { get; set; }
Property Value
Selected
public virtual bool Selected { get; set; }
Property Value
Selected
public virtual bool Selected { get; set; }
Property Value
Selected
public virtual bool Selected { get; set; }
Property Value
Selected
public virtual bool Selected { get; set; }
Property Value
Selected
public virtual bool Selected { get; set; }
Property Value
Selected
public virtual bool Selected { get; set; }
Property Value
Selected
public virtual bool Selected { get; set; }
Property Value
Selected
public virtual bool Selected { get; set; }
Property Value
Selected
public virtual bool Selected { get; set; }
Property Value
State
public CCControlState State { get; set; }
Property Value
State
public CCControlState State { get; set; }
Property Value
State
public CCControlState State { get; set; }
Property Value
State
public CCControlState State { get; set; }
Property Value
State
public CCControlState State { get; set; }
Property Value
State
public CCControlState State { get; set; }
Property Value
State
public CCControlState State { get; set; }
Property Value
State
public CCControlState State { get; set; }
Property Value
State
public CCControlState State { get; set; }
Property Value
State
public CCControlState State { get; set; }
Property Value
State
public CCControlState State { get; set; }
Property Value
State
public CCControlState State { get; set; }
Property Value
Methods
AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void AddTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void AddTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void AddTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void AddTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void AddTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void AddTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void AddTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void AddTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void AddTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void AddTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void AddTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void AddTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void AddTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void AddTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void AddTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void AddTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void AddTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void AddTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void AddTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void AddTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void AddTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void AddTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void AddTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void AddTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
DispatchListforControlEvent(CCControlEvent)
protected CCRawList<CCInvocation> DispatchListforControlEvent(CCControlEvent controlEvent)
Parameters
controlEvent
CCControlEvent
Returns
DispatchListforControlEvent(CCControlEvent)
protected CCRawList<CCInvocation> DispatchListforControlEvent(CCControlEvent controlEvent)
Parameters
controlEvent
CCControlEvent
Returns
DispatchListforControlEvent(CCControlEvent)
protected CCRawList<CCInvocation> DispatchListforControlEvent(CCControlEvent controlEvent)
Parameters
controlEvent
CCControlEvent
Returns
DispatchListforControlEvent(CCControlEvent)
protected CCRawList<CCInvocation> DispatchListforControlEvent(CCControlEvent controlEvent)
Parameters
controlEvent
CCControlEvent
Returns
DispatchListforControlEvent(CCControlEvent)
protected CCRawList<CCInvocation> DispatchListforControlEvent(CCControlEvent controlEvent)
Parameters
controlEvent
CCControlEvent
Returns
DispatchListforControlEvent(CCControlEvent)
protected CCRawList<CCInvocation> DispatchListforControlEvent(CCControlEvent controlEvent)
Parameters
controlEvent
CCControlEvent
Returns
DispatchListforControlEvent(CCControlEvent)
protected CCRawList<CCInvocation> DispatchListforControlEvent(CCControlEvent controlEvent)
Parameters
controlEvent
CCControlEvent
Returns
DispatchListforControlEvent(CCControlEvent)
protected CCRawList<CCInvocation> DispatchListforControlEvent(CCControlEvent controlEvent)
