Box2D.Dynamics.b2Body
Class b2Body
Namespace: Box2D.Dynamics
Assembly: Box2D.dll, box2d.iOS.dll
public class b2Body : IComparable<b2Body>
Inheritance
Implements
Inherited Members
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
b2Body(b2BodyDef, b2World)
public b2Body(b2BodyDef bd, b2World world)
Parameters
bd
b2BodyDef
world
b2World
b2Body(b2BodyDef, b2World)
public b2Body(b2BodyDef bd, b2World world)
Parameters
bd
b2BodyDef
world
b2World
b2Body(b2BodyDef, b2World)
public b2Body(b2BodyDef bd, b2World world)
Parameters
bd
b2BodyDef
world
b2World
b2Body(b2BodyDef, b2World)
public b2Body(b2BodyDef bd, b2World world)
Parameters
bd
b2BodyDef
world
b2World
b2Body(b2BodyDef, b2World)
public b2Body(b2BodyDef bd, b2World world)
Parameters
bd
b2BodyDef
world
b2World
b2Body(b2BodyDef, b2World)
public b2Body(b2BodyDef bd, b2World world)
Parameters
bd
b2BodyDef
world
b2World
b2Body(b2BodyDef, b2World)
public b2Body(b2BodyDef bd, b2World world)
Parameters
bd
b2BodyDef
world
b2World
b2Body(b2BodyDef, b2World)
public b2Body(b2BodyDef bd, b2World world)
Parameters
bd
b2BodyDef
world
b2World
b2Body(b2BodyDef, b2World)
public b2Body(b2BodyDef bd, b2World world)
Parameters
bd
b2BodyDef
world
b2World
b2Body(b2BodyDef, b2World)
public b2Body(b2BodyDef bd, b2World world)
Parameters
bd
b2BodyDef
world
b2World
b2Body(b2BodyDef, b2World)
public b2Body(b2BodyDef bd, b2World world)
Parameters
bd
b2BodyDef
world
b2World
b2Body(b2BodyDef, b2World)
public b2Body(b2BodyDef bd, b2World world)
Parameters
bd
b2BodyDef
world
b2World
Fields
AngularDamping
public float AngularDamping
Field Value
AngularDamping
public float AngularDamping
Field Value
AngularDamping
public float AngularDamping
Field Value
AngularDamping
public float AngularDamping
Field Value
AngularDamping
public float AngularDamping
Field Value
AngularDamping
public float AngularDamping
Field Value
AngularDamping
public float AngularDamping
Field Value
AngularDamping
public float AngularDamping
Field Value
AngularDamping
public float AngularDamping
Field Value
AngularDamping
public float AngularDamping
Field Value
AngularDamping
public float AngularDamping
Field Value
AngularDamping
public float AngularDamping
Field Value
BodyFlags
public b2BodyFlags BodyFlags
Field Value
BodyFlags
public b2BodyFlags BodyFlags
Field Value
BodyFlags
public b2BodyFlags BodyFlags
Field Value
BodyFlags
public b2BodyFlags BodyFlags
Field Value
BodyFlags
public b2BodyFlags BodyFlags
Field Value
BodyFlags
public b2BodyFlags BodyFlags
Field Value
BodyFlags
public b2BodyFlags BodyFlags
Field Value
BodyFlags
public b2BodyFlags BodyFlags
Field Value
BodyFlags
public b2BodyFlags BodyFlags
Field Value
BodyFlags
public b2BodyFlags BodyFlags
Field Value
BodyFlags
public b2BodyFlags BodyFlags
Field Value
BodyFlags
public b2BodyFlags BodyFlags
Field Value
BodyType
public b2BodyType BodyType
Field Value
BodyType
public b2BodyType BodyType
Field Value
BodyType
public b2BodyType BodyType
Field Value
BodyType
public b2BodyType BodyType
Field Value
BodyType
public b2BodyType BodyType
Field Value
BodyType
public b2BodyType BodyType
Field Value
BodyType
public b2BodyType BodyType
Field Value
BodyType
public b2BodyType BodyType
Field Value
BodyType
public b2BodyType BodyType
Field Value
BodyType
public b2BodyType BodyType
Field Value
BodyType
public b2BodyType BodyType
Field Value
BodyType
public b2BodyType BodyType
Field Value
ContactList
public b2ContactEdge ContactList
Field Value
ContactList
public b2ContactEdge ContactList
Field Value
ContactList
public b2ContactEdge ContactList
Field Value
ContactList
public b2ContactEdge ContactList
Field Value
ContactList
public b2ContactEdge ContactList
Field Value
ContactList
public b2ContactEdge ContactList
Field Value
ContactList
public b2ContactEdge ContactList
Field Value
ContactList
public b2ContactEdge ContactList
Field Value
ContactList
public b2ContactEdge ContactList
Field Value
ContactList
public b2ContactEdge ContactList
Field Value
ContactList
public b2ContactEdge ContactList
Field Value
ContactList
public b2ContactEdge ContactList
Field Value
FixtureCount
public int FixtureCount
Field Value
FixtureCount
public int FixtureCount
Field Value
FixtureCount
public int FixtureCount
Field Value
FixtureCount
public int FixtureCount
Field Value
FixtureCount
public int FixtureCount
Field Value
FixtureCount
public int FixtureCount
Field Value
FixtureCount
public int FixtureCount
Field Value
FixtureCount
public int FixtureCount
Field Value
FixtureCount
public int FixtureCount
Field Value
FixtureCount
public int FixtureCount
Field Value
FixtureCount
public int FixtureCount
Field Value
FixtureCount
public int FixtureCount
Field Value
FixtureList
A linked list of fixtures.
public b2Fixture FixtureList
Field Value
FixtureList
A linked list of fixtures.
public b2Fixture FixtureList
Field Value
FixtureList
public b2Fixture FixtureList
Field Value
FixtureList
public b2Fixture FixtureList
Field Value
FixtureList
public b2Fixture FixtureList
Field Value
FixtureList
public b2Fixture FixtureList
Field Value
FixtureList
public b2Fixture FixtureList
Field Value
FixtureList
public b2Fixture FixtureList
Field Value
FixtureList
public b2Fixture FixtureList
Field Value
FixtureList
public b2Fixture FixtureList
Field Value
FixtureList
public b2Fixture FixtureList
Field Value
FixtureList
public b2Fixture FixtureList
Field Value
Force
public b2Vec2 Force
Field Value
Force
public b2Vec2 Force
Field Value
Force
public b2Vec2 Force
Field Value
Force
public b2Vec2 Force
Field Value
Force
public b2Vec2 Force
Field Value
Force
public b2Vec2 Force
Field Value
Force
public b2Vec2 Force
Field Value
Force
public b2Vec2 Force
Field Value
Force
public b2Vec2 Force
Field Value
Force
public b2Vec2 Force
Field Value
Force
public b2Vec2 Force
Field Value
Force
public b2Vec2 Force
Field Value
GravityScale
public float GravityScale
Field Value
GravityScale
public float GravityScale
Field Value
GravityScale
public float GravityScale
Field Value
GravityScale
public float GravityScale
Field Value
GravityScale
public float GravityScale
Field Value
GravityScale
public float GravityScale
Field Value
GravityScale
public float GravityScale
Field Value
GravityScale
public float GravityScale
Field Value
GravityScale
public float GravityScale
Field Value
GravityScale
public float GravityScale
Field Value
GravityScale
public float GravityScale
Field Value
GravityScale
public float GravityScale
Field Value
InvertedI
public float InvertedI
Field Value
InvertedI
public float InvertedI
Field Value
InvertedI
public float InvertedI
Field Value
InvertedI
public float InvertedI
Field Value
InvertedI
public float InvertedI
Field Value
InvertedI
public float InvertedI
Field Value
InvertedI
public float InvertedI
Field Value
InvertedI
public float InvertedI
Field Value
InvertedI
public float InvertedI
Field Value
InvertedI
public float InvertedI
Field Value
InvertedI
public float InvertedI
Field Value
InvertedI
public float InvertedI
Field Value
InvertedMass
public float InvertedMass
Field Value
InvertedMass
public float InvertedMass
Field Value
InvertedMass
public float InvertedMass
Field Value
InvertedMass
public float InvertedMass
Field Value
InvertedMass
public float InvertedMass
Field Value
InvertedMass
public float InvertedMass
Field Value
InvertedMass
public float InvertedMass
Field Value
InvertedMass
public float InvertedMass
Field Value
InvertedMass
public float InvertedMass
Field Value
InvertedMass
public float InvertedMass
Field Value
InvertedMass
public float InvertedMass
Field Value
InvertedMass
