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Cocos2D.CCControlStepper


Class CCControlStepper

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCControlStepper : CCControl, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, IComparer<CCNode>, ICCAccelerometerDelegate, ICCRGBAProtocol

Inheritance

objectCCNodeCCLayerCCLayerRGBACCControlCCControlStepper

Implements

ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, IComparer<CCNode>, ICCAccelerometerDelegate, ICCRGBAProtocol

Inherited Members

CCControl._enabled, CCControl._highlighted, CCControl._selected, CCControl._state, CCControl._hasVisibleParents, CCControl._dispatchTable, CCControl.Init(), CCControl.SendActionsForControlEvents(CCControlEvent), CCControl.AddTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent), CCControl.RemoveTargetWithActionForControlEvents(object, Action<object, CCControlEvent>, CCControlEvent), CCControl.GetTouchLocation(CCTouch), CCControl.IsTouchInside(CCTouch), CCControl.DispatchListforControlEvent(CCControlEvent), CCControl.AddTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent), CCControl.RemoveTargetWithActionForControlEvent(object, Action<object, CCControlEvent>, CCControlEvent), CCControl.NeedsLayout(), CCControl.HasVisibleParents(), CCControl.State, CCControl.IsOpacityModifyRGB, CCControl.Enabled, CCControl.Selected, CCControl.Highlighted, CCLayerRGBA._displayedOpacity, CCLayerRGBA._realOpacity, CCLayerRGBA._displayedColor, CCLayerRGBA._realColor, CCLayerRGBA._cascadeColorEnabled, CCLayerRGBA._cascadeOpacityEnabled, CCLayerRGBA.Init(), CCLayerRGBA.UpdateDisplayedColor(CCColor3B), CCLayerRGBA.UpdateDisplayedOpacity(byte), CCLayerRGBA.Color, CCLayerRGBA.DisplayedColor, CCLayerRGBA.Opacity, CCLayerRGBA.DisplayedOpacity, CCLayerRGBA.IsOpacityModifyRGB, CCLayerRGBA.CascadeColorEnabled, CCLayerRGBA.CascadeOpacityEnabled, CCLayer.m_childClippingMode, CCLayer.Visit(), CCLayer.Init(), CCLayer.AddedToScene(), CCLayer.OnEnter(), CCLayer.OnExit(), CCLayer.OnEnterTransitionDidFinish(), CCLayer.DidAccelerate(CCAcceleration), CCLayer.ChildClippingMode, CCLayer.ContentSize, CCLayer.AccelerometerEnabled, CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCControlStepper()

public CCControlStepper()

CCControlStepper(CCSprite, CCSprite)

public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

CCControlStepper()

public CCControlStepper()

CCControlStepper(CCSprite, CCSprite)

public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

CCControlStepper()

public CCControlStepper()

CCControlStepper(CCSprite, CCSprite)

public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

CCControlStepper()

public CCControlStepper()

CCControlStepper(CCSprite, CCSprite)

public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

CCControlStepper()

public CCControlStepper()

CCControlStepper(CCSprite, CCSprite)

public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

CCControlStepper()

public CCControlStepper()

CCControlStepper(CCSprite, CCSprite)

public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

CCControlStepper()

public CCControlStepper()

CCControlStepper(CCSprite, CCSprite)

public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

CCControlStepper()

public CCControlStepper()

CCControlStepper(CCSprite, CCSprite)

public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

CCControlStepper()

public CCControlStepper()

CCControlStepper(CCSprite, CCSprite)

public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

CCControlStepper()

public CCControlStepper()

CCControlStepper(CCSprite, CCSprite)

public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

CCControlStepper()

public CCControlStepper()

CCControlStepper(CCSprite, CCSprite)

public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

CCControlStepper()

public CCControlStepper()

CCControlStepper(CCSprite, CCSprite)