Parameters
controlEvent
CCControlEvent
Returns
DispatchListforControlEvent(CCControlEvent)
protected CCRawList<CCInvocation> DispatchListforControlEvent(CCControlEvent controlEvent)
Parameters
controlEvent
CCControlEvent
Returns
DispatchListforControlEvent(CCControlEvent)
protected CCRawList<CCInvocation> DispatchListforControlEvent(CCControlEvent controlEvent)
Parameters
controlEvent
CCControlEvent
Returns
DispatchListforControlEvent(CCControlEvent)
protected CCRawList<CCInvocation> DispatchListforControlEvent(CCControlEvent controlEvent)
Parameters
controlEvent
CCControlEvent
Returns
DispatchListforControlEvent(CCControlEvent)
protected CCRawList<CCInvocation> DispatchListforControlEvent(CCControlEvent controlEvent)
Parameters
controlEvent
CCControlEvent
Returns
GetTouchLocation(CCTouch)
public virtual CCPoint GetTouchLocation(CCTouch touch)
Parameters
touch
CCTouch
Returns
GetTouchLocation(CCTouch)
public virtual CCPoint GetTouchLocation(CCTouch touch)
Parameters
touch
CCTouch
Returns
GetTouchLocation(CCTouch)
public virtual CCPoint GetTouchLocation(CCTouch touch)
Parameters
touch
CCTouch
Returns
GetTouchLocation(CCTouch)
public virtual CCPoint GetTouchLocation(CCTouch touch)
Parameters
touch
CCTouch
Returns
GetTouchLocation(CCTouch)
public virtual CCPoint GetTouchLocation(CCTouch touch)
Parameters
touch
CCTouch
Returns
GetTouchLocation(CCTouch)
public virtual CCPoint GetTouchLocation(CCTouch touch)
Parameters
touch
CCTouch
Returns
GetTouchLocation(CCTouch)
public virtual CCPoint GetTouchLocation(CCTouch touch)
Parameters
touch
CCTouch
Returns
GetTouchLocation(CCTouch)
public virtual CCPoint GetTouchLocation(CCTouch touch)
Parameters
touch
CCTouch
Returns
GetTouchLocation(CCTouch)
public virtual CCPoint GetTouchLocation(CCTouch touch)
Parameters
touch
CCTouch
Returns
GetTouchLocation(CCTouch)
public virtual CCPoint GetTouchLocation(CCTouch touch)
Parameters
touch
CCTouch
Returns
GetTouchLocation(CCTouch)
public virtual CCPoint GetTouchLocation(CCTouch touch)
Parameters
touch
CCTouch
Returns
GetTouchLocation(CCTouch)
public virtual CCPoint GetTouchLocation(CCTouch touch)
Parameters
touch
CCTouch
Returns
HasVisibleParents()
public bool HasVisibleParents()
Returns
HasVisibleParents()
public bool HasVisibleParents()
Returns
HasVisibleParents()
public bool HasVisibleParents()
Returns
HasVisibleParents()
public bool HasVisibleParents()
Returns
HasVisibleParents()
public bool HasVisibleParents()
Returns
HasVisibleParents()
public bool HasVisibleParents()
Returns
HasVisibleParents()
public bool HasVisibleParents()
Returns
HasVisibleParents()
public bool HasVisibleParents()
Returns
HasVisibleParents()
public bool HasVisibleParents()
Returns
HasVisibleParents()
public bool HasVisibleParents()
Returns
HasVisibleParents()
public bool HasVisibleParents()
Returns
HasVisibleParents()
public bool HasVisibleParents()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
IsTouchInside(CCTouch)
public virtual bool IsTouchInside(CCTouch touch)
Parameters
touch
CCTouch
Returns
IsTouchInside(CCTouch)
public virtual bool IsTouchInside(CCTouch touch)
Parameters
touch
CCTouch
Returns
IsTouchInside(CCTouch)
public virtual bool IsTouchInside(CCTouch touch)
Parameters
touch
CCTouch
Returns
IsTouchInside(CCTouch)
public virtual bool IsTouchInside(CCTouch touch)
Parameters
touch
CCTouch
Returns
IsTouchInside(CCTouch)
public virtual bool IsTouchInside(CCTouch touch)
Parameters
touch
CCTouch
Returns
IsTouchInside(CCTouch)
public virtual bool IsTouchInside(CCTouch touch)
Parameters
touch
CCTouch
Returns
IsTouchInside(CCTouch)
public virtual bool IsTouchInside(CCTouch touch)
Parameters
touch
CCTouch
Returns
IsTouchInside(CCTouch)
public virtual bool IsTouchInside(CCTouch touch)
Parameters
touch
CCTouch
Returns
IsTouchInside(CCTouch)
public virtual bool IsTouchInside(CCTouch touch)
Parameters
touch
CCTouch
Returns
IsTouchInside(CCTouch)
public virtual bool IsTouchInside(CCTouch touch)
Parameters
touch
CCTouch
Returns
IsTouchInside(CCTouch)
public virtual bool IsTouchInside(CCTouch touch)
Parameters
touch
CCTouch
Returns
IsTouchInside(CCTouch)
public virtual bool IsTouchInside(CCTouch touch)
Parameters
touch
CCTouch
Returns
NeedsLayout()
public virtual void NeedsLayout()
NeedsLayout()
public virtual void NeedsLayout()
NeedsLayout()
public virtual void NeedsLayout()