public float InvertedMass
Field Value
IslandIndex
public int IslandIndex
Field Value
IslandIndex
public int IslandIndex
Field Value
IslandIndex
public int IslandIndex
Field Value
IslandIndex
public int IslandIndex
Field Value
IslandIndex
public int IslandIndex
Field Value
IslandIndex
public int IslandIndex
Field Value
IslandIndex
public int IslandIndex
Field Value
IslandIndex
public int IslandIndex
Field Value
IslandIndex
public int IslandIndex
Field Value
IslandIndex
public int IslandIndex
Field Value
IslandIndex
public int IslandIndex
Field Value
IslandIndex
public int IslandIndex
Field Value
JointList
public b2JointEdge JointList
Field Value
JointList
public b2JointEdge JointList
Field Value
JointList
public b2JointEdge JointList
Field Value
JointList
public b2JointEdge JointList
Field Value
JointList
public b2JointEdge JointList
Field Value
JointList
public b2JointEdge JointList
Field Value
JointList
public b2JointEdge JointList
Field Value
JointList
public b2JointEdge JointList
Field Value
JointList
public b2JointEdge JointList
Field Value
JointList
public b2JointEdge JointList
Field Value
JointList
public b2JointEdge JointList
Field Value
JointList
public b2JointEdge JointList
Field Value
LinearDamping
public float LinearDamping
Field Value
LinearDamping
public float LinearDamping
Field Value
LinearDamping
public float LinearDamping
Field Value
LinearDamping
public float LinearDamping
Field Value
LinearDamping
public float LinearDamping
Field Value
LinearDamping
public float LinearDamping
Field Value
LinearDamping
public float LinearDamping
Field Value
LinearDamping
public float LinearDamping
Field Value
LinearDamping
public float LinearDamping
Field Value
LinearDamping
public float LinearDamping
Field Value
LinearDamping
public float LinearDamping
Field Value
LinearDamping
public float LinearDamping
Field Value
Mass
public float Mass
Field Value
Mass
public float Mass
Field Value
Mass
public float Mass
Field Value
Mass
public float Mass
Field Value
Mass
public float Mass
Field Value
Mass
public float Mass
Field Value
Mass
public float Mass
Field Value
Mass
public float Mass
Field Value
Mass
public float Mass
Field Value
Mass
public float Mass
Field Value
Mass
public float Mass
Field Value
Mass
public float Mass
Field Value
Next
public b2Body Next
Field Value
Next
public b2Body Next
Field Value
Next
public b2Body Next
Field Value
Next
public b2Body Next
Field Value
Next
public b2Body Next
Field Value
Next
public b2Body Next
Field Value
Next
public b2Body Next
Field Value
Next
public b2Body Next
Field Value
Next
public b2Body Next
Field Value
Next
public b2Body Next
Field Value
Next
public b2Body Next
Field Value
Next
public b2Body Next
Field Value
Prev
public b2Body Prev
Field Value
Prev
public b2Body Prev
Field Value
Prev
public b2Body Prev
Field Value
Prev
public b2Body Prev
Field Value
Prev
public b2Body Prev
Field Value
Prev
public b2Body Prev
Field Value
Prev
public b2Body Prev
Field Value
Prev
public b2Body Prev
Field Value
Prev
public b2Body Prev
Field Value
Prev
public b2Body Prev
Field Value
Prev
public b2Body Prev
Field Value
Prev
public b2Body Prev
Field Value
SleepTime
public float SleepTime
Field Value
SleepTime
public float SleepTime
Field Value
SleepTime
public float SleepTime
Field Value
SleepTime
public float SleepTime
Field Value
SleepTime
public float SleepTime
Field Value
SleepTime
public float SleepTime
Field Value
SleepTime
public float SleepTime
Field Value
SleepTime
public float SleepTime
Field Value
SleepTime
public float SleepTime
Field Value
SleepTime
public float SleepTime
Field Value
SleepTime
public float SleepTime
Field Value
SleepTime
public float SleepTime
Field Value
Sweep
public b2Sweep Sweep
Field Value
Sweep
public b2Sweep Sweep
Field Value
Sweep
public b2Sweep Sweep
Field Value
Sweep
public b2Sweep Sweep
Field Value
Sweep
public b2Sweep Sweep
Field Value
Sweep
public b2Sweep Sweep
Field Value
Sweep
public b2Sweep Sweep
Field Value
Sweep
public b2Sweep Sweep
Field Value
Sweep
public b2Sweep Sweep
Field Value
Sweep
public b2Sweep Sweep
Field Value
Sweep
public b2Sweep Sweep
Field Value
Sweep
public b2Sweep Sweep
Field Value
Torque
public float Torque
Field Value
Torque
public float Torque
Field Value
Torque
public float Torque
Field Value
Torque
public float Torque
Field Value
Torque
public float Torque
Field Value
Torque
public float Torque
Field Value
Torque
public float Torque
Field Value
Torque
public float Torque
Field Value
Torque
public float Torque
Field Value
Torque
public float Torque
Field Value
Torque
public float Torque
Field Value
Torque
public float Torque
Field Value
Transform
public b2Transform Transform
Field Value
Transform
public b2Transform Transform
Field Value
Transform
public b2Transform Transform
Field Value
Transform
public b2Transform Transform
Field Value
Transform
public b2Transform Transform
Field Value
Transform
public b2Transform Transform
Field Value
Transform
public b2Transform Transform
Field Value
Transform
public b2Transform Transform
Field Value
Transform
public b2Transform Transform
Field Value
Transform
public b2Transform Transform
Field Value
Transform
public b2Transform Transform
Field Value
Transform
public b2Transform Transform
Field Value
UserData
public object UserData
Field Value
UserData
public object UserData
Field Value
UserData
public object UserData
Field Value
UserData
public object UserData
Field Value
UserData
public object UserData
Field Value
UserData
public object UserData
Field Value
UserData
public object UserData
Field Value
UserData
public object UserData
Field Value
UserData
public object UserData
Field Value
UserData
public object UserData
Field Value
UserData
public object UserData
Field Value
UserData
public object UserData
Field Value
World
public b2World World
Field Value
World
public b2World World
Field Value
World
public b2World World
Field Value
World
public b2World World
Field Value
World
public b2World World
Field Value
World
public b2World World
Field Value
World
public b2World World
Field Value
World
public b2World World
Field Value
World
public b2World World
Field Value
World
public b2World World
Field Value
World
public b2World World
Field Value
World
public b2World World
Field Value
m_I
public float m_I
Field Value
m_I
public float m_I
Field Value
m_I
public float m_I
Field Value
m_I
public float m_I
Field Value
m_I
public float m_I
Field Value
m_I
public float m_I
Field Value
m_I
public float m_I
Field Value
m_I
public float m_I
Field Value
m_I
public float m_I
Field Value
m_I
public float m_I
Field Value
m_I
public float m_I
Field Value
m_I
public float m_I
Field Value
m_angularVelocity
protected float m_angularVelocity
Field Value
m_angularVelocity
protected float m_angularVelocity
Field Value
m_angularVelocity
protected float m_angularVelocity
Field Value
m_angularVelocity
protected float m_angularVelocity
Field Value
m_angularVelocity
protected float m_angularVelocity
Field Value
m_angularVelocity
protected float m_angularVelocity
Field Value
m_angularVelocity
protected float m_angularVelocity
Field Value
m_angularVelocity
protected float m_angularVelocity
Field Value
m_angularVelocity
protected float m_angularVelocity
Field Value
m_angularVelocity
protected float m_angularVelocity
Field Value
m_angularVelocity
protected float m_angularVelocity
Field Value
m_angularVelocity
protected float m_angularVelocity
Field Value
m_linearVelocity
public b2Vec2 m_linearVelocity
Field Value
m_linearVelocity
public b2Vec2 m_linearVelocity
Field Value
m_linearVelocity
public b2Vec2 m_linearVelocity
