Cocos2D.CCAnimation
Class CCAnimation
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCAnimation : ICCCopyable
Inheritance
Implements
Inherited Members
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCAnimation()
public CCAnimation()
CCAnimation(CCSpriteSheet, string[], float)
public CCAnimation(CCSpriteSheet cs, string[] frames, float delay)
Parameters
frames
string[]
delay
float
CCAnimation(CCSpriteSheet, float)
public CCAnimation(CCSpriteSheet cs, float delay)
Parameters
delay
float
CCAnimation(List<CCSpriteFrame>, float)
public CCAnimation(List<CCSpriteFrame> frames, float delay)
Parameters
frames
List<CCSpriteFrame>
delay
float
CCAnimation(List<CCAnimationFrame>, float, uint)
public CCAnimation(List<CCAnimationFrame> arrayOfAnimationFrameNames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrameNames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
CCAnimation()
public CCAnimation()
CCAnimation(CCSpriteSheet, string[], float)
public CCAnimation(CCSpriteSheet cs, string[] frames, float delay)
Parameters
frames
string[]
delay
float
CCAnimation(CCSpriteSheet, float)
public CCAnimation(CCSpriteSheet cs, float delay)
Parameters
delay
float
CCAnimation(List<CCSpriteFrame>, float)
public CCAnimation(List<CCSpriteFrame> frames, float delay)
Parameters
frames
List<CCSpriteFrame>
delay
float
CCAnimation(List<CCAnimationFrame>, float, uint)
public CCAnimation(List<CCAnimationFrame> arrayOfAnimationFrameNames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrameNames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
CCAnimation()
public CCAnimation()
CCAnimation(CCSpriteSheet, string[], float)
public CCAnimation(CCSpriteSheet cs, string[] frames, float delay)
Parameters
frames
string[]
delay
float
CCAnimation(CCSpriteSheet, float)
public CCAnimation(CCSpriteSheet cs, float delay)
Parameters
delay
float
CCAnimation(List<CCSpriteFrame>, float)
public CCAnimation(List<CCSpriteFrame> frames, float delay)
Parameters
frames
List<CCSpriteFrame>
delay
float
CCAnimation(List<CCAnimationFrame>, float, uint)
public CCAnimation(List<CCAnimationFrame> arrayOfAnimationFrameNames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrameNames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
CCAnimation()
public CCAnimation()
CCAnimation(CCSpriteSheet, string[], float)
public CCAnimation(CCSpriteSheet cs, string[] frames, float delay)
Parameters
frames
string[]
delay
float
CCAnimation(CCSpriteSheet, float)
public CCAnimation(CCSpriteSheet cs, float delay)
Parameters
delay
float
CCAnimation(List<CCSpriteFrame>, float)
public CCAnimation(List<CCSpriteFrame> frames, float delay)
Parameters
frames
List<CCSpriteFrame>
delay
float
CCAnimation(List<CCAnimationFrame>, float, uint)
public CCAnimation(List<CCAnimationFrame> arrayOfAnimationFrameNames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrameNames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
CCAnimation()
public CCAnimation()
CCAnimation(CCSpriteSheet, string[], float)
public CCAnimation(CCSpriteSheet cs, string[] frames, float delay)
Parameters
frames
string[]
delay
float
CCAnimation(CCSpriteSheet, float)
public CCAnimation(CCSpriteSheet cs, float delay)
Parameters
delay
float
CCAnimation(List<CCSpriteFrame>, float)
public CCAnimation(List<CCSpriteFrame> frames, float delay)
Parameters
frames
List<CCSpriteFrame>
delay
float
CCAnimation(List<CCAnimationFrame>, float, uint)
public CCAnimation(List<CCAnimationFrame> arrayOfAnimationFrameNames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrameNames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
CCAnimation()
public CCAnimation()
