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Cocos2D.CCMenuItemSprite


Class CCMenuItemSprite

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCMenuItemSprite : CCMenuItem, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>

Inheritance

objectCCNodeCCMenuItemCCMenuItemSprite

Derived

CCMenuItemImage

Implements

ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>

Inherited Members

CCMenuItem.kCurrentItem, CCMenuItem.kZoomActionTag, CCMenuItem._fontSize, CCMenuItem._fontName, CCMenuItem._fontNameRelease, CCMenuItem.m_bIsEnabled, CCMenuItem.m_bIsSelected, CCMenuItem.m_functionName, CCMenuItem.m_pfnSelector, CCMenuItem.InitWithTarget(Action<CCMenuItem>), CCMenuItem.Activate(), CCMenuItem.Selected(), CCMenuItem.Unselected(), CCMenuItem.RegisterScriptHandler(string), CCMenuItem.SetTarget(Action<CCMenuItem>), CCMenuItem.Enabled, CCMenuItem.IsSelected, CCMenuItem.Rectangle, CCMenuItem.OnActivated, CCMenuItem.OnSelected, CCMenuItem.OnUnselected, CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCMenuItemSprite()

public CCMenuItemSprite()

CCMenuItemSprite(Action<CCMenuItem>)

public CCMenuItemSprite(Action<CCMenuItem> selector)

Parameters

selector Action<CCMenuItem>

CCMenuItemSprite(string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(string, string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, string selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selectedSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)

public CCMenuItemSprite(CCTexture2D normalSprite, CCTexture2D selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCTexture2D

selectedSprite CCTexture2D

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite)

Parameters

normalSprite CCNode

selectedSprite CCNode

CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, CCNode disabledSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

disabledSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite()

public CCMenuItemSprite()

CCMenuItemSprite(Action<CCMenuItem>)

public CCMenuItemSprite(Action<CCMenuItem> selector)

Parameters

selector Action<CCMenuItem>

CCMenuItemSprite(string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(string, string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, string selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selectedSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)

public CCMenuItemSprite(CCTexture2D normalSprite, CCTexture2D selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCTexture2D

selectedSprite CCTexture2D

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite)

Parameters

normalSprite CCNode

selectedSprite CCNode

CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, CCNode disabledSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

disabledSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite()

public CCMenuItemSprite()

CCMenuItemSprite(Action<CCMenuItem>)

public CCMenuItemSprite(Action<CCMenuItem> selector)

Parameters

selector Action<CCMenuItem>

CCMenuItemSprite(string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(string, string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, string selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selectedSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)

public CCMenuItemSprite(CCTexture2D normalSprite, CCTexture2D selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCTexture2D

selectedSprite CCTexture2D

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite)

Parameters

normalSprite CCNode

selectedSprite CCNode

CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, CCNode disabledSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

disabledSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite()

public CCMenuItemSprite()

CCMenuItemSprite(Action<CCMenuItem>)

public CCMenuItemSprite(Action<CCMenuItem> selector)

Parameters

selector Action<CCMenuItem>

CCMenuItemSprite(string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(string, string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, string selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selectedSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)

public CCMenuItemSprite(CCTexture2D normalSprite, CCTexture2D selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCTexture2D

selectedSprite CCTexture2D

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite)

Parameters

normalSprite CCNode

selectedSprite CCNode

CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, CCNode disabledSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

disabledSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite()

public CCMenuItemSprite()

CCMenuItemSprite(Action<CCMenuItem>)

public CCMenuItemSprite(Action<CCMenuItem> selector)

Parameters

selector Action<CCMenuItem>

CCMenuItemSprite(string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(string, string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, string selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selectedSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)

public CCMenuItemSprite(CCTexture2D normalSprite, CCTexture2D selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCTexture2D

selectedSprite CCTexture2D

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite)

Parameters

normalSprite CCNode

selectedSprite CCNode

CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, CCNode disabledSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

disabledSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite()

public CCMenuItemSprite()

CCMenuItemSprite(Action<CCMenuItem>)

public CCMenuItemSprite(Action<CCMenuItem> selector)

Parameters

selector Action<CCMenuItem>

CCMenuItemSprite(string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(string, string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, string selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selectedSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)

public CCMenuItemSprite(CCTexture2D normalSprite, CCTexture2D selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCTexture2D

selectedSprite CCTexture2D

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite)

Parameters

normalSprite CCNode

selectedSprite CCNode

CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, CCNode disabledSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

disabledSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite()

public CCMenuItemSprite()

