Skip to main content

Box2D.Dynamics.b2World


Class b2World

Namespace: Box2D.Dynamics
Assembly: Box2D.dll, box2d.iOS.dll

public class b2World

Inheritance

objectb2World

Inherited Members

object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

b2World(b2Vec2)

public b2World(b2Vec2 gravity)

Parameters

gravity b2Vec2

b2World(b2Vec2)

public b2World(b2Vec2 gravity)

Parameters

gravity b2Vec2

b2World(b2Vec2)

public b2World(b2Vec2 gravity)

Parameters

gravity b2Vec2

b2World(b2Vec2)

public b2World(b2Vec2 gravity)

Parameters

gravity b2Vec2

b2World(b2Vec2)

public b2World(b2Vec2 gravity)

Parameters

gravity b2Vec2

b2World(b2Vec2)

public b2World(b2Vec2 gravity)

Parameters

gravity b2Vec2

b2World(b2Vec2)

public b2World(b2Vec2 gravity)

Parameters

gravity b2Vec2

b2World(b2Vec2)

public b2World(b2Vec2 gravity)

Parameters

gravity b2Vec2

b2World(b2Vec2)

public b2World(b2Vec2 gravity)

Parameters

gravity b2Vec2

b2World(b2Vec2)

public b2World(b2Vec2 gravity)

Parameters

gravity b2Vec2

b2World(b2Vec2)

public b2World(b2Vec2 gravity)

Parameters

gravity b2Vec2

b2World(b2Vec2)

public b2World(b2Vec2 gravity)

