Cocos2D.CCMaskedSprite
Class CCMaskedSprite
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
This is a sprite with a collision mask assigned to it. The sprite collision works by testing for overlap on the active pixels.
public class CCMaskedSprite : CCSprite, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>, ICCTextureProtocol, ICCBlendProtocol
Inheritance
object ← CCNode ← CCSprite ← CCMaskedSprite
Implements
ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>, ICCTextureProtocol, ICCBlendProtocol
Inherited Members
CCSprite.m_bDirty, CCSprite.m_bFlipX, CCSprite.m_bFlipY, CCSprite.m_bHasChildren, CCSprite.m_bOpacityModifyRGB, CCSprite.m_bRectRotated, CCSprite.m_bRecursiveDirty, CCSprite.m_bShouldBeHidden, CCSprite.m_obOffsetPosition, CCSprite.m_obRect, CCSprite.m_obUnflippedOffsetPositionFromCenter, CCSprite.m_pobBatchNode, CCSprite.m_pobTexture, CCSprite.m_pobTextureAtlas, CCSprite.m_sBlendFunc, CCSprite.m_transformToBatch, CCSprite.m_uAtlasIndex, CCSprite.Serialize(Stream), CCSprite.Deserialize(Stream), CCSprite.SetPosition(float, float), CCSprite.ScaleTo(CCSize), CCSprite.UpdateDisplayedColor(CCColor3B), CCSprite.UpdateDisplayedOpacity(byte), CCSprite.Init(), CCSprite.InitWithTexture(CCTexture2D, CCRect, bool), CCSprite.InitWithTexture(CCTexture2D, CCRect), CCSprite.InitWithTexture(CCTexture2D), CCSprite.InitWithFile(string), CCSprite.InitWithFile(string, CCRect), CCSprite.InitWithSpriteFrame(CCSpriteFrame), CCSprite.SetTextureRect(CCRect), CCSprite.SetTextureRect(CCRect, bool, CCSize), CCSprite.SetVertexRect(CCRect), CCSprite.UpdateTransform(), CCSprite.Draw(), CCSprite.AddChild(CCNode, int, int), CCSprite.ReorderChild(CCNode, int), CCSprite.RemoveChild(CCNode, bool), CCSprite.RemoveAllChildren(bool), CCSprite.SortAllChildren(), CCSprite.SetReorderChildDirtyRecursively(), CCSprite.SetDirtyRecursively(bool), CCSprite.SetDisplayFrameWithAnimationName(string, int), CCSprite.IsSpriteFrameDisplayed(CCSpriteFrame), CCSprite.UpdateBlendFunc(), CCSprite.VisitRenderer(ref CCAffineTransform), CCSprite.OnExit(), CCSprite.Dirty, CCSprite.HalfTexelOffset, CCSprite.Quad, CCSprite.UntrimmedSizeInPixels, CCSprite.IsTextureRectRotated, CCSprite.AtlasIndex, CCSprite.TextureRect, CCSprite.TextureRectInPixels, CCSprite.OffsetPosition, CCSprite.Position, CCSprite.Rotation, CCSprite.RotationX, CCSprite.RotationY, CCSprite.SkewX, CCSprite.SkewY, CCSprite.ContentSize, CCSprite.ScaleX, CCSprite.ScaleY, CCSprite.Scale, CCSprite.VertexZ, CCSprite.AnchorPoint, CCSprite.IgnoreAnchorPointForPosition, CCSprite.Visible, CCSprite.FlipX, CCSprite.FlipY, CCSprite.DisplayFrame, CCSprite.SpriteFrame, CCSprite.BatchNode, CCSprite.IsAntialiased, CCSprite.Opacity, CCSprite.Color, CCSprite.IsOpacityModifyRGB, CCSprite.BlendFunc, CCSprite.Texture, CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCMaskedSprite(CCTexture2D, byte[])
public CCMaskedSprite(CCTexture2D texture, byte[] mask)
Parameters
texture
CCTexture2D
mask
byte[]
CCMaskedSprite(CCTexture2D, CCRect, byte[])
public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)
Parameters
texture
CCTexture2D
rect
CCRect
mask
byte[]
CCMaskedSprite(string, byte[])
public CCMaskedSprite(string fileName, byte[] mask)
Parameters
fileName
string
mask
byte[]
CCMaskedSprite(string, CCRect, byte[])
public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)
Parameters
fileName
string
rect
CCRect
mask
byte[]
CCMaskedSprite(CCSpriteFrame, byte[])
public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)
Parameters
pSpriteFrame
CCSpriteFrame
mask
byte[]
CCMaskedSprite()
public CCMaskedSprite()
CCMaskedSprite(CCTexture2D, byte[])
public CCMaskedSprite(CCTexture2D texture, byte[] mask)
Parameters
texture
CCTexture2D
mask