CCMenuItemSprite(Action<CCMenuItem>)

public CCMenuItemSprite(Action<CCMenuItem> selector)

Parameters

selector Action<CCMenuItem>

CCMenuItemSprite(string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(string, string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, string selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selectedSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)

public CCMenuItemSprite(CCTexture2D normalSprite, CCTexture2D selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCTexture2D

selectedSprite CCTexture2D

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite)

Parameters

normalSprite CCNode

selectedSprite CCNode

CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, CCNode disabledSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

disabledSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite()

public CCMenuItemSprite()

CCMenuItemSprite(Action<CCMenuItem>)

public CCMenuItemSprite(Action<CCMenuItem> selector)

Parameters

selector Action<CCMenuItem>

CCMenuItemSprite(string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(string, string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, string selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selectedSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)

public CCMenuItemSprite(CCTexture2D normalSprite, CCTexture2D selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCTexture2D

selectedSprite CCTexture2D

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite)

Parameters

normalSprite CCNode

selectedSprite CCNode

CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, CCNode disabledSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

disabledSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite()

public CCMenuItemSprite()

CCMenuItemSprite(Action<CCMenuItem>)

public CCMenuItemSprite(Action<CCMenuItem> selector)

Parameters

selector Action<CCMenuItem>

CCMenuItemSprite(string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(string, string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, string selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selectedSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)

public CCMenuItemSprite(CCTexture2D normalSprite, CCTexture2D selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCTexture2D

selectedSprite CCTexture2D

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite)

Parameters

normalSprite CCNode

selectedSprite CCNode

CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, CCNode disabledSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

disabledSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite()

public CCMenuItemSprite()

CCMenuItemSprite(Action<CCMenuItem>)

public CCMenuItemSprite(Action<CCMenuItem> selector)

Parameters

selector Action<CCMenuItem>

CCMenuItemSprite(string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(string, string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, string selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selectedSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)

public CCMenuItemSprite(CCTexture2D normalSprite, CCTexture2D selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCTexture2D

selectedSprite CCTexture2D

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite)

Parameters

normalSprite CCNode

selectedSprite CCNode

CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, CCNode disabledSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

disabledSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite()

public CCMenuItemSprite()

CCMenuItemSprite(Action<CCMenuItem>)

public CCMenuItemSprite(Action<CCMenuItem> selector)

Parameters

selector Action<CCMenuItem>

CCMenuItemSprite(string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(string, string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, string selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selectedSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)

public CCMenuItemSprite(CCTexture2D normalSprite, CCTexture2D selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCTexture2D

selectedSprite CCTexture2D

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite)

Parameters

normalSprite CCNode

selectedSprite CCNode

CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, CCNode disabledSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

disabledSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite()

public CCMenuItemSprite()

CCMenuItemSprite(Action<CCMenuItem>)

public CCMenuItemSprite(Action<CCMenuItem> selector)

Parameters

selector Action<CCMenuItem>

CCMenuItemSprite(string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(string, string, Action<CCMenuItem>)

public CCMenuItemSprite(string normalSprite, string selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite string

selectedSprite string

selector Action<CCMenuItem>

CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)

public CCMenuItemSprite(CCTexture2D normalSprite, CCTexture2D selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCTexture2D

selectedSprite CCTexture2D

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite)

Parameters

normalSprite CCNode

selectedSprite CCNode

CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

selector Action<CCMenuItem>

CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)

public CCMenuItemSprite(CCNode normalSprite, CCNode selectedSprite, CCNode disabledSprite, Action<CCMenuItem> selector)

