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Cocos2D.CCMaskedSprite


Class CCMaskedSprite

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

This is a sprite with a collision mask assigned to it. The sprite collision works by testing for overlap on the active pixels.

public class CCMaskedSprite : CCSprite, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>, ICCTextureProtocol, ICCBlendProtocol

Inheritance

objectCCNodeCCSpriteCCMaskedSprite

Implements

ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>, ICCTextureProtocol, ICCBlendProtocol

Inherited Members

CCSprite.m_bDirty, CCSprite.m_bFlipX, CCSprite.m_bFlipY, CCSprite.m_bHasChildren, CCSprite.m_bOpacityModifyRGB, CCSprite.m_bRectRotated, CCSprite.m_bRecursiveDirty, CCSprite.m_bShouldBeHidden, CCSprite.m_obOffsetPosition, CCSprite.m_obRect, CCSprite.m_obUnflippedOffsetPositionFromCenter, CCSprite.m_pobBatchNode, CCSprite.m_pobTexture, CCSprite.m_pobTextureAtlas, CCSprite.m_sBlendFunc, CCSprite.m_transformToBatch, CCSprite.m_uAtlasIndex, CCSprite.Serialize(Stream), CCSprite.Deserialize(Stream), CCSprite.SetPosition(float, float), CCSprite.ScaleTo(CCSize), CCSprite.UpdateDisplayedColor(CCColor3B), CCSprite.UpdateDisplayedOpacity(byte), CCSprite.Init(), CCSprite.InitWithTexture(CCTexture2D, CCRect, bool), CCSprite.InitWithTexture(CCTexture2D, CCRect), CCSprite.InitWithTexture(CCTexture2D), CCSprite.InitWithFile(string), CCSprite.InitWithFile(string, CCRect), CCSprite.InitWithSpriteFrame(CCSpriteFrame), CCSprite.SetTextureRect(CCRect), CCSprite.SetTextureRect(CCRect, bool, CCSize), CCSprite.SetVertexRect(CCRect), CCSprite.UpdateTransform(), CCSprite.Draw(), CCSprite.AddChild(CCNode, int, int), CCSprite.ReorderChild(CCNode, int), CCSprite.RemoveChild(CCNode, bool), CCSprite.RemoveAllChildren(bool), CCSprite.SortAllChildren(), CCSprite.SetReorderChildDirtyRecursively(), CCSprite.SetDirtyRecursively(bool), CCSprite.SetDisplayFrameWithAnimationName(string, int), CCSprite.IsSpriteFrameDisplayed(CCSpriteFrame), CCSprite.UpdateBlendFunc(), CCSprite.VisitRenderer(ref CCAffineTransform), CCSprite.OnExit(), CCSprite.Dirty, CCSprite.HalfTexelOffset, CCSprite.Quad, CCSprite.UntrimmedSizeInPixels, CCSprite.IsTextureRectRotated, CCSprite.AtlasIndex, CCSprite.TextureRect, CCSprite.TextureRectInPixels, CCSprite.OffsetPosition, CCSprite.Position, CCSprite.Rotation, CCSprite.RotationX, CCSprite.RotationY, CCSprite.SkewX, CCSprite.SkewY, CCSprite.ContentSize, CCSprite.ScaleX, CCSprite.ScaleY, CCSprite.Scale, CCSprite.VertexZ, CCSprite.AnchorPoint, CCSprite.IgnoreAnchorPointForPosition, CCSprite.Visible, CCSprite.FlipX, CCSprite.FlipY, CCSprite.DisplayFrame, CCSprite.SpriteFrame, CCSprite.BatchNode, CCSprite.IsAntialiased, CCSprite.Opacity, CCSprite.Color, CCSprite.IsOpacityModifyRGB, CCSprite.BlendFunc, CCSprite.Texture, CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCMaskedSprite(CCTexture2D, byte[])

public CCMaskedSprite(CCTexture2D texture, byte[] mask)

Parameters

texture CCTexture2D

mask byte[]

CCMaskedSprite(CCTexture2D, CCRect, byte[])

public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)

Parameters

texture CCTexture2D

rect CCRect

mask byte[]

CCMaskedSprite(string, byte[])

public CCMaskedSprite(string fileName, byte[] mask)

Parameters

fileName string

mask byte[]

CCMaskedSprite(string, CCRect, byte[])

public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)

Parameters

fileName string

rect CCRect

mask byte[]