CCAnimation(CCSpriteSheet, string[], float)
public CCAnimation(CCSpriteSheet cs, string[] frames, float delay)
Parameters
frames
string[]
delay
float
CCAnimation(CCSpriteSheet, float)
public CCAnimation(CCSpriteSheet cs, float delay)
Parameters
delay
float
CCAnimation(List<CCSpriteFrame>, float)
public CCAnimation(List<CCSpriteFrame> frames, float delay)
Parameters
frames
List<CCSpriteFrame>
delay
float
CCAnimation(List<CCAnimationFrame>, float, uint)
public CCAnimation(List<CCAnimationFrame> arrayOfAnimationFrameNames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrameNames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
CCAnimation()
public CCAnimation()
CCAnimation(CCSpriteSheet, string[], float)
public CCAnimation(CCSpriteSheet cs, string[] frames, float delay)
Parameters
frames
string[]
delay
float
CCAnimation(CCSpriteSheet, float)
public CCAnimation(CCSpriteSheet cs, float delay)
Parameters
delay
float
CCAnimation(List<CCSpriteFrame>, float)
public CCAnimation(List<CCSpriteFrame> frames, float delay)
Parameters
frames
List<CCSpriteFrame>
delay
float
CCAnimation(List<CCAnimationFrame>, float, uint)
public CCAnimation(List<CCAnimationFrame> arrayOfAnimationFrameNames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrameNames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
CCAnimation()
public CCAnimation()
CCAnimation(CCSpriteSheet, string[], float)
public CCAnimation(CCSpriteSheet cs, string[] frames, float delay)
Parameters
frames
string[]
delay
float
CCAnimation(CCSpriteSheet, float)
public CCAnimation(CCSpriteSheet cs, float delay)
Parameters
delay
float
CCAnimation(List<CCSpriteFrame>, float)
public CCAnimation(List<CCSpriteFrame> frames, float delay)
Parameters
frames
List<CCSpriteFrame>
delay
float
CCAnimation(List<CCAnimationFrame>, float, uint)
public CCAnimation(List<CCAnimationFrame> arrayOfAnimationFrameNames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrameNames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
CCAnimation()
public CCAnimation()
CCAnimation(CCSpriteSheet, string[], float)
public CCAnimation(CCSpriteSheet cs, string[] frames, float delay)
Parameters
frames
string[]
delay
float
CCAnimation(CCSpriteSheet, float)
public CCAnimation(CCSpriteSheet cs, float delay)
Parameters
delay
float
CCAnimation(List<CCSpriteFrame>, float)
public CCAnimation(List<CCSpriteFrame> frames, float delay)
Parameters
frames
List<CCSpriteFrame>
delay
float
CCAnimation(List<CCAnimationFrame>, float, uint)
public CCAnimation(List<CCAnimationFrame> arrayOfAnimationFrameNames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrameNames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
CCAnimation()
public CCAnimation()
CCAnimation(CCSpriteSheet, string[], float)
public CCAnimation(CCSpriteSheet cs, string[] frames, float delay)
Parameters
frames
string[]
delay
float
CCAnimation(CCSpriteSheet, float)
public CCAnimation(CCSpriteSheet cs, float delay)
Parameters
delay
float
CCAnimation(List<CCSpriteFrame>, float)
public CCAnimation(List<CCSpriteFrame> frames, float delay)
Parameters
frames
List<CCSpriteFrame>
delay
float
CCAnimation(List<CCAnimationFrame>, float, uint)
public CCAnimation(List<CCAnimationFrame> arrayOfAnimationFrameNames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrameNames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
CCAnimation()
public CCAnimation()
CCAnimation(CCSpriteSheet, string[], float)
public CCAnimation(CCSpriteSheet cs, string[] frames, float delay)
Parameters
frames
string[]
delay
float
CCAnimation(CCSpriteSheet, float)
public CCAnimation(CCSpriteSheet cs, float delay)
Parameters
delay
float
CCAnimation(List<CCSpriteFrame>, float)
