Cocos2D.CCControlStepper
Class CCControlStepper
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCControlStepper : CCControl, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, IComparer<CCNode>, ICCAccelerometerDelegate, ICCRGBAProtocol
Inheritance
object ← CCNode ← CCLayer ← CCLayerRGBA ← CCControl ← CCControlStepper
Implements
ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, IComparer<CCNode>, ICCAccelerometerDelegate, ICCRGBAProtocol
Inherited Members
CCControl._enabled, CCControl._highlighted, CCControl._selected, CCControl._state, CCControl._hasVisibleParents, CCControl._dispatchTable, CCControl.Init(), CCControl.SendActionsForControlEvents(CCControlEvent), CCControl.AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent), CCControl.RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent), CCControl.GetTouchLocation(CCTouch), CCControl.IsTouchInside(CCTouch), CCControl.DispatchListforControlEvent(CCControlEvent), CCControl.AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent), CCControl.RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent), CCControl.NeedsLayout(), CCControl.HasVisibleParents(), CCControl.State, CCControl.IsOpacityModifyRGB, CCControl.Enabled, CCControl.Selected, CCControl.Highlighted, CCLayerRGBA._displayedOpacity, CCLayerRGBA._realOpacity, CCLayerRGBA._displayedColor, CCLayerRGBA._realColor, CCLayerRGBA._cascadeColorEnabled, CCLayerRGBA._cascadeOpacityEnabled, CCLayerRGBA.Init(), CCLayerRGBA.UpdateDisplayedColor(CCColor3B), CCLayerRGBA.UpdateDisplayedOpacity(byte), CCLayerRGBA.Color, CCLayerRGBA.DisplayedColor, CCLayerRGBA.Opacity, CCLayerRGBA.DisplayedOpacity, CCLayerRGBA.IsOpacityModifyRGB, CCLayerRGBA.CascadeColorEnabled, CCLayerRGBA.CascadeOpacityEnabled, CCLayer.m_childClippingMode, CCLayer.Visit(), CCLayer.Init(), CCLayer.AddedToScene(), CCLayer.OnEnter(), CCLayer.OnExit(), CCLayer.OnEnterTransitionDidFinish(), CCLayer.DidAccelerate(CCAcceleration), CCLayer.ChildClippingMode, CCLayer.ContentSize, CCLayer.AccelerometerEnabled, CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCControlStepper()
public CCControlStepper()
CCControlStepper(CCSprite, CCSprite)
public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
CCControlStepper()
public CCControlStepper()
CCControlStepper(CCSprite, CCSprite)
public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
CCControlStepper()
public CCControlStepper()
CCControlStepper(CCSprite, CCSprite)
public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
CCControlStepper()
public CCControlStepper()
CCControlStepper(CCSprite, CCSprite)
public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
CCControlStepper()
public CCControlStepper()
CCControlStepper(CCSprite, CCSprite)
public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
CCControlStepper()
public CCControlStepper()
CCControlStepper(CCSprite, CCSprite)
public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
CCControlStepper()
public CCControlStepper()
CCControlStepper(CCSprite, CCSprite)
public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
CCControlStepper()
public CCControlStepper()
CCControlStepper(CCSprite, CCSprite)
public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
CCControlStepper()
public CCControlStepper()
CCControlStepper(CCSprite, CCSprite)
public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
CCControlStepper()
public CCControlStepper()
CCControlStepper(CCSprite, CCSprite)
public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
CCControlStepper()
public CCControlStepper()
CCControlStepper(CCSprite, CCSprite)