byte[]
CCMaskedSprite(CCTexture2D, CCRect, byte[])
public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)
Parameters
texture
CCTexture2D
rect
CCRect
mask
byte[]
CCMaskedSprite(string, byte[])
public CCMaskedSprite(string fileName, byte[] mask)
Parameters
fileName
string
mask
byte[]
CCMaskedSprite(string, CCRect, byte[])
public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)
Parameters
fileName
string
rect
CCRect
mask
byte[]
CCMaskedSprite(CCSpriteFrame, byte[])
public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)
Parameters
pSpriteFrame
CCSpriteFrame
mask
byte[]
CCMaskedSprite()
public CCMaskedSprite()
CCMaskedSprite(CCTexture2D, byte[])
public CCMaskedSprite(CCTexture2D texture, byte[] mask)
Parameters
texture
CCTexture2D
mask
byte[]
CCMaskedSprite(CCTexture2D, CCRect, byte[])
public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)
Parameters
texture
CCTexture2D
rect
CCRect
mask
byte[]
CCMaskedSprite(string, byte[])
public CCMaskedSprite(string fileName, byte[] mask)
Parameters
fileName
string
mask
byte[]
CCMaskedSprite(string, CCRect, byte[])
public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)
Parameters
fileName
string
rect
CCRect
mask
byte[]
CCMaskedSprite(CCSpriteFrame, byte[])
public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)
Parameters
pSpriteFrame
CCSpriteFrame
mask
byte[]
CCMaskedSprite()
public CCMaskedSprite()
CCMaskedSprite(CCTexture2D, byte[])
public CCMaskedSprite(CCTexture2D texture, byte[] mask)
Parameters
texture
CCTexture2D
mask
byte[]
CCMaskedSprite(CCTexture2D, CCRect, byte[])
public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)
Parameters
texture
CCTexture2D
rect
CCRect
mask
byte[]
CCMaskedSprite(string, byte[])
public CCMaskedSprite(string fileName, byte[] mask)
Parameters
fileName
string
mask
byte[]
CCMaskedSprite(string, CCRect, byte[])
public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)
Parameters
fileName
string
rect
CCRect
mask
byte[]
CCMaskedSprite(CCSpriteFrame, byte[])
public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)
Parameters
pSpriteFrame
CCSpriteFrame
mask
byte[]
CCMaskedSprite()
public CCMaskedSprite()
CCMaskedSprite(CCTexture2D, byte[])
public CCMaskedSprite(CCTexture2D texture, byte[] mask)
Parameters
texture
CCTexture2D
mask
byte[]
CCMaskedSprite(CCTexture2D, CCRect, byte[])
public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)
Parameters
texture
CCTexture2D
rect
CCRect
mask
byte[]
CCMaskedSprite(string, byte[])
public CCMaskedSprite(string fileName, byte[] mask)
Parameters
fileName
string
mask
byte[]
CCMaskedSprite(string, CCRect, byte[])
public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)
Parameters
fileName
string
rect
CCRect
mask
byte[]
CCMaskedSprite(CCSpriteFrame, byte[])
public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)
Parameters
pSpriteFrame
CCSpriteFrame
mask
byte[]
CCMaskedSprite()
public CCMaskedSprite()
CCMaskedSprite(CCTexture2D, byte[])
public CCMaskedSprite(CCTexture2D texture, byte[] mask)
Parameters
texture
CCTexture2D
mask
byte[]
CCMaskedSprite(CCTexture2D, CCRect, byte[])
public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)
Parameters
texture
CCTexture2D
rect
CCRect
mask
byte[]
CCMaskedSprite(string, byte[])
public CCMaskedSprite(string fileName, byte[] mask)
Parameters
fileName
string
mask
byte[]
CCMaskedSprite(string, CCRect, byte[])
public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)
Parameters
fileName
string
rect
CCRect
mask
byte[]
CCMaskedSprite(CCSpriteFrame, byte[])
public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)
Parameters
pSpriteFrame
CCSpriteFrame
mask
byte[]
CCMaskedSprite()
public CCMaskedSprite()
CCMaskedSprite(CCTexture2D, byte[])