public CCAnimation(List<CCSpriteFrame> frames, float delay)
Parameters
frames
List<CCSpriteFrame>
delay
float
CCAnimation(List<CCAnimationFrame>, float, uint)
public CCAnimation(List<CCAnimationFrame> arrayOfAnimationFrameNames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrameNames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
CCAnimation()
public CCAnimation()
CCAnimation(CCSpriteSheet, string[], float)
public CCAnimation(CCSpriteSheet cs, string[] frames, float delay)
Parameters
frames
string[]
delay
float
CCAnimation(CCSpriteSheet, float)
public CCAnimation(CCSpriteSheet cs, float delay)
Parameters
delay
float
CCAnimation(List<CCSpriteFrame>, float)
public CCAnimation(List<CCSpriteFrame> frames, float delay)
Parameters
frames
List<CCSpriteFrame>
delay
float
CCAnimation(List<CCAnimationFrame>, float, uint)
public CCAnimation(List<CCAnimationFrame> arrayOfAnimationFrameNames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrameNames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
Fields
m_bRestoreOriginalFrame
protected bool m_bRestoreOriginalFrame
Field Value
m_bRestoreOriginalFrame
protected bool m_bRestoreOriginalFrame
Field Value
m_bRestoreOriginalFrame
protected bool m_bRestoreOriginalFrame
Field Value
m_bRestoreOriginalFrame
protected bool m_bRestoreOriginalFrame
Field Value
m_bRestoreOriginalFrame
protected bool m_bRestoreOriginalFrame
Field Value
m_bRestoreOriginalFrame
protected bool m_bRestoreOriginalFrame
Field Value
m_bRestoreOriginalFrame
protected bool m_bRestoreOriginalFrame
Field Value
m_bRestoreOriginalFrame
protected bool m_bRestoreOriginalFrame
Field Value
m_bRestoreOriginalFrame
protected bool m_bRestoreOriginalFrame
Field Value
m_bRestoreOriginalFrame
protected bool m_bRestoreOriginalFrame
Field Value
m_bRestoreOriginalFrame
protected bool m_bRestoreOriginalFrame
Field Value
m_bRestoreOriginalFrame
protected bool m_bRestoreOriginalFrame
Field Value
m_fDelayPerUnit
protected float m_fDelayPerUnit
Field Value
m_fDelayPerUnit
protected float m_fDelayPerUnit
Field Value
m_fDelayPerUnit
protected float m_fDelayPerUnit
Field Value
m_fDelayPerUnit
protected float m_fDelayPerUnit
Field Value
m_fDelayPerUnit
protected float m_fDelayPerUnit
Field Value
m_fDelayPerUnit
protected float m_fDelayPerUnit
Field Value
m_fDelayPerUnit
protected float m_fDelayPerUnit
Field Value
m_fDelayPerUnit
protected float m_fDelayPerUnit
Field Value
m_fDelayPerUnit
protected float m_fDelayPerUnit
Field Value
m_fDelayPerUnit
protected float m_fDelayPerUnit
Field Value
m_fDelayPerUnit
protected float m_fDelayPerUnit
Field Value
m_fDelayPerUnit
protected float m_fDelayPerUnit
Field Value
m_fTotalDelayUnits
protected float m_fTotalDelayUnits
Field Value
m_fTotalDelayUnits
protected float m_fTotalDelayUnits
Field Value
m_fTotalDelayUnits
protected float m_fTotalDelayUnits
Field Value
m_fTotalDelayUnits
protected float m_fTotalDelayUnits
Field Value
m_fTotalDelayUnits
protected float m_fTotalDelayUnits
Field Value
m_fTotalDelayUnits
protected float m_fTotalDelayUnits
Field Value
m_fTotalDelayUnits
protected float m_fTotalDelayUnits
Field Value
m_fTotalDelayUnits
protected float m_fTotalDelayUnits
Field Value
m_fTotalDelayUnits
protected float m_fTotalDelayUnits
Field Value
m_fTotalDelayUnits
protected float m_fTotalDelayUnits
Field Value
m_fTotalDelayUnits
protected float m_fTotalDelayUnits
Field Value
m_fTotalDelayUnits
protected float m_fTotalDelayUnits
Field Value
m_pFrames
protected List<CCAnimationFrame> m_pFrames
Field Value
m_pFrames
protected List<CCAnimationFrame> m_pFrames
Field Value
m_pFrames
protected List<CCAnimationFrame> m_pFrames
Field Value