public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
CCControlStepper()
public CCControlStepper()
CCControlStepper(CCSprite, CCSprite)
public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
Fields
_autorepeat
protected bool _autorepeat
Field Value
_autorepeat
protected bool _autorepeat
Field Value
_autorepeat
protected bool _autorepeat
Field Value
_autorepeat
protected bool _autorepeat
Field Value
_autorepeat
protected bool _autorepeat
Field Value
_autorepeat
protected bool _autorepeat
Field Value
_autorepeat
protected bool _autorepeat
Field Value
_autorepeat
protected bool _autorepeat
Field Value
_autorepeat
protected bool _autorepeat
Field Value
_autorepeat
protected bool _autorepeat
Field Value
_autorepeat
protected bool _autorepeat
Field Value
_autorepeat
protected bool _autorepeat
Field Value
_autorepeatCount
protected int _autorepeatCount
Field Value
_autorepeatCount
protected int _autorepeatCount
Field Value
_autorepeatCount
protected int _autorepeatCount
Field Value
_autorepeatCount
protected int _autorepeatCount
Field Value
_autorepeatCount
protected int _autorepeatCount
Field Value
_autorepeatCount
protected int _autorepeatCount
Field Value
_autorepeatCount
protected int _autorepeatCount
Field Value
_autorepeatCount
protected int _autorepeatCount
Field Value
_autorepeatCount
protected int _autorepeatCount
Field Value
_autorepeatCount
protected int _autorepeatCount
Field Value
_autorepeatCount
protected int _autorepeatCount
Field Value
_autorepeatCount
protected int _autorepeatCount
Field Value
_continuous
protected bool _continuous
Field Value
_continuous
protected bool _continuous
Field Value
_continuous
protected bool _continuous
Field Value
_continuous
protected bool _continuous
Field Value
_continuous
protected bool _continuous
Field Value
_continuous
protected bool _continuous
Field Value
_continuous
protected bool _continuous
Field Value
_continuous
protected bool _continuous
Field Value
_continuous
protected bool _continuous
Field Value
_continuous
protected bool _continuous
Field Value
_continuous
protected bool _continuous
Field Value
_continuous
protected bool _continuous
Field Value
_maximumValue
protected float _maximumValue
Field Value
_maximumValue
protected float _maximumValue
Field Value
_maximumValue
protected float _maximumValue
Field Value
_maximumValue
protected float _maximumValue
Field Value
_maximumValue
protected float _maximumValue
Field Value
_maximumValue
protected float _maximumValue
Field Value
_maximumValue
protected float _maximumValue
Field Value
_maximumValue
protected float _maximumValue
Field Value
_maximumValue
protected float _maximumValue
Field Value
_maximumValue
protected float _maximumValue
Field Value
_maximumValue
protected float _maximumValue
Field Value
_maximumValue
protected float _maximumValue
Field Value
_minimumValue
protected float _minimumValue
Field Value
_minimumValue
protected float _minimumValue
Field Value
_minimumValue
protected float _minimumValue
Field Value
_minimumValue
protected float _minimumValue
Field Value
_minimumValue
protected float _minimumValue
Field Value
_minimumValue
protected float _minimumValue
Field Value
_minimumValue
protected float _minimumValue
Field Value
_minimumValue
protected float _minimumValue
Field Value
_minimumValue
protected float _minimumValue
Field Value
_minimumValue
protected float _minimumValue
Field Value
_minimumValue
protected float _minimumValue
Field Value
_minimumValue
protected float _minimumValue
Field Value
_minusLabel
protected CCLabelTTF _minusLabel
Field Value
_minusLabel
protected CCLabelTTF _minusLabel