CCMaskedSprite(CCSpriteFrame, byte[])

public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)

Parameters

pSpriteFrame CCSpriteFrame

mask byte[]

CCMaskedSprite()

public CCMaskedSprite()

CCMaskedSprite(CCTexture2D, byte[])

public CCMaskedSprite(CCTexture2D texture, byte[] mask)

Parameters

texture CCTexture2D

mask byte[]

CCMaskedSprite(CCTexture2D, CCRect, byte[])

public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)

Parameters

texture CCTexture2D

rect CCRect

mask byte[]

CCMaskedSprite(string, byte[])

public CCMaskedSprite(string fileName, byte[] mask)

Parameters

fileName string

mask byte[]

CCMaskedSprite(string, CCRect, byte[])

public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)

Parameters

fileName string

rect CCRect

mask byte[]

CCMaskedSprite(CCSpriteFrame, byte[])

public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)

Parameters

pSpriteFrame CCSpriteFrame

mask byte[]

CCMaskedSprite()

public CCMaskedSprite()

CCMaskedSprite(CCTexture2D, byte[])

public CCMaskedSprite(CCTexture2D texture, byte[] mask)

Parameters

texture CCTexture2D

mask byte[]

CCMaskedSprite(CCTexture2D, CCRect, byte[])

public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)

Parameters

texture CCTexture2D

rect CCRect

mask byte[]

CCMaskedSprite(string, byte[])

public CCMaskedSprite(string fileName, byte[] mask)

Parameters

fileName string

mask byte[]

CCMaskedSprite(string, CCRect, byte[])

public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)

Parameters

fileName string

rect CCRect

mask byte[]

CCMaskedSprite(CCSpriteFrame, byte[])

public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)

Parameters

pSpriteFrame CCSpriteFrame

mask byte[]

CCMaskedSprite()

public CCMaskedSprite()

CCMaskedSprite(CCTexture2D, byte[])

public CCMaskedSprite(CCTexture2D texture, byte[] mask)

Parameters

texture CCTexture2D

mask byte[]

CCMaskedSprite(CCTexture2D, CCRect, byte[])

public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)

Parameters

texture CCTexture2D

rect CCRect

mask byte[]

CCMaskedSprite(string, byte[])

public CCMaskedSprite(string fileName, byte[] mask)

Parameters

fileName string

mask byte[]

CCMaskedSprite(string, CCRect, byte[])

public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)

Parameters

fileName string

rect CCRect

mask byte[]

CCMaskedSprite(CCSpriteFrame, byte[])

public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)

Parameters

pSpriteFrame CCSpriteFrame

mask byte[]

CCMaskedSprite()

public CCMaskedSprite()

CCMaskedSprite(CCTexture2D, byte[])

public CCMaskedSprite(CCTexture2D texture, byte[] mask)

Parameters

texture CCTexture2D

mask byte[]

CCMaskedSprite(CCTexture2D, CCRect, byte[])

public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)

Parameters

texture CCTexture2D

rect CCRect

mask byte[]

CCMaskedSprite(string, byte[])

public CCMaskedSprite(string fileName, byte[] mask)

Parameters

fileName string

mask byte[]

CCMaskedSprite(string, CCRect, byte[])

public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)

Parameters

fileName string

rect CCRect

mask byte[]

CCMaskedSprite(CCSpriteFrame, byte[])

public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)

Parameters

pSpriteFrame CCSpriteFrame

mask byte[]

CCMaskedSprite()

public CCMaskedSprite()

CCMaskedSprite(CCTexture2D, byte[])

public CCMaskedSprite(CCTexture2D texture, byte[] mask)

Parameters

texture CCTexture2D

mask byte[]

CCMaskedSprite(CCTexture2D, CCRect, byte[])

public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)

Parameters

texture CCTexture2D

rect CCRect

mask byte[]

CCMaskedSprite(string, byte[])

public CCMaskedSprite(string fileName, byte[] mask)

Parameters

fileName string

mask byte[]

CCMaskedSprite(string, CCRect, byte[])

public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)

Parameters

fileName string

rect CCRect

mask byte[]

CCMaskedSprite(CCSpriteFrame, byte[])

public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)

Parameters

pSpriteFrame CCSpriteFrame

mask byte[]

CCMaskedSprite()

public CCMaskedSprite()