m_pFrames
protected List<CCAnimationFrame> m_pFrames
Field Value
m_pFrames
protected List<CCAnimationFrame> m_pFrames
Field Value
m_pFrames
protected List<CCAnimationFrame> m_pFrames
Field Value
m_pFrames
protected List<CCAnimationFrame> m_pFrames
Field Value
m_pFrames
protected List<CCAnimationFrame> m_pFrames
Field Value
m_pFrames
protected List<CCAnimationFrame> m_pFrames
Field Value
m_pFrames
protected List<CCAnimationFrame> m_pFrames
Field Value
m_pFrames
protected List<CCAnimationFrame> m_pFrames
Field Value
m_pFrames
protected List<CCAnimationFrame> m_pFrames
Field Value
m_uLoops
protected uint m_uLoops
Field Value
m_uLoops
protected uint m_uLoops
Field Value
m_uLoops
protected uint m_uLoops
Field Value
m_uLoops
protected uint m_uLoops
Field Value
m_uLoops
protected uint m_uLoops
Field Value
m_uLoops
protected uint m_uLoops
Field Value
m_uLoops
protected uint m_uLoops
Field Value
m_uLoops
protected uint m_uLoops
Field Value
m_uLoops
protected uint m_uLoops
Field Value
m_uLoops
protected uint m_uLoops
Field Value
m_uLoops
protected uint m_uLoops
Field Value
m_uLoops
protected uint m_uLoops
Field Value
Properties
DelayPerUnit
public float DelayPerUnit { get; set; }
Property Value
DelayPerUnit
public float DelayPerUnit { get; set; }
Property Value
DelayPerUnit
public float DelayPerUnit { get; set; }
Property Value
DelayPerUnit
public float DelayPerUnit { get; set; }
Property Value
DelayPerUnit
public float DelayPerUnit { get; set; }
Property Value
DelayPerUnit
public float DelayPerUnit { get; set; }
Property Value
DelayPerUnit
public float DelayPerUnit { get; set; }
Property Value
DelayPerUnit
public float DelayPerUnit { get; set; }
Property Value
DelayPerUnit
public float DelayPerUnit { get; set; }
Property Value
DelayPerUnit
public float DelayPerUnit { get; set; }
Property Value
DelayPerUnit
public float DelayPerUnit { get; set; }
Property Value
DelayPerUnit
public float DelayPerUnit { get; set; }
Property Value
Duration
public float Duration { get; }
Property Value
Duration
public float Duration { get; }
Property Value
Duration
public float Duration { get; }
Property Value
Duration
public float Duration { get; }
Property Value
Duration
public float Duration { get; }
Property Value
Duration
public float Duration { get; }
Property Value
Duration
public float Duration { get; }
Property Value
Duration
public float Duration { get; }
Property Value
Duration
public float Duration { get; }
Property Value
Duration
public float Duration { get; }
Property Value
Duration
public float Duration { get; }
Property Value
Duration
public float Duration { get; }
Property Value
Frames
public List<CCAnimationFrame> Frames { get; }
Property Value
Frames
public List<CCAnimationFrame> Frames { get; }
Property Value
Frames
public List<CCAnimationFrame> Frames { get; }
Property Value
Frames
public List<CCAnimationFrame> Frames { get; }
Property Value
Frames
public List<CCAnimationFrame> Frames { get; }
Property Value
Frames
public List<CCAnimationFrame> Frames { get; }
Property Value
Frames
public List<CCAnimationFrame> Frames { get; }
Property Value
Frames
public List<CCAnimationFrame> Frames { get; }
Property Value
Frames
public List<CCAnimationFrame> Frames { get; }
Property Value
Frames
public List<CCAnimationFrame> Frames { get; }
Property Value
Frames
public List<CCAnimationFrame> Frames { get; }
Property Value
Frames
public List<CCAnimationFrame> Frames { get; }
Property Value
Loops
public uint Loops { get; set; }
Property Value
Loops
public uint Loops { get; set; }
Property Value
Loops
public uint Loops { get; set; }
Property Value
Loops
public uint Loops { get; set; }
Property Value