Field Value
_minusLabel
protected CCLabelTTF _minusLabel
Field Value
_minusLabel
protected CCLabelTTF _minusLabel
Field Value
_minusLabel
protected CCLabelTTF _minusLabel
Field Value
_minusLabel
protected CCLabelTTF _minusLabel
Field Value
_minusLabel
protected CCLabelTTF _minusLabel
Field Value
_minusLabel
protected CCLabelTTF _minusLabel
Field Value
_minusLabel
protected CCLabelTTF _minusLabel
Field Value
_minusLabel
protected CCLabelTTF _minusLabel
Field Value
_minusLabel
protected CCLabelTTF _minusLabel
Field Value
_minusLabel
protected CCLabelTTF _minusLabel
Field Value
_minusSprite
protected CCSprite _minusSprite
Field Value
_minusSprite
protected CCSprite _minusSprite
Field Value
_minusSprite
protected CCSprite _minusSprite
Field Value
_minusSprite
protected CCSprite _minusSprite
Field Value
_minusSprite
protected CCSprite _minusSprite
Field Value
_minusSprite
protected CCSprite _minusSprite
Field Value
_minusSprite
protected CCSprite _minusSprite
Field Value
_minusSprite
protected CCSprite _minusSprite
Field Value
_minusSprite
protected CCSprite _minusSprite
Field Value
_minusSprite
protected CCSprite _minusSprite
Field Value
_minusSprite
protected CCSprite _minusSprite
Field Value
_minusSprite
protected CCSprite _minusSprite
Field Value
_plusLabel
protected CCLabelTTF _plusLabel
Field Value
_plusLabel
protected CCLabelTTF _plusLabel
Field Value
_plusLabel
protected CCLabelTTF _plusLabel
Field Value
_plusLabel
protected CCLabelTTF _plusLabel
Field Value
_plusLabel
protected CCLabelTTF _plusLabel
Field Value
_plusLabel
protected CCLabelTTF _plusLabel
Field Value
_plusLabel
protected CCLabelTTF _plusLabel
Field Value
_plusLabel
protected CCLabelTTF _plusLabel
Field Value
_plusLabel
protected CCLabelTTF _plusLabel
Field Value
_plusLabel
protected CCLabelTTF _plusLabel
Field Value
_plusLabel
protected CCLabelTTF _plusLabel
Field Value
_plusLabel
protected CCLabelTTF _plusLabel
Field Value
_plusSprite
protected CCSprite _plusSprite
Field Value
_plusSprite
protected CCSprite _plusSprite
Field Value
_plusSprite
protected CCSprite _plusSprite
Field Value
_plusSprite
protected CCSprite _plusSprite
Field Value
_plusSprite
protected CCSprite _plusSprite
Field Value
_plusSprite
protected CCSprite _plusSprite
Field Value
_plusSprite
protected CCSprite _plusSprite
Field Value
_plusSprite
protected CCSprite _plusSprite
Field Value
_plusSprite
protected CCSprite _plusSprite
Field Value
_plusSprite
protected CCSprite _plusSprite
Field Value
_plusSprite
protected CCSprite _plusSprite
Field Value
_plusSprite
protected CCSprite _plusSprite
Field Value
_stepValue
protected float _stepValue
Field Value
_stepValue
protected float _stepValue
Field Value
_stepValue
protected float _stepValue
Field Value
_stepValue
protected float _stepValue
Field Value
_stepValue
protected float _stepValue
Field Value
_stepValue
protected float _stepValue
Field Value
_stepValue
protected float _stepValue
Field Value
_stepValue
protected float _stepValue
Field Value
_stepValue
protected float _stepValue
Field Value
_stepValue
protected float _stepValue
Field Value
_stepValue
protected float _stepValue
Field Value
_stepValue
protected float _stepValue
Field Value
_touchInsideFlag
protected bool _touchInsideFlag
Field Value
_touchInsideFlag
protected bool _touchInsideFlag
Field Value
_touchInsideFlag
protected bool _touchInsideFlag
Field Value
_touchInsideFlag
protected bool _touchInsideFlag
Field Value
_touchInsideFlag
protected bool _touchInsideFlag
Field Value
_touchInsideFlag
protected bool _touchInsideFlag
Field Value
_touchInsideFlag
protected bool _touchInsideFlag