public CCControlStepper(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

Fields

_autorepeat

protected bool _autorepeat

Field Value

bool

_autorepeat

protected bool _autorepeat

Field Value

bool

_autorepeat

protected bool _autorepeat

Field Value

bool

_autorepeat

protected bool _autorepeat

Field Value

bool

_autorepeat

protected bool _autorepeat

Field Value

bool

_autorepeat

protected bool _autorepeat

Field Value

bool

_autorepeat

protected bool _autorepeat

Field Value

bool

_autorepeat

protected bool _autorepeat

Field Value

bool

_autorepeat

protected bool _autorepeat

Field Value

bool

_autorepeat

protected bool _autorepeat

Field Value

bool

_autorepeat

protected bool _autorepeat

Field Value

bool

_autorepeat

protected bool _autorepeat

Field Value

bool

_autorepeatCount

protected int _autorepeatCount

Field Value

int

_autorepeatCount

protected int _autorepeatCount

Field Value

int

_autorepeatCount

protected int _autorepeatCount

Field Value

int

_autorepeatCount

protected int _autorepeatCount

Field Value

int

_autorepeatCount

protected int _autorepeatCount

Field Value

int

_autorepeatCount

protected int _autorepeatCount

Field Value

int

_autorepeatCount

protected int _autorepeatCount

Field Value

int

_autorepeatCount

protected int _autorepeatCount

Field Value

int

_autorepeatCount

protected int _autorepeatCount

Field Value

int

_autorepeatCount

protected int _autorepeatCount

Field Value

int

_autorepeatCount

protected int _autorepeatCount

Field Value

int

_autorepeatCount

protected int _autorepeatCount

Field Value

int

_continuous

protected bool _continuous

Field Value

bool

_continuous

protected bool _continuous

Field Value

bool

_continuous

protected bool _continuous

Field Value

bool

_continuous

protected bool _continuous

Field Value

bool

_continuous

protected bool _continuous

Field Value

bool

_continuous

protected bool _continuous

Field Value

bool

_continuous

protected bool _continuous

Field Value

bool

_continuous

protected bool _continuous

Field Value

bool

_continuous

protected bool _continuous

Field Value

bool

_continuous

protected bool _continuous

Field Value

bool

_continuous

protected bool _continuous

Field Value

bool

_continuous

protected bool _continuous

Field Value

bool

_maximumValue

protected float _maximumValue

Field Value

float

_maximumValue

protected float _maximumValue

Field Value

float

_maximumValue

protected float _maximumValue

Field Value

float

_maximumValue

protected float _maximumValue

Field Value

float

_maximumValue

protected float _maximumValue

Field Value

float

_maximumValue

protected float _maximumValue

Field Value

float

_maximumValue

protected float _maximumValue

Field Value

float

_maximumValue

protected float _maximumValue

Field Value

float

_maximumValue

protected float _maximumValue

Field Value

float

_maximumValue

protected float _maximumValue

Field Value

float

_maximumValue

protected float _maximumValue

Field Value

float

_maximumValue

protected float _maximumValue

Field Value

float

_minimumValue

protected float _minimumValue

Field Value

float

_minimumValue

protected float _minimumValue

Field Value

float

_minimumValue

protected float _minimumValue

Field Value

float

_minimumValue

protected float _minimumValue

Field Value

float

_minimumValue

protected float _minimumValue

Field Value

float

_minimumValue

protected float _minimumValue

Field Value

float

_minimumValue

protected float _minimumValue

Field Value

float

_minimumValue

protected float _minimumValue

Field Value

float

_minimumValue

protected float _minimumValue

Field Value

float

_minimumValue

protected float _minimumValue

Field Value

float

_minimumValue

protected float _minimumValue

Field Value

float

_minimumValue

protected float _minimumValue

Field Value

float

_minusLabel

protected CCLabelTTF _minusLabel

Field Value

CCLabelTTF

_minusLabel

protected CCLabelTTF _minusLabel

Field Value

CCLabelTTF

_minusLabel

protected CCLabelTTF _minusLabel

Field Value

CCLabelTTF

_minusLabel

protected CCLabelTTF _minusLabel

Field Value

CCLabelTTF

_minusLabel

protected CCLabelTTF _minusLabel

Field Value

CCLabelTTF

_minusLabel

protected CCLabelTTF _minusLabel

Field Value

CCLabelTTF

_minusLabel

protected CCLabelTTF _minusLabel

Field Value

CCLabelTTF

_minusLabel

protected CCLabelTTF _minusLabel

Field Value

CCLabelTTF

_minusLabel

protected CCLabelTTF _minusLabel

Field Value

CCLabelTTF

_minusLabel

protected CCLabelTTF _minusLabel

Field Value

CCLabelTTF

_minusLabel

protected CCLabelTTF _minusLabel

Field Value

CCLabelTTF

_minusLabel

protected CCLabelTTF _minusLabel

Field Value

CCLabelTTF

_minusSprite

protected CCSprite _minusSprite

Field Value

CCSprite

_minusSprite

protected CCSprite _minusSprite

Field Value

CCSprite

_minusSprite

protected CCSprite _minusSprite

Field Value

CCSprite

_minusSprite

protected CCSprite _minusSprite

Field Value

CCSprite

_minusSprite

protected CCSprite _minusSprite

Field Value

CCSprite

_minusSprite

protected CCSprite _minusSprite

Field Value

CCSprite

_minusSprite

protected CCSprite _minusSprite

Field Value

CCSprite

_minusSprite

protected CCSprite _minusSprite

Field Value

CCSprite

_minusSprite

protected CCSprite _minusSprite

Field Value

CCSprite

_minusSprite

protected CCSprite _minusSprite

Field Value

CCSprite

_minusSprite

protected CCSprite _minusSprite

Field Value

CCSprite

_minusSprite

protected CCSprite _minusSprite

Field Value

CCSprite

_plusLabel

protected CCLabelTTF _plusLabel

Field Value

CCLabelTTF

_plusLabel

protected CCLabelTTF _plusLabel

Field Value

CCLabelTTF

_plusLabel

protected CCLabelTTF _plusLabel

Field Value

CCLabelTTF

_plusLabel

protected CCLabelTTF _plusLabel

Field Value

CCLabelTTF

_plusLabel

protected CCLabelTTF _plusLabel

Field Value

CCLabelTTF

_plusLabel

protected CCLabelTTF _plusLabel

Field Value

CCLabelTTF

_plusLabel

protected CCLabelTTF _plusLabel

Field Value

CCLabelTTF

_plusLabel

protected CCLabelTTF _plusLabel

Field Value

CCLabelTTF

_plusLabel

protected CCLabelTTF _plusLabel

Field Value

CCLabelTTF

_plusLabel

protected CCLabelTTF _plusLabel

Field Value

CCLabelTTF

_plusLabel

protected CCLabelTTF _plusLabel

Field Value

CCLabelTTF

_plusLabel

protected CCLabelTTF _plusLabel

Field Value

CCLabelTTF

_plusSprite

protected CCSprite _plusSprite

Field Value

CCSprite

_plusSprite

protected CCSprite _plusSprite

Field Value