Loops
public uint Loops { get; set; }
Property Value
Loops
public uint Loops { get; set; }
Property Value
Loops
public uint Loops { get; set; }
Property Value
Loops
public uint Loops { get; set; }
Property Value
Loops
public uint Loops { get; set; }
Property Value
Loops
public uint Loops { get; set; }
Property Value
Loops
public uint Loops { get; set; }
Property Value
Loops
public uint Loops { get; set; }
Property Value
RestoreOriginalFrame
public bool RestoreOriginalFrame { get; set; }
Property Value
RestoreOriginalFrame
public bool RestoreOriginalFrame { get; set; }
Property Value
RestoreOriginalFrame
public bool RestoreOriginalFrame { get; set; }
Property Value
RestoreOriginalFrame
public bool RestoreOriginalFrame { get; set; }
Property Value
RestoreOriginalFrame
public bool RestoreOriginalFrame { get; set; }
Property Value
RestoreOriginalFrame
public bool RestoreOriginalFrame { get; set; }
Property Value
RestoreOriginalFrame
public bool RestoreOriginalFrame { get; set; }
Property Value
RestoreOriginalFrame
public bool RestoreOriginalFrame { get; set; }
Property Value
RestoreOriginalFrame
public bool RestoreOriginalFrame { get; set; }
Property Value
RestoreOriginalFrame
public bool RestoreOriginalFrame { get; set; }
Property Value
RestoreOriginalFrame
public bool RestoreOriginalFrame { get; set; }
Property Value
RestoreOriginalFrame
public bool RestoreOriginalFrame { get; set; }
Property Value
TotalDelayUnits
public float TotalDelayUnits { get; }
Property Value
TotalDelayUnits
public float TotalDelayUnits { get; }
Property Value
TotalDelayUnits
public float TotalDelayUnits { get; }
Property Value
TotalDelayUnits
public float TotalDelayUnits { get; }
Property Value
TotalDelayUnits
public float TotalDelayUnits { get; }
Property Value
TotalDelayUnits
public float TotalDelayUnits { get; }
Property Value
TotalDelayUnits
public float TotalDelayUnits { get; }
Property Value
TotalDelayUnits
public float TotalDelayUnits { get; }
Property Value
TotalDelayUnits
public float TotalDelayUnits { get; }
Property Value
TotalDelayUnits
public float TotalDelayUnits { get; }
Property Value
TotalDelayUnits
public float TotalDelayUnits { get; }
Property Value
TotalDelayUnits
public float TotalDelayUnits { get; }
Property Value
Methods
AddSprite(CCSprite)
public void AddSprite(CCSprite sprite)
Parameters
sprite
CCSprite
AddSprite(CCSprite)
public void AddSprite(CCSprite sprite)
Parameters
sprite
CCSprite
AddSprite(CCSprite)
public void AddSprite(CCSprite sprite)
Parameters
sprite
CCSprite
AddSprite(CCSprite)
public void AddSprite(CCSprite sprite)
Parameters
sprite
CCSprite
AddSprite(CCSprite)
public void AddSprite(CCSprite sprite)
Parameters
sprite
CCSprite
AddSprite(CCSprite)
public void AddSprite(CCSprite sprite)
Parameters
sprite
CCSprite
AddSprite(CCSprite)
public void AddSprite(CCSprite sprite)
Parameters
sprite
CCSprite
AddSprite(CCSprite)
public void AddSprite(CCSprite sprite)
Parameters
sprite
CCSprite
AddSprite(CCSprite)
public void AddSprite(CCSprite sprite)
Parameters
sprite
CCSprite
AddSprite(CCSprite)
public void AddSprite(CCSprite sprite)
Parameters
sprite
CCSprite
AddSprite(CCSprite)
public void AddSprite(CCSprite sprite)
Parameters
sprite
CCSprite
AddSprite(CCSprite)
public void AddSprite(CCSprite sprite)
Parameters
sprite
CCSprite
AddSpriteFrame(CCSpriteFrame)
public void AddSpriteFrame(CCSpriteFrame pFrame)
Parameters
pFrame
CCSpriteFrame
AddSpriteFrame(CCSpriteFrame)
public void AddSpriteFrame(CCSpriteFrame pFrame)
Parameters
pFrame
CCSpriteFrame
AddSpriteFrame(CCSpriteFrame)
public void AddSpriteFrame(CCSpriteFrame pFrame)
Parameters
pFrame
CCSpriteFrame
AddSpriteFrame(CCSpriteFrame)