Field Value
m_linearVelocity
public b2Vec2 m_linearVelocity
Field Value
m_linearVelocity
public b2Vec2 m_linearVelocity
Field Value
m_linearVelocity
public b2Vec2 m_linearVelocity
Field Value
m_linearVelocity
public b2Vec2 m_linearVelocity
Field Value
m_linearVelocity
public b2Vec2 m_linearVelocity
Field Value
m_linearVelocity
public b2Vec2 m_linearVelocity
Field Value
m_linearVelocity
public b2Vec2 m_linearVelocity
Field Value
m_linearVelocity
public b2Vec2 m_linearVelocity
Field Value
m_linearVelocity
public b2Vec2 m_linearVelocity
Field Value
Properties
Angle
public float Angle { get; }
Property Value
Angle
public float Angle { get; }
Property Value
Angle
public float Angle { get; }
Property Value
Angle
public float Angle { get; }
Property Value
Angle
public float Angle { get; }
Property Value
Angle
public float Angle { get; }
Property Value
Angle
public float Angle { get; }
Property Value
Angle
public float Angle { get; }
Property Value
Angle
public float Angle { get; }
Property Value
Angle
public float Angle { get; }
Property Value
Angle
public float Angle { get; }
Property Value
Angle
public float Angle { get; }
Property Value
AngularVelocity
public float AngularVelocity { get; set; }
Property Value
AngularVelocity
public float AngularVelocity { get; set; }
Property Value
AngularVelocity
public float AngularVelocity { get; set; }
Property Value
AngularVelocity
public float AngularVelocity { get; set; }
Property Value
AngularVelocity
public float AngularVelocity { get; set; }
Property Value
AngularVelocity
public float AngularVelocity { get; set; }
Property Value
AngularVelocity
public float AngularVelocity { get; set; }
Property Value
AngularVelocity
public float AngularVelocity { get; set; }
Property Value
AngularVelocity
public float AngularVelocity { get; set; }
Property Value
AngularVelocity
public float AngularVelocity { get; set; }
Property Value
AngularVelocity
public float AngularVelocity { get; set; }
Property Value
AngularVelocity
public float AngularVelocity { get; set; }
Property Value
Inertia
public float Inertia { get; }
Property Value
Inertia
public float Inertia { get; }
Property Value
Inertia
public float Inertia { get; }
Property Value
Inertia
public float Inertia { get; }
Property Value
Inertia
public float Inertia { get; }
Property Value
Inertia
public float Inertia { get; }
Property Value
Inertia
public float Inertia { get; }
Property Value
Inertia
public float Inertia { get; }
Property Value
Inertia
public float Inertia { get; }
Property Value
Inertia
public float Inertia { get; }
Property Value
Inertia
public float Inertia { get; }
Property Value
Inertia
public float Inertia { get; }
Property Value
LinearVelocity
public b2Vec2 LinearVelocity { get; set; }
Property Value
LinearVelocity
public b2Vec2 LinearVelocity { get; set; }
Property Value
LinearVelocity
public b2Vec2 LinearVelocity { get; set; }
Property Value
LinearVelocity
public b2Vec2 LinearVelocity { get; set; }
Property Value
LinearVelocity
public b2Vec2 LinearVelocity { get; set; }
Property Value
LinearVelocity
public b2Vec2 LinearVelocity { get; set; }
Property Value
LinearVelocity
public b2Vec2 LinearVelocity { get; set; }
Property Value
LinearVelocity
public b2Vec2 LinearVelocity { get; set; }
Property Value
LinearVelocity
public b2Vec2 LinearVelocity { get; set; }
Property Value
LinearVelocity
public b2Vec2 LinearVelocity { get; set; }
Property Value
LinearVelocity
public b2Vec2 LinearVelocity { get; set; }
Property Value
LinearVelocity
public b2Vec2 LinearVelocity { get; set; }
Property Value
LocalCenter
public b2Vec2 LocalCenter { get; }
Property Value
LocalCenter
public b2Vec2 LocalCenter { get; }
Property Value
LocalCenter
public b2Vec2 LocalCenter { get; }
Property Value
LocalCenter
public b2Vec2 LocalCenter { get; }
Property Value
LocalCenter
public b2Vec2 LocalCenter { get; }
Property Value
LocalCenter
public b2Vec2 LocalCenter { get; }
Property Value
LocalCenter
public b2Vec2 LocalCenter { get; }
Property Value
LocalCenter
public b2Vec2 LocalCenter { get; }
Property Value
LocalCenter
public b2Vec2 LocalCenter { get; }
Property Value
LocalCenter
public b2Vec2 LocalCenter { get; }
Property Value
LocalCenter
public b2Vec2 LocalCenter { get; }
Property Value
LocalCenter
public b2Vec2 LocalCenter { get; }
Property Value
Position
public b2Vec2 Position { get; }
Property Value
Position
public b2Vec2 Position { get; }
Property Value
Position
public b2Vec2 Position { get; }
Property Value
Position
public b2Vec2 Position { get; }
Property Value
Position
public b2Vec2 Position { get; }
Property Value
Position
public b2Vec2 Position { get; }
Property Value
Position
public b2Vec2 Position { get; }
Property Value
Position
public b2Vec2 Position { get; }
Property Value
Position
public b2Vec2 Position { get; }
Property Value
Position
public b2Vec2 Position { get; }
Property Value
Position
public b2Vec2 Position { get; }
Property Value
Position
public b2Vec2 Position { get; }
Property Value
WorldCenter
public b2Vec2 WorldCenter { get; }
Property Value
WorldCenter
public b2Vec2 WorldCenter { get; }
Property Value
WorldCenter
public b2Vec2 WorldCenter { get; }
Property Value
WorldCenter
public b2Vec2 WorldCenter { get; }
Property Value
WorldCenter
public b2Vec2 WorldCenter { get; }
Property Value
WorldCenter
public b2Vec2 WorldCenter { get; }
Property Value
WorldCenter
public b2Vec2 WorldCenter { get; }
Property Value
WorldCenter
public b2Vec2 WorldCenter { get; }
Property Value
WorldCenter
public b2Vec2 WorldCenter { get; }
Property Value
WorldCenter
public b2Vec2 WorldCenter { get; }
Property Value
WorldCenter
public b2Vec2 WorldCenter { get; }
Property Value
WorldCenter
public b2Vec2 WorldCenter { get; }
Property Value
XF
public b2Transform XF { get; set; }
Property Value
XF
public b2Transform XF { get; set; }
Property Value
XF
public b2Transform XF { get; set; }
Property Value
XF
public b2Transform XF { get; set; }
Property Value
XF
public b2Transform XF { get; set; }
Property Value
XF
public b2Transform XF { get; set; }
Property Value
XF
public b2Transform XF { get; set; }
Property Value
XF
public b2Transform XF { get; set; }
Property Value
XF
public b2Transform XF { get; set; }
Property Value
XF
public b2Transform XF { get; set; }
Property Value
XF
public b2Transform XF { get; set; }
Property Value
XF
public b2Transform XF { get; set; }
Property Value
Methods
Advance(float)
public virtual void Advance(float alpha)
Parameters
alpha
float
Advance(float)
public virtual void Advance(float alpha)
Parameters
alpha
float
Advance(float)
public virtual void Advance(float alpha)
Parameters
alpha
float
Advance(float)
public virtual void Advance(float alpha)
Parameters
alpha
float
Advance(float)
public virtual void Advance(float alpha)
Parameters
alpha
float
Advance(float)
public virtual void Advance(float alpha)
Parameters
alpha
float
Advance(float)
public virtual void Advance(float alpha)
Parameters
alpha
float
Advance(float)
public virtual void Advance(float alpha)
Parameters
alpha
float
Advance(float)
public virtual void Advance(float alpha)
Parameters
alpha
float
Advance(float)
public virtual void Advance(float alpha)
Parameters
alpha
float
Advance(float)
public virtual void Advance(float alpha)
Parameters
alpha
float
Advance(float)
public virtual void Advance(float alpha)
Parameters
alpha
float
ApplyAngularImpulse(float)
public virtual void ApplyAngularImpulse(float impulse)
Parameters
impulse
float
ApplyAngularImpulse(float)
public virtual void ApplyAngularImpulse(float impulse)
Parameters
impulse