NeedsLayout()
public virtual void NeedsLayout()
NeedsLayout()
public virtual void NeedsLayout()
NeedsLayout()
public virtual void NeedsLayout()
NeedsLayout()
public virtual void NeedsLayout()
NeedsLayout()
public virtual void NeedsLayout()
NeedsLayout()
public virtual void NeedsLayout()
NeedsLayout()
public virtual void NeedsLayout()
NeedsLayout()
public virtual void NeedsLayout()
NeedsLayout()
public virtual void NeedsLayout()
RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void RemoveTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void RemoveTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void RemoveTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void RemoveTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void RemoveTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void RemoveTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void RemoveTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void RemoveTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void RemoveTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void RemoveTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void RemoveTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent)
public void RemoveTargetWithActionForControlEvent(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvent)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvent
CCControlEvent
RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void RemoveTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void RemoveTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void RemoveTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void RemoveTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void RemoveTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void RemoveTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void RemoveTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void RemoveTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void RemoveTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void RemoveTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void RemoveTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent)
public virtual void RemoveTargetWithActionForControlEvents(object target, Action<object, CCControlEvent> action, CCControlEvent controlEvents)
Parameters
target
object
action
Action<object, CCControlEvent>
controlEvents
CCControlEvent
SendActionsForControlEvents(CCControlEvent)
public virtual void SendActionsForControlEvents(CCControlEvent controlEvents)
Parameters
controlEvents
CCControlEvent
SendActionsForControlEvents(CCControlEvent)
public virtual void SendActionsForControlEvents(CCControlEvent controlEvents)
Parameters
controlEvents
CCControlEvent
SendActionsForControlEvents(CCControlEvent)
public virtual void SendActionsForControlEvents(CCControlEvent controlEvents)
Parameters
controlEvents
CCControlEvent
SendActionsForControlEvents(CCControlEvent)
public virtual void SendActionsForControlEvents(CCControlEvent controlEvents)
Parameters
controlEvents
CCControlEvent
SendActionsForControlEvents(CCControlEvent)
public virtual void SendActionsForControlEvents(CCControlEvent controlEvents)
Parameters
controlEvents
CCControlEvent
SendActionsForControlEvents(CCControlEvent)
public virtual void SendActionsForControlEvents(CCControlEvent controlEvents)
Parameters
controlEvents
CCControlEvent
SendActionsForControlEvents(CCControlEvent)
public virtual void SendActionsForControlEvents(CCControlEvent controlEvents)
Parameters
controlEvents
CCControlEvent
SendActionsForControlEvents(CCControlEvent)
public virtual void SendActionsForControlEvents(CCControlEvent controlEvents)
Parameters
controlEvents
CCControlEvent
SendActionsForControlEvents(CCControlEvent)
public virtual void SendActionsForControlEvents(CCControlEvent controlEvents)
Parameters
controlEvents
CCControlEvent
SendActionsForControlEvents(CCControlEvent)
public virtual void SendActionsForControlEvents(CCControlEvent controlEvents)
Parameters
controlEvents
CCControlEvent
SendActionsForControlEvents(CCControlEvent)
public virtual void SendActionsForControlEvents(CCControlEvent controlEvents)
Parameters
controlEvents
CCControlEvent
SendActionsForControlEvents(CCControlEvent)
public virtual void SendActionsForControlEvents(CCControlEvent controlEvents)
Parameters
controlEvents
CCControlEvent