CCSprite

_plusSprite

protected CCSprite _plusSprite

Field Value

CCSprite

_plusSprite

protected CCSprite _plusSprite

Field Value

CCSprite

_plusSprite

protected CCSprite _plusSprite

Field Value

CCSprite

_plusSprite

protected CCSprite _plusSprite

Field Value

CCSprite

_plusSprite

protected CCSprite _plusSprite

Field Value

CCSprite

_plusSprite

protected CCSprite _plusSprite

Field Value

CCSprite

_plusSprite

protected CCSprite _plusSprite

Field Value

CCSprite

_plusSprite

protected CCSprite _plusSprite

Field Value

CCSprite

_plusSprite

protected CCSprite _plusSprite

Field Value

CCSprite

_plusSprite

protected CCSprite _plusSprite

Field Value

CCSprite

_stepValue

protected float _stepValue

Field Value

float

_stepValue

protected float _stepValue

Field Value

float

_stepValue

protected float _stepValue

Field Value

float

_stepValue

protected float _stepValue

Field Value

float

_stepValue

protected float _stepValue

Field Value

float

_stepValue

protected float _stepValue

Field Value

float

_stepValue

protected float _stepValue

Field Value

float

_stepValue

protected float _stepValue

Field Value

float

_stepValue

protected float _stepValue

Field Value

float

_stepValue

protected float _stepValue

Field Value

float

_stepValue

protected float _stepValue

Field Value

float

_stepValue

protected float _stepValue

Field Value

float

_touchInsideFlag

protected bool _touchInsideFlag

Field Value

bool

_touchInsideFlag

protected bool _touchInsideFlag

Field Value

bool

_touchInsideFlag

protected bool _touchInsideFlag

Field Value

bool

_touchInsideFlag

protected bool _touchInsideFlag

Field Value

bool

_touchInsideFlag

protected bool _touchInsideFlag

Field Value

bool

_touchInsideFlag

protected bool _touchInsideFlag

Field Value

bool

_touchInsideFlag

protected bool _touchInsideFlag

Field Value

bool

_touchInsideFlag

protected bool _touchInsideFlag

Field Value

bool

_touchInsideFlag

protected bool _touchInsideFlag

Field Value

bool

_touchInsideFlag

protected bool _touchInsideFlag

Field Value

bool

_touchInsideFlag

protected bool _touchInsideFlag

Field Value

bool

_touchInsideFlag

protected bool _touchInsideFlag

Field Value

bool

_touchedPart

protected CCControlStepperPart _touchedPart

Field Value

CCControlStepperPart

_touchedPart

protected CCControlStepperPart _touchedPart

Field Value

CCControlStepperPart

_touchedPart

protected CCControlStepperPart _touchedPart

Field Value

CCControlStepperPart

_touchedPart

protected CCControlStepperPart _touchedPart

Field Value

CCControlStepperPart

_touchedPart

protected CCControlStepperPart _touchedPart

Field Value

CCControlStepperPart

_touchedPart

protected CCControlStepperPart _touchedPart

Field Value

CCControlStepperPart

_touchedPart

protected CCControlStepperPart _touchedPart

Field Value

CCControlStepperPart

_touchedPart

protected CCControlStepperPart _touchedPart

Field Value

CCControlStepperPart

_touchedPart

protected CCControlStepperPart _touchedPart

Field Value

CCControlStepperPart

_touchedPart

protected CCControlStepperPart _touchedPart

Field Value

CCControlStepperPart

_touchedPart

protected CCControlStepperPart _touchedPart

Field Value

CCControlStepperPart

_touchedPart

protected CCControlStepperPart _touchedPart

Field Value

CCControlStepperPart

_value

protected float _value

Field Value

float

_value

protected float _value

Field Value

float

_value

protected float _value

Field Value

float

_value

protected float _value

Field Value

float

_value

protected float _value

Field Value

float

_value

protected float _value

Field Value

float

_value

protected float _value

Field Value

float

_value

protected float _value

Field Value

float

_value

protected float _value

Field Value

float

_value

protected float _value

Field Value

float

_value

protected float _value

Field Value

float

_value

protected float _value

Field Value

float

_wraps

protected bool _wraps

Field Value

bool

_wraps

protected bool _wraps

Field Value

bool

_wraps

protected bool _wraps

Field Value

bool

_wraps

protected bool _wraps

Field Value

bool

_wraps

protected bool _wraps

Field Value

bool

_wraps

protected bool _wraps

Field Value

bool

_wraps

protected bool _wraps

Field Value

bool

_wraps

protected bool _wraps

Field Value

bool

_wraps

protected bool _wraps

Field Value

bool

_wraps

protected bool _wraps

Field Value

bool

_wraps

protected bool _wraps

Field Value

bool

_wraps

protected bool _wraps

Field Value

bool

Properties

IsContinuous

public virtual bool IsContinuous { get; }

Property Value

bool

IsContinuous

public virtual bool IsContinuous { get; }

Property Value

bool

IsContinuous

public virtual bool IsContinuous { get; }

Property Value

bool

IsContinuous

public virtual bool IsContinuous { get; }

Property Value

bool

IsContinuous

public virtual bool IsContinuous { get; }

Property Value

bool

IsContinuous

public virtual bool IsContinuous { get; }

Property Value

bool

IsContinuous

public virtual bool IsContinuous { get; }

Property Value

bool

IsContinuous

public virtual bool IsContinuous { get; }

Property Value

bool

IsContinuous

public virtual bool IsContinuous { get; }

Property Value

bool

IsContinuous

public virtual bool IsContinuous { get; }

Property Value

bool

IsContinuous

public virtual bool IsContinuous { get; }

Property Value

bool

IsContinuous

public virtual bool IsContinuous { get; }

Property Value

bool

MaximumValue

public virtual float MaximumValue { get; set; }

Property Value

float

MaximumValue

public virtual float MaximumValue { get; set; }

Property Value

float

MaximumValue

public virtual float MaximumValue { get; set; }

Property Value

float

MaximumValue

public virtual float MaximumValue { get; set; }

Property Value

float

MaximumValue

public virtual float MaximumValue { get; set; }

Property Value

float

MaximumValue

public virtual float MaximumValue { get; set; }

Property Value

float

MaximumValue

public virtual float MaximumValue { get; set; }

Property Value

float

MaximumValue

public virtual float MaximumValue { get; set; }

Property Value

float

MaximumValue

public virtual float MaximumValue { get; set; }

Property Value

float

MaximumValue

public virtual float MaximumValue { get; set; }

Property Value

float

MaximumValue

public virtual float MaximumValue { get; set; }

Property Value

float

MaximumValue

public virtual float MaximumValue { get; set; }

Property Value

float

