Cocos2D.CCDrawManager
Class CCDrawManager
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public static class CCDrawManager
Inheritance
Inherited Members
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Fields
AlphaTestEffect
public static AlphaTestEffect AlphaTestEffect
Field Value
AlphaTestEffect
AlphaTestEffect
public static AlphaTestEffect AlphaTestEffect
Field Value
AlphaTestEffect
AlphaTestEffect
public static AlphaTestEffect AlphaTestEffect
Field Value
AlphaTestEffect
AlphaTestEffect
public static AlphaTestEffect AlphaTestEffect
Field Value
AlphaTestEffect
AlphaTestEffect
public static AlphaTestEffect AlphaTestEffect
Field Value
AlphaTestEffect
AlphaTestEffect
public static AlphaTestEffect AlphaTestEffect
Field Value
AlphaTestEffect
AlphaTestEffect
public static AlphaTestEffect AlphaTestEffect
Field Value
AlphaTestEffect
AlphaTestEffect
public static AlphaTestEffect AlphaTestEffect
Field Value
AlphaTestEffect
AlphaTestEffect
public static AlphaTestEffect AlphaTestEffect
Field Value
AlphaTestEffect
AlphaTestEffect
public static AlphaTestEffect AlphaTestEffect
Field Value
AlphaTestEffect
AlphaTestEffect
public static AlphaTestEffect AlphaTestEffect
Field Value
AlphaTestEffect
AlphaTestEffect
public static AlphaTestEffect AlphaTestEffect
Field Value
AlphaTestEffect
DefaultFont
public static string DefaultFont
Field Value
DefaultFont
public static string DefaultFont
Field Value
DefaultFont
public static string DefaultFont
Field Value
DefaultFont
public static string DefaultFont
Field Value
DefaultFont
public static string DefaultFont
Field Value
DefaultFont
public static string DefaultFont
Field Value
DefaultFont
public static string DefaultFont
Field Value
DefaultFont
public static string DefaultFont
Field Value
DefaultFont
public static string DefaultFont
Field Value
DefaultFont
public static string DefaultFont
Field Value
DefaultFont
public static string DefaultFont
Field Value
DefaultFont
public static string DefaultFont
Field Value
DrawCount
public static int DrawCount
Field Value
DrawCount
public static int DrawCount
Field Value
DrawCount
public static int DrawCount
Field Value
DrawCount
public static int DrawCount
Field Value
DrawCount
public static int DrawCount
Field Value
DrawCount
public static int DrawCount
Field Value
DrawCount
public static int DrawCount
Field Value
DrawCount
public static int DrawCount
Field Value
DrawCount
public static int DrawCount
Field Value
DrawCount
public static int DrawCount
Field Value
DrawCount
public static int DrawCount
Field Value
DrawCount
public static int DrawCount
Field Value
PrimitiveEffect
public static BasicEffect PrimitiveEffect
Field Value
BasicEffect
PrimitiveEffect
public static BasicEffect PrimitiveEffect
Field Value
BasicEffect
PrimitiveEffect
public static BasicEffect PrimitiveEffect
Field Value
BasicEffect
PrimitiveEffect
public static BasicEffect PrimitiveEffect
Field Value
BasicEffect
PrimitiveEffect
public static BasicEffect PrimitiveEffect
Field Value
BasicEffect
PrimitiveEffect
public static BasicEffect PrimitiveEffect
Field Value
BasicEffect
PrimitiveEffect
public static BasicEffect PrimitiveEffect
Field Value
BasicEffect
PrimitiveEffect
public static BasicEffect PrimitiveEffect
Field Value
BasicEffect
PrimitiveEffect
public static BasicEffect PrimitiveEffect
Field Value
BasicEffect
PrimitiveEffect
public static BasicEffect PrimitiveEffect
Field Value
BasicEffect
PrimitiveEffect
public static BasicEffect PrimitiveEffect
Field Value
BasicEffect
PrimitiveEffect
public static BasicEffect PrimitiveEffect
Field Value
BasicEffect
spriteBatch
public static SpriteBatch spriteBatch
Field Value
SpriteBatch
spriteBatch
public static SpriteBatch spriteBatch
Field Value
SpriteBatch
spriteBatch
public static SpriteBatch spriteBatch
Field Value
SpriteBatch
spriteBatch
public static SpriteBatch spriteBatch
Field Value
SpriteBatch
spriteBatch
public static SpriteBatch spriteBatch
Field Value
SpriteBatch
spriteBatch
public static SpriteBatch spriteBatch
Field Value
SpriteBatch
spriteBatch
public static SpriteBatch spriteBatch
Field Value
SpriteBatch
spriteBatch
public static SpriteBatch spriteBatch
Field Value
SpriteBatch
spriteBatch
public static SpriteBatch spriteBatch
Field Value
SpriteBatch
spriteBatch
public static SpriteBatch spriteBatch
Field Value
SpriteBatch
spriteBatch
public static SpriteBatch spriteBatch
Field Value
SpriteBatch
spriteBatch
public static SpriteBatch spriteBatch
Field Value
SpriteBatch
Properties
BlendState
public static BlendState BlendState { get; set; }
Property Value
BlendState
BlendState
public static BlendState BlendState { get; set; }
Property Value
BlendState
BlendState
public static BlendState BlendState { get; set; }
Property Value
BlendState
BlendState
public static BlendState BlendState { get; set; }
Property Value
BlendState
BlendState
public static BlendState BlendState { get; set; }
Property Value
BlendState
BlendState
public static BlendState BlendState { get; set; }
Property Value
BlendState
BlendState
public static BlendState BlendState { get; set; }
Property Value
BlendState
BlendState
public static BlendState BlendState { get; set; }
Property Value
BlendState
BlendState
public static BlendState BlendState { get; set; }
Property Value
BlendState
BlendState
public static BlendState BlendState { get; set; }
Property Value
BlendState
BlendState
public static BlendState BlendState { get; set; }
Property Value
BlendState
BlendState
