Cocos2D.CCRandom
Class CCRandom
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCRandom
Inheritance
Inherited Members
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCRandom()
public CCRandom()
CCRandom()
public CCRandom()
CCRandom()
public CCRandom()
CCRandom()
public CCRandom()
CCRandom()
public CCRandom()
CCRandom()
public CCRandom()
CCRandom()
public CCRandom()
CCRandom()
public CCRandom()
CCRandom()
public CCRandom()
CCRandom()
public CCRandom()
CCRandom()
public CCRandom()
CCRandom()
public CCRandom()
Methods
Float_0_1()
public static float Float_0_1()
Returns
Float_0_1()
public static float Float_0_1()
Returns
Float_0_1()
public static float Float_0_1()
Returns
Float_0_1()
public static float Float_0_1()
Returns
Float_0_1()
public static float Float_0_1()
Returns
Float_0_1()
public static float Float_0_1()
Returns
Float_0_1()
public static float Float_0_1()
Returns
Float_0_1()
public static float Float_0_1()
Returns
Float_0_1()
public static float Float_0_1()
Returns
Float_0_1()
public static float Float_0_1()
Returns
Float_0_1()
public static float Float_0_1()
Returns
Float_0_1()
public static float Float_0_1()
Returns
Float_Minus1_1()
public static float Float_Minus1_1()
Returns
Float_Minus1_1()
public static float Float_Minus1_1()
Returns
Float_Minus1_1()
public static float Float_Minus1_1()
Returns
Float_Minus1_1()
public static float Float_Minus1_1()
Returns
Float_Minus1_1()
public static float Float_Minus1_1()
Returns
Float_Minus1_1()
public static float Float_Minus1_1()
Returns
Float_Minus1_1()
public static float Float_Minus1_1()
Returns
Float_Minus1_1()
public static float Float_Minus1_1()
Returns
Float_Minus1_1()
public static float Float_Minus1_1()
Returns
Float_Minus1_1()
public static float Float_Minus1_1()
Returns
Float_Minus1_1()
public static float Float_Minus1_1()
Returns
Float_Minus1_1()
public static float Float_Minus1_1()
Returns
GetRandomFloat(float, float)
public static float GetRandomFloat(float min, float max)
Parameters
min
float
max
float
Returns
GetRandomFloat(float, float)
public static float GetRandomFloat(float min, float max)
Parameters
min
float
max
float
Returns
GetRandomFloat(float, float)
public static float GetRandomFloat(float min, float max)
Parameters
min
float
max
float
Returns
GetRandomFloat(float, float)
public static float GetRandomFloat(float min, float max)
Parameters
min
float
max
float
Returns
GetRandomFloat(float, float)
public static float GetRandomFloat(float min, float max)
Parameters
min
float
max
float
Returns
GetRandomFloat(float, float)
public static float GetRandomFloat(float min, float max)
Parameters
min
float
max
float
Returns
GetRandomFloat(float, float)
public static float GetRandomFloat(float min, float max)
Parameters
min
float
max
float
Returns
GetRandomFloat(float, float)
public static float GetRandomFloat(float min, float max)
Parameters
min
float
max
float
Returns
GetRandomFloat(float, float)
public static float GetRandomFloat(float min, float max)
Parameters
min
float
max
float
Returns
GetRandomFloat(float, float)
public static float GetRandomFloat(float min, float max)
Parameters
min
float
max
float
Returns
GetRandomFloat(float, float)
public static float GetRandomFloat(float min, float max)
Parameters
min
float
max
float
Returns
GetRandomFloat(float, float)
public static float GetRandomFloat(float min, float max)
Parameters
min
float
max
float
Returns
GetRandomInt(int, int)
public static int GetRandomInt(int min, int max)
Parameters
min
int
max
int
Returns
GetRandomInt(int, int)
public static int GetRandomInt(int min, int max)
Parameters
min
int
max
int
Returns
GetRandomInt(int, int)
public static int GetRandomInt(int min, int max)
Parameters
min
int
max
int
Returns
GetRandomInt(int, int)
public static int GetRandomInt(int min, int max)
Parameters
min
int
max
int
Returns
GetRandomInt(int, int)
public static int GetRandomInt(int min, int max)
Parameters
min
int
max
int
Returns
GetRandomInt(int, int)
public static int GetRandomInt(int min, int max)
Parameters
min
int
max
int
Returns
GetRandomInt(int, int)
public static int GetRandomInt(int min, int max)
Parameters
min
int
max
int
Returns
GetRandomInt(int, int)
public static int GetRandomInt(int min, int max)
Parameters
min
int
max
int
Returns
GetRandomInt(int, int)
public static int GetRandomInt(int min, int max)