MinimumValue

public virtual float MinimumValue { get; set; }

Property Value

float

MinimumValue

public virtual float MinimumValue { get; set; }

Property Value

float

MinimumValue

public virtual float MinimumValue { get; set; }

Property Value

float

MinimumValue

public virtual float MinimumValue { get; set; }

Property Value

float

MinimumValue

public virtual float MinimumValue { get; set; }

Property Value

float

MinimumValue

public virtual float MinimumValue { get; set; }

Property Value

float

MinimumValue

public virtual float MinimumValue { get; set; }

Property Value

float

MinimumValue

public virtual float MinimumValue { get; set; }

Property Value

float

MinimumValue

public virtual float MinimumValue { get; set; }

Property Value

float

MinimumValue

public virtual float MinimumValue { get; set; }

Property Value

float

MinimumValue

public virtual float MinimumValue { get; set; }

Property Value

float

MinimumValue

public virtual float MinimumValue { get; set; }

Property Value

float

MinusLabel

public CCLabelTTF MinusLabel { get; set; }

Property Value

CCLabelTTF

MinusLabel

public CCLabelTTF MinusLabel { get; set; }

Property Value

CCLabelTTF

MinusLabel

public CCLabelTTF MinusLabel { get; set; }

Property Value

CCLabelTTF

MinusLabel

public CCLabelTTF MinusLabel { get; set; }

Property Value

CCLabelTTF

MinusLabel

public CCLabelTTF MinusLabel { get; set; }

Property Value

CCLabelTTF

MinusLabel

public CCLabelTTF MinusLabel { get; set; }

Property Value

CCLabelTTF

MinusLabel

public CCLabelTTF MinusLabel { get; set; }

Property Value

CCLabelTTF

MinusLabel

public CCLabelTTF MinusLabel { get; set; }

Property Value

CCLabelTTF

MinusLabel

public CCLabelTTF MinusLabel { get; set; }

Property Value

CCLabelTTF

MinusLabel

public CCLabelTTF MinusLabel { get; set; }

Property Value

CCLabelTTF

MinusLabel

public CCLabelTTF MinusLabel { get; set; }

Property Value

CCLabelTTF

MinusLabel

public CCLabelTTF MinusLabel { get; set; }

Property Value

CCLabelTTF

MinusSprite

public CCSprite MinusSprite { get; set; }

Property Value

CCSprite

MinusSprite

public CCSprite MinusSprite { get; set; }

Property Value

CCSprite

MinusSprite

public CCSprite MinusSprite { get; set; }

Property Value

CCSprite

MinusSprite

public CCSprite MinusSprite { get; set; }

Property Value

CCSprite

MinusSprite

public CCSprite MinusSprite { get; set; }

Property Value

CCSprite

MinusSprite

public CCSprite MinusSprite { get; set; }

Property Value

CCSprite

MinusSprite

public CCSprite MinusSprite { get; set; }

Property Value

CCSprite

MinusSprite

public CCSprite MinusSprite { get; set; }

Property Value

CCSprite

MinusSprite

public CCSprite MinusSprite { get; set; }

Property Value

CCSprite

MinusSprite

public CCSprite MinusSprite { get; set; }

Property Value

CCSprite

MinusSprite

public CCSprite MinusSprite { get; set; }

Property Value

CCSprite

MinusSprite

public CCSprite MinusSprite { get; set; }

Property Value

CCSprite

PlusLabel

public CCLabelTTF PlusLabel { get; set; }

Property Value

CCLabelTTF

PlusLabel

public CCLabelTTF PlusLabel { get; set; }

Property Value

CCLabelTTF

PlusLabel

public CCLabelTTF PlusLabel { get; set; }

Property Value

CCLabelTTF

PlusLabel

public CCLabelTTF PlusLabel { get; set; }

Property Value

CCLabelTTF

PlusLabel

public CCLabelTTF PlusLabel { get; set; }

Property Value

CCLabelTTF

PlusLabel

public CCLabelTTF PlusLabel { get; set; }

Property Value

CCLabelTTF

PlusLabel

public CCLabelTTF PlusLabel { get; set; }

Property Value

CCLabelTTF

PlusLabel

public CCLabelTTF PlusLabel { get; set; }

Property Value

CCLabelTTF

PlusLabel

public CCLabelTTF PlusLabel { get; set; }

Property Value

CCLabelTTF

PlusLabel

public CCLabelTTF PlusLabel { get; set; }

Property Value

CCLabelTTF

PlusLabel

public CCLabelTTF PlusLabel { get; set; }

Property Value

CCLabelTTF

PlusLabel

public CCLabelTTF PlusLabel { get; set; }

Property Value

CCLabelTTF

PlusSprite

public CCSprite PlusSprite { get; set; }

Property Value

CCSprite

PlusSprite

public CCSprite PlusSprite { get; set; }

Property Value

CCSprite

PlusSprite

public CCSprite PlusSprite { get; set; }

Property Value

CCSprite

PlusSprite

public CCSprite PlusSprite { get; set; }

Property Value

CCSprite

PlusSprite

public CCSprite PlusSprite { get; set; }

Property Value

CCSprite

PlusSprite

public CCSprite PlusSprite { get; set; }

Property Value

CCSprite

PlusSprite

public CCSprite PlusSprite { get; set; }

Property Value

CCSprite

PlusSprite

public CCSprite PlusSprite { get; set; }

Property Value

CCSprite

PlusSprite

public CCSprite PlusSprite { get; set; }

Property Value

CCSprite

PlusSprite

public CCSprite PlusSprite { get; set; }

Property Value

CCSprite

PlusSprite

public CCSprite PlusSprite { get; set; }

Property Value

CCSprite

PlusSprite

public CCSprite PlusSprite { get; set; }

Property Value

CCSprite

StepValue

public virtual float StepValue { get; set; }

Property Value

float

StepValue

public virtual float StepValue { get; set; }

Property Value

float

StepValue

public virtual float StepValue { get; set; }

Property Value

float

StepValue

public virtual float StepValue { get; set; }

Property Value

float

StepValue

public virtual float StepValue { get; set; }

Property Value

float

StepValue

public virtual float StepValue { get; set; }

Property Value

float

StepValue

public virtual float StepValue { get; set; }

Property Value

float

StepValue

public virtual float StepValue { get; set; }

Property Value

float

StepValue

public virtual float StepValue { get; set; }

Property Value

float

StepValue

public virtual float StepValue { get; set; }

Property Value

float

StepValue

public virtual float StepValue { get; set; }

Property Value

float

StepValue

public virtual float StepValue { get; set; }

Property Value

float

Value

public virtual float Value { get; set; }

Property Value

float

Value

public virtual float Value { get; set; }

Property Value

float

Value

public virtual float Value { get; set; }

Property Value

float

Value

public virtual float Value { get; set; }

Property Value

float

Value

public virtual float Value { get; set; }

Property Value

float

Value

public virtual float Value { get; set; }

Property Value

float

Value

public virtual float Value { get; set; }

Property Value

float

Value

public virtual float Value { get; set; }

Property Value

float

Value

public virtual float Value { get; set; }

Property Value

float

Value