float
ApplyAngularImpulse(float)
public virtual void ApplyAngularImpulse(float impulse)
Parameters
impulse
float
ApplyAngularImpulse(float)
public virtual void ApplyAngularImpulse(float impulse)
Parameters
impulse
float
ApplyAngularImpulse(float)
public virtual void ApplyAngularImpulse(float impulse)
Parameters
impulse
float
ApplyAngularImpulse(float)
public virtual void ApplyAngularImpulse(float impulse)
Parameters
impulse
float
ApplyAngularImpulse(float)
public virtual void ApplyAngularImpulse(float impulse)
Parameters
impulse
float
ApplyAngularImpulse(float)
public virtual void ApplyAngularImpulse(float impulse)
Parameters
impulse
float
ApplyAngularImpulse(float)
public virtual void ApplyAngularImpulse(float impulse)
Parameters
impulse
float
ApplyAngularImpulse(float)
public virtual void ApplyAngularImpulse(float impulse)
Parameters
impulse
float
ApplyAngularImpulse(float)
public virtual void ApplyAngularImpulse(float impulse)
Parameters
impulse
float
ApplyAngularImpulse(float)
public virtual void ApplyAngularImpulse(float impulse)
Parameters
impulse
float
ApplyForce(b2Vec2, b2Vec2)
public virtual void ApplyForce(b2Vec2 force, b2Vec2 point)
Parameters
force
b2Vec2
point
b2Vec2
ApplyForce(b2Vec2, b2Vec2)
public virtual void ApplyForce(b2Vec2 force, b2Vec2 point)
Parameters
force
b2Vec2
point
b2Vec2
ApplyForce(b2Vec2, b2Vec2)
public virtual void ApplyForce(b2Vec2 force, b2Vec2 point)
Parameters
force
b2Vec2
point
b2Vec2
ApplyForce(b2Vec2, b2Vec2)
public virtual void ApplyForce(b2Vec2 force, b2Vec2 point)
Parameters
force
b2Vec2
point
b2Vec2
ApplyForce(b2Vec2, b2Vec2)
public virtual void ApplyForce(b2Vec2 force, b2Vec2 point)
Parameters
force
b2Vec2
point
b2Vec2
ApplyForce(b2Vec2, b2Vec2)
public virtual void ApplyForce(b2Vec2 force, b2Vec2 point)
Parameters
force
b2Vec2
point
b2Vec2
ApplyForce(b2Vec2, b2Vec2)
public virtual void ApplyForce(b2Vec2 force, b2Vec2 point)
Parameters
force
b2Vec2
point
b2Vec2
ApplyForce(b2Vec2, b2Vec2)
public virtual void ApplyForce(b2Vec2 force, b2Vec2 point)
Parameters
force
b2Vec2
point
b2Vec2
ApplyForce(b2Vec2, b2Vec2)
public virtual void ApplyForce(b2Vec2 force, b2Vec2 point)
Parameters
force
b2Vec2
point
b2Vec2
ApplyForce(b2Vec2, b2Vec2)
public virtual void ApplyForce(b2Vec2 force, b2Vec2 point)
Parameters
force
b2Vec2
point
b2Vec2
ApplyForce(b2Vec2, b2Vec2)
public virtual void ApplyForce(b2Vec2 force, b2Vec2 point)
Parameters
force
b2Vec2
point
b2Vec2
ApplyForce(b2Vec2, b2Vec2)
public virtual void ApplyForce(b2Vec2 force, b2Vec2 point)
Parameters
force
b2Vec2
point
b2Vec2
ApplyForceToCenter(b2Vec2)
public virtual void ApplyForceToCenter(b2Vec2 force)
Parameters
force
b2Vec2
ApplyForceToCenter(b2Vec2)
public virtual void ApplyForceToCenter(b2Vec2 force)
Parameters
force
b2Vec2
ApplyForceToCenter(b2Vec2)
public virtual void ApplyForceToCenter(b2Vec2 force)
Parameters
force
b2Vec2
ApplyForceToCenter(b2Vec2)
public virtual void ApplyForceToCenter(b2Vec2 force)
Parameters
force
b2Vec2
ApplyForceToCenter(b2Vec2)
public virtual void ApplyForceToCenter(b2Vec2 force)
Parameters
force
b2Vec2
ApplyForceToCenter(b2Vec2)
public virtual void ApplyForceToCenter(b2Vec2 force)
Parameters
force
b2Vec2
ApplyForceToCenter(b2Vec2)
public virtual void ApplyForceToCenter(b2Vec2 force)
Parameters
force
b2Vec2
ApplyForceToCenter(b2Vec2)
public virtual void ApplyForceToCenter(b2Vec2 force)
Parameters
force
b2Vec2
ApplyForceToCenter(b2Vec2)
public virtual void ApplyForceToCenter(b2Vec2 force)
Parameters
force
b2Vec2
ApplyForceToCenter(b2Vec2)
public virtual void ApplyForceToCenter(b2Vec2 force)
Parameters
force
b2Vec2
ApplyForceToCenter(b2Vec2)
public virtual void ApplyForceToCenter(b2Vec2 force)
Parameters
force
b2Vec2
ApplyForceToCenter(b2Vec2)
public virtual void ApplyForceToCenter(b2Vec2 force)
Parameters
force
b2Vec2
ApplyLinearImpulse(b2Vec2, b2Vec2)
public virtual void ApplyLinearImpulse(b2Vec2 impulse, b2Vec2 point)
Parameters
impulse
b2Vec2
point
b2Vec2
ApplyLinearImpulse(b2Vec2, b2Vec2)
public virtual void ApplyLinearImpulse(b2Vec2 impulse, b2Vec2 point)
Parameters
impulse
b2Vec2
point
b2Vec2
ApplyLinearImpulse(b2Vec2, b2Vec2)
public virtual void ApplyLinearImpulse(b2Vec2 impulse, b2Vec2 point)
Parameters
impulse
b2Vec2
point
b2Vec2
ApplyLinearImpulse(b2Vec2, b2Vec2)
public virtual void ApplyLinearImpulse(b2Vec2 impulse, b2Vec2 point)
Parameters
impulse
b2Vec2
point
b2Vec2
ApplyLinearImpulse(b2Vec2, b2Vec2)
public virtual void ApplyLinearImpulse(b2Vec2 impulse, b2Vec2 point)
Parameters
impulse
b2Vec2
point
b2Vec2
ApplyLinearImpulse(b2Vec2, b2Vec2)
public virtual void ApplyLinearImpulse(b2Vec2 impulse, b2Vec2 point)
Parameters
impulse
b2Vec2
point
b2Vec2
ApplyLinearImpulse(b2Vec2, b2Vec2)
public virtual void ApplyLinearImpulse(b2Vec2 impulse, b2Vec2 point)
Parameters
impulse
b2Vec2
point
b2Vec2
ApplyLinearImpulse(b2Vec2, b2Vec2)
public virtual void ApplyLinearImpulse(b2Vec2 impulse, b2Vec2 point)
Parameters
impulse
b2Vec2
point
b2Vec2
ApplyLinearImpulse(b2Vec2, b2Vec2)
public virtual void ApplyLinearImpulse(b2Vec2 impulse, b2Vec2 point)
Parameters
impulse
b2Vec2
point
b2Vec2
ApplyLinearImpulse(b2Vec2, b2Vec2)
public virtual void ApplyLinearImpulse(b2Vec2 impulse, b2Vec2 point)
Parameters
impulse
b2Vec2
point
b2Vec2
ApplyLinearImpulse(b2Vec2, b2Vec2)
public virtual void ApplyLinearImpulse(b2Vec2 impulse, b2Vec2 point)
Parameters
impulse
b2Vec2
point
b2Vec2
ApplyLinearImpulse(b2Vec2, b2Vec2)
public virtual void ApplyLinearImpulse(b2Vec2 impulse, b2Vec2 point)
Parameters
impulse
b2Vec2
point
b2Vec2
ApplyTorque(float)
public virtual void ApplyTorque(float torque)
Parameters
torque
float
ApplyTorque(float)
public virtual void ApplyTorque(float torque)
Parameters
torque
float
ApplyTorque(float)
public virtual void ApplyTorque(float torque)
Parameters
torque
float
ApplyTorque(float)
public virtual void ApplyTorque(float torque)
Parameters
torque
float
ApplyTorque(float)
public virtual void ApplyTorque(float torque)
Parameters
torque
float
ApplyTorque(float)
public virtual void ApplyTorque(float torque)
Parameters
torque
float
ApplyTorque(float)
public virtual void ApplyTorque(float torque)
Parameters
torque
float
ApplyTorque(float)
public virtual void ApplyTorque(float torque)
Parameters
torque
float
ApplyTorque(float)
public virtual void ApplyTorque(float torque)
Parameters
torque
float
ApplyTorque(float)
public virtual void ApplyTorque(float torque)
Parameters
torque
float
ApplyTorque(float)
public virtual void ApplyTorque(float torque)
Parameters
torque
float
ApplyTorque(float)
public virtual void ApplyTorque(float torque)
Parameters
torque
float
CompareTo(b2Body)
public int CompareTo(b2Body b2)
Parameters
b2
b2Body
Returns
CompareTo(b2Body)
public int CompareTo(b2Body b2)
Parameters
b2
b2Body
Returns
CompareTo(b2Body)
public int CompareTo(b2Body b2)
Parameters
b2
b2Body
Returns
CompareTo(b2Body)
public int CompareTo(b2Body b2)
Parameters
b2
b2Body
Returns
CompareTo(b2Body)
public int CompareTo(b2Body b2)
Parameters
b2
b2Body
Returns
CompareTo(b2Body)
public int CompareTo(b2Body b2)
Parameters
b2
b2Body
Returns
CompareTo(b2Body)
public int CompareTo(b2Body b2)
Parameters
b2
b2Body
Returns
CompareTo(b2Body)
public int CompareTo(b2Body b2)
Parameters
b2
b2Body
Returns
CompareTo(b2Body)
public int CompareTo(b2Body b2)
Parameters
b2
b2Body
Returns
CompareTo(b2Body)
public int CompareTo(b2Body b2)
Parameters
b2
b2Body
Returns
CompareTo(b2Body)
public int CompareTo(b2Body b2)
Parameters
b2
b2Body
Returns
CompareTo(b2Body)
public int CompareTo(b2Body b2)
Parameters
b2
b2Body
Returns