public static BlendState BlendState { get; set; }
Property Value
BlendState
DepthStencilState
public static DepthStencilState DepthStencilState { get; set; }
Property Value
DepthStencilState
DepthStencilState
public static DepthStencilState DepthStencilState { get; set; }
Property Value
DepthStencilState
DepthStencilState
public static DepthStencilState DepthStencilState { get; set; }
Property Value
DepthStencilState
DepthStencilState
public static DepthStencilState DepthStencilState { get; set; }
Property Value
DepthStencilState
DepthStencilState
public static DepthStencilState DepthStencilState { get; set; }
Property Value
DepthStencilState
DepthStencilState
public static DepthStencilState DepthStencilState { get; set; }
Property Value
DepthStencilState
DepthStencilState
public static DepthStencilState DepthStencilState { get; set; }
Property Value
DepthStencilState
DepthStencilState
public static DepthStencilState DepthStencilState { get; set; }
Property Value
DepthStencilState
DepthStencilState
public static DepthStencilState DepthStencilState { get; set; }
Property Value
DepthStencilState
DepthStencilState
public static DepthStencilState DepthStencilState { get; set; }
Property Value
DepthStencilState
DepthStencilState
public static DepthStencilState DepthStencilState { get; set; }
Property Value
DepthStencilState
DepthStencilState
public static DepthStencilState DepthStencilState { get; set; }
Property Value
DepthStencilState
DepthTest
public static bool DepthTest { get; set; }
Property Value
DepthTest
public static bool DepthTest { get; set; }
Property Value
DepthTest
public static bool DepthTest { get; set; }
Property Value
DepthTest
public static bool DepthTest { get; set; }
Property Value
DepthTest
public static bool DepthTest { get; set; }
Property Value
DepthTest
public static bool DepthTest { get; set; }
Property Value
DepthTest
public static bool DepthTest { get; set; }
Property Value
DepthTest
public static bool DepthTest { get; set; }
Property Value
DepthTest
public static bool DepthTest { get; set; }
Property Value
DepthTest
public static bool DepthTest { get; set; }
Property Value
DepthTest
public static bool DepthTest { get; set; }
Property Value
DepthTest
public static bool DepthTest { get; set; }
Property Value
DesignResolutionSize
public static CCSize DesignResolutionSize { get; }
Property Value
DesignResolutionSize
public static CCSize DesignResolutionSize { get; }
Property Value
DesignResolutionSize
public static CCSize DesignResolutionSize { get; }
Property Value
DesignResolutionSize
public static CCSize DesignResolutionSize { get; }
Property Value
DesignResolutionSize
public static CCSize DesignResolutionSize { get; }
Property Value
DesignResolutionSize
public static CCSize DesignResolutionSize { get; }
Property Value
DesignResolutionSize
public static CCSize DesignResolutionSize { get; }
Property Value
DesignResolutionSize
public static CCSize DesignResolutionSize { get; }
Property Value
DesignResolutionSize
public static CCSize DesignResolutionSize { get; }
Property Value
DesignResolutionSize
public static CCSize DesignResolutionSize { get; }
Property Value
DesignResolutionSize
public static CCSize DesignResolutionSize { get; }
Property Value
DesignResolutionSize
public static CCSize DesignResolutionSize { get; }
Property Value
FrameSize
public static CCSize FrameSize { get; set; }
Property Value
FrameSize
public static CCSize FrameSize { get; set; }
Property Value
FrameSize
public static CCSize FrameSize { get; set; }
Property Value
FrameSize
public static CCSize FrameSize { get; set; }
Property Value
FrameSize
public static CCSize FrameSize { get; set; }
Property Value
FrameSize
public static CCSize FrameSize { get; set; }
Property Value
FrameSize
public static CCSize FrameSize { get; set; }
Property Value
FrameSize
public static CCSize FrameSize { get; set; }
Property Value
FrameSize
public static CCSize FrameSize { get; set; }
Property Value
FrameSize
public static CCSize FrameSize { get; set; }
Property Value
FrameSize
public static CCSize FrameSize { get; set; }
Property Value
FrameSize
public static CCSize FrameSize { get; set; }
Property Value
GraphicsDevice
public static GraphicsDevice GraphicsDevice { get; }
Property Value
GraphicsDevice
GraphicsDevice
public static GraphicsDevice GraphicsDevice { get; }
Property Value
GraphicsDevice
GraphicsDevice
public static GraphicsDevice GraphicsDevice { get; }
Property Value
GraphicsDevice
GraphicsDevice
public static GraphicsDevice GraphicsDevice { get; }
Property Value
GraphicsDevice
GraphicsDevice
public static GraphicsDevice GraphicsDevice { get; }
Property Value
GraphicsDevice
GraphicsDevice
public static GraphicsDevice GraphicsDevice { get; }
Property Value
GraphicsDevice
GraphicsDevice
public static GraphicsDevice GraphicsDevice { get; }
Property Value
GraphicsDevice
GraphicsDevice
public static GraphicsDevice GraphicsDevice { get; }
Property Value
GraphicsDevice
GraphicsDevice
public static GraphicsDevice GraphicsDevice { get; }
Property Value
GraphicsDevice
GraphicsDevice
public static GraphicsDevice GraphicsDevice { get; }
Property Value
GraphicsDevice
GraphicsDevice
public static GraphicsDevice GraphicsDevice { get; }
Property Value
GraphicsDevice
GraphicsDevice
public static GraphicsDevice GraphicsDevice { get; }
Property Value
GraphicsDevice
ProjectionMatrix
public static Matrix ProjectionMatrix { get; set; }
Property Value
Matrix
ProjectionMatrix