Parameters

gravity b2Vec2

Properties

AllowSleep

public bool AllowSleep { get; set; }

Property Value

bool

AllowSleep

public bool AllowSleep { get; set; }

Property Value

bool

AllowSleep

public bool AllowSleep { get; set; }

Property Value

bool

AllowSleep

public bool AllowSleep { get; set; }

Property Value

bool

AllowSleep

public bool AllowSleep { get; set; }

Property Value

bool

AllowSleep

public bool AllowSleep { get; set; }

Property Value

bool

AllowSleep

public bool AllowSleep { get; set; }

Property Value

bool

AllowSleep

public bool AllowSleep { get; set; }

Property Value

bool

AllowSleep

public bool AllowSleep { get; set; }

Property Value

bool

AllowSleep

public bool AllowSleep { get; set; }

Property Value

bool

AllowSleep

public bool AllowSleep { get; set; }

Property Value

bool

AllowSleep

public bool AllowSleep { get; set; }

Property Value

bool

BodyCount

public int BodyCount { get; set; }

Property Value

int

BodyCount

public int BodyCount { get; set; }

Property Value

int

BodyCount

public int BodyCount { get; set; }

Property Value

int

BodyCount

public int BodyCount { get; set; }

Property Value

int

BodyCount

public int BodyCount { get; set; }

Property Value

int

BodyCount

public int BodyCount { get; set; }

Property Value

int

BodyCount

public int BodyCount { get; set; }

Property Value

int

BodyCount

public int BodyCount { get; set; }

Property Value

int

BodyCount

public int BodyCount { get; set; }

Property Value

int

BodyCount

public int BodyCount { get; set; }

Property Value

int

BodyCount

public int BodyCount { get; set; }

Property Value

int

BodyCount

public int BodyCount { get; set; }

Property Value

int

BodyList

public b2Body BodyList { get; set; }

Property Value

b2Body

BodyList

public b2Body BodyList { get; set; }

Property Value

b2Body

BodyList

public b2Body BodyList { get; set; }

Property Value

b2Body

BodyList

public b2Body BodyList { get; set; }

Property Value

b2Body

BodyList

public b2Body BodyList { get; set; }

Property Value

b2Body

BodyList

public b2Body BodyList { get; set; }

Property Value

b2Body

BodyList

public b2Body BodyList { get; set; }

Property Value

b2Body

BodyList

public b2Body BodyList { get; set; }

Property Value

b2Body

BodyList

public b2Body BodyList { get; set; }

Property Value

b2Body

BodyList

public b2Body BodyList { get; set; }

Property Value

b2Body

BodyList

public b2Body BodyList { get; set; }

Property Value

b2Body

BodyList

public b2Body BodyList { get; set; }

Property Value

b2Body

ContactCount

public int ContactCount { get; }

Property Value

int

ContactCount

public int ContactCount { get; }

Property Value

int

ContactCount

public int ContactCount { get; }

Property Value

int

ContactCount

public int ContactCount { get; }

Property Value

int

ContactCount

public int ContactCount { get; }

Property Value

int

ContactCount

public int ContactCount { get; }

Property Value

int

ContactCount

public int ContactCount { get; }

Property Value

int

ContactCount

public int ContactCount { get; }

Property Value

int

ContactCount

public int ContactCount { get; }

Property Value

int

ContactCount

public int ContactCount { get; }

Property Value

int

ContactCount

public int ContactCount { get; }

Property Value

int

ContactCount

public int ContactCount { get; }

Property Value

int

ContactManager

public b2ContactManager ContactManager { get; set; }

Property Value

b2ContactManager

ContactManager

public b2ContactManager ContactManager { get; set; }

Property Value

b2ContactManager

ContactManager

public b2ContactManager ContactManager { get; set; }

Property Value

b2ContactManager

ContactManager

public b2ContactManager ContactManager { get; set; }

Property Value

b2ContactManager

ContactManager

public b2ContactManager ContactManager { get; set; }

Property Value

b2ContactManager

ContactManager

public b2ContactManager ContactManager { get; set; }

Property Value

b2ContactManager

ContactManager

public b2ContactManager ContactManager { get; set; }

Property Value

b2ContactManager

ContactManager

public b2ContactManager ContactManager { get; set; }

Property Value

b2ContactManager

ContactManager

public b2ContactManager ContactManager { get; set; }

Property Value

b2ContactManager

ContactManager

public b2ContactManager ContactManager { get; set; }

Property Value

b2ContactManager

ContactManager

public b2ContactManager ContactManager { get; set; }

Property Value

b2ContactManager

ContactManager

public b2ContactManager ContactManager { get; set; }

Property Value

b2ContactManager

Flags

public b2WorldFlags Flags { get; set; }

Property Value

b2WorldFlags

Flags

public b2WorldFlags Flags { get; set; }

Property Value

b2WorldFlags

Flags

public b2WorldFlags Flags { get; set; }

Property Value

b2WorldFlags

Flags

public b2WorldFlags Flags { get; set; }

Property Value

b2WorldFlags

Flags

public b2WorldFlags Flags { get; set; }

Property Value

b2WorldFlags

Flags

public b2WorldFlags Flags { get; set; }

Property Value

b2WorldFlags

Flags

public b2WorldFlags Flags { get; set; }

Property Value

b2WorldFlags

Flags

public b2WorldFlags Flags { get; set; }

Property Value

b2WorldFlags

Flags

public b2WorldFlags Flags { get; set; }

Property Value

b2WorldFlags

Flags

public b2WorldFlags Flags { get; set; }

Property Value

b2WorldFlags

Flags

public b2WorldFlags Flags { get; set; }

Property Value

b2WorldFlags

Flags

public b2WorldFlags Flags { get; set; }

Property Value

b2WorldFlags

Gravity

public b2Vec2 Gravity { get; set; }

Property Value

b2Vec2

Gravity

public b2Vec2 Gravity { get; set; }

Property Value

b2Vec2

Gravity

public b2Vec2 Gravity { get; set; }

Property Value

b2Vec2

Gravity

public b2Vec2 Gravity { get; set; }

Property Value

b2Vec2

Gravity

public b2Vec2 Gravity { get; set; }

Property Value

b2Vec2

Gravity

public b2Vec2 Gravity { get; set; }

Property Value

b2Vec2

Gravity

public b2Vec2 Gravity { get; set; }

Property Value

b2Vec2

Gravity

public b2Vec2 Gravity { get; set; }

Property Value

b2Vec2

Gravity

public b2Vec2 Gravity { get; set; }

Property Value

b2Vec2

Gravity

public b2Vec2 Gravity { get; set; }

Property Value

b2Vec2

Gravity

public b2Vec2 Gravity { get; set; }

Property Value

b2Vec2

Gravity

public b2Vec2 Gravity { get; set; }

Property Value

b2Vec2

IsLocked

public bool IsLocked { get; }

Property Value

bool

IsLocked

public bool IsLocked { get; }

Property Value

bool

IsLocked

public bool IsLocked { get; }

Property Value

bool

IsLocked

public bool IsLocked { get; }

Property Value

bool

IsLocked

public bool IsLocked { get; }

Property Value

bool

IsLocked

public bool IsLocked { get; }

Property Value

bool

IsLocked

public bool IsLocked { get; }

Property Value

bool

IsLocked

public bool IsLocked { get; }

Property Value

bool

IsLocked

public bool IsLocked { get; }

Property Value

bool

IsLocked

public bool IsLocked { get; }

Property Value

bool

IsLocked

public bool IsLocked { get; }

Property Value

bool

IsLocked

public bool IsLocked { get; }

Property Value

bool

JointCount

public int JointCount { get; set; }

Property Value

int

JointCount

public int JointCount { get; set; }

Property Value

int

JointCount

public int JointCount { get; set; }

Property Value

int

JointCount

public int JointCount { get; set; }

Property Value

int

JointCount

public int JointCount { get; set; }

Property Value

int

JointCount

public int JointCount { get; set; }

Property Value

int

JointCount

public int JointCount { get; set; }

Property Value

int

JointCount

public int JointCount { get; set; }

Property Value

int

JointCount

public int JointCount { get; set; }

Property Value

int

JointCount

public int JointCount { get; set; }

Property Value

int

JointCount

public int JointCount { get; set; }

Property Value

int

JointCount

public int JointCount { get; set; }

Property Value

int

JointList

public b2Joint JointList { get; set; }

Property Value

b2Joint

JointList

public b2Joint JointList { get; set; }

Property Value

b2Joint

JointList

public b2Joint JointList { get; set; }

Property Value

b2Joint

JointList

public b2Joint JointList { get; set; }

Property Value

b2Joint

JointList

public b2Joint JointList { get; set; }

Property Value

b2Joint

JointList

public b2Joint JointList { get; set; }

Property Value

b2Joint

JointList

public b2Joint JointList { get; set; }

Property Value

b2Joint

JointList

public b2Joint JointList { get; set; }

Property Value

b2Joint

JointList

public b2Joint JointList { get; set; }

Property Value

b2Joint

JointList

public b2Joint JointList { get; set; }

Property Value

b2Joint

JointList

public b2Joint JointList { get; set; }

Property Value

b2Joint

JointList

public b2Joint JointList { get; set; }

Property Value

b2Joint

Methods

ClearForces()

public void ClearForces()

ClearForces()

public void ClearForces()

ClearForces()

public void ClearForces()

ClearForces()

public void ClearForces()

ClearForces()

public void ClearForces()

ClearForces()

public void ClearForces()

ClearForces()

public void ClearForces()

ClearForces()

public void ClearForces()

ClearForces()

public void ClearForces()

ClearForces()

public void ClearForces()

ClearForces()

public void ClearForces()

ClearForces()

public void ClearForces()

CreateBody(b2BodyDef)

public b2Body CreateBody(b2BodyDef def)

Parameters

def b2BodyDef

Returns

b2Body

CreateBody(b2BodyDef)

public b2Body CreateBody(b2BodyDef def)

Parameters

def b2BodyDef

Returns

b2Body

CreateBody(b2BodyDef)

public b2Body CreateBody(b2BodyDef def)

Parameters

def b2BodyDef

Returns

b2Body

CreateBody(b2BodyDef)

public b2Body CreateBody(b2BodyDef def)

Parameters

def b2BodyDef

Returns

b2Body

CreateBody(b2BodyDef)

public b2Body CreateBody(b2BodyDef def)

Parameters

def b2BodyDef

Returns

b2Body

CreateBody(b2BodyDef)

public b2Body CreateBody(b2BodyDef def)

Parameters

def b2BodyDef

Returns

b2Body

CreateBody(b2BodyDef)

public b2Body CreateBody(b2BodyDef def)

Parameters

def b2BodyDef

Returns

b2Body

CreateBody(b2BodyDef)

public b2Body CreateBody(b2BodyDef def)

Parameters

def b2BodyDef

Returns

b2Body

CreateBody(b2BodyDef)

public b2Body CreateBody(b2BodyDef def)

Parameters

def b2BodyDef

Returns

b2Body

CreateBody(b2BodyDef)

public b2Body CreateBody(b2BodyDef def)

Parameters

def b2BodyDef

Returns

b2Body

CreateBody(b2BodyDef)

public b2Body CreateBody(b2BodyDef def)

Parameters

def b2BodyDef

Returns

b2Body

CreateBody(b2BodyDef)

public b2Body CreateBody(b2BodyDef def)

Parameters

def b2BodyDef

Returns

b2Body

CreateJoint(b2JointDef)

public b2Joint CreateJoint(b2JointDef def)

Parameters

def b2JointDef

Returns

b2Joint

CreateJoint(b2JointDef)

public b2Joint CreateJoint(b2JointDef def)

Parameters

def b2JointDef

Returns

b2Joint

CreateJoint(b2JointDef)

public b2Joint CreateJoint(b2JointDef def)

Parameters

def b2JointDef

Returns

b2Joint

CreateJoint(b2JointDef)

public b2Joint CreateJoint(b2JointDef def)

Parameters

def b2JointDef

Returns

b2Joint

CreateJoint(b2JointDef)

public b2Joint CreateJoint(b2JointDef def)

Parameters

def b2JointDef

Returns

b2Joint

CreateJoint(b2JointDef)

public b2Joint CreateJoint(b2JointDef def)

Parameters

def b2JointDef

Returns

b2Joint

CreateJoint(b2JointDef)

public b2Joint CreateJoint(b2JointDef def)

Parameters

def b2JointDef

Returns

b2Joint

CreateJoint(b2JointDef)

public b2Joint CreateJoint(b2JointDef def)

Parameters

def b2JointDef

Returns

b2Joint

CreateJoint(b2JointDef)

public b2Joint CreateJoint(b2JointDef def)

Parameters

def b2JointDef

Returns

b2Joint

CreateJoint(b2JointDef)

public b2Joint CreateJoint(b2JointDef def)

Parameters

def b2JointDef

Returns

b2Joint

CreateJoint(b2JointDef)

public b2Joint CreateJoint(b2JointDef def)

Parameters

def b2JointDef

Returns

b2Joint

CreateJoint(b2JointDef)

public b2Joint CreateJoint(b2JointDef def)

Parameters

def b2JointDef

Returns

b2Joint

DestroyBody(b2Body)

public void DestroyBody(b2Body b)

Parameters

b b2Body

DestroyBody(b2Body)

public void DestroyBody(b2Body b)

Parameters

b b2Body

DestroyBody(b2Body)

public void DestroyBody(b2Body b)

Parameters

b b2Body

DestroyBody(b2Body)

public void DestroyBody(b2Body b)

Parameters

b b2Body

DestroyBody(b2Body)

public void DestroyBody(b2Body b)

Parameters

b b2Body

DestroyBody(b2Body)

public void DestroyBody(b2Body b)

Parameters

b b2Body

DestroyBody(b2Body)

public void DestroyBody(b2Body b)

Parameters

b b2Body

DestroyBody(b2Body)

public void DestroyBody(b2Body b)

Parameters

b b2Body

DestroyBody(b2Body)

public void DestroyBody(b2Body b)

Parameters

b b2Body

DestroyBody(b2Body)

public void DestroyBody(b2Body b)

Parameters

b b2Body

DestroyBody(b2Body)

public void DestroyBody(b2Body b)

Parameters

b b2Body

DestroyBody(b2Body)

public void DestroyBody(b2Body b)

Parameters

b b2Body

DestroyJoint(b2Joint)

public void DestroyJoint(b2Joint j)

Parameters

j b2Joint

DestroyJoint(b2Joint)

public void DestroyJoint(b2Joint j)

Parameters

j b2Joint

DestroyJoint(b2Joint)

public void DestroyJoint(b2Joint j)

Parameters

j b2Joint

DestroyJoint(b2Joint)

public void DestroyJoint(b2Joint j)

Parameters

j b2Joint

DestroyJoint(b2Joint)

public void DestroyJoint(b2Joint j)

Parameters

j b2Joint

DestroyJoint(b2Joint)

public void DestroyJoint(b2Joint j)

Parameters

j b2Joint

DestroyJoint(b2Joint)

public void DestroyJoint(b2Joint j)

Parameters

j b2Joint

DestroyJoint(b2Joint)

public void DestroyJoint(b2Joint j)