Field Value
_touchInsideFlag
protected bool _touchInsideFlag
Field Value
_touchInsideFlag
protected bool _touchInsideFlag
Field Value
_touchInsideFlag
protected bool _touchInsideFlag
Field Value
_touchInsideFlag
protected bool _touchInsideFlag
Field Value
_touchInsideFlag
protected bool _touchInsideFlag
Field Value
_touchedPart
protected CCControlStepperPart _touchedPart
Field Value
_touchedPart
protected CCControlStepperPart _touchedPart
Field Value
_touchedPart
protected CCControlStepperPart _touchedPart
Field Value
_touchedPart
protected CCControlStepperPart _touchedPart
Field Value
_touchedPart
protected CCControlStepperPart _touchedPart
Field Value
_touchedPart
protected CCControlStepperPart _touchedPart
Field Value
_touchedPart
protected CCControlStepperPart _touchedPart
Field Value
_touchedPart
protected CCControlStepperPart _touchedPart
Field Value
_touchedPart
protected CCControlStepperPart _touchedPart
Field Value
_touchedPart
protected CCControlStepperPart _touchedPart
Field Value
_touchedPart
protected CCControlStepperPart _touchedPart
Field Value
_touchedPart
protected CCControlStepperPart _touchedPart
Field Value
_value
protected float _value
Field Value
_value
protected float _value
Field Value
_value
protected float _value
Field Value
_value
protected float _value
Field Value
_value
protected float _value
Field Value
_value
protected float _value
Field Value
_value
protected float _value
Field Value
_value
protected float _value
Field Value
_value
protected float _value
Field Value
_value
protected float _value
Field Value
_value
protected float _value
Field Value
_value
protected float _value
Field Value
_wraps
protected bool _wraps
Field Value
_wraps
protected bool _wraps
Field Value
_wraps
protected bool _wraps
Field Value
_wraps
protected bool _wraps
Field Value
_wraps
protected bool _wraps
Field Value
_wraps
protected bool _wraps
Field Value
_wraps
protected bool _wraps
Field Value
_wraps
protected bool _wraps
Field Value
_wraps
protected bool _wraps
Field Value
_wraps
protected bool _wraps
Field Value
_wraps
protected bool _wraps
Field Value
_wraps
protected bool _wraps
Field Value
Properties
IsContinuous
public virtual bool IsContinuous { get; }
Property Value
IsContinuous
public virtual bool IsContinuous { get; }
Property Value
IsContinuous
public virtual bool IsContinuous { get; }
Property Value
IsContinuous
public virtual bool IsContinuous { get; }
Property Value
IsContinuous
public virtual bool IsContinuous { get; }
Property Value
IsContinuous
public virtual bool IsContinuous { get; }
Property Value
IsContinuous
public virtual bool IsContinuous { get; }
Property Value
IsContinuous
public virtual bool IsContinuous { get; }
Property Value
IsContinuous
public virtual bool IsContinuous { get; }
Property Value
IsContinuous
public virtual bool IsContinuous { get; }
Property Value
IsContinuous
public virtual bool IsContinuous { get; }
Property Value
IsContinuous
public virtual bool IsContinuous { get; }
Property Value
MaximumValue
public virtual float MaximumValue { get; set; }
Property Value
MaximumValue
public virtual float MaximumValue { get; set; }
Property Value
MaximumValue
public virtual float MaximumValue { get; set; }
Property Value
MaximumValue
public virtual float MaximumValue { get; set; }
Property Value
MaximumValue
public virtual float MaximumValue { get; set; }
Property Value
MaximumValue
public virtual float MaximumValue { get; set; }
Property Value
MaximumValue
public virtual float MaximumValue { get; set; }
Property Value
MaximumValue
public virtual float MaximumValue { get; set; }