public static Matrix ProjectionMatrix { get; set; }
Property Value
Matrix
ProjectionMatrix
public static Matrix ProjectionMatrix { get; set; }
Property Value
Matrix
ProjectionMatrix
public static Matrix ProjectionMatrix { get; set; }
Property Value
Matrix
ProjectionMatrix
public static Matrix ProjectionMatrix { get; set; }
Property Value
Matrix
ProjectionMatrix
public static Matrix ProjectionMatrix { get; set; }
Property Value
Matrix
ProjectionMatrix
public static Matrix ProjectionMatrix { get; set; }
Property Value
Matrix
ProjectionMatrix
public static Matrix ProjectionMatrix { get; set; }
Property Value
Matrix
ProjectionMatrix
public static Matrix ProjectionMatrix { get; set; }
Property Value
Matrix
ProjectionMatrix
public static Matrix ProjectionMatrix { get; set; }
Property Value
Matrix
ProjectionMatrix
public static Matrix ProjectionMatrix { get; set; }
Property Value
Matrix
ProjectionMatrix
public static Matrix ProjectionMatrix { get; set; }
Property Value
Matrix
ResolutionPolicy
public static CCResolutionPolicy ResolutionPolicy { get; }
Property Value
ResolutionPolicy
public static CCResolutionPolicy ResolutionPolicy { get; }
Property Value
ResolutionPolicy
public static CCResolutionPolicy ResolutionPolicy { get; }
Property Value
ResolutionPolicy
public static CCResolutionPolicy ResolutionPolicy { get; }
Property Value
ResolutionPolicy
public static CCResolutionPolicy ResolutionPolicy { get; }
Property Value
ResolutionPolicy
public static CCResolutionPolicy ResolutionPolicy { get; }
Property Value
ResolutionPolicy
public static CCResolutionPolicy ResolutionPolicy { get; }
Property Value
ResolutionPolicy
public static CCResolutionPolicy ResolutionPolicy { get; }
Property Value
ResolutionPolicy
public static CCResolutionPolicy ResolutionPolicy { get; }
Property Value
ResolutionPolicy
public static CCResolutionPolicy ResolutionPolicy { get; }
Property Value
ResolutionPolicy
public static CCResolutionPolicy ResolutionPolicy { get; }
Property Value
ResolutionPolicy
public static CCResolutionPolicy ResolutionPolicy { get; }
Property Value
ScaleX
public static float ScaleX { get; }
Property Value
ScaleX
public static float ScaleX { get; }
Property Value
ScaleX
public static float ScaleX { get; }
Property Value
ScaleX
public static float ScaleX { get; }
Property Value
ScaleX
public static float ScaleX { get; }
Property Value
ScaleX
public static float ScaleX { get; }
Property Value
ScaleX
public static float ScaleX { get; }
Property Value
ScaleX
public static float ScaleX { get; }
Property Value
ScaleX
public static float ScaleX { get; }
Property Value
ScaleX
public static float ScaleX { get; }
Property Value
ScaleX
public static float ScaleX { get; }
Property Value
ScaleX
public static float ScaleX { get; }
Property Value
ScaleY
public static float ScaleY { get; }
Property Value
ScaleY
public static float ScaleY { get; }
Property Value
ScaleY
public static float ScaleY { get; }
Property Value
ScaleY
public static float ScaleY { get; }
Property Value
ScaleY
public static float ScaleY { get; }
Property Value
ScaleY
public static float ScaleY { get; }
Property Value
ScaleY
public static float ScaleY { get; }
Property Value
ScaleY
public static float ScaleY { get; }
Property Value
ScaleY
public static float ScaleY { get; }
Property Value
ScaleY
public static float ScaleY { get; }
Property Value
ScaleY
public static float ScaleY { get; }
Property Value
ScaleY
public static float ScaleY { get; }
Property Value
ScissorRect
public static CCRect ScissorRect { get; }
Property Value
ScissorRect
public static CCRect ScissorRect { get; }
Property Value
ScissorRect
public static CCRect ScissorRect { get; }
Property Value
ScissorRect
public static CCRect ScissorRect { get; }
Property Value
ScissorRect
public static CCRect ScissorRect { get; }
Property Value
ScissorRect
public static CCRect ScissorRect { get; }
Property Value
ScissorRect
public static CCRect ScissorRect { get; }
Property Value
ScissorRect
public static CCRect ScissorRect { get; }
Property Value
ScissorRect
public static CCRect ScissorRect { get; }
Property Value
ScissorRect
public static CCRect ScissorRect { get; }
Property Value
ScissorRect
public static CCRect ScissorRect { get; }
Property Value
ScissorRect
public static CCRect ScissorRect { get; }
Property Value
ScissorRectEnabled
public static bool ScissorRectEnabled { get; set; }
Property Value
ScissorRectEnabled
public static bool ScissorRectEnabled { get; set; }
Property Value
ScissorRectEnabled
public static bool ScissorRectEnabled { get; set; }
Property Value
ScissorRectEnabled
public static bool ScissorRectEnabled { get; set; }
Property Value
ScissorRectEnabled
public static bool ScissorRectEnabled { get; set; }
Property Value
ScissorRectEnabled
public static bool ScissorRectEnabled { get; set; }
Property Value
ScissorRectEnabled
public static bool ScissorRectEnabled { get; set; }
Property Value
ScissorRectEnabled
public static bool ScissorRectEnabled { get; set; }
Property Value
ScissorRectEnabled
public static bool ScissorRectEnabled { get; set; }
Property Value
ScissorRectEnabled
public static bool ScissorRectEnabled { get; set; }
Property Value
ScissorRectEnabled
public static bool ScissorRectEnabled { get; set; }
Property Value
ScissorRectEnabled
public static bool ScissorRectEnabled { get; set; }
Property Value
TextureEnabled
public static bool TextureEnabled { get; set; }
Property Value
TextureEnabled
public static bool TextureEnabled { get; set; }