Parameters

j b2Joint

DestroyJoint(b2Joint)

public void DestroyJoint(b2Joint j)

Parameters

j b2Joint

DestroyJoint(b2Joint)

public void DestroyJoint(b2Joint j)

Parameters

j b2Joint

DestroyJoint(b2Joint)

public void DestroyJoint(b2Joint j)

Parameters

j b2Joint

DestroyJoint(b2Joint)

public void DestroyJoint(b2Joint j)

Parameters

j b2Joint

DrawDebugData()

public void DrawDebugData()

DrawDebugData()

public void DrawDebugData()

DrawDebugData()

public void DrawDebugData()

DrawDebugData()

public void DrawDebugData()

DrawDebugData()

public void DrawDebugData()

DrawDebugData()

public void DrawDebugData()

DrawDebugData()

public void DrawDebugData()

DrawDebugData()

public void DrawDebugData()

DrawDebugData()

public void DrawDebugData()

DrawDebugData()

public void DrawDebugData()

DrawDebugData()

public void DrawDebugData()

DrawDebugData()

public void DrawDebugData()

DrawJoint(b2Joint)

public void DrawJoint(b2Joint joint)

Parameters

joint b2Joint

DrawJoint(b2Joint)

public void DrawJoint(b2Joint joint)

Parameters

joint b2Joint

DrawJoint(b2Joint)

public void DrawJoint(b2Joint joint)

Parameters

joint b2Joint

DrawJoint(b2Joint)

public void DrawJoint(b2Joint joint)

Parameters

joint b2Joint

DrawJoint(b2Joint)

public void DrawJoint(b2Joint joint)

Parameters

joint b2Joint

DrawJoint(b2Joint)

public void DrawJoint(b2Joint joint)

Parameters

joint b2Joint

DrawJoint(b2Joint)

public void DrawJoint(b2Joint joint)

Parameters

joint b2Joint

DrawJoint(b2Joint)

public void DrawJoint(b2Joint joint)

Parameters

joint b2Joint

DrawJoint(b2Joint)

public void DrawJoint(b2Joint joint)

Parameters

joint b2Joint

DrawJoint(b2Joint)

public void DrawJoint(b2Joint joint)

Parameters

joint b2Joint

DrawJoint(b2Joint)

public void DrawJoint(b2Joint joint)

Parameters

joint b2Joint

DrawJoint(b2Joint)

public void DrawJoint(b2Joint joint)

Parameters

joint b2Joint

DrawShape(b2Fixture, ref b2Transform, b2Color)

public void DrawShape(b2Fixture fixture, ref b2Transform xf, b2Color color)

Parameters

fixture b2Fixture

xf b2Transform

color b2Color

DrawShape(b2Fixture, ref b2Transform, b2Color)

public void DrawShape(b2Fixture fixture, ref b2Transform xf, b2Color color)

Parameters

fixture b2Fixture

xf b2Transform

color b2Color

DrawShape(b2Fixture, ref b2Transform, b2Color)

public void DrawShape(b2Fixture fixture, ref b2Transform xf, b2Color color)

Parameters

fixture b2Fixture

xf b2Transform

color b2Color

DrawShape(b2Fixture, ref b2Transform, b2Color)

public void DrawShape(b2Fixture fixture, ref b2Transform xf, b2Color color)

Parameters

fixture b2Fixture

xf b2Transform

color b2Color

DrawShape(b2Fixture, ref b2Transform, b2Color)

public void DrawShape(b2Fixture fixture, ref b2Transform xf, b2Color color)

Parameters

fixture b2Fixture

xf b2Transform

color b2Color

DrawShape(b2Fixture, ref b2Transform, b2Color)

public void DrawShape(b2Fixture fixture, ref b2Transform xf, b2Color color)

Parameters

fixture b2Fixture

xf b2Transform

color b2Color

DrawShape(b2Fixture, ref b2Transform, b2Color)

public void DrawShape(b2Fixture fixture, ref b2Transform xf, b2Color color)

Parameters

fixture b2Fixture

xf b2Transform

color b2Color

DrawShape(b2Fixture, ref b2Transform, b2Color)

public void DrawShape(b2Fixture fixture, ref b2Transform xf, b2Color color)

Parameters

fixture b2Fixture

xf b2Transform

color b2Color

DrawShape(b2Fixture, ref b2Transform, b2Color)

public void DrawShape(b2Fixture fixture, ref b2Transform xf, b2Color color)

Parameters

fixture b2Fixture

xf b2Transform

color b2Color

DrawShape(b2Fixture, ref b2Transform, b2Color)

public void DrawShape(b2Fixture fixture, ref b2Transform xf, b2Color color)

Parameters

fixture b2Fixture

xf b2Transform

color b2Color

DrawShape(b2Fixture, ref b2Transform, b2Color)

public void DrawShape(b2Fixture fixture, ref b2Transform xf, b2Color color)

Parameters

fixture b2Fixture

xf b2Transform

color b2Color

DrawShape(b2Fixture, ref b2Transform, b2Color)

public void DrawShape(b2Fixture fixture, ref b2Transform xf, b2Color color)

Parameters

fixture b2Fixture

xf b2Transform

color b2Color

Dump()

public void Dump()

Dump()

public void Dump()

Dump()

public void Dump()

Dump()

public void Dump()

Dump()

public void Dump()

Dump()

public void Dump()

Dump()

public void Dump()

Dump()

public void Dump()

Dump()

public void Dump()

Dump()

public void Dump()

Dump()

public void Dump()

Dump()

public void Dump()

GetAllowSleeping()

public bool GetAllowSleeping()

Returns

bool

GetAllowSleeping()

public bool GetAllowSleeping()

Returns

bool

GetAllowSleeping()

public bool GetAllowSleeping()

Returns

bool

GetAllowSleeping()

public bool GetAllowSleeping()

Returns

bool

GetAllowSleeping()

public bool GetAllowSleeping()

Returns

bool

GetAllowSleeping()

public bool GetAllowSleeping()

Returns

bool

GetAllowSleeping()

public bool GetAllowSleeping()

Returns

bool

GetAllowSleeping()

public bool GetAllowSleeping()

Returns

bool

GetAllowSleeping()

public bool GetAllowSleeping()

Returns

bool

GetAllowSleeping()

public bool GetAllowSleeping()

Returns

bool

GetAllowSleeping()

public bool GetAllowSleeping()

Returns

bool

GetAllowSleeping()

public bool GetAllowSleeping()

Returns

bool

GetContinuousPhysics()

public bool GetContinuousPhysics()

Returns

bool

GetContinuousPhysics()

public bool GetContinuousPhysics()

Returns

bool

GetContinuousPhysics()

public bool GetContinuousPhysics()

Returns

bool

GetContinuousPhysics()

public bool GetContinuousPhysics()

Returns

bool

GetContinuousPhysics()

public bool GetContinuousPhysics()

Returns

bool

GetContinuousPhysics()

public bool GetContinuousPhysics()

Returns

bool

GetContinuousPhysics()

public bool GetContinuousPhysics()

Returns

bool

GetContinuousPhysics()

public bool GetContinuousPhysics()

Returns

bool

GetContinuousPhysics()

public bool GetContinuousPhysics()

Returns

bool

GetContinuousPhysics()

public bool GetContinuousPhysics()

Returns

bool

GetContinuousPhysics()

public bool GetContinuousPhysics()

Returns

bool

GetContinuousPhysics()

public bool GetContinuousPhysics()

Returns

bool

GetProxyCount()

public int GetProxyCount()

Returns

int

GetProxyCount()

public int GetProxyCount()

Returns

int

GetProxyCount()

public int GetProxyCount()

Returns

int

GetProxyCount()

public int GetProxyCount()

Returns

int

GetProxyCount()

public int GetProxyCount()

Returns

int

GetProxyCount()

public int GetProxyCount()

Returns

int

GetProxyCount()

public int GetProxyCount()

Returns

int

GetProxyCount()

public int GetProxyCount()

Returns

int

GetProxyCount()

public int GetProxyCount()

Returns

int

GetProxyCount()

public int GetProxyCount()

Returns

int

GetProxyCount()

public int GetProxyCount()

Returns

int

GetProxyCount()

public int GetProxyCount()

Returns

int

GetSubStepping()

public bool GetSubStepping()

Returns

bool

GetSubStepping()

public bool GetSubStepping()

Returns

bool

GetSubStepping()

public bool GetSubStepping()

Returns

bool

GetSubStepping()

public bool GetSubStepping()