public void AddSpriteFrame(CCSpriteFrame pFrame)
Parameters
pFrame
CCSpriteFrame
AddSpriteFrame(CCSpriteFrame)
public void AddSpriteFrame(CCSpriteFrame pFrame)
Parameters
pFrame
CCSpriteFrame
AddSpriteFrame(CCSpriteFrame)
public void AddSpriteFrame(CCSpriteFrame pFrame)
Parameters
pFrame
CCSpriteFrame
AddSpriteFrame(CCSpriteFrame)
public void AddSpriteFrame(CCSpriteFrame pFrame)
Parameters
pFrame
CCSpriteFrame
AddSpriteFrame(CCSpriteFrame)
public void AddSpriteFrame(CCSpriteFrame pFrame)
Parameters
pFrame
CCSpriteFrame
AddSpriteFrame(CCSpriteFrame)
public void AddSpriteFrame(CCSpriteFrame pFrame)
Parameters
pFrame
CCSpriteFrame
AddSpriteFrame(CCSpriteFrame)
public void AddSpriteFrame(CCSpriteFrame pFrame)
Parameters
pFrame
CCSpriteFrame
AddSpriteFrame(CCSpriteFrame)
public void AddSpriteFrame(CCSpriteFrame pFrame)
Parameters
pFrame
CCSpriteFrame
AddSpriteFrame(CCSpriteFrame)
public void AddSpriteFrame(CCSpriteFrame pFrame)
Parameters
pFrame
CCSpriteFrame
AddSpriteFrameWithFileName(string)
public void AddSpriteFrameWithFileName(string pszFileName)
Parameters
pszFileName
string
AddSpriteFrameWithFileName(string)
public void AddSpriteFrameWithFileName(string pszFileName)
Parameters
pszFileName
string
AddSpriteFrameWithFileName(string)
public void AddSpriteFrameWithFileName(string pszFileName)
Parameters
pszFileName
string
AddSpriteFrameWithFileName(string)
public void AddSpriteFrameWithFileName(string pszFileName)
Parameters
pszFileName
string
AddSpriteFrameWithFileName(string)
public void AddSpriteFrameWithFileName(string pszFileName)
Parameters
pszFileName
string
AddSpriteFrameWithFileName(string)
public void AddSpriteFrameWithFileName(string pszFileName)
Parameters
pszFileName
string
AddSpriteFrameWithFileName(string)
public void AddSpriteFrameWithFileName(string pszFileName)
Parameters
pszFileName
string
AddSpriteFrameWithFileName(string)
public void AddSpriteFrameWithFileName(string pszFileName)
Parameters
pszFileName
string
AddSpriteFrameWithFileName(string)
public void AddSpriteFrameWithFileName(string pszFileName)
Parameters
pszFileName
string
AddSpriteFrameWithFileName(string)
public void AddSpriteFrameWithFileName(string pszFileName)
Parameters
pszFileName
string
AddSpriteFrameWithFileName(string)
public void AddSpriteFrameWithFileName(string pszFileName)
Parameters
pszFileName
string
AddSpriteFrameWithFileName(string)
public void AddSpriteFrameWithFileName(string pszFileName)
Parameters
pszFileName
string
AddSpriteFrameWithTexture(CCTexture2D, CCRect)
public void AddSpriteFrameWithTexture(CCTexture2D pobTexture, CCRect rect)
Parameters
pobTexture
CCTexture2D
rect
CCRect
AddSpriteFrameWithTexture(CCTexture2D, CCRect)
public void AddSpriteFrameWithTexture(CCTexture2D pobTexture, CCRect rect)
Parameters
pobTexture
CCTexture2D
rect
CCRect
AddSpriteFrameWithTexture(CCTexture2D, CCRect)
public void AddSpriteFrameWithTexture(CCTexture2D pobTexture, CCRect rect)
Parameters
pobTexture
CCTexture2D
rect
CCRect
AddSpriteFrameWithTexture(CCTexture2D, CCRect)
public void AddSpriteFrameWithTexture(CCTexture2D pobTexture, CCRect rect)
Parameters
pobTexture
CCTexture2D
rect
CCRect
AddSpriteFrameWithTexture(CCTexture2D, CCRect)
public void AddSpriteFrameWithTexture(CCTexture2D pobTexture, CCRect rect)
Parameters
pobTexture
CCTexture2D
rect
CCRect
AddSpriteFrameWithTexture(CCTexture2D, CCRect)
public void AddSpriteFrameWithTexture(CCTexture2D pobTexture, CCRect rect)
Parameters
pobTexture
CCTexture2D
rect
CCRect
AddSpriteFrameWithTexture(CCTexture2D, CCRect)
public void AddSpriteFrameWithTexture(CCTexture2D pobTexture, CCRect rect)
Parameters
pobTexture
CCTexture2D
rect