Property Value
TextureEnabled
public static bool TextureEnabled { get; set; }
Property Value
TextureEnabled
public static bool TextureEnabled { get; set; }
Property Value
TextureEnabled
public static bool TextureEnabled { get; set; }
Property Value
TextureEnabled
public static bool TextureEnabled { get; set; }
Property Value
TextureEnabled
public static bool TextureEnabled { get; set; }
Property Value
TextureEnabled
public static bool TextureEnabled { get; set; }
Property Value
TextureEnabled
public static bool TextureEnabled { get; set; }
Property Value
TextureEnabled
public static bool TextureEnabled { get; set; }
Property Value
TextureEnabled
public static bool TextureEnabled { get; set; }
Property Value
TextureEnabled
public static bool TextureEnabled { get; set; }
Property Value
VertexColorEnabled
public static bool VertexColorEnabled { get; set; }
Property Value
VertexColorEnabled
public static bool VertexColorEnabled { get; set; }
Property Value
VertexColorEnabled
public static bool VertexColorEnabled { get; set; }
Property Value
VertexColorEnabled
public static bool VertexColorEnabled { get; set; }
Property Value
VertexColorEnabled
public static bool VertexColorEnabled { get; set; }
Property Value
VertexColorEnabled
public static bool VertexColorEnabled { get; set; }
Property Value
VertexColorEnabled
public static bool VertexColorEnabled { get; set; }
Property Value
VertexColorEnabled
public static bool VertexColorEnabled { get; set; }
Property Value
VertexColorEnabled
public static bool VertexColorEnabled { get; set; }
Property Value
VertexColorEnabled
public static bool VertexColorEnabled { get; set; }
Property Value
VertexColorEnabled
public static bool VertexColorEnabled { get; set; }
Property Value
VertexColorEnabled
public static bool VertexColorEnabled { get; set; }
Property Value
ViewMatrix
public static Matrix ViewMatrix { get; set; }
Property Value
Matrix
ViewMatrix
public static Matrix ViewMatrix { get; set; }
Property Value
Matrix
ViewMatrix
public static Matrix ViewMatrix { get; set; }
Property Value
Matrix
ViewMatrix
public static Matrix ViewMatrix { get; set; }
Property Value
Matrix
ViewMatrix
public static Matrix ViewMatrix { get; set; }
Property Value
Matrix
ViewMatrix
public static Matrix ViewMatrix { get; set; }
Property Value
Matrix
ViewMatrix
public static Matrix ViewMatrix { get; set; }
Property Value
Matrix
ViewMatrix
public static Matrix ViewMatrix { get; set; }
Property Value
Matrix
ViewMatrix
public static Matrix ViewMatrix { get; set; }
Property Value
Matrix
ViewMatrix
public static Matrix ViewMatrix { get; set; }
Property Value
Matrix
ViewMatrix
public static Matrix ViewMatrix { get; set; }
Property Value
Matrix
ViewMatrix
public static Matrix ViewMatrix { get; set; }
Property Value
Matrix
ViewPortRect
public static CCRect ViewPortRect { get; }
Property Value
ViewPortRect
public static CCRect ViewPortRect { get; }
Property Value
ViewPortRect
public static CCRect ViewPortRect { get; }
Property Value
ViewPortRect
public static CCRect ViewPortRect { get; }
Property Value
ViewPortRect
public static CCRect ViewPortRect { get; }
Property Value
ViewPortRect
public static CCRect ViewPortRect { get; }
Property Value
ViewPortRect
public static CCRect ViewPortRect { get; }
Property Value
ViewPortRect
public static CCRect ViewPortRect { get; }
Property Value
ViewPortRect
public static CCRect ViewPortRect { get; }
Property Value
ViewPortRect
public static CCRect ViewPortRect { get; }
Property Value
ViewPortRect
public static CCRect ViewPortRect { get; }
Property Value
ViewPortRect
public static CCRect ViewPortRect { get; }
Property Value
VisibleOrigin
public static CCPoint VisibleOrigin { get; }
Property Value
VisibleOrigin
public static CCPoint VisibleOrigin { get; }
Property Value
VisibleOrigin
public static CCPoint VisibleOrigin { get; }
Property Value
VisibleOrigin
public static CCPoint VisibleOrigin { get; }
Property Value
VisibleOrigin
public static CCPoint VisibleOrigin { get; }
Property Value
VisibleOrigin
public static CCPoint VisibleOrigin { get; }
Property Value
VisibleOrigin
public static CCPoint VisibleOrigin { get; }
Property Value
VisibleOrigin
public static CCPoint VisibleOrigin { get; }
Property Value
VisibleOrigin
public static CCPoint VisibleOrigin { get; }
Property Value
VisibleOrigin
public static CCPoint VisibleOrigin { get; }
Property Value
VisibleOrigin
public static CCPoint VisibleOrigin { get; }
Property Value
VisibleOrigin
public static CCPoint VisibleOrigin { get; }
Property Value
VisibleSize
public static CCSize VisibleSize { get; }
Property Value
VisibleSize
public static CCSize VisibleSize { get; }
Property Value
VisibleSize
public static CCSize VisibleSize { get; }
Property Value
VisibleSize
public static CCSize VisibleSize { get; }
Property Value
VisibleSize
public static CCSize VisibleSize { get; }
Property Value
VisibleSize
public static CCSize VisibleSize { get; }
Property Value
VisibleSize
public static CCSize VisibleSize { get; }
Property Value
VisibleSize
public static CCSize VisibleSize { get; }
Property Value
VisibleSize
public static CCSize VisibleSize { get; }
Property Value
VisibleSize
public static CCSize VisibleSize { get; }
Property Value
VisibleSize
public static CCSize VisibleSize { get; }
Property Value
VisibleSize
public static CCSize VisibleSize { get; }
Property Value
WorldMatrix
public static Matrix WorldMatrix { get; set; }
Property Value
Matrix
WorldMatrix