Returns

bool

GetSubStepping()

public bool GetSubStepping()

Returns

bool

GetSubStepping()

public bool GetSubStepping()

Returns

bool

GetSubStepping()

public bool GetSubStepping()

Returns

bool

GetSubStepping()

public bool GetSubStepping()

Returns

bool

GetSubStepping()

public bool GetSubStepping()

Returns

bool

GetSubStepping()

public bool GetSubStepping()

Returns

bool

GetSubStepping()

public bool GetSubStepping()

Returns

bool

GetSubStepping()

public bool GetSubStepping()

Returns

bool

GetTreeBalance()

public int GetTreeBalance()

Returns

int

GetTreeBalance()

public int GetTreeBalance()

Returns

int

GetTreeBalance()

public int GetTreeBalance()

Returns

int

GetTreeBalance()

public int GetTreeBalance()

Returns

int

GetTreeBalance()

public int GetTreeBalance()

Returns

int

GetTreeBalance()

public int GetTreeBalance()

Returns

int

GetTreeBalance()

public int GetTreeBalance()

Returns

int

GetTreeBalance()

public int GetTreeBalance()

Returns

int

GetTreeBalance()

public int GetTreeBalance()

Returns

int

GetTreeBalance()

public int GetTreeBalance()

Returns

int

GetTreeBalance()

public int GetTreeBalance()

Returns

int

GetTreeBalance()

public int GetTreeBalance()

Returns

int

GetTreeHeight()

public int GetTreeHeight()

Returns

int

GetTreeHeight()

public int GetTreeHeight()

Returns

int

GetTreeHeight()

public int GetTreeHeight()

Returns

int

GetTreeHeight()

public int GetTreeHeight()

Returns

int

GetTreeHeight()

public int GetTreeHeight()

Returns

int

GetTreeHeight()

public int GetTreeHeight()

Returns

int

GetTreeHeight()

public int GetTreeHeight()

Returns

int

GetTreeHeight()

public int GetTreeHeight()

Returns

int

GetTreeHeight()

public int GetTreeHeight()

Returns

int

GetTreeHeight()

public int GetTreeHeight()

Returns

int

GetTreeHeight()

public int GetTreeHeight()

Returns

int

GetTreeHeight()

public int GetTreeHeight()

Returns

int

GetTreeQuality()

public float GetTreeQuality()

Returns

float

GetTreeQuality()

public float GetTreeQuality()

Returns

float

GetTreeQuality()

public float GetTreeQuality()

Returns

float

GetTreeQuality()

public float GetTreeQuality()

Returns

float

GetTreeQuality()

public float GetTreeQuality()

Returns

float

GetTreeQuality()

public float GetTreeQuality()

Returns

float

GetTreeQuality()

public float GetTreeQuality()

Returns

float

GetTreeQuality()

public float GetTreeQuality()

Returns

float

GetTreeQuality()

public float GetTreeQuality()

Returns

float

GetTreeQuality()

public float GetTreeQuality()

Returns

float

GetTreeQuality()

public float GetTreeQuality()

Returns

float

GetTreeQuality()

public float GetTreeQuality()

Returns

float

GetWarmStarting()

public bool GetWarmStarting()

Returns

bool

GetWarmStarting()

public bool GetWarmStarting()

Returns

bool

GetWarmStarting()

public bool GetWarmStarting()

Returns

bool

GetWarmStarting()

public bool GetWarmStarting()

Returns

bool

GetWarmStarting()

public bool GetWarmStarting()

Returns

bool

GetWarmStarting()

public bool GetWarmStarting()

Returns

bool

GetWarmStarting()

public bool GetWarmStarting()

Returns

bool

GetWarmStarting()

public bool GetWarmStarting()

Returns

bool

GetWarmStarting()

public bool GetWarmStarting()

Returns

bool

GetWarmStarting()

public bool GetWarmStarting()

Returns

bool

GetWarmStarting()

public bool GetWarmStarting()

Returns

bool

GetWarmStarting()

public bool GetWarmStarting()

Returns

bool

QueryAABB(b2QueryCallback, b2AABB)

public void QueryAABB(b2QueryCallback callback, b2AABB aabb)

Parameters

callback b2QueryCallback

aabb b2AABB

QueryAABB(b2QueryCallback, b2AABB)

public void QueryAABB(b2QueryCallback callback, b2AABB aabb)

Parameters

callback b2QueryCallback

aabb b2AABB

QueryAABB(b2QueryCallback, b2AABB)

public void QueryAABB(b2QueryCallback callback, b2AABB aabb)

Parameters

callback b2QueryCallback

aabb b2AABB

QueryAABB(b2QueryCallback, b2AABB)

public void QueryAABB(b2QueryCallback callback, b2AABB aabb)

Parameters

callback b2QueryCallback

aabb b2AABB

QueryAABB(b2QueryCallback, b2AABB)

public void QueryAABB(b2QueryCallback callback, b2AABB aabb)

Parameters

callback b2QueryCallback

aabb b2AABB

QueryAABB(b2QueryCallback, b2AABB)

public void QueryAABB(b2QueryCallback callback, b2AABB aabb)

Parameters

callback b2QueryCallback

aabb b2AABB

QueryAABB(b2QueryCallback, b2AABB)

public void QueryAABB(b2QueryCallback callback, b2AABB aabb)

Parameters

callback b2QueryCallback

aabb b2AABB

QueryAABB(b2QueryCallback, b2AABB)

public void QueryAABB(b2QueryCallback callback, b2AABB aabb)

Parameters

callback b2QueryCallback

aabb b2AABB

QueryAABB(b2QueryCallback, b2AABB)

public void QueryAABB(b2QueryCallback callback, b2AABB aabb)

Parameters

callback b2QueryCallback

aabb b2AABB

QueryAABB(b2QueryCallback, b2AABB)

public void QueryAABB(b2QueryCallback callback, b2AABB aabb)

Parameters

callback b2QueryCallback

aabb b2AABB

QueryAABB(b2QueryCallback, b2AABB)

public void QueryAABB(b2QueryCallback callback, b2AABB aabb)

Parameters

callback b2QueryCallback

aabb b2AABB

QueryAABB(b2QueryCallback, b2AABB)

public void QueryAABB(b2QueryCallback callback, b2AABB aabb)

Parameters

callback b2QueryCallback

aabb b2AABB

RayCast(b2RayCastCallback, b2Vec2, b2Vec2)

public void RayCast(b2RayCastCallback callback, b2Vec2 point1, b2Vec2 point2)

Parameters

callback b2RayCastCallback

point1 b2Vec2

point2 b2Vec2

RayCast(b2RayCastCallback, b2Vec2, b2Vec2)

public void RayCast(b2RayCastCallback callback, b2Vec2 point1, b2Vec2 point2)

Parameters

callback b2RayCastCallback

point1 b2Vec2

point2 b2Vec2

RayCast(b2RayCastCallback, b2Vec2, b2Vec2)

public void RayCast(b2RayCastCallback callback, b2Vec2 point1, b2Vec2 point2)

Parameters

callback b2RayCastCallback

point1 b2Vec2

point2 b2Vec2

RayCast(b2RayCastCallback, b2Vec2, b2Vec2)

public void RayCast(b2RayCastCallback callback, b2Vec2 point1, b2Vec2 point2)

Parameters

callback b2RayCastCallback

point1 b2Vec2

point2 b2Vec2

RayCast(b2RayCastCallback, b2Vec2, b2Vec2)

public void RayCast(b2RayCastCallback callback, b2Vec2 point1, b2Vec2 point2)

Parameters

callback b2RayCastCallback

point1 b2Vec2

point2 b2Vec2

RayCast(b2RayCastCallback, b2Vec2, b2Vec2)

public void RayCast(b2RayCastCallback callback, b2Vec2 point1, b2Vec2 point2)

Parameters

callback b2RayCastCallback

point1 b2Vec2

point2 b2Vec2

RayCast(b2RayCastCallback, b2Vec2, b2Vec2)

public void RayCast(b2RayCastCallback callback, b2Vec2 point1, b2Vec2 point2)

Parameters

callback b2RayCastCallback

point1 b2Vec2

point2 b2Vec2

RayCast(b2RayCastCallback, b2Vec2, b2Vec2)

public void RayCast(b2RayCastCallback callback, b2Vec2 point1, b2Vec2 point2)

Parameters

callback b2RayCastCallback

point1 b2Vec2

point2 b2Vec2

RayCast(b2RayCastCallback, b2Vec2, b2Vec2)

public void RayCast(b2RayCastCallback callback, b2Vec2 point1, b2Vec2 point2)