public virtual float Value { get; set; }

Property Value

float

Value

public virtual float Value { get; set; }

Property Value

float

Value

public virtual float Value { get; set; }

Property Value

float

Wraps

public virtual bool Wraps { get; set; }

Property Value

bool

Wraps

public virtual bool Wraps { get; set; }

Property Value

bool

Wraps

public virtual bool Wraps { get; set; }

Property Value

bool

Wraps

public virtual bool Wraps { get; set; }

Property Value

bool

Wraps

public virtual bool Wraps { get; set; }

Property Value

bool

Wraps

public virtual bool Wraps { get; set; }

Property Value

bool

Wraps

public virtual bool Wraps { get; set; }

Property Value

bool

Wraps

public virtual bool Wraps { get; set; }

Property Value

bool

Wraps

public virtual bool Wraps { get; set; }

Property Value

bool

Wraps

public virtual bool Wraps { get; set; }

Property Value

bool

Wraps

public virtual bool Wraps { get; set; }

Property Value

bool

Wraps

public virtual bool Wraps { get; set; }

Property Value

bool

Methods

InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)

public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

Returns

bool

InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)

public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

Returns

bool

InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)

public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

Returns

bool

InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)

public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

Returns

bool

InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)

public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

Returns

bool

InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)

public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

Returns

bool

InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)

public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

Returns

bool

InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)

public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

Returns

bool

InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)

public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

Returns

bool

InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)

public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

Returns

bool

InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)

public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

Returns

bool

InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)

public bool InitWithMinusSpriteAndPlusSprite(CCSprite minusSprite, CCSprite plusSprite)

Parameters

minusSprite CCSprite

plusSprite CCSprite

Returns

bool

SetValueWithSendingEvent(float, bool)

public virtual void SetValueWithSendingEvent(float value, bool send)

Parameters

value float

send bool

SetValueWithSendingEvent(float, bool)

public virtual void SetValueWithSendingEvent(float value, bool send)

Parameters

value float

send bool

SetValueWithSendingEvent(float, bool)

public virtual void SetValueWithSendingEvent(float value, bool send)

Parameters

value float

send bool

SetValueWithSendingEvent(float, bool)

public virtual void SetValueWithSendingEvent(float value, bool send)

Parameters

value float

send bool

SetValueWithSendingEvent(float, bool)

public virtual void SetValueWithSendingEvent(float value, bool send)

Parameters

value float

send bool

SetValueWithSendingEvent(float, bool)

public virtual void SetValueWithSendingEvent(float value, bool send)

Parameters

value float

send bool

SetValueWithSendingEvent(float, bool)

public virtual void SetValueWithSendingEvent(float value, bool send)

Parameters

value float

send bool

SetValueWithSendingEvent(float, bool)

public virtual void SetValueWithSendingEvent(float value, bool send)

Parameters

value float

send bool

SetValueWithSendingEvent(float, bool)

public virtual void SetValueWithSendingEvent(float value, bool send)

Parameters

value float

send bool

SetValueWithSendingEvent(float, bool)

public virtual void SetValueWithSendingEvent(float value, bool send)

Parameters

value float

send bool

SetValueWithSendingEvent(float, bool)

public virtual void SetValueWithSendingEvent(float value, bool send)

Parameters

value float

send bool

SetValueWithSendingEvent(float, bool)

public virtual void SetValueWithSendingEvent(float value, bool send)

Parameters

value float

send bool

StartAutorepeat()

protected void StartAutorepeat()

StartAutorepeat()

protected void StartAutorepeat()

StartAutorepeat()

protected void StartAutorepeat()

StartAutorepeat()

protected void StartAutorepeat()

StartAutorepeat()

protected void StartAutorepeat()

StartAutorepeat()

protected void StartAutorepeat()

StartAutorepeat()

protected void StartAutorepeat()

StartAutorepeat()

protected void StartAutorepeat()

StartAutorepeat()

protected void StartAutorepeat()

StartAutorepeat()

protected void StartAutorepeat()

StartAutorepeat()

protected void StartAutorepeat()

StartAutorepeat()

protected void StartAutorepeat()

StopAutorepeat()

protected void StopAutorepeat()

StopAutorepeat()

protected void StopAutorepeat()

StopAutorepeat()

protected void StopAutorepeat()

StopAutorepeat()

protected void StopAutorepeat()

StopAutorepeat()

protected void StopAutorepeat()

StopAutorepeat()

protected void StopAutorepeat()

StopAutorepeat()

protected void StopAutorepeat()

StopAutorepeat()

protected void StopAutorepeat()

StopAutorepeat()

protected void StopAutorepeat()

StopAutorepeat()

protected void StopAutorepeat()

StopAutorepeat()

protected void StopAutorepeat()

StopAutorepeat()

protected void StopAutorepeat()

TouchBegan(CCTouch)

Returns true signaling that this node will consume the touch.

public override bool TouchBegan(CCTouch pTouch)

Parameters

pTouch CCTouch

Returns

bool

TouchBegan(CCTouch)

Returns true signaling that this node will consume the touch.

public override bool TouchBegan(CCTouch pTouch)

Parameters

pTouch CCTouch

Returns

bool

TouchBegan(CCTouch)

public override bool TouchBegan(CCTouch pTouch)

Parameters

pTouch CCTouch

Returns

bool

TouchBegan(CCTouch)

public override bool TouchBegan(CCTouch pTouch)

Parameters

pTouch CCTouch

Returns

bool

TouchBegan(CCTouch)

public override bool TouchBegan(CCTouch pTouch)

Parameters

pTouch CCTouch

Returns

bool

TouchBegan(CCTouch)

public override bool TouchBegan(CCTouch pTouch)

Parameters

pTouch CCTouch

Returns

bool

TouchBegan(CCTouch)

public override bool TouchBegan(CCTouch pTouch)