public static Matrix WorldMatrix { get; set; }
Property Value
Matrix
WorldMatrix
public static Matrix WorldMatrix { get; set; }
Property Value
Matrix
WorldMatrix
public static Matrix WorldMatrix { get; set; }
Property Value
Matrix
WorldMatrix
public static Matrix WorldMatrix { get; set; }
Property Value
Matrix
WorldMatrix
public static Matrix WorldMatrix { get; set; }
Property Value
Matrix
WorldMatrix
public static Matrix WorldMatrix { get; set; }
Property Value
Matrix
WorldMatrix
public static Matrix WorldMatrix { get; set; }
Property Value
Matrix
WorldMatrix
public static Matrix WorldMatrix { get; set; }
Property Value
Matrix
WorldMatrix
public static Matrix WorldMatrix { get; set; }
Property Value
Matrix
WorldMatrix
public static Matrix WorldMatrix { get; set; }
Property Value
Matrix
WorldMatrix
public static Matrix WorldMatrix { get; set; }
Property Value
Matrix
Methods
BeginDraw()
public static bool BeginDraw()
Returns
BeginDraw()
public static bool BeginDraw()
Returns
BeginDraw()
public static bool BeginDraw()
Returns
BeginDraw()
public static bool BeginDraw()
Returns
BeginDraw()
public static bool BeginDraw()
Returns
BeginDraw()
public static bool BeginDraw()
Returns
BeginDraw()
public static bool BeginDraw()
Returns
BeginDraw()
public static bool BeginDraw()
Returns
BeginDraw()
public static bool BeginDraw()
Returns
BeginDraw()
public static bool BeginDraw()
Returns
BeginDraw()
public static bool BeginDraw()
Returns
BeginDraw()
public static bool BeginDraw()
Returns
BeginDrawMask()
public static bool BeginDrawMask()
Returns
BeginDrawMask(bool)
public static bool BeginDrawMask(bool inverted)
Parameters
inverted
bool
Returns
BeginDrawMask(float)
public static bool BeginDrawMask(float alphaTreshold)
Parameters
alphaTreshold
float
Returns
BeginDrawMask(bool, float)
public static bool BeginDrawMask(bool inverted, float alphaTreshold)
Parameters
inverted
bool
alphaTreshold
float
Returns
BeginDrawMask()
public static bool BeginDrawMask()
Returns
BeginDrawMask(bool)
public static bool BeginDrawMask(bool inverted)
Parameters
inverted
bool
Returns
BeginDrawMask(float)
public static bool BeginDrawMask(float alphaTreshold)
Parameters
alphaTreshold
float
Returns
BeginDrawMask(bool, float)
public static bool BeginDrawMask(bool inverted, float alphaTreshold)
Parameters
inverted
bool
alphaTreshold
float
Returns
BeginDrawMask()
public static bool BeginDrawMask()
Returns
BeginDrawMask(bool)
public static bool BeginDrawMask(bool inverted)
Parameters
inverted
bool
Returns
BeginDrawMask(float)
public static bool BeginDrawMask(float alphaTreshold)
Parameters
alphaTreshold
float
Returns
BeginDrawMask(bool, float)
public static bool BeginDrawMask(bool inverted, float alphaTreshold)
Parameters
inverted
bool
alphaTreshold
float
Returns
BeginDrawMask()
public static bool BeginDrawMask()
Returns
BeginDrawMask(bool)
public static bool BeginDrawMask(bool inverted)
Parameters
inverted
bool
Returns
BeginDrawMask(float)
public static bool BeginDrawMask(float alphaTreshold)
Parameters
alphaTreshold
float
Returns
BeginDrawMask(bool, float)
public static bool BeginDrawMask(bool inverted, float alphaTreshold)
Parameters
inverted
bool
alphaTreshold
float
Returns
BeginDrawMask()
public static bool BeginDrawMask()
Returns
BeginDrawMask(bool)
public static bool BeginDrawMask(bool inverted)
Parameters
inverted
bool
Returns
BeginDrawMask(float)
public static bool BeginDrawMask(float alphaTreshold)
Parameters
alphaTreshold
float
Returns
BeginDrawMask(bool, float)
public static bool BeginDrawMask(bool inverted, float alphaTreshold)
Parameters
inverted
bool
alphaTreshold
float
Returns
BeginDrawMask()
public static bool BeginDrawMask()
Returns
BeginDrawMask(bool)
public static bool BeginDrawMask(bool inverted)
Parameters
inverted
bool
Returns
BeginDrawMask(float)
public static bool BeginDrawMask(float alphaTreshold)
Parameters
alphaTreshold
float
Returns
BeginDrawMask(bool, float)
public static bool BeginDrawMask(bool inverted, float alphaTreshold)
Parameters
inverted
bool
alphaTreshold
float
Returns
BeginDrawMask()
public static bool BeginDrawMask()
Returns
BeginDrawMask(bool)
public static bool BeginDrawMask(bool inverted)
Parameters
inverted
bool
Returns
BeginDrawMask(float)
public static bool BeginDrawMask(float alphaTreshold)
Parameters
alphaTreshold
float
Returns
BeginDrawMask(bool, float)
public static bool BeginDrawMask(bool inverted, float alphaTreshold)
Parameters
inverted
bool
alphaTreshold
float
Returns
BeginDrawMask()
public static bool BeginDrawMask()
Returns
BeginDrawMask(bool)
public static bool BeginDrawMask(bool inverted)
Parameters
inverted
bool
Returns
BeginDrawMask(float)
public static bool BeginDrawMask(float alphaTreshold)
Parameters
alphaTreshold
float
Returns
BeginDrawMask(bool, float)
public static bool BeginDrawMask(bool inverted, float alphaTreshold)
Parameters
inverted
bool
alphaTreshold
float
Returns
BeginDrawMask()
public static bool BeginDrawMask()
Returns
BeginDrawMask(bool)
public static bool BeginDrawMask(bool inverted)
Parameters
inverted
bool
Returns
BeginDrawMask(float)
public static bool BeginDrawMask(float alphaTreshold)
Parameters
alphaTreshold
float
Returns
BeginDrawMask(bool, float)
public static bool BeginDrawMask(bool inverted, float alphaTreshold)
Parameters
inverted
bool
alphaTreshold
float
Returns
BeginDrawMask()
public static bool BeginDrawMask()
Returns
BeginDrawMask(bool)
public static bool BeginDrawMask(bool inverted)
Parameters
inverted
bool
Returns