Property Value
MaximumValue
public virtual float MaximumValue { get; set; }
Property Value
MaximumValue
public virtual float MaximumValue { get; set; }
Property Value
MaximumValue
public virtual float MaximumValue { get; set; }
Property Value
MaximumValue
public virtual float MaximumValue { get; set; }
Property Value
MinimumValue
public virtual float MinimumValue { get; set; }
Property Value
MinimumValue
public virtual float MinimumValue { get; set; }
Property Value
MinimumValue
public virtual float MinimumValue { get; set; }
Property Value
MinimumValue
public virtual float MinimumValue { get; set; }
Property Value
MinimumValue
public virtual float MinimumValue { get; set; }
Property Value
MinimumValue
public virtual float MinimumValue { get; set; }
Property Value
MinimumValue
public virtual float MinimumValue { get; set; }
Property Value
MinimumValue
public virtual float MinimumValue { get; set; }
Property Value
MinimumValue
public virtual float MinimumValue { get; set; }
Property Value
MinimumValue
public virtual float MinimumValue { get; set; }
Property Value
MinimumValue
public virtual float MinimumValue { get; set; }
Property Value
MinimumValue
public virtual float MinimumValue { get; set; }
Property Value
MinusLabel
public CCLabelTTF MinusLabel { get; set; }
Property Value
MinusLabel
public CCLabelTTF MinusLabel { get; set; }
Property Value
MinusLabel
public CCLabelTTF MinusLabel { get; set; }
Property Value
MinusLabel
public CCLabelTTF MinusLabel { get; set; }
Property Value
MinusLabel
public CCLabelTTF MinusLabel { get; set; }
Property Value
MinusLabel
public CCLabelTTF MinusLabel { get; set; }
Property Value
MinusLabel
public CCLabelTTF MinusLabel { get; set; }
Property Value
MinusLabel
public CCLabelTTF MinusLabel { get; set; }
Property Value
MinusLabel
public CCLabelTTF MinusLabel { get; set; }
Property Value
MinusLabel
public CCLabelTTF MinusLabel { get; set; }
Property Value
MinusLabel
public CCLabelTTF MinusLabel { get; set; }
Property Value
MinusLabel
public CCLabelTTF MinusLabel { get; set; }
Property Value
MinusSprite
public CCSprite MinusSprite { get; set; }
Property Value
MinusSprite
public CCSprite MinusSprite { get; set; }
Property Value
MinusSprite
public CCSprite MinusSprite { get; set; }
Property Value
MinusSprite
public CCSprite MinusSprite { get; set; }
Property Value
MinusSprite
public CCSprite MinusSprite { get; set; }
Property Value
MinusSprite
public CCSprite MinusSprite { get; set; }
Property Value
MinusSprite
public CCSprite MinusSprite { get; set; }
Property Value
MinusSprite
public CCSprite MinusSprite { get; set; }
Property Value
MinusSprite
public CCSprite MinusSprite { get; set; }
Property Value
MinusSprite
public CCSprite MinusSprite { get; set; }
Property Value
MinusSprite
public CCSprite MinusSprite { get; set; }
Property Value
MinusSprite
public CCSprite MinusSprite { get; set; }
Property Value
PlusLabel
public CCLabelTTF PlusLabel { get; set; }
Property Value
PlusLabel
public CCLabelTTF PlusLabel { get; set; }
Property Value
PlusLabel
public CCLabelTTF PlusLabel { get; set; }
Property Value
PlusLabel
public CCLabelTTF PlusLabel { get; set; }
Property Value
PlusLabel
public CCLabelTTF PlusLabel { get; set; }
Property Value
PlusLabel
public CCLabelTTF PlusLabel { get; set; }
Property Value
PlusLabel
public CCLabelTTF PlusLabel { get; set; }
Property Value
PlusLabel
public CCLabelTTF PlusLabel { get; set; }
Property Value
PlusLabel
public CCLabelTTF PlusLabel { get; set; }
Property Value
PlusLabel
public CCLabelTTF PlusLabel { get; set; }
Property Value
PlusLabel