Parameters

pTouch CCTouch

Returns

bool

TouchBegan(CCTouch)

public override bool TouchBegan(CCTouch pTouch)

Parameters

pTouch CCTouch

Returns

bool

TouchBegan(CCTouch)

public override bool TouchBegan(CCTouch pTouch)

Parameters

pTouch CCTouch

Returns

bool

TouchBegan(CCTouch)

public override bool TouchBegan(CCTouch pTouch)

Parameters

pTouch CCTouch

Returns

bool

TouchBegan(CCTouch)

public override bool TouchBegan(CCTouch pTouch)

Parameters

pTouch CCTouch

Returns

bool

TouchBegan(CCTouch)

public override bool TouchBegan(CCTouch pTouch)

Parameters

pTouch CCTouch

Returns

bool

TouchEnded(CCTouch)

public override void TouchEnded(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchEnded(CCTouch)

public override void TouchEnded(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchEnded(CCTouch)

public override void TouchEnded(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchEnded(CCTouch)

public override void TouchEnded(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchEnded(CCTouch)

public override void TouchEnded(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchEnded(CCTouch)

public override void TouchEnded(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchEnded(CCTouch)

public override void TouchEnded(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchEnded(CCTouch)

public override void TouchEnded(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchEnded(CCTouch)

public override void TouchEnded(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchEnded(CCTouch)

public override void TouchEnded(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchEnded(CCTouch)

public override void TouchEnded(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchEnded(CCTouch)

public override void TouchEnded(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchMoved(CCTouch)

public override void TouchMoved(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchMoved(CCTouch)

public override void TouchMoved(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchMoved(CCTouch)

public override void TouchMoved(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchMoved(CCTouch)

public override void TouchMoved(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchMoved(CCTouch)

public override void TouchMoved(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchMoved(CCTouch)

public override void TouchMoved(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchMoved(CCTouch)

public override void TouchMoved(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchMoved(CCTouch)

public override void TouchMoved(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchMoved(CCTouch)

public override void TouchMoved(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchMoved(CCTouch)

public override void TouchMoved(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchMoved(CCTouch)

public override void TouchMoved(CCTouch pTouch)

Parameters

pTouch CCTouch

TouchMoved(CCTouch)

public override void TouchMoved(CCTouch pTouch)

Parameters

pTouch CCTouch

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

UpdateLayoutUsingTouchLocation(CCPoint)

protected void UpdateLayoutUsingTouchLocation(CCPoint location)

Parameters

location CCPoint

UpdateLayoutUsingTouchLocation(CCPoint)

protected void UpdateLayoutUsingTouchLocation(CCPoint location)

Parameters

location CCPoint

UpdateLayoutUsingTouchLocation(CCPoint)

protected void UpdateLayoutUsingTouchLocation(CCPoint location)

Parameters

location CCPoint

UpdateLayoutUsingTouchLocation(CCPoint)

protected void UpdateLayoutUsingTouchLocation(CCPoint location)

Parameters

location CCPoint

UpdateLayoutUsingTouchLocation(CCPoint)

protected void UpdateLayoutUsingTouchLocation(CCPoint location)

Parameters

location CCPoint

UpdateLayoutUsingTouchLocation(CCPoint)

protected void UpdateLayoutUsingTouchLocation(CCPoint location)

Parameters

location CCPoint

UpdateLayoutUsingTouchLocation(CCPoint)

protected void UpdateLayoutUsingTouchLocation(CCPoint location)

Parameters

location CCPoint

UpdateLayoutUsingTouchLocation(CCPoint)

protected void UpdateLayoutUsingTouchLocation(CCPoint location)

Parameters

location CCPoint

UpdateLayoutUsingTouchLocation(CCPoint)

protected void UpdateLayoutUsingTouchLocation(CCPoint location)

Parameters

location CCPoint

UpdateLayoutUsingTouchLocation(CCPoint)

protected void UpdateLayoutUsingTouchLocation(CCPoint location)

Parameters

location CCPoint

UpdateLayoutUsingTouchLocation(CCPoint)

protected void UpdateLayoutUsingTouchLocation(CCPoint location)

Parameters

location CCPoint

UpdateLayoutUsingTouchLocation(CCPoint)

protected void UpdateLayoutUsingTouchLocation(CCPoint location)