Parameters

callback b2RayCastCallback

point1 b2Vec2

point2 b2Vec2

RayCast(b2RayCastCallback, b2Vec2, b2Vec2)

public void RayCast(b2RayCastCallback callback, b2Vec2 point1, b2Vec2 point2)

Parameters

callback b2RayCastCallback

point1 b2Vec2

point2 b2Vec2

RayCast(b2RayCastCallback, b2Vec2, b2Vec2)

public void RayCast(b2RayCastCallback callback, b2Vec2 point1, b2Vec2 point2)

Parameters

callback b2RayCastCallback

point1 b2Vec2

point2 b2Vec2

RayCast(b2RayCastCallback, b2Vec2, b2Vec2)

public void RayCast(b2RayCastCallback callback, b2Vec2 point1, b2Vec2 point2)

Parameters

callback b2RayCastCallback

point1 b2Vec2

point2 b2Vec2

SetAllowSleeping(bool)

public void SetAllowSleeping(bool flag)

Parameters

flag bool

SetAllowSleeping(bool)

public void SetAllowSleeping(bool flag)

Parameters

flag bool

SetAllowSleeping(bool)

public void SetAllowSleeping(bool flag)

Parameters

flag bool

SetAllowSleeping(bool)

public void SetAllowSleeping(bool flag)

Parameters

flag bool

SetAllowSleeping(bool)

public void SetAllowSleeping(bool flag)

Parameters

flag bool

SetAllowSleeping(bool)

public void SetAllowSleeping(bool flag)

Parameters

flag bool

SetAllowSleeping(bool)

public void SetAllowSleeping(bool flag)

Parameters

flag bool

SetAllowSleeping(bool)

public void SetAllowSleeping(bool flag)

Parameters

flag bool

SetAllowSleeping(bool)

public void SetAllowSleeping(bool flag)

Parameters

flag bool

SetAllowSleeping(bool)

public void SetAllowSleeping(bool flag)

Parameters

flag bool

SetAllowSleeping(bool)

public void SetAllowSleeping(bool flag)

Parameters

flag bool

SetAllowSleeping(bool)

public void SetAllowSleeping(bool flag)

Parameters

flag bool

SetContactFilter(b2ContactFilter)

public void SetContactFilter(b2ContactFilter filter)

Parameters

filter b2ContactFilter

SetContactFilter(b2ContactFilter)

public void SetContactFilter(b2ContactFilter filter)

Parameters

filter b2ContactFilter

SetContactFilter(b2ContactFilter)

public void SetContactFilter(b2ContactFilter filter)

Parameters

filter b2ContactFilter

SetContactFilter(b2ContactFilter)

public void SetContactFilter(b2ContactFilter filter)

Parameters

filter b2ContactFilter

SetContactFilter(b2ContactFilter)

public void SetContactFilter(b2ContactFilter filter)

Parameters

filter b2ContactFilter

SetContactFilter(b2ContactFilter)

public void SetContactFilter(b2ContactFilter filter)

Parameters

filter b2ContactFilter

SetContactFilter(b2ContactFilter)

public void SetContactFilter(b2ContactFilter filter)

Parameters

filter b2ContactFilter

SetContactFilter(b2ContactFilter)

public void SetContactFilter(b2ContactFilter filter)

Parameters

filter b2ContactFilter

SetContactFilter(b2ContactFilter)

public void SetContactFilter(b2ContactFilter filter)

Parameters

filter b2ContactFilter

SetContactFilter(b2ContactFilter)

public void SetContactFilter(b2ContactFilter filter)

Parameters

filter b2ContactFilter

SetContactFilter(b2ContactFilter)

public void SetContactFilter(b2ContactFilter filter)

Parameters

filter b2ContactFilter

SetContactFilter(b2ContactFilter)

public void SetContactFilter(b2ContactFilter filter)

Parameters

filter b2ContactFilter

SetContactListener(b2ContactListener)

public void SetContactListener(b2ContactListener listener)

Parameters

listener b2ContactListener

SetContactListener(b2ContactListener)

public void SetContactListener(b2ContactListener listener)

Parameters

listener b2ContactListener

SetContactListener(b2ContactListener)

public void SetContactListener(b2ContactListener listener)

Parameters

listener b2ContactListener

SetContactListener(b2ContactListener)

public void SetContactListener(b2ContactListener listener)

Parameters

listener b2ContactListener

SetContactListener(b2ContactListener)

public void SetContactListener(b2ContactListener listener)

Parameters

listener b2ContactListener

SetContactListener(b2ContactListener)

public void SetContactListener(b2ContactListener listener)

Parameters

listener b2ContactListener

SetContactListener(b2ContactListener)

public void SetContactListener(b2ContactListener listener)

Parameters

listener b2ContactListener

SetContactListener(b2ContactListener)

public void SetContactListener(b2ContactListener listener)

Parameters

listener b2ContactListener

SetContactListener(b2ContactListener)

public void SetContactListener(b2ContactListener listener)

Parameters

listener b2ContactListener

SetContactListener(b2ContactListener)

public void SetContactListener(b2ContactListener listener)

Parameters

listener b2ContactListener

SetContactListener(b2ContactListener)

public void SetContactListener(b2ContactListener listener)

Parameters

listener b2ContactListener

SetContactListener(b2ContactListener)

public void SetContactListener(b2ContactListener listener)

Parameters

listener b2ContactListener

SetContinuousPhysics(bool)

public void SetContinuousPhysics(bool flag)

Parameters

flag bool

SetContinuousPhysics(bool)

public void SetContinuousPhysics(bool flag)

Parameters

flag bool

SetContinuousPhysics(bool)

public void SetContinuousPhysics(bool flag)

Parameters

flag bool

SetContinuousPhysics(bool)

public void SetContinuousPhysics(bool flag)

Parameters

flag bool

SetContinuousPhysics(bool)

public void SetContinuousPhysics(bool flag)

Parameters

flag bool

SetContinuousPhysics(bool)

public void SetContinuousPhysics(bool flag)

Parameters

flag bool

SetContinuousPhysics(bool)

public void SetContinuousPhysics(bool flag)

Parameters

flag bool

SetContinuousPhysics(bool)

public void SetContinuousPhysics(bool flag)

Parameters

flag bool

SetContinuousPhysics(bool)

public void SetContinuousPhysics(bool flag)

Parameters

flag bool

SetContinuousPhysics(bool)

public void SetContinuousPhysics(bool flag)

Parameters

flag bool

SetContinuousPhysics(bool)

public void SetContinuousPhysics(bool flag)

Parameters

flag bool

SetContinuousPhysics(bool)

public void SetContinuousPhysics(bool flag)

Parameters

flag bool

SetDebugDraw(b2Draw)

public void SetDebugDraw(b2Draw debugDraw)

Parameters

debugDraw b2Draw

SetDebugDraw(b2Draw)

public void SetDebugDraw(b2Draw debugDraw)

Parameters

debugDraw b2Draw

SetDebugDraw(b2Draw)

public void SetDebugDraw(b2Draw debugDraw)

Parameters

debugDraw b2Draw

SetDebugDraw(b2Draw)

public void SetDebugDraw(b2Draw debugDraw)

Parameters

debugDraw b2Draw

SetDebugDraw(b2Draw)

public void SetDebugDraw(b2Draw debugDraw)

Parameters

debugDraw b2Draw

SetDebugDraw(b2Draw)

public void SetDebugDraw(b2Draw debugDraw)

Parameters

debugDraw b2Draw

SetDebugDraw(b2Draw)

public void SetDebugDraw(b2Draw debugDraw)

Parameters

debugDraw b2Draw

SetDebugDraw(b2Draw)

public void SetDebugDraw(b2Draw debugDraw)

Parameters

debugDraw b2Draw

SetDebugDraw(b2Draw)

public void SetDebugDraw(b2Draw debugDraw)

Parameters

debugDraw b2Draw

SetDebugDraw(b2Draw)

public void SetDebugDraw(b2Draw debugDraw)

Parameters

debugDraw b2Draw

SetDebugDraw(b2Draw)

public void SetDebugDraw(b2Draw debugDraw)

Parameters

debugDraw b2Draw

SetDebugDraw(b2Draw)

public void SetDebugDraw(b2Draw debugDraw)

Parameters

debugDraw b2Draw

SetDestructionListener(b2DestructionListener)

public void SetDestructionListener(b2DestructionListener listener)