public CCLabelTTF PlusLabel { get; set; }
Property Value
PlusLabel
public CCLabelTTF PlusLabel { get; set; }
Property Value
PlusSprite
public CCSprite PlusSprite { get; set; }
Property Value
PlusSprite
public CCSprite PlusSprite { get; set; }
Property Value
PlusSprite
public CCSprite PlusSprite { get; set; }
Property Value
PlusSprite
public CCSprite PlusSprite { get; set; }
Property Value
PlusSprite
public CCSprite PlusSprite { get; set; }
Property Value
PlusSprite
public CCSprite PlusSprite { get; set; }
Property Value
PlusSprite
public CCSprite PlusSprite { get; set; }
Property Value
PlusSprite
public CCSprite PlusSprite { get; set; }
Property Value
PlusSprite
public CCSprite PlusSprite { get; set; }
Property Value
PlusSprite
public CCSprite PlusSprite { get; set; }
Property Value
PlusSprite
public CCSprite PlusSprite { get; set; }
Property Value
PlusSprite
public CCSprite PlusSprite { get; set; }
Property Value
StepValue
public virtual float StepValue { get; set; }
Property Value
StepValue
public virtual float StepValue { get; set; }
Property Value
StepValue
public virtual float StepValue { get; set; }
Property Value
StepValue
public virtual float StepValue { get; set; }
Property Value
StepValue
public virtual float StepValue { get; set; }
Property Value
StepValue
public virtual float StepValue { get; set; }
Property Value
StepValue
public virtual float StepValue { get; set; }
Property Value
StepValue
public virtual float StepValue { get; set; }
Property Value
StepValue
public virtual float StepValue { get; set; }
Property Value
StepValue
public virtual float StepValue { get; set; }
Property Value
StepValue
public virtual float StepValue { get; set; }
Property Value
StepValue
public virtual float StepValue { get; set; }
Property Value
Value
public virtual float Value { get; set; }
Property Value
Value
public virtual float Value { get; set; }
Property Value
Value
public virtual float Value { get; set; }
Property Value
Value
public virtual float Value { get; set; }
Property Value
Value
public virtual float Value { get; set; }
Property Value
Value
public virtual float Value { get; set; }
Property Value
Value
public virtual float Value { get; set; }
Property Value
Value
public virtual float Value { get; set; }
Property Value
Value
public virtual float Value { get; set; }
Property Value
Value
public virtual float Value { get; set; }
Property Value
Value
public virtual float Value { get; set; }
Property Value
Value
public virtual float Value { get; set; }
Property Value
Wraps
public virtual bool Wraps { get; set; }
Property Value
Wraps
public virtual bool Wraps { get; set; }
Property Value
Wraps
public virtual bool Wraps { get; set; }
Property Value
Wraps
public virtual bool Wraps { get; set; }
Property Value
Wraps
public virtual bool Wraps { get; set; }
Property Value
Wraps
public virtual bool Wraps { get; set; }
Property Value
Wraps
public virtual bool Wraps { get; set; }
Property Value
Wraps
public virtual bool Wraps { get; set; }
Property Value
Wraps
public virtual bool Wraps { get; set; }
Property Value
Wraps
public virtual bool Wraps { get; set; }
Property Value
Wraps
public virtual bool Wraps { get; set; }
Property Value
Wraps
public virtual bool Wraps { get; set; }
Property Value
Methods
InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
Returns
InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
Returns
InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
Returns
InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
Returns
InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
Returns
InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