CCRect
AddSpriteFrameWithTexture(CCTexture2D, CCRect)
public void AddSpriteFrameWithTexture(CCTexture2D pobTexture, CCRect rect)
Parameters
pobTexture
CCTexture2D
rect
CCRect
AddSpriteFrameWithTexture(CCTexture2D, CCRect)
public void AddSpriteFrameWithTexture(CCTexture2D pobTexture, CCRect rect)
Parameters
pobTexture
CCTexture2D
rect
CCRect
AddSpriteFrameWithTexture(CCTexture2D, CCRect)
public void AddSpriteFrameWithTexture(CCTexture2D pobTexture, CCRect rect)
Parameters
pobTexture
CCTexture2D
rect
CCRect
AddSpriteFrameWithTexture(CCTexture2D, CCRect)
public void AddSpriteFrameWithTexture(CCTexture2D pobTexture, CCRect rect)
Parameters
pobTexture
CCTexture2D
rect
CCRect
AddSpriteFrameWithTexture(CCTexture2D, CCRect)
public void AddSpriteFrameWithTexture(CCTexture2D pobTexture, CCRect rect)
Parameters
pobTexture
CCTexture2D
rect
CCRect
Copy()
public CCAnimation Copy()
Returns
Copy(ICCCopyable)
public object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy()
public CCAnimation Copy()
Returns
Copy(ICCCopyable)
public object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy()
public CCAnimation Copy()
Returns
Copy(ICCCopyable)
public object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy()
public CCAnimation Copy()
Returns
Copy(ICCCopyable)
public object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy()
public CCAnimation Copy()
Returns
Copy(ICCCopyable)
public object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy()
public CCAnimation Copy()
Returns
Copy(ICCCopyable)
public object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy()
public CCAnimation Copy()
Returns
Copy(ICCCopyable)
public object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy()
public CCAnimation Copy()
Returns
Copy(ICCCopyable)
public object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy()
public CCAnimation Copy()
Returns
Copy(ICCCopyable)
public object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy()
public CCAnimation Copy()
Returns
Copy(ICCCopyable)
public object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy()
public CCAnimation Copy()
Returns
Copy(ICCCopyable)
public object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy()
public CCAnimation Copy()
Returns
Copy(ICCCopyable)
public object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
InitWithAnimationFrames(List<CCAnimationFrame>, float, uint)
protected virtual bool InitWithAnimationFrames(List<CCAnimationFrame> arrayOfAnimationFrames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
Returns
InitWithAnimationFrames(List<CCAnimationFrame>, float, uint)
protected virtual bool InitWithAnimationFrames(List<CCAnimationFrame> arrayOfAnimationFrames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
Returns
InitWithAnimationFrames(List<CCAnimationFrame>, float, uint)
protected virtual bool InitWithAnimationFrames(List<CCAnimationFrame> arrayOfAnimationFrames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
Returns
InitWithAnimationFrames(List<CCAnimationFrame>, float, uint)
protected virtual bool InitWithAnimationFrames(List<CCAnimationFrame> arrayOfAnimationFrames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
Returns
InitWithAnimationFrames(List<CCAnimationFrame>, float, uint)
protected virtual bool InitWithAnimationFrames(List<CCAnimationFrame> arrayOfAnimationFrames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
Returns
InitWithAnimationFrames(List<CCAnimationFrame>, float, uint)
protected virtual bool InitWithAnimationFrames(List<CCAnimationFrame> arrayOfAnimationFrames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
Returns
InitWithAnimationFrames(List<CCAnimationFrame>, float, uint)