Parameters

normalSprite CCNode

selectedSprite CCNode

disabledSprite CCNode

selector Action<CCMenuItem>

Fields

m_fOriginalScale

protected float m_fOriginalScale

Field Value

float

m_fOriginalScale

protected float m_fOriginalScale

Field Value

float

m_fOriginalScale

protected float m_fOriginalScale

Field Value

float

m_fOriginalScale

protected float m_fOriginalScale

Field Value

float

m_fOriginalScale

protected float m_fOriginalScale

Field Value

float

m_fOriginalScale

protected float m_fOriginalScale

Field Value

float

m_fOriginalScale

protected float m_fOriginalScale

Field Value

float

m_fOriginalScale

protected float m_fOriginalScale

Field Value

float

m_fOriginalScale

protected float m_fOriginalScale

Field Value

float

m_fOriginalScale

protected float m_fOriginalScale

Field Value

float

m_fOriginalScale

protected float m_fOriginalScale

Field Value

float

m_fOriginalScale

protected float m_fOriginalScale

Field Value

float

Properties

Color

Gets or sets the color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

Gets or sets the color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

Color

public override CCColor3B Color { get; set; }

Property Value

CCColor3B

DisabledImage

public CCNode DisabledImage { get; set; }

Property Value

CCNode

DisabledImage

public CCNode DisabledImage { get; set; }

Property Value

CCNode

DisabledImage

public CCNode DisabledImage { get; set; }

Property Value

CCNode

DisabledImage

public CCNode DisabledImage { get; set; }

Property Value

CCNode

DisabledImage

public CCNode DisabledImage { get; set; }

Property Value

CCNode

DisabledImage

public CCNode DisabledImage { get; set; }

Property Value

CCNode

DisabledImage

public CCNode DisabledImage { get; set; }

Property Value

CCNode

DisabledImage

public CCNode DisabledImage { get; set; }

Property Value

CCNode

DisabledImage

public CCNode DisabledImage { get; set; }

Property Value

CCNode

DisabledImage

public CCNode DisabledImage { get; set; }

Property Value

CCNode

DisabledImage

public CCNode DisabledImage { get; set; }

Property Value

CCNode

DisabledImage

public CCNode DisabledImage { get; set; }

Property Value

CCNode

Enabled

public override bool Enabled { get; set; }

Property Value

bool

Enabled

public override bool Enabled { get; set; }

Property Value

bool

Enabled

public override bool Enabled { get; set; }

Property Value

bool

Enabled

public override bool Enabled { get; set; }

Property Value

bool

Enabled

public override bool Enabled { get; set; }

Property Value

bool

Enabled

public override bool Enabled { get; set; }

Property Value

bool

Enabled

public override bool Enabled { get; set; }

Property Value

bool

Enabled

public override bool Enabled { get; set; }

Property Value

bool

Enabled

public override bool Enabled { get; set; }

Property Value

bool

Enabled

public override bool Enabled { get; set; }

Property Value

bool

Enabled

public override bool Enabled { get; set; }

Property Value

bool

Enabled

public override bool Enabled { get; set; }

Property Value

bool

NormalImage

public CCNode NormalImage { get; set; }

Property Value

CCNode

NormalImage

public CCNode NormalImage { get; set; }

Property Value

CCNode

NormalImage

public CCNode NormalImage { get; set; }

Property Value

CCNode

NormalImage

public CCNode NormalImage { get; set; }

Property Value

CCNode

NormalImage

public CCNode NormalImage { get; set; }

Property Value

CCNode

NormalImage

public CCNode NormalImage { get; set; }

Property Value

CCNode

NormalImage

public CCNode NormalImage { get; set; }

Property Value

CCNode

NormalImage

public CCNode NormalImage { get; set; }

Property Value

CCNode

NormalImage

public CCNode NormalImage { get; set; }

Property Value

CCNode

NormalImage

public CCNode NormalImage { get; set; }

Property Value

CCNode

NormalImage

public CCNode NormalImage { get; set; }

Property Value

CCNode

NormalImage

public CCNode NormalImage { get; set; }

Property Value

CCNode

Opacity

Gets or sets the Opacity @warning If the the texture has premultiplied alpha then, the R, G and B channels will be modifed. Values goes from 0 to 255, where 255 means fully opaque.

public override byte Opacity { get; set; }

Property Value

byte

Opacity

Gets or sets the Opacity @warning If the the texture has premultiplied alpha then, the R, G and B channels will be modifed. Values goes from 0 to 255, where 255 means fully opaque.

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

Opacity

public override byte Opacity { get; set; }

Property Value

byte

SelectedImage

public CCNode SelectedImage { get; set; }

Property Value

CCNode

SelectedImage

public CCNode SelectedImage { get; set; }

Property Value

CCNode

SelectedImage

public CCNode SelectedImage { get; set; }

Property Value

CCNode

SelectedImage

public CCNode SelectedImage { get; set; }

Property Value

CCNode

SelectedImage

public CCNode SelectedImage { get; set; }

Property Value

CCNode

SelectedImage

public CCNode SelectedImage { get; set; }

Property Value

CCNode

SelectedImage

public CCNode SelectedImage { get; set; }

Property Value

CCNode

SelectedImage

public CCNode SelectedImage { get; set; }

Property Value

CCNode

SelectedImage

public CCNode SelectedImage { get; set; }

Property Value

CCNode

SelectedImage

public CCNode SelectedImage { get; set; }

Property Value

CCNode

SelectedImage

public CCNode SelectedImage { get; set; }

Property Value

CCNode

SelectedImage

public CCNode SelectedImage { get; set; }

Property Value

CCNode

ZoomBehaviorOnTouch

Set this to true if you want to zoom-in/out on the button image like the CCMenuItemLabel works.

