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Cocos2D.CCClippingNode


Class CCClippingNode

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCClippingNode : CCNode, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>

Inheritance

objectCCNodeCCClippingNode

Implements

ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>

Inherited Members

CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCClippingNode()

public CCClippingNode()

CCClippingNode(CCNode)

public CCClippingNode(CCNode stencil)

Parameters

stencil CCNode

CCClippingNode()

public CCClippingNode()

CCClippingNode(CCNode)

public CCClippingNode(CCNode stencil)

Parameters

stencil CCNode

CCClippingNode()

public CCClippingNode()

CCClippingNode(CCNode)

public CCClippingNode(CCNode stencil)

Parameters

stencil CCNode

CCClippingNode()

public CCClippingNode()

CCClippingNode(CCNode)

public CCClippingNode(CCNode stencil)

Parameters

stencil CCNode

CCClippingNode()

public CCClippingNode()

CCClippingNode(CCNode)

public CCClippingNode(CCNode stencil)

Parameters

stencil CCNode

CCClippingNode()

public CCClippingNode()

CCClippingNode(CCNode)

public CCClippingNode(CCNode stencil)

Parameters

stencil CCNode

CCClippingNode()

public CCClippingNode()

CCClippingNode(CCNode)

public CCClippingNode(CCNode stencil)

Parameters

stencil CCNode

CCClippingNode()

public CCClippingNode()

CCClippingNode(CCNode)

public CCClippingNode(CCNode stencil)

Parameters

stencil CCNode

CCClippingNode()

public CCClippingNode()

CCClippingNode(CCNode)

public CCClippingNode(CCNode stencil)

Parameters

stencil CCNode

CCClippingNode()

public CCClippingNode()

CCClippingNode(CCNode)

public CCClippingNode(CCNode stencil)

Parameters

stencil CCNode

CCClippingNode()

public CCClippingNode()

CCClippingNode(CCNode)

public CCClippingNode(CCNode stencil)

Parameters

stencil CCNode

CCClippingNode()

public CCClippingNode()

CCClippingNode(CCNode)

public CCClippingNode(CCNode stencil)