CreateFixture(b2FixtureDef)
public virtual b2Fixture CreateFixture(b2FixtureDef def)
Parameters
def
b2FixtureDef
Returns
CreateFixture(b2Shape, float)
public virtual b2Fixture CreateFixture(b2Shape shape, float density)
Parameters
shape
b2Shape
density
float
Returns
CreateFixture(b2FixtureDef)
public virtual b2Fixture CreateFixture(b2FixtureDef def)
Parameters
def
b2FixtureDef
Returns
CreateFixture(b2Shape, float)
public virtual b2Fixture CreateFixture(b2Shape shape, float density)
Parameters
shape
b2Shape
density
float
Returns
CreateFixture(b2FixtureDef)
public virtual b2Fixture CreateFixture(b2FixtureDef def)
Parameters
def
b2FixtureDef
Returns
CreateFixture(b2Shape, float)
public virtual b2Fixture CreateFixture(b2Shape shape, float density)
Parameters
shape
b2Shape
density
float
Returns
CreateFixture(b2FixtureDef)
public virtual b2Fixture CreateFixture(b2FixtureDef def)
Parameters
def
b2FixtureDef
Returns
CreateFixture(b2Shape, float)
public virtual b2Fixture CreateFixture(b2Shape shape, float density)
Parameters
shape
b2Shape
density
float
Returns
CreateFixture(b2FixtureDef)
public virtual b2Fixture CreateFixture(b2FixtureDef def)
Parameters
def
b2FixtureDef
Returns
CreateFixture(b2Shape, float)
public virtual b2Fixture CreateFixture(b2Shape shape, float density)
Parameters
shape
b2Shape
density
float
Returns
CreateFixture(b2FixtureDef)
public virtual b2Fixture CreateFixture(b2FixtureDef def)
Parameters
def
b2FixtureDef
Returns
CreateFixture(b2Shape, float)
public virtual b2Fixture CreateFixture(b2Shape shape, float density)
Parameters
shape
b2Shape
density
float
Returns
CreateFixture(b2FixtureDef)
public virtual b2Fixture CreateFixture(b2FixtureDef def)
Parameters
def
b2FixtureDef
Returns
CreateFixture(b2Shape, float)
public virtual b2Fixture CreateFixture(b2Shape shape, float density)
Parameters
shape
b2Shape
density
float
Returns
CreateFixture(b2FixtureDef)
public virtual b2Fixture CreateFixture(b2FixtureDef def)
Parameters
def
b2FixtureDef
Returns
CreateFixture(b2Shape, float)
public virtual b2Fixture CreateFixture(b2Shape shape, float density)
Parameters
shape
b2Shape
density
float
Returns
CreateFixture(b2FixtureDef)
public virtual b2Fixture CreateFixture(b2FixtureDef def)
Parameters
def
b2FixtureDef
Returns
CreateFixture(b2Shape, float)
public virtual b2Fixture CreateFixture(b2Shape shape, float density)
Parameters
shape
b2Shape
density
float
Returns
CreateFixture(b2FixtureDef)
public virtual b2Fixture CreateFixture(b2FixtureDef def)
Parameters
def
b2FixtureDef
Returns
CreateFixture(b2Shape, float)
public virtual b2Fixture CreateFixture(b2Shape shape, float density)
Parameters
shape
b2Shape
density
float
Returns
CreateFixture(b2FixtureDef)
public virtual b2Fixture CreateFixture(b2FixtureDef def)
Parameters
def
b2FixtureDef
Returns
CreateFixture(b2Shape, float)
public virtual b2Fixture CreateFixture(b2Shape shape, float density)
Parameters
shape
b2Shape
density
float
Returns
CreateFixture(b2FixtureDef)
public virtual b2Fixture CreateFixture(b2FixtureDef def)
Parameters
def
b2FixtureDef
Returns
CreateFixture(b2Shape, float)
public virtual b2Fixture CreateFixture(b2Shape shape, float density)
Parameters
shape
b2Shape
density
float
Returns
DestroyFixture(b2Fixture)
public virtual void DestroyFixture(b2Fixture fixture)
Parameters
fixture
b2Fixture
DestroyFixture(b2Fixture)
public virtual void DestroyFixture(b2Fixture fixture)
Parameters
fixture
b2Fixture
DestroyFixture(b2Fixture)
public virtual void DestroyFixture(b2Fixture fixture)
Parameters
fixture
b2Fixture
DestroyFixture(b2Fixture)
public virtual void DestroyFixture(b2Fixture fixture)
Parameters
fixture
b2Fixture
DestroyFixture(b2Fixture)
public virtual void DestroyFixture(b2Fixture fixture)
Parameters
fixture
b2Fixture
DestroyFixture(b2Fixture)
public virtual void DestroyFixture(b2Fixture fixture)
Parameters
fixture
b2Fixture
DestroyFixture(b2Fixture)
public virtual void DestroyFixture(b2Fixture fixture)
Parameters
fixture
b2Fixture
DestroyFixture(b2Fixture)
public virtual void DestroyFixture(b2Fixture fixture)
Parameters
fixture
b2Fixture
DestroyFixture(b2Fixture)
public virtual void DestroyFixture(b2Fixture fixture)
Parameters
fixture
b2Fixture
DestroyFixture(b2Fixture)
public virtual void DestroyFixture(b2Fixture fixture)
Parameters
fixture
b2Fixture
DestroyFixture(b2Fixture)
public virtual void DestroyFixture(b2Fixture fixture)
Parameters
fixture
b2Fixture
DestroyFixture(b2Fixture)
public virtual void DestroyFixture(b2Fixture fixture)
Parameters
fixture
b2Fixture
Dump()
public virtual void Dump()
Dump()
public virtual void Dump()
Dump()
public virtual void Dump()
Dump()
public virtual void Dump()
Dump()
public virtual void Dump()
Dump()
public virtual void Dump()
Dump()
public virtual void Dump()
Dump()
public virtual void Dump()
Dump()
public virtual void Dump()
Dump()
public virtual void Dump()
Dump()
public virtual void Dump()
Dump()
public virtual void Dump()
GetLinearVelocityFromLocalPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromLocalPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetLinearVelocityFromLocalPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromLocalPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetLinearVelocityFromLocalPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromLocalPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetLinearVelocityFromLocalPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromLocalPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetLinearVelocityFromLocalPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromLocalPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetLinearVelocityFromLocalPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromLocalPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetLinearVelocityFromLocalPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromLocalPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetLinearVelocityFromLocalPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromLocalPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetLinearVelocityFromLocalPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromLocalPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetLinearVelocityFromLocalPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromLocalPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetLinearVelocityFromLocalPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromLocalPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetLinearVelocityFromLocalPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromLocalPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetLinearVelocityFromWorldPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromWorldPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLinearVelocityFromWorldPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromWorldPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLinearVelocityFromWorldPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromWorldPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLinearVelocityFromWorldPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromWorldPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLinearVelocityFromWorldPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromWorldPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLinearVelocityFromWorldPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromWorldPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLinearVelocityFromWorldPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromWorldPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLinearVelocityFromWorldPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromWorldPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLinearVelocityFromWorldPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromWorldPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLinearVelocityFromWorldPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromWorldPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLinearVelocityFromWorldPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromWorldPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLinearVelocityFromWorldPoint(b2Vec2)