protected virtual bool InitWithAnimationFrames(List<CCAnimationFrame> arrayOfAnimationFrames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
Returns
InitWithAnimationFrames(List<CCAnimationFrame>, float, uint)
protected virtual bool InitWithAnimationFrames(List<CCAnimationFrame> arrayOfAnimationFrames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
Returns
InitWithAnimationFrames(List<CCAnimationFrame>, float, uint)
protected virtual bool InitWithAnimationFrames(List<CCAnimationFrame> arrayOfAnimationFrames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
Returns
InitWithAnimationFrames(List<CCAnimationFrame>, float, uint)
protected virtual bool InitWithAnimationFrames(List<CCAnimationFrame> arrayOfAnimationFrames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
Returns
InitWithAnimationFrames(List<CCAnimationFrame>, float, uint)
protected virtual bool InitWithAnimationFrames(List<CCAnimationFrame> arrayOfAnimationFrames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
Returns
InitWithAnimationFrames(List<CCAnimationFrame>, float, uint)
protected virtual bool InitWithAnimationFrames(List<CCAnimationFrame> arrayOfAnimationFrames, float delayPerUnit, uint loops)
Parameters
arrayOfAnimationFrames
List<CCAnimationFrame>
delayPerUnit
float
loops
uint
Returns
InitWithSpriteFrames(List<CCSpriteFrame>, float)
protected virtual bool InitWithSpriteFrames(List<CCSpriteFrame> pFrames, float delay)
Parameters
pFrames
List<CCSpriteFrame>
delay
float
Returns
InitWithSpriteFrames(List<CCSpriteFrame>, float)
protected virtual bool InitWithSpriteFrames(List<CCSpriteFrame> pFrames, float delay)
Parameters
pFrames
List<CCSpriteFrame>
delay
float
Returns
InitWithSpriteFrames(List<CCSpriteFrame>, float)
protected virtual bool InitWithSpriteFrames(List<CCSpriteFrame> pFrames, float delay)
Parameters
pFrames
List<CCSpriteFrame>
delay
float
Returns
InitWithSpriteFrames(List<CCSpriteFrame>, float)
protected virtual bool InitWithSpriteFrames(List<CCSpriteFrame> pFrames, float delay)
Parameters
pFrames
List<CCSpriteFrame>
delay
float
Returns
InitWithSpriteFrames(List<CCSpriteFrame>, float)
protected virtual bool InitWithSpriteFrames(List<CCSpriteFrame> pFrames, float delay)
Parameters
pFrames
List<CCSpriteFrame>
delay
float
Returns
InitWithSpriteFrames(List<CCSpriteFrame>, float)
protected virtual bool InitWithSpriteFrames(List<CCSpriteFrame> pFrames, float delay)
Parameters
pFrames
List<CCSpriteFrame>
delay
float
Returns
InitWithSpriteFrames(List<CCSpriteFrame>, float)
protected virtual bool InitWithSpriteFrames(List<CCSpriteFrame> pFrames, float delay)
Parameters
pFrames
List<CCSpriteFrame>
delay
float
Returns
InitWithSpriteFrames(List<CCSpriteFrame>, float)
protected virtual bool InitWithSpriteFrames(List<CCSpriteFrame> pFrames, float delay)
Parameters
pFrames
List<CCSpriteFrame>
delay
float
Returns
InitWithSpriteFrames(List<CCSpriteFrame>, float)
protected virtual bool InitWithSpriteFrames(List<CCSpriteFrame> pFrames, float delay)
Parameters
pFrames
List<CCSpriteFrame>
delay
float
Returns
InitWithSpriteFrames(List<CCSpriteFrame>, float)
protected virtual bool InitWithSpriteFrames(List<CCSpriteFrame> pFrames, float delay)
Parameters
pFrames
List<CCSpriteFrame>
delay
float
Returns
InitWithSpriteFrames(List<CCSpriteFrame>, float)
protected virtual bool InitWithSpriteFrames(List<CCSpriteFrame> pFrames, float delay)
Parameters
pFrames
List<CCSpriteFrame>
delay
float
Returns
InitWithSpriteFrames(List<CCSpriteFrame>, float)
protected virtual bool InitWithSpriteFrames(List<CCSpriteFrame> pFrames, float delay)
Parameters
pFrames
List<CCSpriteFrame>
delay
float