BeginDrawMask(float)
public static bool BeginDrawMask(float alphaTreshold)
Parameters
alphaTreshold
float
Returns
BeginDrawMask(bool, float)
public static bool BeginDrawMask(bool inverted, float alphaTreshold)
Parameters
inverted
bool
alphaTreshold
float
Returns
BeginDrawMask()
public static bool BeginDrawMask()
Returns
BeginDrawMask(bool)
public static bool BeginDrawMask(bool inverted)
Parameters
inverted
bool
Returns
BeginDrawMask(float)
public static bool BeginDrawMask(float alphaTreshold)
Parameters
alphaTreshold
float
Returns
BeginDrawMask(bool, float)
public static bool BeginDrawMask(bool inverted, float alphaTreshold)
Parameters
inverted
bool
alphaTreshold
float
Returns
BeginDrawMask()
public static bool BeginDrawMask()
Returns
BeginDrawMask(bool)
public static bool BeginDrawMask(bool inverted)
Parameters
inverted
bool
Returns
BeginDrawMask(float)
public static bool BeginDrawMask(float alphaTreshold)
Parameters
alphaTreshold
float
Returns
BeginDrawMask(bool, float)
public static bool BeginDrawMask(bool inverted, float alphaTreshold)
Parameters
inverted
bool
alphaTreshold
float
Returns
BindTexture(CCTexture2D)
public static void BindTexture(CCTexture2D texture)
Parameters
texture
CCTexture2D
BindTexture(CCTexture2D)
public static void BindTexture(CCTexture2D texture)
Parameters
texture
CCTexture2D
BindTexture(CCTexture2D)
public static void BindTexture(CCTexture2D texture)
Parameters
texture
CCTexture2D
BindTexture(CCTexture2D)
public static void BindTexture(CCTexture2D texture)
Parameters
texture
CCTexture2D
BindTexture(CCTexture2D)
public static void BindTexture(CCTexture2D texture)
Parameters
texture
CCTexture2D
BindTexture(CCTexture2D)
public static void BindTexture(CCTexture2D texture)
Parameters
texture
CCTexture2D
BindTexture(CCTexture2D)
public static void BindTexture(CCTexture2D texture)
Parameters
texture
CCTexture2D
BindTexture(CCTexture2D)
public static void BindTexture(CCTexture2D texture)
Parameters
texture
CCTexture2D
BindTexture(CCTexture2D)
public static void BindTexture(CCTexture2D texture)
Parameters
texture
CCTexture2D
BindTexture(CCTexture2D)
public static void BindTexture(CCTexture2D texture)
Parameters
texture
CCTexture2D
BindTexture(CCTexture2D)
public static void BindTexture(CCTexture2D texture)
Parameters
texture
CCTexture2D
BindTexture(CCTexture2D)
public static void BindTexture(CCTexture2D texture)
Parameters
texture
CCTexture2D
BlendFunc(CCBlendFunc)
public static void BlendFunc(CCBlendFunc blendFunc)
Parameters
blendFunc
CCBlendFunc
BlendFunc(CCBlendFunc)
public static void BlendFunc(CCBlendFunc blendFunc)
Parameters
blendFunc
CCBlendFunc
BlendFunc(CCBlendFunc)
public static void BlendFunc(CCBlendFunc blendFunc)
Parameters
blendFunc
CCBlendFunc
BlendFunc(CCBlendFunc)
public static void BlendFunc(CCBlendFunc blendFunc)
Parameters
blendFunc
CCBlendFunc
BlendFunc(CCBlendFunc)
public static void BlendFunc(CCBlendFunc blendFunc)
Parameters
blendFunc
CCBlendFunc
BlendFunc(CCBlendFunc)
public static void BlendFunc(CCBlendFunc blendFunc)
Parameters
blendFunc
CCBlendFunc
BlendFunc(CCBlendFunc)
public static void BlendFunc(CCBlendFunc blendFunc)
Parameters
blendFunc
CCBlendFunc
BlendFunc(CCBlendFunc)
public static void BlendFunc(CCBlendFunc blendFunc)
Parameters
blendFunc
CCBlendFunc
BlendFunc(CCBlendFunc)
public static void BlendFunc(CCBlendFunc blendFunc)
Parameters
blendFunc
CCBlendFunc
BlendFunc(CCBlendFunc)
public static void BlendFunc(CCBlendFunc blendFunc)
Parameters
blendFunc
CCBlendFunc
BlendFunc(CCBlendFunc)
public static void BlendFunc(CCBlendFunc blendFunc)
Parameters
blendFunc
CCBlendFunc
BlendFunc(CCBlendFunc)
public static void BlendFunc(CCBlendFunc blendFunc)
Parameters
blendFunc
CCBlendFunc
Clear(ClearOptions, Color, float, int)
public static void Clear(ClearOptions options, Color color, float depth, int stencil)
Parameters
options
ClearOptions
color
Color
depth
float
stencil
int
Clear(Color, float, int)
public static void Clear(Color color, float depth, int stencil)
Parameters
color
Color
depth
float
stencil
int
Clear(Color, float)
public static void Clear(Color color, float depth)
Parameters
color
Color
depth
float
Clear(Color)
public static void Clear(Color color)
Parameters
color
Color
Clear(ClearOptions, Color, float, int)
public static void Clear(ClearOptions options, Color color, float depth, int stencil)
Parameters
options
ClearOptions
color
Color
depth
float
stencil
int
Clear(Color, float, int)
public static void Clear(Color color, float depth, int stencil)
Parameters
color
Color
depth
float
stencil
int
Clear(Color, float)
public static void Clear(Color color, float depth)
Parameters
color
Color
depth
float
Clear(Color)
public static void Clear(Color color)
Parameters
color
Color
Clear(ClearOptions, Color, float, int)
public static void Clear(ClearOptions options, Color color, float depth, int stencil)
Parameters
options
ClearOptions
color
Color
depth
float
stencil
int
Clear(Color, float, int)
public static void Clear(Color color, float depth, int stencil)
Parameters
color
Color
depth
float
stencil
int
Clear(Color, float)
public static void Clear(Color color, float depth)
Parameters
color
Color
depth
float
Clear(Color)
public static void Clear(Color color)
Parameters
color
Color
Clear(ClearOptions, Color, float, int)
public static void Clear(ClearOptions options, Color color, float depth, int stencil)
Parameters
options
ClearOptions
color
Color
depth
float
stencil
int
Clear(Color, float, int)