public virtual b2Vec2 GetLinearVelocityFromWorldPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLocalPoint(b2Vec2)
public virtual b2Vec2 GetLocalPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLocalPoint(b2Vec2)
public virtual b2Vec2 GetLocalPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLocalPoint(b2Vec2)
public virtual b2Vec2 GetLocalPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLocalPoint(b2Vec2)
public virtual b2Vec2 GetLocalPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLocalPoint(b2Vec2)
public virtual b2Vec2 GetLocalPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLocalPoint(b2Vec2)
public virtual b2Vec2 GetLocalPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLocalPoint(b2Vec2)
public virtual b2Vec2 GetLocalPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLocalPoint(b2Vec2)
public virtual b2Vec2 GetLocalPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLocalPoint(b2Vec2)
public virtual b2Vec2 GetLocalPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLocalPoint(b2Vec2)
public virtual b2Vec2 GetLocalPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLocalPoint(b2Vec2)
public virtual b2Vec2 GetLocalPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLocalPoint(b2Vec2)
public virtual b2Vec2 GetLocalPoint(b2Vec2 worldPoint)
Parameters
worldPoint
b2Vec2
Returns
GetLocalVector(b2Vec2)
public virtual b2Vec2 GetLocalVector(b2Vec2 worldVector)
Parameters
worldVector
b2Vec2
Returns
GetLocalVector(b2Vec2)
public virtual b2Vec2 GetLocalVector(b2Vec2 worldVector)
Parameters
worldVector
b2Vec2
Returns
GetLocalVector(b2Vec2)
public virtual b2Vec2 GetLocalVector(b2Vec2 worldVector)
Parameters
worldVector
b2Vec2
Returns
GetLocalVector(b2Vec2)
public virtual b2Vec2 GetLocalVector(b2Vec2 worldVector)
Parameters
worldVector
b2Vec2
Returns
GetLocalVector(b2Vec2)
public virtual b2Vec2 GetLocalVector(b2Vec2 worldVector)
Parameters
worldVector
b2Vec2
Returns
GetLocalVector(b2Vec2)
public virtual b2Vec2 GetLocalVector(b2Vec2 worldVector)
Parameters
worldVector
b2Vec2
Returns
GetLocalVector(b2Vec2)
public virtual b2Vec2 GetLocalVector(b2Vec2 worldVector)
Parameters
worldVector
b2Vec2
Returns
GetLocalVector(b2Vec2)
public virtual b2Vec2 GetLocalVector(b2Vec2 worldVector)
Parameters
worldVector
b2Vec2
Returns
GetLocalVector(b2Vec2)
public virtual b2Vec2 GetLocalVector(b2Vec2 worldVector)
Parameters
worldVector
b2Vec2
Returns
GetLocalVector(b2Vec2)
public virtual b2Vec2 GetLocalVector(b2Vec2 worldVector)
Parameters
worldVector
b2Vec2
Returns
GetLocalVector(b2Vec2)
public virtual b2Vec2 GetLocalVector(b2Vec2 worldVector)
Parameters
worldVector
b2Vec2
Returns
GetLocalVector(b2Vec2)
public virtual b2Vec2 GetLocalVector(b2Vec2 worldVector)
Parameters
worldVector
b2Vec2
Returns
GetMassData()
public virtual b2MassData GetMassData()
Returns
GetMassData()
public virtual b2MassData GetMassData()
Returns
GetMassData()
public virtual b2MassData GetMassData()
Returns
GetMassData()
public virtual b2MassData GetMassData()
Returns
GetMassData()
public virtual b2MassData GetMassData()
Returns
GetMassData()
public virtual b2MassData GetMassData()
Returns
GetMassData()
public virtual b2MassData GetMassData()
Returns
GetMassData()
public virtual b2MassData GetMassData()
Returns
GetMassData()
public virtual b2MassData GetMassData()
Returns
GetMassData()
public virtual b2MassData GetMassData()
Returns
GetMassData()
public virtual b2MassData GetMassData()
Returns
GetMassData()
public virtual b2MassData GetMassData()
Returns
GetWorldPoint(b2Vec2)
public virtual b2Vec2 GetWorldPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetWorldPoint(b2Vec2)
public virtual b2Vec2 GetWorldPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetWorldPoint(b2Vec2)
public virtual b2Vec2 GetWorldPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetWorldPoint(b2Vec2)
public virtual b2Vec2 GetWorldPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetWorldPoint(b2Vec2)
public virtual b2Vec2 GetWorldPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetWorldPoint(b2Vec2)
public virtual b2Vec2 GetWorldPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetWorldPoint(b2Vec2)
public virtual b2Vec2 GetWorldPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetWorldPoint(b2Vec2)
public virtual b2Vec2 GetWorldPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetWorldPoint(b2Vec2)
public virtual b2Vec2 GetWorldPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetWorldPoint(b2Vec2)
public virtual b2Vec2 GetWorldPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetWorldPoint(b2Vec2)
public virtual b2Vec2 GetWorldPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetWorldPoint(b2Vec2)
public virtual b2Vec2 GetWorldPoint(b2Vec2 localPoint)
Parameters
localPoint
b2Vec2
Returns
GetWorldVector(b2Vec2)
public virtual b2Vec2 GetWorldVector(b2Vec2 localVector)
Parameters
localVector
b2Vec2
Returns
GetWorldVector(b2Vec2)
public virtual b2Vec2 GetWorldVector(b2Vec2 localVector)
Parameters
localVector
b2Vec2
Returns
GetWorldVector(b2Vec2)
public virtual b2Vec2 GetWorldVector(b2Vec2 localVector)
Parameters
localVector
b2Vec2
Returns
GetWorldVector(b2Vec2)
public virtual b2Vec2 GetWorldVector(b2Vec2 localVector)
Parameters
localVector
b2Vec2
Returns
GetWorldVector(b2Vec2)
public virtual b2Vec2 GetWorldVector(b2Vec2 localVector)
Parameters
localVector
b2Vec2
Returns
GetWorldVector(b2Vec2)
public virtual b2Vec2 GetWorldVector(b2Vec2 localVector)
Parameters
localVector
b2Vec2
Returns
GetWorldVector(b2Vec2)
public virtual b2Vec2 GetWorldVector(b2Vec2 localVector)
Parameters
localVector
b2Vec2
Returns
GetWorldVector(b2Vec2)
public virtual b2Vec2 GetWorldVector(b2Vec2 localVector)
Parameters
localVector
b2Vec2
Returns
GetWorldVector(b2Vec2)
public virtual b2Vec2 GetWorldVector(b2Vec2 localVector)
Parameters
localVector
b2Vec2
Returns
GetWorldVector(b2Vec2)
public virtual b2Vec2 GetWorldVector(b2Vec2 localVector)
Parameters
localVector
b2Vec2
Returns
GetWorldVector(b2Vec2)
public virtual b2Vec2 GetWorldVector(b2Vec2 localVector)
Parameters
localVector
b2Vec2
Returns
GetWorldVector(b2Vec2)
public virtual b2Vec2 GetWorldVector(b2Vec2 localVector)
Parameters
localVector
b2Vec2
Returns
IsActive()
public virtual bool IsActive()
Returns
IsActive()
public virtual bool IsActive()
Returns
IsActive()
public virtual bool IsActive()
Returns
IsActive()
public virtual bool IsActive()
Returns
IsActive()
public virtual bool IsActive()
Returns
IsActive()
public virtual bool IsActive()
Returns
IsActive()
public virtual bool IsActive()
Returns
IsActive()
public virtual bool IsActive()
Returns
IsActive()
public virtual bool IsActive()
Returns
IsActive()
public virtual bool IsActive()
Returns
IsActive()
public virtual bool IsActive()
Returns
IsActive()
public virtual bool IsActive()
Returns
IsAwake()
public virtual bool IsAwake()
Returns
IsAwake()
public virtual bool IsAwake()
Returns