Parameters

stencil CCNode

Fields

m_bInverted

protected bool m_bInverted

Field Value

bool

m_bInverted

protected bool m_bInverted

Field Value

bool

m_bInverted

protected bool m_bInverted

Field Value

bool

m_bInverted

protected bool m_bInverted

Field Value

bool

m_bInverted

protected bool m_bInverted

Field Value

bool

m_bInverted

protected bool m_bInverted

Field Value

bool

m_bInverted

protected bool m_bInverted

Field Value

bool

m_bInverted

protected bool m_bInverted

Field Value

bool

m_bInverted

protected bool m_bInverted

Field Value

bool

m_bInverted

protected bool m_bInverted

Field Value

bool

m_bInverted

protected bool m_bInverted

Field Value

bool

m_bInverted

protected bool m_bInverted

Field Value

bool

m_fAlphaThreshold

protected float m_fAlphaThreshold

Field Value

float

m_fAlphaThreshold

protected float m_fAlphaThreshold

Field Value

float

m_fAlphaThreshold

protected float m_fAlphaThreshold

Field Value

float

m_fAlphaThreshold

protected float m_fAlphaThreshold

Field Value

float

m_fAlphaThreshold

protected float m_fAlphaThreshold

Field Value

float

m_fAlphaThreshold

protected float m_fAlphaThreshold

Field Value

float

m_fAlphaThreshold

protected float m_fAlphaThreshold

Field Value

float

m_fAlphaThreshold

protected float m_fAlphaThreshold

Field Value

float

m_fAlphaThreshold

protected float m_fAlphaThreshold

Field Value

float

m_fAlphaThreshold

protected float m_fAlphaThreshold

Field Value

float

m_fAlphaThreshold

protected float m_fAlphaThreshold

Field Value

float

m_fAlphaThreshold

protected float m_fAlphaThreshold

Field Value

float

m_pStencil

protected CCNode m_pStencil

Field Value

CCNode

m_pStencil

protected CCNode m_pStencil

Field Value

CCNode

m_pStencil

protected CCNode m_pStencil

Field Value

CCNode

m_pStencil

protected CCNode m_pStencil

Field Value

CCNode

m_pStencil

protected CCNode m_pStencil

Field Value

CCNode

m_pStencil

protected CCNode m_pStencil

Field Value

CCNode

m_pStencil

protected CCNode m_pStencil

Field Value

CCNode

m_pStencil

protected CCNode m_pStencil

Field Value

CCNode

m_pStencil

protected CCNode m_pStencil

Field Value

CCNode

m_pStencil

protected CCNode m_pStencil

Field Value

CCNode

m_pStencil

protected CCNode m_pStencil

Field Value

CCNode

m_pStencil

protected CCNode m_pStencil

Field Value

CCNode

Properties

AlphaThreshold

public float AlphaThreshold { get; set; }

Property Value

float

AlphaThreshold

public float AlphaThreshold { get; set; }

Property Value

float

AlphaThreshold

public float AlphaThreshold { get; set; }

Property Value

float

AlphaThreshold

public float AlphaThreshold { get; set; }

Property Value

float

AlphaThreshold

public float AlphaThreshold { get; set; }

Property Value

float

AlphaThreshold

public float AlphaThreshold { get; set; }

Property Value

float

AlphaThreshold

public float AlphaThreshold { get; set; }

Property Value

float

AlphaThreshold

public float AlphaThreshold { get; set; }

Property Value

float

AlphaThreshold

public float AlphaThreshold { get; set; }

Property Value

float

AlphaThreshold

public float AlphaThreshold { get; set; }

Property Value

float

AlphaThreshold

public float AlphaThreshold { get; set; }

Property Value

float

AlphaThreshold

public float AlphaThreshold { get; set; }

Property Value

float

Inverted

public bool Inverted { get; set; }

Property Value

bool

Inverted

public bool Inverted { get; set; }

Property Value

bool

Inverted

public bool Inverted { get; set; }

Property Value

bool

Inverted

public bool Inverted { get; set; }

Property Value

bool

Inverted

public bool Inverted { get; set; }

Property Value

bool

Inverted

public bool Inverted { get; set; }

Property Value

bool

Inverted

public bool Inverted { get; set; }

Property Value

bool

Inverted

public bool Inverted { get; set; }

Property Value

bool

Inverted

public bool Inverted { get; set; }

Property Value

bool

Inverted

public bool Inverted { get; set; }

Property Value

bool

Inverted

public bool Inverted { get; set; }

Property Value

bool

Inverted

public bool Inverted { get; set; }

Property Value

bool

Stencil

public CCNode Stencil { get; set; }

Property Value

CCNode

Stencil

public CCNode Stencil { get; set; }

Property Value

CCNode

Stencil

public CCNode Stencil { get; set; }

Property Value

CCNode

Stencil

public CCNode Stencil { get; set; }

Property Value

CCNode

Stencil

public CCNode Stencil { get; set; }

Property Value

CCNode

Stencil

public CCNode Stencil { get; set; }

Property Value

CCNode

Stencil

public CCNode Stencil { get; set; }

Property Value

CCNode

Stencil

public CCNode Stencil { get; set; }

Property Value

CCNode

Stencil

public CCNode Stencil { get; set; }

Property Value

CCNode

Stencil

public CCNode Stencil { get; set; }

Property Value

CCNode

Stencil

public CCNode Stencil { get; set; }

Property Value

CCNode

Stencil

public CCNode Stencil { get; set; }

Property Value

CCNode

Methods

Init()

public override bool Init()

Returns

bool

Init(CCNode)

public bool Init(CCNode stencil)

Parameters

stencil CCNode

Returns

bool

Init()

public override bool Init()

Returns

bool

Init(CCNode)

public bool Init(CCNode stencil)

Parameters

stencil CCNode

Returns

bool

Init()

public override bool Init()

Returns

bool

Init(CCNode)

public bool Init(CCNode stencil)

Parameters

stencil CCNode

Returns

bool

Init()

public override bool Init()

Returns

bool

Init(CCNode)

public bool Init(CCNode stencil)

Parameters

stencil CCNode

Returns

bool

Init()

public override bool Init()

Returns

bool

Init(CCNode)

public bool Init(CCNode stencil)

Parameters

stencil CCNode

Returns

bool

Init()

public override bool Init()

Returns

bool

Init(CCNode)

public bool Init(CCNode stencil)

Parameters

stencil CCNode

Returns

bool

Init()

public override bool Init()

Returns

bool

Init(CCNode)

public bool Init(CCNode stencil)

Parameters

stencil CCNode

Returns

bool

Init()

public override bool Init()

Returns

bool

Init(CCNode)

public bool Init(CCNode stencil)

Parameters

stencil CCNode

Returns

bool

Init()

public override bool Init()

Returns

bool

Init(CCNode)

public bool Init(CCNode stencil)

Parameters

stencil CCNode

Returns

bool

Init()

public override bool Init()

Returns

bool

Init(CCNode)

public bool Init(CCNode stencil)

Parameters

stencil CCNode

Returns

bool

Init()

public override bool Init()

Returns

bool

Init(CCNode)

public bool Init(CCNode stencil)

Parameters

stencil CCNode

Returns

bool

Init()

public override bool Init()

Returns

bool

Init(CCNode)

public bool Init(CCNode stencil)