public bool ZoomBehaviorOnTouch { get; set; }

Property Value

bool

ZoomBehaviorOnTouch

Set this to true if you want to zoom-in/out on the button image like the CCMenuItemLabel works.

public bool ZoomBehaviorOnTouch { get; set; }

Property Value

bool

ZoomBehaviorOnTouch

public bool ZoomBehaviorOnTouch { get; set; }

Property Value

bool

ZoomBehaviorOnTouch

public bool ZoomBehaviorOnTouch { get; set; }

Property Value

bool

ZoomBehaviorOnTouch

public bool ZoomBehaviorOnTouch { get; set; }

Property Value

bool

ZoomBehaviorOnTouch

public bool ZoomBehaviorOnTouch { get; set; }

Property Value

bool

ZoomBehaviorOnTouch

public bool ZoomBehaviorOnTouch { get; set; }

Property Value

bool

ZoomBehaviorOnTouch

public bool ZoomBehaviorOnTouch { get; set; }

Property Value

bool

ZoomBehaviorOnTouch

public bool ZoomBehaviorOnTouch { get; set; }

Property Value

bool

ZoomBehaviorOnTouch

public bool ZoomBehaviorOnTouch { get; set; }

Property Value

bool

ZoomBehaviorOnTouch

public bool ZoomBehaviorOnTouch { get; set; }

Property Value

bool

ZoomBehaviorOnTouch

public bool ZoomBehaviorOnTouch { get; set; }

Property Value

bool

Methods

Activate()

Activate the item

public override void Activate()

Activate()

Activate the item

public override void Activate()

Activate()

public override void Activate()

Activate()

public override void Activate()

Activate()

public override void Activate()

Activate()

public override void Activate()

Activate()

public override void Activate()

Activate()

public override void Activate()

Activate()

public override void Activate()

Activate()

public override void Activate()

Activate()

public override void Activate()

Activate()

public override void Activate()

Selected()

The item was selected (not activated), similar to "mouse-over"

public override void Selected()

Selected()

The item was selected (not activated), similar to "mouse-over"

public override void Selected()

Selected()

public override void Selected()

Selected()

public override void Selected()

Selected()

public override void Selected()

Selected()

public override void Selected()

Selected()

public override void Selected()

Selected()

public override void Selected()

Selected()

public override void Selected()

Selected()

public override void Selected()

Selected()

public override void Selected()

Selected()

public override void Selected()

Unselected()

The item was unselected

public override void Unselected()

Unselected()

The item was unselected

public override void Unselected()

Unselected()

public override void Unselected()

Unselected()

public override void Unselected()

Unselected()

public override void Unselected()

Unselected()

public override void Unselected()

Unselected()

public override void Unselected()

Unselected()

public override void Unselected()

Unselected()

public override void Unselected()

Unselected()

public override void Unselected()

Unselected()

public override void Unselected()

Unselected()

