Cocos2D.CCParallel
Class CCParallel
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCParallel : CCActionInterval, ICCCopyable
Inheritance
object ← CCAction ← CCFiniteTimeAction ← CCActionInterval ← CCParallel
Derived
Implements
Inherited Members
CCActionInterval.m_bFirstTick, CCActionInterval.m_elapsed, CCActionInterval.InitWithDuration(float), CCActionInterval.Copy(ICCCopyable), CCActionInterval.Step(float), CCActionInterval.StartWithTarget(CCNode), CCActionInterval.Reverse(), CCActionInterval.Elapsed, CCActionInterval.IsDone, CCActionInterval.AmplitudeRate, CCFiniteTimeAction.m_fDuration, CCFiniteTimeAction.Reverse(), CCFiniteTimeAction.Duration, CCAction.kInvalidTag, CCAction.m_nTag, CCAction.m_pOriginalTarget, CCAction.m_pTarget, CCAction.Copy(), CCAction.Copy(ICCCopyable), CCAction.StartWithTarget(CCNode), CCAction.Stop(), CCAction.Step(float), CCAction.Update(float), CCAction.Target, CCAction.OriginalTarget, CCAction.Tag, CCAction.IsDone, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCParallel()
public CCParallel()
CCParallel(params CCFiniteTimeAction[])
Constructs the parallel sequence from the given array of actions.
public CCParallel(params CCFiniteTimeAction[] actions)
Parameters
actions
CCFiniteTimeAction[]
CCParallel(CCParallel)
public CCParallel(CCParallel copy)
Parameters
copy
CCParallel
CCParallel()
public CCParallel()
CCParallel(params CCFiniteTimeAction[])
Constructs the parallel sequence from the given array of actions.
public CCParallel(params CCFiniteTimeAction[] actions)
Parameters
actions
CCFiniteTimeAction[]
CCParallel(CCParallel)
public CCParallel(CCParallel copy)
Parameters
copy
CCParallel
CCParallel()
public CCParallel()
CCParallel(params CCFiniteTimeAction[])
public CCParallel(params CCFiniteTimeAction[] actions)
Parameters
actions
CCFiniteTimeAction[]
CCParallel(CCParallel)
public CCParallel(CCParallel copy)
Parameters
copy
CCParallel
CCParallel()
public CCParallel()
CCParallel(params CCFiniteTimeAction[])
public CCParallel(params CCFiniteTimeAction[] actions)
Parameters
actions
CCFiniteTimeAction[]
CCParallel(CCParallel)
public CCParallel(CCParallel copy)
Parameters
copy
CCParallel
CCParallel()
public CCParallel()
CCParallel(params CCFiniteTimeAction[])
public CCParallel(params CCFiniteTimeAction[] actions)
Parameters
actions
CCFiniteTimeAction[]
CCParallel(CCParallel)
public CCParallel(CCParallel copy)
Parameters
copy
CCParallel
CCParallel()
public CCParallel()
CCParallel(params CCFiniteTimeAction[])
public CCParallel(params CCFiniteTimeAction[] actions)
Parameters
actions
CCFiniteTimeAction[]
CCParallel(CCParallel)
public CCParallel(CCParallel copy)
Parameters
copy
CCParallel
CCParallel()
public CCParallel()
CCParallel(params CCFiniteTimeAction[])
public CCParallel(params CCFiniteTimeAction[] actions)
Parameters
actions
CCFiniteTimeAction[]
CCParallel(CCParallel)
public CCParallel(CCParallel copy)
Parameters
copy
CCParallel
CCParallel()
public CCParallel()
CCParallel(params CCFiniteTimeAction[])
public CCParallel(params CCFiniteTimeAction[] actions)
Parameters
actions
CCFiniteTimeAction[]
CCParallel(CCParallel)
public CCParallel(CCParallel copy)
Parameters
copy
CCParallel
CCParallel()
public CCParallel()
CCParallel(params CCFiniteTimeAction[])
public CCParallel(params CCFiniteTimeAction[] actions)
Parameters
actions
CCFiniteTimeAction[]
CCParallel(CCParallel)
public CCParallel(CCParallel copy)
Parameters
copy
CCParallel
CCParallel()
public CCParallel()
CCParallel(params CCFiniteTimeAction[])
public CCParallel(params CCFiniteTimeAction[] actions)
Parameters
actions
CCFiniteTimeAction[]
CCParallel(CCParallel)
public CCParallel(CCParallel copy)
Parameters
copy
CCParallel
CCParallel()
public CCParallel()
CCParallel(params CCFiniteTimeAction[])
public CCParallel(params CCFiniteTimeAction[] actions)
Parameters
actions
CCFiniteTimeAction[]
CCParallel(CCParallel)
public CCParallel(CCParallel copy)
Parameters
copy
CCParallel
CCParallel()
public CCParallel()
CCParallel(params CCFiniteTimeAction[])
public CCParallel(params CCFiniteTimeAction[] actions)
Parameters
actions
CCFiniteTimeAction[]
CCParallel(CCParallel)
public CCParallel(CCParallel copy)
Parameters
copy
CCParallel
Fields
m_pActions
protected CCFiniteTimeAction[] m_pActions
Field Value
m_pActions
protected CCFiniteTimeAction[] m_pActions
Field Value
m_pActions
protected CCFiniteTimeAction[] m_pActions
Field Value
m_pActions
protected CCFiniteTimeAction[] m_pActions
Field Value
m_pActions
protected CCFiniteTimeAction[] m_pActions
Field Value
m_pActions
protected CCFiniteTimeAction[] m_pActions
Field Value
m_pActions
protected CCFiniteTimeAction[] m_pActions
Field Value
m_pActions
protected CCFiniteTimeAction[] m_pActions
Field Value
m_pActions
protected CCFiniteTimeAction[] m_pActions
Field Value
m_pActions
protected CCFiniteTimeAction[] m_pActions
Field Value
m_pActions
protected CCFiniteTimeAction[] m_pActions
Field Value
m_pActions
protected CCFiniteTimeAction[] m_pActions
Field Value
Properties
Actions
public CCFiniteTimeAction[] Actions { get; set; }
Property Value
Actions
public CCFiniteTimeAction[] Actions { get; set; }
Property Value
Actions
public CCFiniteTimeAction[] Actions { get; set; }
Property Value
Actions
public CCFiniteTimeAction[] Actions { get; set; }
Property Value
Actions
public CCFiniteTimeAction[] Actions { get; set; }
Property Value
Actions
public CCFiniteTimeAction[] Actions { get; set; }
Property Value
Actions
public CCFiniteTimeAction[] Actions { get; set; }
Property Value
Actions
public CCFiniteTimeAction[] Actions { get; set; }
Property Value
Actions
public CCFiniteTimeAction[] Actions { get; set; }
Property Value
Actions
public CCFiniteTimeAction[] Actions { get; set; }
Property Value
Actions
public CCFiniteTimeAction[] Actions { get; set; }
Property Value
Actions
public CCFiniteTimeAction[] Actions { get; set; }
Property Value
Methods
Copy(ICCCopyable)
Makea full copy of this object and does not make any reference copies.
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
Makea full copy of this object and does not make any reference copies.
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Reverse()
Reverses the current parallel sequence.
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
Reverses the current parallel sequence.
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float