Returns
InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
Returns
InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
Returns
InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
Returns
InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
Returns
InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
Returns
InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)
Parameters
minusSprite
CCSprite
plusSprite
CCSprite
Returns
SetValueWithSendingEvent(float, bool)
public virtual void SetValueWithSendingEvent(float value, bool send)
Parameters
value
float
send
bool
SetValueWithSendingEvent(float, bool)
public virtual void SetValueWithSendingEvent(float value, bool send)
Parameters
value
float
send
bool
SetValueWithSendingEvent(float, bool)
public virtual void SetValueWithSendingEvent(float value, bool send)
Parameters
value
float
send
bool
SetValueWithSendingEvent(float, bool)
public virtual void SetValueWithSendingEvent(float value, bool send)
Parameters
value
float
send
bool
SetValueWithSendingEvent(float, bool)
public virtual void SetValueWithSendingEvent(float value, bool send)
Parameters
value
float
send
bool
SetValueWithSendingEvent(float, bool)
public virtual void SetValueWithSendingEvent(float value, bool send)
Parameters
value
float
send
bool
SetValueWithSendingEvent(float, bool)
public virtual void SetValueWithSendingEvent(float value, bool send)
Parameters
value
float
send
bool
SetValueWithSendingEvent(float, bool)
public virtual void SetValueWithSendingEvent(float value, bool send)
Parameters
value
float
send
bool
SetValueWithSendingEvent(float, bool)
public virtual void SetValueWithSendingEvent(float value, bool send)
Parameters
value
float
send
bool
SetValueWithSendingEvent(float, bool)
public virtual void SetValueWithSendingEvent(float value, bool send)
Parameters
value
float
send
bool
SetValueWithSendingEvent(float, bool)
public virtual void SetValueWithSendingEvent(float value, bool send)
Parameters
value
float
send
bool
SetValueWithSendingEvent(float, bool)
public virtual void SetValueWithSendingEvent(float value, bool send)
Parameters
value
float
send
bool
StartAutorepeat()
protected void StartAutorepeat()
StartAutorepeat()
protected void StartAutorepeat()
StartAutorepeat()
protected void StartAutorepeat()
StartAutorepeat()
protected void StartAutorepeat()
StartAutorepeat()
protected void StartAutorepeat()
StartAutorepeat()
protected void StartAutorepeat()
StartAutorepeat()
protected void StartAutorepeat()
StartAutorepeat()
protected void StartAutorepeat()
StartAutorepeat()
protected void StartAutorepeat()
StartAutorepeat()
protected void StartAutorepeat()
StartAutorepeat()
protected void StartAutorepeat()
StartAutorepeat()
protected void StartAutorepeat()
StopAutorepeat()
protected void StopAutorepeat()
StopAutorepeat()
protected void StopAutorepeat()
StopAutorepeat()
protected void StopAutorepeat()
StopAutorepeat()
protected void StopAutorepeat()
StopAutorepeat()
protected void StopAutorepeat()
StopAutorepeat()
protected void StopAutorepeat()
StopAutorepeat()
protected void StopAutorepeat()
StopAutorepeat()
protected void StopAutorepeat()
StopAutorepeat()
protected void StopAutorepeat()
StopAutorepeat()
protected void StopAutorepeat()
StopAutorepeat()
protected void StopAutorepeat()
StopAutorepeat()
protected void StopAutorepeat()
TouchBegan(CCTouch)
Returns true signaling that this node will consume the touch.
public override bool TouchBegan(CCTouch pTouch)
Parameters
pTouch
CCTouch
Returns
TouchBegan(CCTouch)
Returns true signaling that this node will consume the touch.