public CCMaskedSprite(CCTexture2D texture, byte[] mask)
Parameters
texture
CCTexture2D
mask
byte[]
CCMaskedSprite(CCTexture2D, CCRect, byte[])
public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)
Parameters
texture
CCTexture2D
rect
CCRect
mask
byte[]
CCMaskedSprite(string, byte[])
public CCMaskedSprite(string fileName, byte[] mask)
Parameters
fileName
string
mask
byte[]
CCMaskedSprite(string, CCRect, byte[])
public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)
Parameters
fileName
string
rect
CCRect
mask
byte[]
CCMaskedSprite(CCSpriteFrame, byte[])
public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)
Parameters
pSpriteFrame
CCSpriteFrame
mask
byte[]
CCMaskedSprite()
public CCMaskedSprite()
CCMaskedSprite(CCTexture2D, byte[])
public CCMaskedSprite(CCTexture2D texture, byte[] mask)
Parameters
texture
CCTexture2D
mask
byte[]
CCMaskedSprite(CCTexture2D, CCRect, byte[])
public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)
Parameters
texture
CCTexture2D
rect
CCRect
mask
byte[]
CCMaskedSprite(string, byte[])
public CCMaskedSprite(string fileName, byte[] mask)
Parameters
fileName
string
mask
byte[]
CCMaskedSprite(string, CCRect, byte[])
public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)
Parameters
fileName
string
rect
CCRect
mask
byte[]
CCMaskedSprite(CCSpriteFrame, byte[])
public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)
Parameters
pSpriteFrame
CCSpriteFrame
mask
byte[]
CCMaskedSprite()
public CCMaskedSprite()
CCMaskedSprite(CCTexture2D, byte[])
public CCMaskedSprite(CCTexture2D texture, byte[] mask)
Parameters
texture
CCTexture2D
mask
byte[]
CCMaskedSprite(CCTexture2D, CCRect, byte[])
public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)
Parameters
texture
CCTexture2D
rect
CCRect
mask
byte[]
CCMaskedSprite(string, byte[])
public CCMaskedSprite(string fileName, byte[] mask)
Parameters
fileName
string
mask
byte[]
CCMaskedSprite(string, CCRect, byte[])
public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)
Parameters
fileName
string
rect
CCRect
mask
byte[]
CCMaskedSprite(CCSpriteFrame, byte[])
public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)
Parameters
pSpriteFrame
CCSpriteFrame
mask
byte[]
CCMaskedSprite()
public CCMaskedSprite()
CCMaskedSprite(CCTexture2D, byte[])
public CCMaskedSprite(CCTexture2D texture, byte[] mask)
Parameters
texture
CCTexture2D
mask
byte[]
CCMaskedSprite(CCTexture2D, CCRect, byte[])
public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)
Parameters
texture
CCTexture2D
rect
CCRect
mask
byte[]
CCMaskedSprite(string, byte[])
public CCMaskedSprite(string fileName, byte[] mask)
Parameters
fileName
string
mask
byte[]
CCMaskedSprite(string, CCRect, byte[])
public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)
Parameters
fileName
string
rect
CCRect
mask
byte[]
CCMaskedSprite(CCSpriteFrame, byte[])
public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)
Parameters
pSpriteFrame
CCSpriteFrame
mask
byte[]
CCMaskedSprite()
public CCMaskedSprite()
CCMaskedSprite(CCTexture2D, byte[])
public CCMaskedSprite(CCTexture2D texture, byte[] mask)
Parameters
texture
CCTexture2D
mask
byte[]
CCMaskedSprite(CCTexture2D, CCRect, byte[])
public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)
Parameters
texture
CCTexture2D
rect
CCRect
mask
byte[]
CCMaskedSprite(string, byte[])
public CCMaskedSprite(string fileName, byte[] mask)
Parameters
fileName
string
mask
byte[]
CCMaskedSprite(string, CCRect, byte[])
public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)
Parameters
fileName
string
rect
CCRect
mask
byte[]
CCMaskedSprite(CCSpriteFrame, byte[])
public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)
Parameters
pSpriteFrame
CCSpriteFrame
mask
byte[]
CCMaskedSprite()