CCMaskedSprite(CCTexture2D, byte[])

public CCMaskedSprite(CCTexture2D texture, byte[] mask)

Parameters

texture CCTexture2D

mask byte[]

CCMaskedSprite(CCTexture2D, CCRect, byte[])

public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)

Parameters

texture CCTexture2D

rect CCRect

mask byte[]

CCMaskedSprite(string, byte[])

public CCMaskedSprite(string fileName, byte[] mask)

Parameters

fileName string

mask byte[]

CCMaskedSprite(string, CCRect, byte[])

public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)

Parameters

fileName string

rect CCRect

mask byte[]

CCMaskedSprite(CCSpriteFrame, byte[])

public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)

Parameters

pSpriteFrame CCSpriteFrame

mask byte[]

CCMaskedSprite()

public CCMaskedSprite()

CCMaskedSprite(CCTexture2D, byte[])

public CCMaskedSprite(CCTexture2D texture, byte[] mask)

Parameters

texture CCTexture2D

mask byte[]

CCMaskedSprite(CCTexture2D, CCRect, byte[])

public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)

Parameters

texture CCTexture2D

rect CCRect

mask byte[]

CCMaskedSprite(string, byte[])

public CCMaskedSprite(string fileName, byte[] mask)

Parameters

fileName string

mask byte[]

CCMaskedSprite(string, CCRect, byte[])

public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)

Parameters

fileName string

rect CCRect

mask byte[]

CCMaskedSprite(CCSpriteFrame, byte[])

public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)

Parameters

pSpriteFrame CCSpriteFrame

mask byte[]

CCMaskedSprite()

public CCMaskedSprite()

CCMaskedSprite(CCTexture2D, byte[])

public CCMaskedSprite(CCTexture2D texture, byte[] mask)

Parameters

texture CCTexture2D

mask byte[]

CCMaskedSprite(CCTexture2D, CCRect, byte[])

public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)

Parameters

texture CCTexture2D

rect CCRect

mask byte[]

CCMaskedSprite(string, byte[])

public CCMaskedSprite(string fileName, byte[] mask)

Parameters

fileName string

mask byte[]

CCMaskedSprite(string, CCRect, byte[])

public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)

Parameters

fileName string

rect CCRect

mask byte[]

CCMaskedSprite(CCSpriteFrame, byte[])

public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)

Parameters

pSpriteFrame CCSpriteFrame

mask byte[]

CCMaskedSprite()

public CCMaskedSprite()

CCMaskedSprite(CCTexture2D, byte[])

public CCMaskedSprite(CCTexture2D texture, byte[] mask)

Parameters

texture CCTexture2D

mask byte[]

CCMaskedSprite(CCTexture2D, CCRect, byte[])

public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)

Parameters

texture CCTexture2D

rect CCRect

mask byte[]

CCMaskedSprite(string, byte[])

public CCMaskedSprite(string fileName, byte[] mask)

Parameters

fileName string

mask byte[]

CCMaskedSprite(string, CCRect, byte[])

public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)

Parameters

fileName string

rect CCRect

mask byte[]

CCMaskedSprite(CCSpriteFrame, byte[])

public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)

Parameters

pSpriteFrame CCSpriteFrame

mask byte[]

CCMaskedSprite()

public CCMaskedSprite()

CCMaskedSprite(CCTexture2D, byte[])

public CCMaskedSprite(CCTexture2D texture, byte[] mask)

Parameters

texture CCTexture2D

mask byte[]

CCMaskedSprite(CCTexture2D, CCRect, byte[])

public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)

Parameters

texture CCTexture2D

rect CCRect

mask byte[]

CCMaskedSprite(string, byte[])

public CCMaskedSprite(string fileName, byte[] mask)

Parameters

fileName string

mask byte[]

CCMaskedSprite(string, CCRect, byte[])

public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)

Parameters

fileName string

rect CCRect

mask byte[]

CCMaskedSprite(CCSpriteFrame, byte[])

public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)

Parameters

pSpriteFrame CCSpriteFrame

mask byte[]

CCMaskedSprite()

public CCMaskedSprite()

CCMaskedSprite(CCTexture2D, byte[])

public CCMaskedSprite(CCTexture2D texture, byte[] mask)

Parameters

texture CCTexture2D

mask byte[]

CCMaskedSprite(CCTexture2D, CCRect, byte[])

public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)

Parameters

texture CCTexture2D

rect CCRect

mask byte[]