public override bool TouchBegan(CCTouch pTouch)
Parameters
pTouch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch pTouch)
Parameters
pTouch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch pTouch)
Parameters
pTouch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch pTouch)
Parameters
pTouch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch pTouch)
Parameters
pTouch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch pTouch)
Parameters
pTouch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch pTouch)
Parameters
pTouch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch pTouch)
Parameters
pTouch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch pTouch)
Parameters
pTouch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch pTouch)
Parameters
pTouch
CCTouch
Returns
TouchBegan(CCTouch)
public override bool TouchBegan(CCTouch pTouch)
Parameters
pTouch
CCTouch
Returns
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchEnded(CCTouch)
public override void TouchEnded(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
TouchMoved(CCTouch)
public override void TouchMoved(CCTouch pTouch)
Parameters
pTouch
CCTouch
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
UpdateLayoutUsingTouchLocation(CCPoint)
protected void UpdateLayoutUsingTouchLocation(CCPoint location)
Parameters
location
CCPoint
UpdateLayoutUsingTouchLocation(CCPoint)
protected void UpdateLayoutUsingTouchLocation(CCPoint location)
Parameters
location
CCPoint
UpdateLayoutUsingTouchLocation(CCPoint)
protected void UpdateLayoutUsingTouchLocation(CCPoint location)
Parameters
location
CCPoint
UpdateLayoutUsingTouchLocation(CCPoint)
protected void UpdateLayoutUsingTouchLocation(CCPoint location)
Parameters
location
CCPoint
UpdateLayoutUsingTouchLocation(CCPoint)
protected void UpdateLayoutUsingTouchLocation(CCPoint location)
Parameters
location
CCPoint
UpdateLayoutUsingTouchLocation(CCPoint)
protected void UpdateLayoutUsingTouchLocation(CCPoint location)
Parameters
location
CCPoint
UpdateLayoutUsingTouchLocation(CCPoint)
protected void UpdateLayoutUsingTouchLocation(CCPoint location)
Parameters
location
CCPoint
UpdateLayoutUsingTouchLocation(CCPoint)
protected void UpdateLayoutUsingTouchLocation(CCPoint location)
Parameters
location
CCPoint
UpdateLayoutUsingTouchLocation(CCPoint)
protected void UpdateLayoutUsingTouchLocation(CCPoint location)
Parameters
location
CCPoint
UpdateLayoutUsingTouchLocation(CCPoint)
protected void UpdateLayoutUsingTouchLocation(CCPoint location)
Parameters
location
CCPoint
UpdateLayoutUsingTouchLocation(CCPoint)
protected void UpdateLayoutUsingTouchLocation(CCPoint location)
Parameters
location
CCPoint
UpdateLayoutUsingTouchLocation(CCPoint)
protected void UpdateLayoutUsingTouchLocation(CCPoint location)
Parameters
location
CCPoint
OnStep
public event Action<CCControl, float> OnStep
Event Type
OnStep
public event Action<CCControl, float> OnStep
Event Type
OnStep
public event Action<CCControl, float> OnStep
Event Type
OnStep
public event Action<CCControl, float> OnStep
Event Type
OnStep
public event Action<CCControl, float> OnStep
Event Type
OnStep
public event Action<CCControl, float> OnStep
Event Type
OnStep
public event Action<CCControl, float> OnStep
Event Type
OnStep
public event Action<CCControl, float> OnStep
Event Type
OnStep
public event Action<CCControl, float> OnStep
Event Type
OnStep
public event Action<CCControl, float> OnStep
Event Type
OnStep
public event Action<CCControl, float> OnStep
Event Type
OnStep
public event Action<CCControl, float> OnStep
Event Type
OnValueChanged
public event Action<CCControl, float> OnValueChanged
Event Type
OnValueChanged
public event Action<CCControl, float> OnValueChanged
Event Type
OnValueChanged
public event Action<CCControl, float> OnValueChanged
Event Type
OnValueChanged
public event Action<CCControl, float> OnValueChanged
Event Type
OnValueChanged
public event Action<CCControl, float> OnValueChanged
Event Type
OnValueChanged
public event Action<CCControl, float> OnValueChanged
Event Type
OnValueChanged
public event Action<CCControl, float> OnValueChanged
Event Type
OnValueChanged
public event Action<CCControl, float> OnValueChanged
Event Type
OnValueChanged
public event Action<CCControl, float> OnValueChanged
Event Type
OnValueChanged
public event Action<CCControl, float> OnValueChanged
Event Type
OnValueChanged
public event Action<CCControl, float> OnValueChanged
Event Type
OnValueChanged
public event Action<CCControl, float> OnValueChanged