Parameters

listener b2DestructionListener

SetDestructionListener(b2DestructionListener)

public void SetDestructionListener(b2DestructionListener listener)

Parameters

listener b2DestructionListener

SetDestructionListener(b2DestructionListener)

public void SetDestructionListener(b2DestructionListener listener)

Parameters

listener b2DestructionListener

SetDestructionListener(b2DestructionListener)

public void SetDestructionListener(b2DestructionListener listener)

Parameters

listener b2DestructionListener

SetDestructionListener(b2DestructionListener)

public void SetDestructionListener(b2DestructionListener listener)

Parameters

listener b2DestructionListener

SetDestructionListener(b2DestructionListener)

public void SetDestructionListener(b2DestructionListener listener)

Parameters

listener b2DestructionListener

SetDestructionListener(b2DestructionListener)

public void SetDestructionListener(b2DestructionListener listener)

Parameters

listener b2DestructionListener

SetDestructionListener(b2DestructionListener)

public void SetDestructionListener(b2DestructionListener listener)

Parameters

listener b2DestructionListener

SetDestructionListener(b2DestructionListener)

public void SetDestructionListener(b2DestructionListener listener)

Parameters

listener b2DestructionListener

SetDestructionListener(b2DestructionListener)

public void SetDestructionListener(b2DestructionListener listener)

Parameters

listener b2DestructionListener

SetDestructionListener(b2DestructionListener)

public void SetDestructionListener(b2DestructionListener listener)

Parameters

listener b2DestructionListener

SetDestructionListener(b2DestructionListener)

public void SetDestructionListener(b2DestructionListener listener)

Parameters

listener b2DestructionListener

SetSubStepping(bool)

public void SetSubStepping(bool flag)

Parameters

flag bool

SetSubStepping(bool)

public void SetSubStepping(bool flag)

Parameters

flag bool

SetSubStepping(bool)

public void SetSubStepping(bool flag)

Parameters

flag bool

SetSubStepping(bool)

public void SetSubStepping(bool flag)

Parameters

flag bool

SetSubStepping(bool)

public void SetSubStepping(bool flag)

Parameters

flag bool

SetSubStepping(bool)

public void SetSubStepping(bool flag)

Parameters

flag bool

SetSubStepping(bool)

public void SetSubStepping(bool flag)

Parameters

flag bool

SetSubStepping(bool)

public void SetSubStepping(bool flag)

Parameters

flag bool

SetSubStepping(bool)

public void SetSubStepping(bool flag)

Parameters

flag bool

SetSubStepping(bool)

public void SetSubStepping(bool flag)

Parameters

flag bool

SetSubStepping(bool)

public void SetSubStepping(bool flag)

Parameters

flag bool

SetSubStepping(bool)

public void SetSubStepping(bool flag)

Parameters

flag bool

SetWarmStarting(bool)

public void SetWarmStarting(bool flag)

Parameters

flag bool

SetWarmStarting(bool)

public void SetWarmStarting(bool flag)

Parameters

flag bool

SetWarmStarting(bool)

public void SetWarmStarting(bool flag)

Parameters

flag bool

SetWarmStarting(bool)

public void SetWarmStarting(bool flag)

Parameters

flag bool

SetWarmStarting(bool)

public void SetWarmStarting(bool flag)

Parameters

flag bool

SetWarmStarting(bool)

public void SetWarmStarting(bool flag)

Parameters

flag bool

SetWarmStarting(bool)

public void SetWarmStarting(bool flag)

Parameters

flag bool

SetWarmStarting(bool)

public void SetWarmStarting(bool flag)

Parameters

flag bool

SetWarmStarting(bool)

public void SetWarmStarting(bool flag)

Parameters

flag bool

SetWarmStarting(bool)

public void SetWarmStarting(bool flag)

Parameters

flag bool

SetWarmStarting(bool)

public void SetWarmStarting(bool flag)

Parameters

flag bool

SetWarmStarting(bool)

public void SetWarmStarting(bool flag)

Parameters

flag bool

Solve(b2TimeStep)

public void Solve(b2TimeStep step)

Parameters

step b2TimeStep

Solve(b2TimeStep)

public void Solve(b2TimeStep step)

Parameters

step b2TimeStep

Solve(b2TimeStep)

public void Solve(b2TimeStep step)

Parameters

step b2TimeStep

Solve(b2TimeStep)

public void Solve(b2TimeStep step)

Parameters

step b2TimeStep

Solve(b2TimeStep)

public void Solve(b2TimeStep step)

Parameters

step b2TimeStep

Solve(b2TimeStep)

public void Solve(b2TimeStep step)

Parameters

step b2TimeStep

Solve(b2TimeStep)

public void Solve(b2TimeStep step)

Parameters

step b2TimeStep

Solve(b2TimeStep)

public void Solve(b2TimeStep step)

Parameters

step b2TimeStep

Solve(b2TimeStep)

public void Solve(b2TimeStep step)

Parameters

step b2TimeStep

Solve(b2TimeStep)

public void Solve(b2TimeStep step)

Parameters

step b2TimeStep

Solve(b2TimeStep)

public void Solve(b2TimeStep step)

Parameters

step b2TimeStep

Solve(b2TimeStep)

public void Solve(b2TimeStep step)

Parameters

step b2TimeStep

SolveTOI(b2TimeStep)

public void SolveTOI(b2TimeStep step)

Parameters

step b2TimeStep

SolveTOI(b2TimeStep)

public void SolveTOI(b2TimeStep step)

Parameters

step b2TimeStep

SolveTOI(b2TimeStep)

public void SolveTOI(b2TimeStep step)

Parameters

step b2TimeStep

SolveTOI(b2TimeStep)

public void SolveTOI(b2TimeStep step)

Parameters

step b2TimeStep

SolveTOI(b2TimeStep)

public void SolveTOI(b2TimeStep step)

Parameters

step b2TimeStep

SolveTOI(b2TimeStep)

public void SolveTOI(b2TimeStep step)

Parameters

step b2TimeStep

SolveTOI(b2TimeStep)

public void SolveTOI(b2TimeStep step)

Parameters

step b2TimeStep

SolveTOI(b2TimeStep)

public void SolveTOI(b2TimeStep step)

Parameters

step b2TimeStep

SolveTOI(b2TimeStep)

public void SolveTOI(b2TimeStep step)

Parameters

step b2TimeStep

SolveTOI(b2TimeStep)

public void SolveTOI(b2TimeStep step)

Parameters

step b2TimeStep

SolveTOI(b2TimeStep)

public void SolveTOI(b2TimeStep step)

Parameters

step b2TimeStep

SolveTOI(b2TimeStep)

public void SolveTOI(b2TimeStep step)

Parameters

step b2TimeStep

Step(float, int, int)

public void Step(float dt, int velocityIterations, int positionIterations)

Parameters

dt float

velocityIterations int

positionIterations int

Step(float, int, int)

public void Step(float dt, int velocityIterations, int positionIterations)

Parameters

dt float

velocityIterations int

positionIterations int

Step(float, int, int)

public void Step(float dt, int velocityIterations, int positionIterations)

Parameters

dt float

velocityIterations int

positionIterations int

Step(float, int, int)

public void Step(float dt, int velocityIterations, int positionIterations)

Parameters

dt float

velocityIterations int

positionIterations int

Step(float, int, int)

public void Step(float dt, int velocityIterations, int positionIterations)

Parameters

dt float

velocityIterations int

positionIterations int

Step(float, int, int)

public void Step(float dt, int velocityIterations, int positionIterations)

Parameters

dt float

velocityIterations int

positionIterations int

Step(float, int, int)

public void Step(float dt, int velocityIterations, int positionIterations)

Parameters

dt float

velocityIterations int

positionIterations int

Step(float, int, int)

public void Step(float dt, int velocityIterations, int positionIterations)

Parameters

dt float

velocityIterations int

positionIterations int

Step(float, int, int)

public void Step(float dt, int velocityIterations, int positionIterations)

Parameters

dt float

velocityIterations int

positionIterations int

Step(float, int, int)

public void Step(float dt, int velocityIterations, int positionIterations)

Parameters

dt float

velocityIterations int

positionIterations int

Step(float, int, int)

public void Step(float dt, int velocityIterations, int positionIterations)

Parameters

dt float

velocityIterations int

positionIterations int

Step(float, int, int)

public void Step(float dt, int velocityIterations, int positionIterations)