IsAwake()
public virtual bool IsAwake()
Returns
IsAwake()
public virtual bool IsAwake()
Returns
IsAwake()
public virtual bool IsAwake()
Returns
IsAwake()
public virtual bool IsAwake()
Returns
IsAwake()
public virtual bool IsAwake()
Returns
IsAwake()
public virtual bool IsAwake()
Returns
IsAwake()
public virtual bool IsAwake()
Returns
IsAwake()
public virtual bool IsAwake()
Returns
IsAwake()
public virtual bool IsAwake()
Returns
IsAwake()
public virtual bool IsAwake()
Returns
IsBullet()
public virtual bool IsBullet()
Returns
IsBullet()
public virtual bool IsBullet()
Returns
IsBullet()
public virtual bool IsBullet()
Returns
IsBullet()
public virtual bool IsBullet()
Returns
IsBullet()
public virtual bool IsBullet()
Returns
IsBullet()
public virtual bool IsBullet()
Returns
IsBullet()
public virtual bool IsBullet()
Returns
IsBullet()
public virtual bool IsBullet()
Returns
IsBullet()
public virtual bool IsBullet()
Returns
IsBullet()
public virtual bool IsBullet()
Returns
IsBullet()
public virtual bool IsBullet()
Returns
IsBullet()
public virtual bool IsBullet()
Returns
IsFixedRotation()
public virtual bool IsFixedRotation()
Returns
IsFixedRotation()
public virtual bool IsFixedRotation()
Returns
IsFixedRotation()
public virtual bool IsFixedRotation()
Returns
IsFixedRotation()
public virtual bool IsFixedRotation()
Returns
IsFixedRotation()
public virtual bool IsFixedRotation()
Returns
IsFixedRotation()
public virtual bool IsFixedRotation()
Returns
IsFixedRotation()
public virtual bool IsFixedRotation()
Returns
IsFixedRotation()
public virtual bool IsFixedRotation()
Returns
IsFixedRotation()
public virtual bool IsFixedRotation()
Returns
IsFixedRotation()
public virtual bool IsFixedRotation()
Returns
IsFixedRotation()
public virtual bool IsFixedRotation()
Returns
IsFixedRotation()
public virtual bool IsFixedRotation()
Returns
IsSleepingAllowed()
public virtual bool IsSleepingAllowed()
Returns
IsSleepingAllowed()
public virtual bool IsSleepingAllowed()
Returns
IsSleepingAllowed()
public virtual bool IsSleepingAllowed()
Returns
IsSleepingAllowed()
public virtual bool IsSleepingAllowed()
Returns
IsSleepingAllowed()
public virtual bool IsSleepingAllowed()
Returns
IsSleepingAllowed()
public virtual bool IsSleepingAllowed()
Returns
IsSleepingAllowed()
public virtual bool IsSleepingAllowed()
Returns
IsSleepingAllowed()
public virtual bool IsSleepingAllowed()
Returns
IsSleepingAllowed()
public virtual bool IsSleepingAllowed()
Returns
IsSleepingAllowed()
public virtual bool IsSleepingAllowed()
Returns
IsSleepingAllowed()
public virtual bool IsSleepingAllowed()
Returns
IsSleepingAllowed()
public virtual bool IsSleepingAllowed()
Returns
ResetMassData()
public virtual void ResetMassData()
ResetMassData()
public virtual void ResetMassData()
ResetMassData()
public virtual void ResetMassData()
ResetMassData()
public virtual void ResetMassData()
ResetMassData()
public virtual void ResetMassData()
ResetMassData()
public virtual void ResetMassData()
ResetMassData()
public virtual void ResetMassData()
ResetMassData()
public virtual void ResetMassData()
ResetMassData()
public virtual void ResetMassData()
ResetMassData()
public virtual void ResetMassData()
ResetMassData()
public virtual void ResetMassData()
ResetMassData()
public virtual void ResetMassData()
SetActive(bool)
public virtual void SetActive(bool flag)
Parameters
flag
bool
SetActive(bool)
public virtual void SetActive(bool flag)
Parameters
flag
bool
SetActive(bool)
public virtual void SetActive(bool flag)
Parameters
flag
bool
SetActive(bool)
public virtual void SetActive(bool flag)
Parameters
flag
bool
SetActive(bool)
public virtual void SetActive(bool flag)
Parameters
flag
bool
SetActive(bool)
public virtual void SetActive(bool flag)
Parameters
flag
bool
SetActive(bool)
public virtual void SetActive(bool flag)
Parameters
flag
bool
SetActive(bool)
public virtual void SetActive(bool flag)
Parameters
flag
bool
SetActive(bool)
public virtual void SetActive(bool flag)
Parameters
flag
bool
SetActive(bool)
public virtual void SetActive(bool flag)
Parameters
flag
bool
SetActive(bool)
public virtual void SetActive(bool flag)
Parameters
flag
bool
SetActive(bool)
public virtual void SetActive(bool flag)
Parameters
flag
bool
SetAwake(bool)
public virtual void SetAwake(bool flag)
Parameters
flag
bool
SetAwake(bool)
public virtual void SetAwake(bool flag)
Parameters
flag
bool
SetAwake(bool)
public virtual void SetAwake(bool flag)
Parameters
flag
bool
SetAwake(bool)
public virtual void SetAwake(bool flag)
Parameters
flag
bool
SetAwake(bool)
public virtual void SetAwake(bool flag)
Parameters
flag
bool
SetAwake(bool)
public virtual void SetAwake(bool flag)
Parameters
flag
bool
SetAwake(bool)
public virtual void SetAwake(bool flag)
Parameters
flag
bool
SetAwake(bool)
public virtual void SetAwake(bool flag)
Parameters
flag
bool
SetAwake(bool)
public virtual void SetAwake(bool flag)
Parameters
flag
bool
SetAwake(bool)
public virtual void SetAwake(bool flag)
Parameters
flag
bool
SetAwake(bool)
public virtual void SetAwake(bool flag)
Parameters
flag
bool
SetAwake(bool)
public virtual void SetAwake(bool flag)
Parameters
flag
bool
SetBullet(bool)
public virtual void SetBullet(bool flag)
Parameters
flag
bool
SetBullet(bool)
public virtual void SetBullet(bool flag)
Parameters
flag
bool
SetBullet(bool)
public virtual void SetBullet(bool flag)
Parameters
flag
bool
SetBullet(bool)
public virtual void SetBullet(bool flag)
Parameters
flag
bool
SetBullet(bool)
public virtual void SetBullet(bool flag)
Parameters
flag
bool
SetBullet(bool)
public virtual void SetBullet(bool flag)
Parameters
flag
bool
SetBullet(bool)
public virtual void SetBullet(bool flag)
Parameters
flag
bool
SetBullet(bool)
public virtual void SetBullet(bool flag)
Parameters
flag
bool
SetBullet(bool)
public virtual void SetBullet(bool flag)
Parameters
flag
bool
SetBullet(bool)
public virtual void SetBullet(bool flag)
Parameters
flag
bool
SetBullet(bool)
public virtual void SetBullet(bool flag)
Parameters
flag
bool
SetBullet(bool)
public virtual void SetBullet(bool flag)
Parameters
flag
bool
SetFixedRotation(bool)
public virtual void SetFixedRotation(bool flag)
Parameters
flag
bool
SetFixedRotation(bool)
public virtual void SetFixedRotation(bool flag)
Parameters
flag
bool
SetFixedRotation(bool)
public virtual void SetFixedRotation(bool flag)
Parameters
flag
bool
SetFixedRotation(bool)
public virtual void SetFixedRotation(bool flag)
Parameters
flag
bool
SetFixedRotation(bool)
public virtual void SetFixedRotation(bool flag)
Parameters
flag
bool
SetFixedRotation(bool)
public virtual void SetFixedRotation(bool flag)
Parameters
flag
bool
SetFixedRotation(bool)
public virtual void SetFixedRotation(bool flag)
Parameters
flag
bool
SetFixedRotation(bool)
public virtual void SetFixedRotation(bool flag)
Parameters
flag
bool
SetFixedRotation(bool)
public virtual void SetFixedRotation(bool flag)
Parameters
flag
bool
SetFixedRotation(bool)
public virtual void SetFixedRotation(bool flag)
Parameters
flag
bool
SetFixedRotation(bool)
public virtual void SetFixedRotation(bool flag)
Parameters
flag
bool
SetFixedRotation(bool)
public virtual void SetFixedRotation(bool flag)
Parameters
flag
bool
SetMassData(b2MassData)
public virtual void SetMassData(b2MassData massData)
Parameters
massData
b2MassData
SetMassData(b2MassData)
public virtual void SetMassData(b2MassData massData)
Parameters
massData
b2MassData
SetMassData(b2MassData)
public virtual void SetMassData(b2MassData massData)
Parameters
massData
b2MassData
SetMassData(b2MassData)