public CCMaskedSprite()
CCMaskedSprite(CCTexture2D, byte[])
public CCMaskedSprite(CCTexture2D texture, byte[] mask)
Parameters
texture
CCTexture2D
mask
byte[]
CCMaskedSprite(CCTexture2D, CCRect, byte[])
public CCMaskedSprite(CCTexture2D texture, CCRect rect, byte[] mask)
Parameters
texture
CCTexture2D
rect
CCRect
mask
byte[]
CCMaskedSprite(string, byte[])
public CCMaskedSprite(string fileName, byte[] mask)
Parameters
fileName
string
mask
byte[]
CCMaskedSprite(string, CCRect, byte[])
public CCMaskedSprite(string fileName, CCRect rect, byte[] mask)
Parameters
fileName
string
rect
CCRect
mask
byte[]
CCMaskedSprite(CCSpriteFrame, byte[])
public CCMaskedSprite(CCSpriteFrame pSpriteFrame, byte[] mask)
Parameters
pSpriteFrame
CCSpriteFrame
mask
byte[]
CCMaskedSprite()
public CCMaskedSprite()
Properties
CollisionMask
public virtual byte[] CollisionMask { get; set; }
Property Value
byte[]
CollisionMask
public virtual byte[] CollisionMask { get; set; }
Property Value
byte[]
CollisionMask
public virtual byte[] CollisionMask { get; set; }
Property Value
byte[]
CollisionMask
public virtual byte[] CollisionMask { get; set; }
Property Value
byte[]
CollisionMask
public virtual byte[] CollisionMask { get; set; }
Property Value
byte[]
CollisionMask
public virtual byte[] CollisionMask { get; set; }
Property Value
byte[]
CollisionMask
public virtual byte[] CollisionMask { get; set; }
Property Value
byte[]
CollisionMask
public virtual byte[] CollisionMask { get; set; }
Property Value
byte[]
CollisionMask
public virtual byte[] CollisionMask { get; set; }
Property Value
byte[]
CollisionMask
public virtual byte[] CollisionMask { get; set; }
Property Value
byte[]
CollisionMask
public virtual byte[] CollisionMask { get; set; }
Property Value
byte[]
CollisionMask
public virtual byte[] CollisionMask { get; set; }
Property Value
byte[]
Methods
CollidesWith(CCMaskedSprite, out CCPoint)
public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)
Parameters
target
CCMaskedSprite
pt
CCPoint
Returns
CollidesWith(CCMaskedSprite, out CCPoint)
public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)
Parameters
target
CCMaskedSprite
pt
CCPoint
Returns
CollidesWith(CCMaskedSprite, out CCPoint)
public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)
Parameters
target
CCMaskedSprite
pt
CCPoint
Returns
CollidesWith(CCMaskedSprite, out CCPoint)
public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)
Parameters
target
CCMaskedSprite
pt
CCPoint
Returns
CollidesWith(CCMaskedSprite, out CCPoint)
public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)
Parameters
target
CCMaskedSprite
pt
CCPoint
Returns
CollidesWith(CCMaskedSprite, out CCPoint)
public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)
Parameters
target
CCMaskedSprite
pt
CCPoint
Returns
CollidesWith(CCMaskedSprite, out CCPoint)
public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)
Parameters
target
CCMaskedSprite
pt
CCPoint
Returns
CollidesWith(CCMaskedSprite, out CCPoint)
public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)
Parameters
target
CCMaskedSprite
pt
CCPoint
Returns
CollidesWith(CCMaskedSprite, out CCPoint)
public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)
Parameters
target
CCMaskedSprite
pt
CCPoint
Returns
CollidesWith(CCMaskedSprite, out CCPoint)
public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)
Parameters
target
CCMaskedSprite
pt
CCPoint
Returns
CollidesWith(CCMaskedSprite, out CCPoint)
public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)
Parameters
target
CCMaskedSprite
pt
CCPoint
Returns
CollidesWith(CCMaskedSprite, out CCPoint)
public virtual bool CollidesWith(CCMaskedSprite target, out CCPoint pt)
Parameters
target
CCMaskedSprite
pt
CCPoint