CCMaskedSprite(string, byte[])

public CCMaskedSprite(string fileName, byte[] mask)

Parameters

fileName string

mask byte[]

CCMaskedSprite(string, CCRect, byte[])

public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)

Parameters

fileName string

rect CCRect

mask byte[]

CCMaskedSprite(CCSpriteFrame, byte[])

public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)

Parameters

pSpriteFrame CCSpriteFrame

mask byte[]

CCMaskedSprite()

public CCMaskedSprite()

Properties

CollisionMask

public virtual byte[] CollisionMask { get; set; }

Property Value

byte[]

CollisionMask

public virtual byte[] CollisionMask { get; set; }

Property Value

byte[]

CollisionMask

public virtual byte[] CollisionMask { get; set; }

Property Value

byte[]

CollisionMask

public virtual byte[] CollisionMask { get; set; }

Property Value

byte[]

CollisionMask

public virtual byte[] CollisionMask { get; set; }

Property Value

byte[]

CollisionMask

public virtual byte[] CollisionMask { get; set; }

Property Value

byte[]

CollisionMask

public virtual byte[] CollisionMask { get; set; }

Property Value

byte[]

CollisionMask

public virtual byte[] CollisionMask { get; set; }

Property Value

byte[]

CollisionMask

public virtual byte[] CollisionMask { get; set; }

Property Value

byte[]

CollisionMask

public virtual byte[] CollisionMask { get; set; }

Property Value

byte[]

CollisionMask

public virtual byte[] CollisionMask { get; set; }

Property Value

byte[]

CollisionMask

public virtual byte[] CollisionMask { get; set; }

Property Value

byte[]

Methods

CollidesWith(CCMaskedSprite, out CCPoint)

public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)

Parameters

target CCMaskedSprite

pt CCPoint

Returns

bool

CollidesWith(CCMaskedSprite, out CCPoint)

public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)

Parameters

target CCMaskedSprite

pt CCPoint

Returns

bool

CollidesWith(CCMaskedSprite, out CCPoint)

public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)

Parameters

target CCMaskedSprite

pt CCPoint

Returns

bool

CollidesWith(CCMaskedSprite, out CCPoint)

public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)

Parameters

target CCMaskedSprite

pt CCPoint

Returns

bool

CollidesWith(CCMaskedSprite, out CCPoint)

public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)

Parameters

target CCMaskedSprite

pt CCPoint

Returns

bool

CollidesWith(CCMaskedSprite, out CCPoint)

public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)

Parameters

target CCMaskedSprite

pt CCPoint

Returns

bool

CollidesWith(CCMaskedSprite, out CCPoint)

public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)

Parameters

target CCMaskedSprite

pt CCPoint

Returns

bool

CollidesWith(CCMaskedSprite, out CCPoint)

public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)

Parameters

target CCMaskedSprite

pt CCPoint

Returns

bool

CollidesWith(CCMaskedSprite, out CCPoint)

public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)

Parameters

target CCMaskedSprite

pt CCPoint

Returns

bool

CollidesWith(CCMaskedSprite, out CCPoint)

public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)

Parameters

target CCMaskedSprite

pt CCPoint

Returns

bool

CollidesWith(CCMaskedSprite, out CCPoint)

public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)

Parameters

target CCMaskedSprite

pt CCPoint

Returns

bool

CollidesWith(CCMaskedSprite, out CCPoint)

public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)