Parameters

dt float

velocityIterations int

positionIterations int

  • Constructors
    • b2World(b2Vec2)
    • b2World(b2Vec2)
    • b2World(b2Vec2)
    • b2World(b2Vec2)
    • b2World(b2Vec2)
    • b2World(b2Vec2)
    • b2World(b2Vec2)
    • b2World(b2Vec2)
    • b2World(b2Vec2)
    • b2World(b2Vec2)
    • b2World(b2Vec2)
    • b2World(b2Vec2)
  • Properties
    • AllowSleep
    • AllowSleep
    • AllowSleep
    • AllowSleep
    • AllowSleep
    • AllowSleep
    • AllowSleep
    • AllowSleep
    • AllowSleep
    • AllowSleep
    • AllowSleep
    • AllowSleep
    • BodyCount
    • BodyCount
    • BodyCount
    • BodyCount
    • BodyCount
    • BodyCount
    • BodyCount
    • BodyCount
    • BodyCount
    • BodyCount
    • BodyCount
    • BodyCount
    • BodyList
    • BodyList
    • BodyList
    • BodyList
    • BodyList
    • BodyList
    • BodyList
    • BodyList
    • BodyList
    • BodyList
    • BodyList
    • BodyList
    • ContactCount
    • ContactCount
    • ContactCount
    • ContactCount
    • ContactCount
    • ContactCount
    • ContactCount
    • ContactCount
    • ContactCount
    • ContactCount
    • ContactCount
    • ContactCount
    • ContactManager
    • ContactManager
    • ContactManager
    • ContactManager
    • ContactManager
    • ContactManager
    • ContactManager
    • ContactManager
    • ContactManager
    • ContactManager
    • ContactManager
    • ContactManager
    • Flags
    • Flags
    • Flags
    • Flags
    • Flags
    • Flags
    • Flags
    • Flags
    • Flags
    • Flags
    • Flags
    • Flags
    • Gravity
    • Gravity
    • Gravity
    • Gravity
    • Gravity
    • Gravity
    • Gravity
    • Gravity
    • Gravity
    • Gravity
    • Gravity
    • Gravity
    • IsLocked
    • IsLocked
    • IsLocked
    • IsLocked
    • IsLocked
    • IsLocked
    • IsLocked
    • IsLocked
    • IsLocked
    • IsLocked
    • IsLocked
    • IsLocked
    • JointCount
    • JointCount
    • JointCount
    • JointCount
    • JointCount
    • JointCount
    • JointCount
    • JointCount
    • JointCount
    • JointCount
    • JointCount
    • JointCount
    • JointList
    • JointList
    • JointList
    • JointList
    • JointList
    • JointList
    • JointList
    • JointList
    • JointList
    • JointList
    • JointList
    • JointList
  • Methods
    • ClearForces()
    • ClearForces()
    • ClearForces()
    • ClearForces()
    • ClearForces()
    • ClearForces()
    • ClearForces()
    • ClearForces()
    • ClearForces()
    • ClearForces()
    • ClearForces()
    • ClearForces()
    • CreateBody(b2BodyDef)
    • CreateBody(b2BodyDef)
    • CreateBody(b2BodyDef)
    • CreateBody(b2BodyDef)
    • CreateBody(b2BodyDef)
    • CreateBody(b2BodyDef)
    • CreateBody(b2BodyDef)
    • CreateBody(b2BodyDef)
    • CreateBody(b2BodyDef)
    • CreateBody(b2BodyDef)
    • CreateBody(b2BodyDef)
    • CreateBody(b2BodyDef)
    • CreateJoint(b2JointDef)
    • CreateJoint(b2JointDef)
    • CreateJoint(b2JointDef)
    • CreateJoint(b2JointDef)
    • CreateJoint(b2JointDef)
    • CreateJoint(b2JointDef)
    • CreateJoint(b2JointDef)
    • CreateJoint(b2JointDef)
    • CreateJoint(b2JointDef)
    • CreateJoint(b2JointDef)
    • CreateJoint(b2JointDef)
    • CreateJoint(b2JointDef)
    • DestroyBody(b2Body)
    • DestroyBody(b2Body)
    • DestroyBody(b2Body)
    • DestroyBody(b2Body)
    • DestroyBody(b2Body)
    • DestroyBody(b2Body)
    • DestroyBody(b2Body)
    • DestroyBody(b2Body)
    • DestroyBody(b2Body)
    • DestroyBody(b2Body)
    • DestroyBody(b2Body)
    • DestroyBody(b2Body)
    • DestroyJoint(b2Joint)
    • DestroyJoint(b2Joint)
    • DestroyJoint(b2Joint)
    • DestroyJoint(b2Joint)
    • DestroyJoint(b2Joint)
    • DestroyJoint(b2Joint)
    • DestroyJoint(b2Joint)
    • DestroyJoint(b2Joint)
    • DestroyJoint(b2Joint)
    • DestroyJoint(b2Joint)
    • DestroyJoint(b2Joint)
    • DestroyJoint(b2Joint)
    • DrawDebugData()
    • DrawDebugData()
    • DrawDebugData()
    • DrawDebugData()
    • DrawDebugData()
    • DrawDebugData()
    • DrawDebugData()
    • DrawDebugData()
    • DrawDebugData()
    • DrawDebugData()
    • DrawDebugData()
    • DrawDebugData()
    • DrawJoint(b2Joint)
    • DrawJoint(b2Joint)
    • DrawJoint(b2Joint)
    • DrawJoint(b2Joint)
    • DrawJoint(b2Joint)
    • DrawJoint(b2Joint)
    • DrawJoint(b2Joint)
    • DrawJoint(b2Joint)
    • DrawJoint(b2Joint)
    • DrawJoint(b2Joint)
    • DrawJoint(b2Joint)
    • DrawJoint(b2Joint)
    • DrawShape(b2Fixture, ref b2Transform, b2Color)
    • DrawShape(b2Fixture, ref b2Transform, b2Color)
    • DrawShape(b2Fixture, ref b2Transform, b2Color)
    • DrawShape(b2Fixture, ref b2Transform, b2Color)
    • DrawShape(b2Fixture, ref b2Transform, b2Color)
    • DrawShape(b2Fixture, ref b2Transform, b2Color)
    • DrawShape(b2Fixture, ref b2Transform, b2Color)
    • DrawShape(b2Fixture, ref b2Transform, b2Color)
    • DrawShape(b2Fixture, ref b2Transform, b2Color)
    • DrawShape(b2Fixture, ref b2Transform, b2Color)
    • DrawShape(b2Fixture, ref b2Transform, b2Color)
    • DrawShape(b2Fixture, ref b2Transform, b2Color)
    • Dump()
    • Dump()
    • Dump()
    • Dump()
    • Dump()
    • Dump()
    • Dump()
    • Dump()
    • Dump()
    • Dump()
    • Dump()
    • Dump()
    • GetAllowSleeping()
    • GetAllowSleeping()
    • GetAllowSleeping()
    • GetAllowSleeping()
    • GetAllowSleeping()
    • GetAllowSleeping()
    • GetAllowSleeping()
    • GetAllowSleeping()
    • GetAllowSleeping()
    • GetAllowSleeping()
    • GetAllowSleeping()
    • GetAllowSleeping()
    • GetContinuousPhysics()
    • GetContinuousPhysics()
    • GetContinuousPhysics()
    • GetContinuousPhysics()
    • GetContinuousPhysics()
    • GetContinuousPhysics()
    • GetContinuousPhysics()
    • GetContinuousPhysics()
    • GetContinuousPhysics()
    • GetContinuousPhysics()
    • GetContinuousPhysics()
    • GetContinuousPhysics()
    • GetProxyCount()
    • GetProxyCount()
    • GetProxyCount()
    • GetProxyCount()
    • GetProxyCount()
    • GetProxyCount()
    • GetProxyCount()
    • GetProxyCount()
    • GetProxyCount()
    • GetProxyCount()
    • GetProxyCount()
    • GetProxyCount()
    • GetSubStepping()
    • GetSubStepping()
    • GetSubStepping()
    • GetSubStepping()
    • GetSubStepping()
    • GetSubStepping()
    • GetSubStepping()
    • GetSubStepping()
    • GetSubStepping()
    • GetSubStepping()
    • GetSubStepping()
    • GetSubStepping()
    • GetTreeBalance()