public override void Unselected()
  • Constructors
    • CCMenuItemSprite()
    • CCMenuItemSprite(Action<CCMenuItem>)
    • CCMenuItemSprite(string, Action<CCMenuItem>)
    • CCMenuItemSprite(string, string, Action<CCMenuItem>)
    • CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode)
    • CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite()
    • CCMenuItemSprite(Action<CCMenuItem>)
    • CCMenuItemSprite(string, Action<CCMenuItem>)
    • CCMenuItemSprite(string, string, Action<CCMenuItem>)
    • CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode)
    • CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite()
    • CCMenuItemSprite(Action<CCMenuItem>)
    • CCMenuItemSprite(string, Action<CCMenuItem>)
    • CCMenuItemSprite(string, string, Action<CCMenuItem>)
    • CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode)
    • CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite()
    • CCMenuItemSprite(Action<CCMenuItem>)
    • CCMenuItemSprite(string, Action<CCMenuItem>)
    • CCMenuItemSprite(string, string, Action<CCMenuItem>)
    • CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode)
    • CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite()
    • CCMenuItemSprite(Action<CCMenuItem>)
    • CCMenuItemSprite(string, Action<CCMenuItem>)
    • CCMenuItemSprite(string, string, Action<CCMenuItem>)
    • CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode)
    • CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite()
    • CCMenuItemSprite(Action<CCMenuItem>)
    • CCMenuItemSprite(string, Action<CCMenuItem>)
    • CCMenuItemSprite(string, string, Action<CCMenuItem>)
    • CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode)
    • CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite()
    • CCMenuItemSprite(Action<CCMenuItem>)
    • CCMenuItemSprite(string, Action<CCMenuItem>)
    • CCMenuItemSprite(string, string, Action<CCMenuItem>)
    • CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode)
    • CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite()
    • CCMenuItemSprite(Action<CCMenuItem>)
    • CCMenuItemSprite(string, Action<CCMenuItem>)
    • CCMenuItemSprite(string, string, Action<CCMenuItem>)
    • CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode)
    • CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite()
    • CCMenuItemSprite(Action<CCMenuItem>)
    • CCMenuItemSprite(string, Action<CCMenuItem>)
    • CCMenuItemSprite(string, string, Action<CCMenuItem>)
    • CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode)
    • CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite()
    • CCMenuItemSprite(Action<CCMenuItem>)
    • CCMenuItemSprite(string, Action<CCMenuItem>)
    • CCMenuItemSprite(string, string, Action<CCMenuItem>)
    • CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode)
    • CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite()
    • CCMenuItemSprite(Action<CCMenuItem>)
    • CCMenuItemSprite(string, Action<CCMenuItem>)
    • CCMenuItemSprite(string, string, Action<CCMenuItem>)
    • CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode)
    • CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite()
    • CCMenuItemSprite(Action<CCMenuItem>)
    • CCMenuItemSprite(string, Action<CCMenuItem>)
    • CCMenuItemSprite(string, string, Action<CCMenuItem>)
    • CCMenuItemSprite(CCTexture2D, CCTexture2D, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode)
    • CCMenuItemSprite(CCNode, CCNode, Action<CCMenuItem>)
    • CCMenuItemSprite(CCNode, CCNode, CCNode, Action<CCMenuItem>)
  • Fields
    • m_fOriginalScale
    • m_fOriginalScale
    • m_fOriginalScale
    • m_fOriginalScale
    • m_fOriginalScale
    • m_fOriginalScale
    • m_fOriginalScale
    • m_fOriginalScale
    • m_fOriginalScale
    • m_fOriginalScale
    • m_fOriginalScale
    • m_fOriginalScale
  • Properties
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • Color
    • DisabledImage
    • DisabledImage
    • DisabledImage
    • DisabledImage
    • DisabledImage
    • DisabledImage
    • DisabledImage
    • DisabledImage
    • DisabledImage
    • DisabledImage
    • DisabledImage
    • DisabledImage
    • Enabled
    • Enabled
    • Enabled
    • Enabled
    • Enabled
    • Enabled
    • Enabled
    • Enabled
    • Enabled
    • Enabled
    • Enabled
    • Enabled
    • NormalImage
    • NormalImage
    • NormalImage
    • NormalImage
    • NormalImage
    • NormalImage
    • NormalImage
    • NormalImage
    • NormalImage
    • NormalImage
    • NormalImage
    • NormalImage
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • Opacity
    • SelectedImage
    • SelectedImage
    • SelectedImage
    • SelectedImage
    • SelectedImage
    • SelectedImage
    • SelectedImage
    • SelectedImage
    • SelectedImage
    • SelectedImage
    • SelectedImage
    • SelectedImage
    • ZoomBehaviorOnTouch
    • ZoomBehaviorOnTouch
    • ZoomBehaviorOnTouch
    • ZoomBehaviorOnTouch
    • ZoomBehaviorOnTouch
    • ZoomBehaviorOnTouch
    • ZoomBehaviorOnTouch
    • ZoomBehaviorOnTouch
    • ZoomBehaviorOnTouch
    • ZoomBehaviorOnTouch
    • ZoomBehaviorOnTouch
    • ZoomBehaviorOnTouch
  • Methods
    • Activate()
    • Activate()
    • Activate()
    • Activate()
    • Activate()
    • Activate()
    • Activate()
    • Activate()
    • Activate()
    • Activate()
    • Activate()
    • Activate()
    • Selected()
    • Selected()
    • Selected()
    • Selected()
    • Selected()
    • Selected()
    • Selected()
    • Selected()
    • Selected()
    • Selected()
    • Selected()
    • Selected()
    • Unselected()
    • Unselected()
    • Unselected()
    • Unselected()
    • Unselected()
    • Unselected()
    • Unselected()
    • Unselected()
    • Unselected()
    • Unselected()
    • Unselected()
    • Unselected()