public virtual void SetMassData(b2MassData massData)
Parameters
massData
b2MassData
SetMassData(b2MassData)
public virtual void SetMassData(b2MassData massData)
Parameters
massData
b2MassData
SetMassData(b2MassData)
public virtual void SetMassData(b2MassData massData)
Parameters
massData
b2MassData
SetMassData(b2MassData)
public virtual void SetMassData(b2MassData massData)
Parameters
massData
b2MassData
SetMassData(b2MassData)
public virtual void SetMassData(b2MassData massData)
Parameters
massData
b2MassData
SetMassData(b2MassData)
public virtual void SetMassData(b2MassData massData)
Parameters
massData
b2MassData
SetMassData(b2MassData)
public virtual void SetMassData(b2MassData massData)
Parameters
massData
b2MassData
SetMassData(b2MassData)
public virtual void SetMassData(b2MassData massData)
Parameters
massData
b2MassData
SetMassData(b2MassData)
public virtual void SetMassData(b2MassData massData)
Parameters
massData
b2MassData
SetSleepingAllowed(bool)
public virtual void SetSleepingAllowed(bool flag)
Parameters
flag
bool
SetSleepingAllowed(bool)
public virtual void SetSleepingAllowed(bool flag)
Parameters
flag
bool
SetSleepingAllowed(bool)
public virtual void SetSleepingAllowed(bool flag)
Parameters
flag
bool
SetSleepingAllowed(bool)
public virtual void SetSleepingAllowed(bool flag)
Parameters
flag
bool
SetSleepingAllowed(bool)
public virtual void SetSleepingAllowed(bool flag)
Parameters
flag
bool
SetSleepingAllowed(bool)
public virtual void SetSleepingAllowed(bool flag)
Parameters
flag
bool
SetSleepingAllowed(bool)
public virtual void SetSleepingAllowed(bool flag)
Parameters
flag
bool
SetSleepingAllowed(bool)
public virtual void SetSleepingAllowed(bool flag)
Parameters
flag
bool
SetSleepingAllowed(bool)
public virtual void SetSleepingAllowed(bool flag)
Parameters
flag
bool
SetSleepingAllowed(bool)
public virtual void SetSleepingAllowed(bool flag)
Parameters
flag
bool
SetSleepingAllowed(bool)
public virtual void SetSleepingAllowed(bool flag)
Parameters
flag
bool
SetSleepingAllowed(bool)
public virtual void SetSleepingAllowed(bool flag)
Parameters
flag
bool
SetTransform(b2Vec2, float)
public virtual void SetTransform(b2Vec2 position, float angle)
Parameters
position
b2Vec2
angle
float
SetTransform(b2Vec2, float)
public virtual void SetTransform(b2Vec2 position, float angle)
Parameters
position
b2Vec2
angle
float
SetTransform(b2Vec2, float)
public virtual void SetTransform(b2Vec2 position, float angle)
Parameters
position
b2Vec2
angle
float
SetTransform(b2Vec2, float)
public virtual void SetTransform(b2Vec2 position, float angle)
Parameters
position
b2Vec2
angle
float
SetTransform(b2Vec2, float)
public virtual void SetTransform(b2Vec2 position, float angle)
Parameters
position
b2Vec2
angle
float
SetTransform(b2Vec2, float)
public virtual void SetTransform(b2Vec2 position, float angle)
Parameters
position
b2Vec2
angle
float
SetTransform(b2Vec2, float)
public virtual void SetTransform(b2Vec2 position, float angle)
Parameters
position
b2Vec2
angle
float
SetTransform(b2Vec2, float)
public virtual void SetTransform(b2Vec2 position, float angle)
Parameters
position
b2Vec2
angle
float
SetTransform(b2Vec2, float)
public virtual void SetTransform(b2Vec2 position, float angle)
Parameters
position
b2Vec2
angle
float
SetTransform(b2Vec2, float)
public virtual void SetTransform(b2Vec2 position, float angle)
Parameters
position
b2Vec2
angle
float
SetTransform(b2Vec2, float)
public virtual void SetTransform(b2Vec2 position, float angle)
Parameters
position
b2Vec2
angle
float
SetTransform(b2Vec2, float)
public virtual void SetTransform(b2Vec2 position, float angle)
Parameters
position
b2Vec2
angle
float
SetType(b2BodyType)
public virtual void SetType(b2BodyType type)
Parameters
type
b2BodyType
SetType(b2BodyType)
public virtual void SetType(b2BodyType type)
Parameters
type
b2BodyType
SetType(b2BodyType)
public virtual void SetType(b2BodyType type)
Parameters
type
b2BodyType
SetType(b2BodyType)
public virtual void SetType(b2BodyType type)
Parameters
type
b2BodyType
SetType(b2BodyType)
public virtual void SetType(b2BodyType type)
Parameters
type
b2BodyType
SetType(b2BodyType)
public virtual void SetType(b2BodyType type)
Parameters
type
b2BodyType
SetType(b2BodyType)
public virtual void SetType(b2BodyType type)
Parameters
type
b2BodyType
SetType(b2BodyType)
public virtual void SetType(b2BodyType type)
Parameters
type
b2BodyType
SetType(b2BodyType)
public virtual void SetType(b2BodyType type)
Parameters
type
b2BodyType
SetType(b2BodyType)
public virtual void SetType(b2BodyType type)
Parameters
type
b2BodyType
SetType(b2BodyType)
public virtual void SetType(b2BodyType type)
Parameters
type
b2BodyType
SetType(b2BodyType)
public virtual void SetType(b2BodyType type)
Parameters
type
b2BodyType
ShouldCollide(b2Body)
public virtual bool ShouldCollide(b2Body other)
Parameters
other
b2Body
Returns
ShouldCollide(b2Body)
public virtual bool ShouldCollide(b2Body other)
Parameters
other
b2Body
Returns
ShouldCollide(b2Body)
public virtual bool ShouldCollide(b2Body other)
Parameters
other
b2Body
Returns
ShouldCollide(b2Body)
public virtual bool ShouldCollide(b2Body other)
Parameters
other
b2Body
Returns
ShouldCollide(b2Body)
public virtual bool ShouldCollide(b2Body other)
Parameters
other
b2Body
Returns
ShouldCollide(b2Body)
public virtual bool ShouldCollide(b2Body other)
Parameters
other
b2Body
Returns
ShouldCollide(b2Body)
public virtual bool ShouldCollide(b2Body other)
Parameters
other
b2Body
Returns
ShouldCollide(b2Body)
public virtual bool ShouldCollide(b2Body other)
Parameters
other
b2Body
Returns
ShouldCollide(b2Body)
public virtual bool ShouldCollide(b2Body other)
Parameters
other
b2Body
Returns
ShouldCollide(b2Body)
public virtual bool ShouldCollide(b2Body other)
Parameters
other
b2Body
Returns
ShouldCollide(b2Body)
public virtual bool ShouldCollide(b2Body other)
Parameters
other
b2Body
Returns
ShouldCollide(b2Body)
public virtual bool ShouldCollide(b2Body other)
Parameters
other
b2Body
Returns
SynchronizeFixtures()
public virtual void SynchronizeFixtures()
SynchronizeFixtures()
public virtual void SynchronizeFixtures()
SynchronizeFixtures()
public virtual void SynchronizeFixtures()
SynchronizeFixtures()
public virtual void SynchronizeFixtures()
SynchronizeFixtures()
public virtual void SynchronizeFixtures()
SynchronizeFixtures()
public virtual void SynchronizeFixtures()
SynchronizeFixtures()
public virtual void SynchronizeFixtures()
SynchronizeFixtures()
public virtual void SynchronizeFixtures()
SynchronizeFixtures()
public virtual void SynchronizeFixtures()
SynchronizeFixtures()
public virtual void SynchronizeFixtures()
SynchronizeFixtures()
public virtual void SynchronizeFixtures()
SynchronizeFixtures()
public virtual void SynchronizeFixtures()
SynchronizeTransform()
public virtual void SynchronizeTransform()
SynchronizeTransform()
public virtual void SynchronizeTransform()
SynchronizeTransform()
public virtual void SynchronizeTransform()
SynchronizeTransform()
public virtual void SynchronizeTransform()
SynchronizeTransform()
public virtual void SynchronizeTransform()
SynchronizeTransform()
public virtual void SynchronizeTransform()
SynchronizeTransform()
public virtual void SynchronizeTransform()
SynchronizeTransform()
public virtual void SynchronizeTransform()
SynchronizeTransform()
public virtual void SynchronizeTransform()
SynchronizeTransform()
public virtual void SynchronizeTransform()
SynchronizeTransform()
public virtual void SynchronizeTransform()
SynchronizeTransform()
public virtual void SynchronizeTransform()