    • GetTreeBalance()
    • GetTreeBalance()
    • GetTreeBalance()
    • GetTreeBalance()
    • GetTreeBalance()
    • GetTreeBalance()
    • GetTreeBalance()
    • GetTreeBalance()
    • GetTreeBalance()
    • GetTreeBalance()
    • GetTreeBalance()
    • GetTreeHeight()
    • GetTreeHeight()
    • GetTreeHeight()
    • GetTreeHeight()
    • GetTreeHeight()
    • GetTreeHeight()
    • GetTreeHeight()
    • GetTreeHeight()
    • GetTreeHeight()
    • GetTreeHeight()
    • GetTreeHeight()
    • GetTreeHeight()
    • GetTreeQuality()
    • GetTreeQuality()
    • GetTreeQuality()
    • GetTreeQuality()
    • GetTreeQuality()
    • GetTreeQuality()
    • GetTreeQuality()
    • GetTreeQuality()
    • GetTreeQuality()
    • GetTreeQuality()
    • GetTreeQuality()
    • GetTreeQuality()
    • GetWarmStarting()
    • GetWarmStarting()
    • GetWarmStarting()
    • GetWarmStarting()
    • GetWarmStarting()
    • GetWarmStarting()
    • GetWarmStarting()
    • GetWarmStarting()
    • GetWarmStarting()
    • GetWarmStarting()
    • GetWarmStarting()
    • GetWarmStarting()
    • QueryAABB(b2QueryCallback, b2AABB)
    • QueryAABB(b2QueryCallback, b2AABB)
    • QueryAABB(b2QueryCallback, b2AABB)
    • QueryAABB(b2QueryCallback, b2AABB)
    • QueryAABB(b2QueryCallback, b2AABB)
    • QueryAABB(b2QueryCallback, b2AABB)
    • QueryAABB(b2QueryCallback, b2AABB)
    • QueryAABB(b2QueryCallback, b2AABB)
    • QueryAABB(b2QueryCallback, b2AABB)
    • QueryAABB(b2QueryCallback, b2AABB)
    • QueryAABB(b2QueryCallback, b2AABB)
    • QueryAABB(b2QueryCallback, b2AABB)
    • RayCast(b2RayCastCallback, b2Vec2, b2Vec2)
    • RayCast(b2RayCastCallback, b2Vec2, b2Vec2)
    • RayCast(b2RayCastCallback, b2Vec2, b2Vec2)
    • RayCast(b2RayCastCallback, b2Vec2, b2Vec2)
    • RayCast(b2RayCastCallback, b2Vec2, b2Vec2)
    • RayCast(b2RayCastCallback, b2Vec2, b2Vec2)
    • RayCast(b2RayCastCallback, b2Vec2, b2Vec2)
    • RayCast(b2RayCastCallback, b2Vec2, b2Vec2)
    • RayCast(b2RayCastCallback, b2Vec2, b2Vec2)
    • RayCast(b2RayCastCallback, b2Vec2, b2Vec2)
    • RayCast(b2RayCastCallback, b2Vec2, b2Vec2)
    • RayCast(b2RayCastCallback, b2Vec2, b2Vec2)
    • SetAllowSleeping(bool)
    • SetAllowSleeping(bool)
    • SetAllowSleeping(bool)
    • SetAllowSleeping(bool)
    • SetAllowSleeping(bool)
    • SetAllowSleeping(bool)
    • SetAllowSleeping(bool)
    • SetAllowSleeping(bool)
    • SetAllowSleeping(bool)
    • SetAllowSleeping(bool)
    • SetAllowSleeping(bool)
    • SetAllowSleeping(bool)
    • SetContactFilter(b2ContactFilter)
    • SetContactFilter(b2ContactFilter)
    • SetContactFilter(b2ContactFilter)
    • SetContactFilter(b2ContactFilter)
    • SetContactFilter(b2ContactFilter)
    • SetContactFilter(b2ContactFilter)
    • SetContactFilter(b2ContactFilter)
    • SetContactFilter(b2ContactFilter)
    • SetContactFilter(b2ContactFilter)
    • SetContactFilter(b2ContactFilter)
    • SetContactFilter(b2ContactFilter)
    • SetContactFilter(b2ContactFilter)
    • SetContactListener(b2ContactListener)
    • SetContactListener(b2ContactListener)
    • SetContactListener(b2ContactListener)
    • SetContactListener(b2ContactListener)
    • SetContactListener(b2ContactListener)
    • SetContactListener(b2ContactListener)
    • SetContactListener(b2ContactListener)
    • SetContactListener(b2ContactListener)
    • SetContactListener(b2ContactListener)
    • SetContactListener(b2ContactListener)
    • SetContactListener(b2ContactListener)
    • SetContactListener(b2ContactListener)
    • SetContinuousPhysics(bool)
    • SetContinuousPhysics(bool)
    • SetContinuousPhysics(bool)
    • SetContinuousPhysics(bool)
    • SetContinuousPhysics(bool)
    • SetContinuousPhysics(bool)
    • SetContinuousPhysics(bool)
    • SetContinuousPhysics(bool)
    • SetContinuousPhysics(bool)
    • SetContinuousPhysics(bool)
    • SetContinuousPhysics(bool)
    • SetContinuousPhysics(bool)
    • SetDebugDraw(b2Draw)
    • SetDebugDraw(b2Draw)
    • SetDebugDraw(b2Draw)
    • SetDebugDraw(b2Draw)
    • SetDebugDraw(b2Draw)
    • SetDebugDraw(b2Draw)
    • SetDebugDraw(b2Draw)
    • SetDebugDraw(b2Draw)
    • SetDebugDraw(b2Draw)
    • SetDebugDraw(b2Draw)
    • SetDebugDraw(b2Draw)
    • SetDebugDraw(b2Draw)
    • SetDestructionListener(b2DestructionListener)
    • SetDestructionListener(b2DestructionListener)
    • SetDestructionListener(b2DestructionListener)
    • SetDestructionListener(b2DestructionListener)
    • SetDestructionListener(b2DestructionListener)
    • SetDestructionListener(b2DestructionListener)
    • SetDestructionListener(b2DestructionListener)
    • SetDestructionListener(b2DestructionListener)
    • SetDestructionListener(b2DestructionListener)
    • SetDestructionListener(b2DestructionListener)
    • SetDestructionListener(b2DestructionListener)
    • SetDestructionListener(b2DestructionListener)
    • SetSubStepping(bool)
    • SetSubStepping(bool)
    • SetSubStepping(bool)
    • SetSubStepping(bool)
    • SetSubStepping(bool)
    • SetSubStepping(bool)
    • SetSubStepping(bool)
    • SetSubStepping(bool)
    • SetSubStepping(bool)
    • SetSubStepping(bool)
    • SetSubStepping(bool)
    • SetSubStepping(bool)
    • SetWarmStarting(bool)
    • SetWarmStarting(bool)
    • SetWarmStarting(bool)
    • SetWarmStarting(bool)
    • SetWarmStarting(bool)
    • SetWarmStarting(bool)
    • SetWarmStarting(bool)
    • SetWarmStarting(bool)
    • SetWarmStarting(bool)
    • SetWarmStarting(bool)
    • SetWarmStarting(bool)
    • SetWarmStarting(bool)
    • Solve(b2TimeStep)
    • Solve(b2TimeStep)
    • Solve(b2TimeStep)
    • Solve(b2TimeStep)
    • Solve(b2TimeStep)
    • Solve(b2TimeStep)
    • Solve(b2TimeStep)
    • Solve(b2TimeStep)
    • Solve(b2TimeStep)
    • Solve(b2TimeStep)
    • Solve(b2TimeStep)
    • Solve(b2TimeStep)
    • SolveTOI(b2TimeStep)
    • SolveTOI(b2TimeStep)
    • SolveTOI(b2TimeStep)
    • SolveTOI(b2TimeStep)
    • SolveTOI(b2TimeStep)
    • SolveTOI(b2TimeStep)
    • SolveTOI(b2TimeStep)
    • SolveTOI(b2TimeStep)
    • SolveTOI(b2TimeStep)
    • SolveTOI(b2TimeStep)
    • SolveTOI(b2TimeStep)
    • SolveTOI(b2TimeStep)
    • Step(float, int, int)
    • Step(float, int, int)
    • Step(float, int, int)
    • Step(float, int, int)
    • Step(float, int, int)
    • Step(float, int, int)
    • Step(float, int, int)
    • Step(float, int, int)
    • Step(float, int, int)
    • Step(float, int, int)
    • Step(float, int, int)
    • Step(float, int, int)