public static void Clear(Color color, float depth, int stencil)
Parameters
color
Color
depth
float
stencil
int
Clear(Color, float)
public static void Clear(Color color, float depth)
Parameters
color
Color
depth
float
Clear(Color)
public static void Clear(Color color)
Parameters
color
Color
Clear(ClearOptions, Color, float, int)
public static void Clear(ClearOptions options, Color color, float depth, int stencil)
Parameters
options
ClearOptions
color
Color
depth
float
stencil
int
Clear(Color, float, int)
public static void Clear(Color color, float depth, int stencil)
Parameters
color
Color
depth
float
stencil
int
Clear(Color, float)
public static void Clear(Color color, float depth)
Parameters
color
Color
depth
float
Clear(Color)
public static void Clear(Color color)
Parameters
color
Color
Clear(ClearOptions, Color, float, int)
public static void Clear(ClearOptions options, Color color, float depth, int stencil)
Parameters
options
ClearOptions
color
Color
depth
float
stencil
int
Clear(Color, float, int)
public static void Clear(Color color, float depth, int stencil)
Parameters
color
Color
depth
float
stencil
int
Clear(Color, float)
public static void Clear(Color color, float depth)
Parameters
color
Color
depth
float
Clear(Color)
public static void Clear(Color color)
Parameters
color
Color
Clear(ClearOptions, Color, float, int)
public static void Clear(ClearOptions options, Color color, float depth, int stencil)
Parameters
options
ClearOptions
color
Color
depth
float
stencil
int
Clear(Color, float, int)
public static void Clear(Color color, float depth, int stencil)
Parameters
color
Color
depth
float
stencil
int
Clear(Color, float)
public static void Clear(Color color, float depth)
Parameters
color
Color
depth
float
Clear(Color)
public static void Clear(Color color)
Parameters
color
Color
Clear(ClearOptions, Color, float, int)
public static void Clear(ClearOptions options, Color color, float depth, int stencil)
Parameters
options
ClearOptions
color
Color
depth
float
stencil
int
Clear(Color, float, int)
public static void Clear(Color color, float depth, int stencil)
Parameters
color
Color
depth
float
stencil
int
Clear(Color, float)
public static void Clear(Color color, float depth)
Parameters
color
Color
depth
float
Clear(Color)
public static void Clear(Color color)
Parameters
color
Color
Clear(ClearOptions, Color, float, int)
public static void Clear(ClearOptions options, Color color, float depth, int stencil)
Parameters
options
ClearOptions
color
Color
depth
float
stencil
int
Clear(Color, float, int)
public static void Clear(Color color, float depth, int stencil)
Parameters
color
Color
depth
float
stencil
int
Clear(Color, float)
public static void Clear(Color color, float depth)
Parameters
color
Color
depth
float
Clear(Color)
public static void Clear(Color color)
Parameters
color
Color
Clear(ClearOptions, Color, float, int)
public static void Clear(ClearOptions options, Color color, float depth, int stencil)
Parameters
options
ClearOptions
color
Color
depth
float
stencil
int
Clear(Color, float, int)
public static void Clear(Color color, float depth, int stencil)
Parameters
color
Color
depth
float
stencil
int
Clear(Color, float)
public static void Clear(Color color, float depth)
Parameters
color
Color
depth
float
Clear(Color)
public static void Clear(Color color)
Parameters
color
Color
Clear(ClearOptions, Color, float, int)
public static void Clear(ClearOptions options, Color color, float depth, int stencil)
Parameters
options
ClearOptions
color
Color
depth
float
stencil
int
Clear(Color, float, int)
public static void Clear(Color color, float depth, int stencil)
Parameters
color
Color
depth
float
stencil
int
Clear(Color, float)
public static void Clear(Color color, float depth)
Parameters
color
Color
depth
float
Clear(Color)
public static void Clear(Color color)
Parameters
color
Color
Clear(ClearOptions, Color, float, int)
public static void Clear(ClearOptions options, Color color, float depth, int stencil)
Parameters
options
ClearOptions
color
Color
depth
float
stencil
int
Clear(Color, float, int)
public static void Clear(Color color, float depth, int stencil)
Parameters
color
Color
depth
float
stencil
int
Clear(Color, float)
public static void Clear(Color color, float depth)
Parameters
color
Color
depth
float
Clear(Color)
public static void Clear(Color color)
Parameters
color
Color
CreateRenderTarget(CCTexture2D, RenderTargetUsage)
public static void CreateRenderTarget(CCTexture2D pTexture, RenderTargetUsage usage)
Parameters
pTexture
CCTexture2D
usage
RenderTargetUsage
CreateRenderTarget(int, int, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, RenderTargetUsage usage)
Parameters
width
int
height
int
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(CCTexture2D, RenderTargetUsage)
public static void CreateRenderTarget(CCTexture2D pTexture, RenderTargetUsage usage)
Parameters
pTexture
CCTexture2D
usage
RenderTargetUsage
CreateRenderTarget(int, int, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, RenderTargetUsage usage)
Parameters
width
int
height
int
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(CCTexture2D, RenderTargetUsage)
public static void CreateRenderTarget(CCTexture2D pTexture, RenderTargetUsage usage)
Parameters
pTexture
CCTexture2D
usage
RenderTargetUsage
CreateRenderTarget(int, int, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, RenderTargetUsage usage)
Parameters
width
int
height
int