Parameters

stencil CCNode

Returns

bool

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExitTransitionDidStart()

public override void OnExitTransitionDidStart()

OnExitTransitionDidStart()

public override void OnExitTransitionDidStart()

OnExitTransitionDidStart()

public override void OnExitTransitionDidStart()

OnExitTransitionDidStart()

public override void OnExitTransitionDidStart()

OnExitTransitionDidStart()

public override void OnExitTransitionDidStart()

OnExitTransitionDidStart()

public override void OnExitTransitionDidStart()

OnExitTransitionDidStart()

public override void OnExitTransitionDidStart()

OnExitTransitionDidStart()

public override void OnExitTransitionDidStart()

OnExitTransitionDidStart()

public override void OnExitTransitionDidStart()

OnExitTransitionDidStart()

public override void OnExitTransitionDidStart()

OnExitTransitionDidStart()

public override void OnExitTransitionDidStart()

OnExitTransitionDidStart()

public override void OnExitTransitionDidStart()

Visit()

This is called with every call to the MainLoop on the CCDirector class. In XNA, this is the same as the Draw() call.

public override void Visit()

Visit()

This is called with every call to the MainLoop on the CCDirector class. In XNA, this is the same as the Draw() call.

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()
  • Constructors
    • CCClippingNode()
    • CCClippingNode(CCNode)
    • CCClippingNode()
    • CCClippingNode(CCNode)
    • CCClippingNode()
    • CCClippingNode(CCNode)
    • CCClippingNode()
    • CCClippingNode(CCNode)
    • CCClippingNode()
    • CCClippingNode(CCNode)
    • CCClippingNode()
    • CCClippingNode(CCNode)
    • CCClippingNode()
    • CCClippingNode(CCNode)
    • CCClippingNode()
    • CCClippingNode(CCNode)
    • CCClippingNode()
    • CCClippingNode(CCNode)
    • CCClippingNode()
    • CCClippingNode(CCNode)
    • CCClippingNode()
    • CCClippingNode(CCNode)
    • CCClippingNode()
    • CCClippingNode(CCNode)
  • Fields
    • m_bInverted
    • m_bInverted
    • m_bInverted
    • m_bInverted
    • m_bInverted
    • m_bInverted
    • m_bInverted
    • m_bInverted
    • m_bInverted
    • m_bInverted
    • m_bInverted
    • m_bInverted
    • m_fAlphaThreshold
    • m_fAlphaThreshold
    • m_fAlphaThreshold
    • m_fAlphaThreshold
    • m_fAlphaThreshold
    • m_fAlphaThreshold
    • m_fAlphaThreshold
    • m_fAlphaThreshold
    • m_fAlphaThreshold
    • m_fAlphaThreshold
    • m_fAlphaThreshold
    • m_fAlphaThreshold
    • m_pStencil
    • m_pStencil
    • m_pStencil
    • m_pStencil
    • m_pStencil
    • m_pStencil
    • m_pStencil
    • m_pStencil
    • m_pStencil
    • m_pStencil
    • m_pStencil
    • m_pStencil
  • Properties
    • AlphaThreshold
    • AlphaThreshold
    • AlphaThreshold
    • AlphaThreshold
    • AlphaThreshold
    • AlphaThreshold
    • AlphaThreshold
    • AlphaThreshold
    • AlphaThreshold
    • AlphaThreshold
    • AlphaThreshold
    • AlphaThreshold
    • Inverted
    • Inverted
    • Inverted
    • Inverted
    • Inverted
    • Inverted
    • Inverted
    • Inverted
    • Inverted
    • Inverted
    • Inverted
    • Inverted
    • Stencil
    • Stencil
    • Stencil
    • Stencil
    • Stencil
    • Stencil
    • Stencil
    • Stencil
    • Stencil
    • Stencil
    • Stencil
    • Stencil
  • Methods
    • Init()
    • Init(CCNode)
    • Init()
    • Init(CCNode)
    • Init()
    • Init(CCNode)
    • Init()
    • Init(CCNode)
    • Init()
    • Init(CCNode)
    • Init()
    • Init(CCNode)
    • Init()
    • Init(CCNode)
    • Init()
    • Init(CCNode)
    • Init()
    • Init(CCNode)
    • Init()
    • Init(CCNode)
    • Init()
    • Init(CCNode)
    • Init()
    • Init(CCNode)
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExitTransitionDidStart()
    • OnExitTransitionDidStart()
    • OnExitTransitionDidStart()
    • OnExitTransitionDidStart()
    • OnExitTransitionDidStart()
    • OnExitTransitionDidStart()
    • OnExitTransitionDidStart()
    • OnExitTransitionDidStart()
    • OnExitTransitionDidStart()
    • OnExitTransitionDidStart()
    • OnExitTransitionDidStart()
    • OnExitTransitionDidStart()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()