Parameters

location CCPoint

OnStep

public event Action<CCControl, float> OnStep

Event Type

Action<CCControl, float>

OnStep

public event Action<CCControl, float> OnStep

Event Type

Action<CCControl, float>

OnStep

public event Action<CCControl, float> OnStep

Event Type

Action<CCControl, float>

OnStep

public event Action<CCControl, float> OnStep

Event Type

Action<CCControl, float>

OnStep

public event Action<CCControl, float> OnStep

Event Type

Action<CCControl, float>

OnStep

public event Action<CCControl, float> OnStep

Event Type

Action<CCControl, float>

OnStep

public event Action<CCControl, float> OnStep

Event Type

Action<CCControl, float>

OnStep

public event Action<CCControl, float> OnStep

Event Type

Action<CCControl, float>

OnStep

public event Action<CCControl, float> OnStep

Event Type

Action<CCControl, float>

OnStep

public event Action<CCControl, float> OnStep

Event Type

Action<CCControl, float>

OnStep

public event Action<CCControl, float> OnStep

Event Type

Action<CCControl, float>

OnStep

public event Action<CCControl, float> OnStep

Event Type

Action<CCControl, float>

OnValueChanged

public event Action<CCControl, float> OnValueChanged

Event Type

Action<CCControl, float>

OnValueChanged

public event Action<CCControl, float> OnValueChanged

Event Type

Action<CCControl, float>

OnValueChanged

public event Action<CCControl, float> OnValueChanged

Event Type

Action<CCControl, float>

OnValueChanged

public event Action<CCControl, float> OnValueChanged

Event Type

Action<CCControl, float>

OnValueChanged

public event Action<CCControl, float> OnValueChanged

Event Type

Action<CCControl, float>

OnValueChanged

public event Action<CCControl, float> OnValueChanged

Event Type

Action<CCControl, float>

OnValueChanged

public event Action<CCControl, float> OnValueChanged

Event Type

Action<CCControl, float>

OnValueChanged

public event Action<CCControl, float> OnValueChanged

Event Type

Action<CCControl, float>

OnValueChanged

public event Action<CCControl, float> OnValueChanged

Event Type

Action<CCControl, float>

OnValueChanged

public event Action<CCControl, float> OnValueChanged

Event Type

Action<CCControl, float>

OnValueChanged

public event Action<CCControl, float> OnValueChanged

Event Type

Action<CCControl, float>

OnValueChanged

public event Action<CCControl, float> OnValueChanged

Event Type

Action<CCControl, float>

  • Constructors
    • CCControlStepper()
    • CCControlStepper(CCSprite, CCSprite)
    • CCControlStepper()
    • CCControlStepper(CCSprite, CCSprite)
    • CCControlStepper()
    • CCControlStepper(CCSprite, CCSprite)
    • CCControlStepper()
    • CCControlStepper(CCSprite, CCSprite)
    • CCControlStepper()
    • CCControlStepper(CCSprite, CCSprite)
    • CCControlStepper()
    • CCControlStepper(CCSprite, CCSprite)
    • CCControlStepper()
    • CCControlStepper(CCSprite, CCSprite)
    • CCControlStepper()
    • CCControlStepper(CCSprite, CCSprite)
    • CCControlStepper()
    • CCControlStepper(CCSprite, CCSprite)
    • CCControlStepper()
    • CCControlStepper(CCSprite, CCSprite)
    • CCControlStepper()
    • CCControlStepper(CCSprite, CCSprite)
    • CCControlStepper()
    • CCControlStepper(CCSprite, CCSprite)
  • Fields
    • _autorepeat
    • _autorepeat
    • _autorepeat
    • _autorepeat
    • _autorepeat
    • _autorepeat
    • _autorepeat
    • _autorepeat
    • _autorepeat
    • _autorepeat
    • _autorepeat
    • _autorepeat
    • _autorepeatCount
    • _autorepeatCount
    • _autorepeatCount
    • _autorepeatCount
    • _autorepeatCount
    • _autorepeatCount
    • _autorepeatCount
    • _autorepeatCount
    • _autorepeatCount
    • _autorepeatCount
    • _autorepeatCount
    • _autorepeatCount
    • _continuous
    • _continuous
    • _continuous
    • _continuous
    • _continuous
    • _continuous
    • _continuous
    • _continuous
    • _continuous
    • _continuous
    • _continuous
    • _continuous
    • _maximumValue
    • _maximumValue
    • _maximumValue
    • _maximumValue
    • _maximumValue
    • _maximumValue
    • _maximumValue
    • _maximumValue
    • _maximumValue
    • _maximumValue
    • _maximumValue
    • _maximumValue
    • _minimumValue
    • _minimumValue
    • _minimumValue
    • _minimumValue
    • _minimumValue
    • _minimumValue
    • _minimumValue
    • _minimumValue
    • _minimumValue
    • _minimumValue
    • _minimumValue
    • _minimumValue
    • _minusLabel
    • _minusLabel
    • _minusLabel
    • _minusLabel
    • _minusLabel
    • _minusLabel
    • _minusLabel
    • _minusLabel
    • _minusLabel
    • _minusLabel
    • _minusLabel
    • _minusLabel
    • _minusSprite
    • _minusSprite
    • _minusSprite
    • _minusSprite
    • _minusSprite
    • _minusSprite
    • _minusSprite
    • _minusSprite
    • _minusSprite
    • _minusSprite
    • _minusSprite
    • _minusSprite
    • _plusLabel
    • _plusLabel
    • _plusLabel
    • _plusLabel
    • _plusLabel
    • _plusLabel
    • _plusLabel
    • _plusLabel
    • _plusLabel
    • _plusLabel
    • _plusLabel
    • _plusLabel
    • _plusSprite
    • _plusSprite
    • _plusSprite
    • _plusSprite
    • _plusSprite
    • _plusSprite
    • _plusSprite
    • _plusSprite
    • _plusSprite
    • _plusSprite
    • _plusSprite
    • _plusSprite
    • _stepValue
    • _stepValue
    • _stepValue
    • _stepValue
    • _stepValue
    • _stepValue
    • _stepValue
    • _stepValue
    • _stepValue
    • _stepValue
    • _stepValue
    • _stepValue
    • _touchInsideFlag
    • _touchInsideFlag
    • _touchInsideFlag
    • _touchInsideFlag
    • _touchInsideFlag
    • _touchInsideFlag
    • _touchInsideFlag
    • _touchInsideFlag
    • _touchInsideFlag
    • _touchInsideFlag
    • _touchInsideFlag
    • _touchInsideFlag
    • _touchedPart
    • _touchedPart
    • _touchedPart
    • _touchedPart
    • _touchedPart
    • _touchedPart
    • _touchedPart
    • _touchedPart
    • _touchedPart
    • _touchedPart
    • _touchedPart
    • _touchedPart
    • _value
    • _value