Parameters
min
int
max
int
Returns
GetRandomInt(int, int)
public static int GetRandomInt(int min, int max)
Parameters
min
int
max
int
Returns
GetRandomInt(int, int)
public static int GetRandomInt(int min, int max)
Parameters
min
int
max
int
Returns
GetRandomInt(int, int)
public static int GetRandomInt(int min, int max)
Parameters
min
int
max
int
Returns
Next()
public static int Next()
Returns
Next(int)
public static int Next(int max)
Parameters
max
int
Returns
Next(int, int)
public static int Next(int min, int max)
Parameters
min
int
max
int
Returns
Next()
public static int Next()
Returns
Next(int)
public static int Next(int max)
Parameters
max
int
Returns
Next(int, int)
public static int Next(int min, int max)
Parameters
min
int
max
int
Returns
Next()
public static int Next()
Returns
Next(int)
public static int Next(int max)
Parameters
max
int
Returns
Next(int, int)
public static int Next(int min, int max)
Parameters
min
int
max
int
Returns
Next()
public static int Next()
Returns
Next(int)
public static int Next(int max)
Parameters
max
int
Returns
Next(int, int)
public static int Next(int min, int max)
Parameters
min
int
max
int
Returns
Next()
public static int Next()
Returns
Next(int)
public static int Next(int max)
Parameters
max
int
Returns
Next(int, int)
public static int Next(int min, int max)
Parameters
min
int
max
int
Returns
Next()
public static int Next()
Returns
Next(int)
public static int Next(int max)
Parameters
max
int
Returns
Next(int, int)
public static int Next(int min, int max)
Parameters
min
int
max
int
Returns
Next()
public static int Next()
Returns
Next(int)
public static int Next(int max)
Parameters
max
int
Returns
Next(int, int)
public static int Next(int min, int max)
Parameters
min
int
max
int
Returns
Next()
public static int Next()
Returns
Next(int)
public static int Next(int max)
Parameters
max
int
Returns
Next(int, int)
public static int Next(int min, int max)
Parameters
min
int
max
int
Returns
Next()
public static int Next()
Returns
Next(int)
public static int Next(int max)
Parameters
max
int
Returns
Next(int, int)
public static int Next(int min, int max)
Parameters
min
int
max
int
Returns
Next()
public static int Next()
Returns
Next(int)
public static int Next(int max)
Parameters
max
int
Returns
Next(int, int)
public static int Next(int min, int max)
Parameters
min
int
max
int
Returns
Next()
public static int Next()
Returns
Next(int)
public static int Next(int max)
Parameters
max
int
Returns
Next(int, int)
public static int Next(int min, int max)
Parameters
min
int
max
int
Returns
Next()
public static int Next()
Returns
Next(int)
public static int Next(int max)
Parameters
max
int
Returns
Next(int, int)
public static int Next(int min, int max)
Parameters
min
int
max
int
Returns
NextDouble()
public static double NextDouble()
Returns
NextDouble()
public static double NextDouble()
Returns
NextDouble()
public static double NextDouble()
Returns
NextDouble()
public static double NextDouble()
Returns
NextDouble()
public static double NextDouble()
Returns
NextDouble()
public static double NextDouble()
Returns
NextDouble()
public static double NextDouble()
Returns
NextDouble()
public static double NextDouble()
Returns
NextDouble()
public static double NextDouble()
Returns
NextDouble()
public static double NextDouble()
Returns
NextDouble()
public static double NextDouble()
Returns
NextDouble()
public static double NextDouble()
Returns
Randomize(int)
public static void Randomize(int seed)
Parameters
seed
int
Randomize(int)
public static void Randomize(int seed)
Parameters
seed
int
Randomize(int)
public static void Randomize(int seed)
Parameters
seed
int
Randomize(int)
public static void Randomize(int seed)
Parameters
seed
int
Randomize(int)
public static void Randomize(int seed)
Parameters
seed
int
Randomize(int)
public static void Randomize(int seed)
Parameters
seed
int
Randomize(int)
public static void Randomize(int seed)
Parameters
seed
int
Randomize(int)
public static void Randomize(int seed)
Parameters
seed
int
Randomize(int)
public static void Randomize(int seed)
Parameters
seed
int
Randomize(int)
public static void Randomize(int seed)
Parameters
seed
int
Randomize(int)
public static void Randomize(int seed)
Parameters
seed
int
Randomize(int)
public static void Randomize(int seed)
Parameters
seed
int