Parameters

target CCMaskedSprite

pt CCPoint

Returns

bool

  • Constructors
    • CCMaskedSprite(CCTexture2D, byte[])
    • CCMaskedSprite(CCTexture2D, CCRect, byte[])
    • CCMaskedSprite(string, byte[])
    • CCMaskedSprite(string, CCRect, byte[])
    • CCMaskedSprite(CCSpriteFrame, byte[])
    • CCMaskedSprite()
    • CCMaskedSprite(CCTexture2D, byte[])
    • CCMaskedSprite(CCTexture2D, CCRect, byte[])
    • CCMaskedSprite(string, byte[])
    • CCMaskedSprite(string, CCRect, byte[])
    • CCMaskedSprite(CCSpriteFrame, byte[])
    • CCMaskedSprite()
    • CCMaskedSprite(CCTexture2D, byte[])
    • CCMaskedSprite(CCTexture2D, CCRect, byte[])
    • CCMaskedSprite(string, byte[])
    • CCMaskedSprite(string, CCRect, byte[])
    • CCMaskedSprite(CCSpriteFrame, byte[])
    • CCMaskedSprite()
    • CCMaskedSprite(CCTexture2D, byte[])
    • CCMaskedSprite(CCTexture2D, CCRect, byte[])
    • CCMaskedSprite(string, byte[])
    • CCMaskedSprite(string, CCRect, byte[])
    • CCMaskedSprite(CCSpriteFrame, byte[])
    • CCMaskedSprite()
    • CCMaskedSprite(CCTexture2D, byte[])
    • CCMaskedSprite(CCTexture2D, CCRect, byte[])
    • CCMaskedSprite(string, byte[])
    • CCMaskedSprite(string, CCRect, byte[])
    • CCMaskedSprite(CCSpriteFrame, byte[])
    • CCMaskedSprite()
    • CCMaskedSprite(CCTexture2D, byte[])
    • CCMaskedSprite(CCTexture2D, CCRect, byte[])
    • CCMaskedSprite(string, byte[])
    • CCMaskedSprite(string, CCRect, byte[])
    • CCMaskedSprite(CCSpriteFrame, byte[])
    • CCMaskedSprite()
    • CCMaskedSprite(CCTexture2D, byte[])
    • CCMaskedSprite(CCTexture2D, CCRect, byte[])
    • CCMaskedSprite(string, byte[])
    • CCMaskedSprite(string, CCRect, byte[])
    • CCMaskedSprite(CCSpriteFrame, byte[])
    • CCMaskedSprite()
    • CCMaskedSprite(CCTexture2D, byte[])
    • CCMaskedSprite(CCTexture2D, CCRect, byte[])
    • CCMaskedSprite(string, byte[])
    • CCMaskedSprite(string, CCRect, byte[])
    • CCMaskedSprite(CCSpriteFrame, byte[])
    • CCMaskedSprite()
    • CCMaskedSprite(CCTexture2D, byte[])
    • CCMaskedSprite(CCTexture2D, CCRect, byte[])
    • CCMaskedSprite(string, byte[])
    • CCMaskedSprite(string, CCRect, byte[])
    • CCMaskedSprite(CCSpriteFrame, byte[])
    • CCMaskedSprite()
    • CCMaskedSprite(CCTexture2D, byte[])
    • CCMaskedSprite(CCTexture2D, CCRect, byte[])
    • CCMaskedSprite(string, byte[])
    • CCMaskedSprite(string, CCRect, byte[])
    • CCMaskedSprite(CCSpriteFrame, byte[])
    • CCMaskedSprite()
    • CCMaskedSprite(CCTexture2D, byte[])
    • CCMaskedSprite(CCTexture2D, CCRect, byte[])
    • CCMaskedSprite(string, byte[])
    • CCMaskedSprite(string, CCRect, byte[])
    • CCMaskedSprite(CCSpriteFrame, byte[])
    • CCMaskedSprite()
    • CCMaskedSprite(CCTexture2D, byte[])
    • CCMaskedSprite(CCTexture2D, CCRect, byte[])
    • CCMaskedSprite(string, byte[])
    • CCMaskedSprite(string, CCRect, byte[])
    • CCMaskedSprite(CCSpriteFrame, byte[])
    • CCMaskedSprite()
  • Properties
    • CollisionMask
    • CollisionMask
    • CollisionMask
    • CollisionMask
    • CollisionMask
    • CollisionMask
    • CollisionMask
    • CollisionMask
    • CollisionMask
    • CollisionMask
    • CollisionMask
    • CollisionMask
  • Methods
    • CollidesWith(CCMaskedSprite, out CCPoint)
    • CollidesWith(CCMaskedSprite, out CCPoint)
    • CollidesWith(CCMaskedSprite, out CCPoint)
    • CollidesWith(CCMaskedSprite, out CCPoint)
    • CollidesWith(CCMaskedSprite, out CCPoint)
    • CollidesWith(CCMaskedSprite, out CCPoint)
    • CollidesWith(CCMaskedSprite, out CCPoint)
    • CollidesWith(CCMaskedSprite, out CCPoint)
    • CollidesWith(CCMaskedSprite, out CCPoint)
    • CollidesWith(CCMaskedSprite, out CCPoint)
    • CollidesWith(CCMaskedSprite, out CCPoint)
    • CollidesWith(CCMaskedSprite, out CCPoint)