    • _value
    • _value
    • _value
    • _value
    • _value
    • _value
    • _value
    • _value
    • _value
    • _value
    • _wraps
    • _wraps
    • _wraps
    • _wraps
    • _wraps
    • _wraps
    • _wraps
    • _wraps
    • _wraps
    • _wraps
    • _wraps
    • _wraps
  • Properties
    • IsContinuous
    • IsContinuous
    • IsContinuous
    • IsContinuous
    • IsContinuous
    • IsContinuous
    • IsContinuous
    • IsContinuous
    • IsContinuous
    • IsContinuous
    • IsContinuous
    • IsContinuous
    • MaximumValue
    • MaximumValue
    • MaximumValue
    • MaximumValue
    • MaximumValue
    • MaximumValue
    • MaximumValue
    • MaximumValue
    • MaximumValue
    • MaximumValue
    • MaximumValue
    • MaximumValue
    • MinimumValue
    • MinimumValue
    • MinimumValue
    • MinimumValue
    • MinimumValue
    • MinimumValue
    • MinimumValue
    • MinimumValue
    • MinimumValue
    • MinimumValue
    • MinimumValue
    • MinimumValue
    • MinusLabel
    • MinusLabel
    • MinusLabel
    • MinusLabel
    • MinusLabel
    • MinusLabel
    • MinusLabel
    • MinusLabel
    • MinusLabel
    • MinusLabel
    • MinusLabel
    • MinusLabel
    • MinusSprite
    • MinusSprite
    • MinusSprite
    • MinusSprite
    • MinusSprite
    • MinusSprite
    • MinusSprite
    • MinusSprite
    • MinusSprite
    • MinusSprite
    • MinusSprite
    • MinusSprite
    • PlusLabel
    • PlusLabel
    • PlusLabel
    • PlusLabel
    • PlusLabel
    • PlusLabel
    • PlusLabel
    • PlusLabel
    • PlusLabel
    • PlusLabel
    • PlusLabel
    • PlusLabel
    • PlusSprite
    • PlusSprite
    • PlusSprite
    • PlusSprite
    • PlusSprite
    • PlusSprite
    • PlusSprite
    • PlusSprite
    • PlusSprite
    • PlusSprite
    • PlusSprite
    • PlusSprite
    • StepValue
    • StepValue
    • StepValue
    • StepValue
    • StepValue
    • StepValue
    • StepValue
    • StepValue
    • StepValue
    • StepValue
    • StepValue
    • StepValue
    • Value
    • Value
    • Value
    • Value
    • Value
    • Value
    • Value
    • Value
    • Value
    • Value
    • Value
    • Value
    • Wraps
    • Wraps
    • Wraps
    • Wraps
    • Wraps
    • Wraps
    • Wraps
    • Wraps
    • Wraps
    • Wraps
    • Wraps
    • Wraps
  • Methods
    • InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
    • InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
    • InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
    • InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
    • InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
    • InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
    • InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
    • InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
    • InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
    • InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
    • InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
    • InitWithMinusSpriteAndPlusSprite(CCSprite, CCSprite)
    • SetValueWithSendingEvent(float, bool)
    • SetValueWithSendingEvent(float, bool)
    • SetValueWithSendingEvent(float, bool)
    • SetValueWithSendingEvent(float, bool)
    • SetValueWithSendingEvent(float, bool)
    • SetValueWithSendingEvent(float, bool)
    • SetValueWithSendingEvent(float, bool)
    • SetValueWithSendingEvent(float, bool)
    • SetValueWithSendingEvent(float, bool)
    • SetValueWithSendingEvent(float, bool)
    • SetValueWithSendingEvent(float, bool)
    • SetValueWithSendingEvent(float, bool)
    • StartAutorepeat()
    • StartAutorepeat()
    • StartAutorepeat()
    • StartAutorepeat()
    • StartAutorepeat()
    • StartAutorepeat()
    • StartAutorepeat()
    • StartAutorepeat()
    • StartAutorepeat()
    • StartAutorepeat()
    • StartAutorepeat()
    • StartAutorepeat()
    • StopAutorepeat()
    • StopAutorepeat()
    • StopAutorepeat()
    • StopAutorepeat()
    • StopAutorepeat()
    • StopAutorepeat()
    • StopAutorepeat()
    • StopAutorepeat()
    • StopAutorepeat()
    • StopAutorepeat()
    • StopAutorepeat()
    • StopAutorepeat()
    • TouchBegan(CCTouch)
    • TouchBegan(CCTouch)
    • TouchBegan(CCTouch)
    • TouchBegan(CCTouch)
    • TouchBegan(CCTouch)
    • TouchBegan(CCTouch)
    • TouchBegan(CCTouch)
    • TouchBegan(CCTouch)
    • TouchBegan(CCTouch)
    • TouchBegan(CCTouch)
    • TouchBegan(CCTouch)
    • TouchBegan(CCTouch)
    • TouchEnded(CCTouch)
    • TouchEnded(CCTouch)
    • TouchEnded(CCTouch)
    • TouchEnded(CCTouch)
    • TouchEnded(CCTouch)
    • TouchEnded(CCTouch)
    • TouchEnded(CCTouch)
    • TouchEnded(CCTouch)
    • TouchEnded(CCTouch)
    • TouchEnded(CCTouch)
    • TouchEnded(CCTouch)
    • TouchEnded(CCTouch)
    • TouchMoved(CCTouch)
    • TouchMoved(CCTouch)
    • TouchMoved(CCTouch)
    • TouchMoved(CCTouch)
    • TouchMoved(CCTouch)
    • TouchMoved(CCTouch)
    • TouchMoved(CCTouch)
    • TouchMoved(CCTouch)
    • TouchMoved(CCTouch)
    • TouchMoved(CCTouch)
    • TouchMoved(CCTouch)
    • TouchMoved(CCTouch)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • UpdateLayoutUsingTouchLocation(CCPoint)
    • UpdateLayoutUsingTouchLocation(CCPoint)
    • UpdateLayoutUsingTouchLocation(CCPoint)
    • UpdateLayoutUsingTouchLocation(CCPoint)
    • UpdateLayoutUsingTouchLocation(CCPoint)
    • UpdateLayoutUsingTouchLocation(CCPoint)
    • UpdateLayoutUsingTouchLocation(CCPoint)
    • UpdateLayoutUsingTouchLocation(CCPoint)
    • UpdateLayoutUsingTouchLocation(CCPoint)
    • UpdateLayoutUsingTouchLocation(CCPoint)
    • UpdateLayoutUsingTouchLocation(CCPoint)
    • UpdateLayoutUsingTouchLocation(CCPoint)
    • OnStep
    • OnStep
    • OnStep
    • OnStep
    • OnStep
    • OnStep
    • OnStep
    • OnStep
    • OnStep
    • OnStep
    • OnStep
    • OnStep
    • OnValueChanged
    • OnValueChanged
    • OnValueChanged
    • OnValueChanged
    • OnValueChanged
    • OnValueChanged
    • OnValueChanged
    • OnValueChanged
    • OnValueChanged
    • OnValueChanged
    • OnValueChanged
    • OnValueChanged