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(CCTexture2D, RenderTargetUsage)
public static void CreateRenderTarget(CCTexture2D pTexture, RenderTargetUsage usage)
Parameters
pTexture
CCTexture2D
usage
RenderTargetUsage
CreateRenderTarget(int, int, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, RenderTargetUsage usage)
Parameters
width
int
height
int
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(CCTexture2D, RenderTargetUsage)
public static void CreateRenderTarget(CCTexture2D pTexture, RenderTargetUsage usage)
Parameters
pTexture
CCTexture2D
usage
RenderTargetUsage
CreateRenderTarget(int, int, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, RenderTargetUsage usage)
Parameters
width
int
height
int
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(CCTexture2D, RenderTargetUsage)
public static void CreateRenderTarget(CCTexture2D pTexture, RenderTargetUsage usage)
Parameters
pTexture
CCTexture2D
usage
RenderTargetUsage
CreateRenderTarget(int, int, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, RenderTargetUsage usage)
Parameters
width
int
height
int
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(CCTexture2D, RenderTargetUsage)
public static void CreateRenderTarget(CCTexture2D pTexture, RenderTargetUsage usage)
Parameters
pTexture
CCTexture2D
usage
RenderTargetUsage
CreateRenderTarget(int, int, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, RenderTargetUsage usage)
Parameters
width
int
height
int
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(CCTexture2D, RenderTargetUsage)
public static void CreateRenderTarget(CCTexture2D pTexture, RenderTargetUsage usage)
Parameters
pTexture
CCTexture2D
usage
RenderTargetUsage
CreateRenderTarget(int, int, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, RenderTargetUsage usage)
Parameters
width
int
height
int
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(CCTexture2D, RenderTargetUsage)
public static void CreateRenderTarget(CCTexture2D pTexture, RenderTargetUsage usage)
Parameters
pTexture
CCTexture2D
usage
RenderTargetUsage
CreateRenderTarget(int, int, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, RenderTargetUsage usage)
Parameters
width
int
height
int
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(CCTexture2D, RenderTargetUsage)
public static void CreateRenderTarget(CCTexture2D pTexture, RenderTargetUsage usage)
Parameters
pTexture
CCTexture2D
usage
RenderTargetUsage
CreateRenderTarget(int, int, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, RenderTargetUsage usage)
Parameters
width
int
height
int
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(CCTexture2D, RenderTargetUsage)
public static void CreateRenderTarget(CCTexture2D pTexture, RenderTargetUsage usage)
Parameters
pTexture
CCTexture2D
usage
RenderTargetUsage
CreateRenderTarget(int, int, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, RenderTargetUsage usage)
Parameters
width
int
height
int
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(CCTexture2D, RenderTargetUsage)
public static void CreateRenderTarget(CCTexture2D pTexture, RenderTargetUsage usage)
Parameters
pTexture
CCTexture2D
usage
RenderTargetUsage
CreateRenderTarget(int, int, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, RenderTargetUsage usage)
Parameters
width
int
height
int
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateRenderTarget(int, int, SurfaceFormat, DepthFormat, RenderTargetUsage)
public static RenderTarget2D CreateRenderTarget(int width, int height, SurfaceFormat colorFormat, DepthFormat depthFormat, RenderTargetUsage usage)
Parameters
width
int
height
int
colorFormat
SurfaceFormat
depthFormat
DepthFormat
usage
RenderTargetUsage
Returns
RenderTarget2D
CreateTexture2D(int, int)
public static Texture2D CreateTexture2D(int width, int height)
Parameters
width
int
height
int
Returns
Texture2D
CreateTexture2D(int, int)
public static Texture2D CreateTexture2D(int width, int height)
Parameters
width
int
height
int
Returns
Texture2D
CreateTexture2D(int, int)
public static Texture2D CreateTexture2D(int width, int height)
Parameters
width
int
height
int
Returns
Texture2D
CreateTexture2D(int, int)
public static Texture2D CreateTexture2D(int width, int height)
Parameters
width
int
height
int
Returns
Texture2D
CreateTexture2D(int, int)
public static Texture2D CreateTexture2D(int width, int height)
Parameters
width
int
height
int
Returns
Texture2D
CreateTexture2D(int, int)
public static Texture2D CreateTexture2D(int width, int height)
Parameters
width
int
height
int
Returns
Texture2D
CreateTexture2D(int, int)
public static Texture2D CreateTexture2D(int width, int height)
Parameters
width
int
height
int
Returns
Texture2D
CreateTexture2D(int, int)
public static Texture2D CreateTexture2D(int width, int height)
Parameters
width
int
height
int
Returns
Texture2D
CreateTexture2D(int, int)
public static Texture2D CreateTexture2D(int width, int height)
Parameters
width
int
height
int
Returns
Texture2D
CreateTexture2D(int, int)
public static Texture2D CreateTexture2D(int width, int height)
Parameters
width
int
height
int
Returns
Texture2D
CreateTexture2D(int, int)
public static Texture2D CreateTexture2D(int width, int height)
Parameters
width
int
height
int
Returns
Texture2D
CreateTexture2D(int, int)
public static Texture2D CreateTexture2D(int width, int height)
Parameters
width
int
height
int
Returns
Texture2D
DrawBuffer<T, T2>(CCVertexBuffer<T>, CCIndexBuffer<T2>, int, int)
public static void DrawBuffer<T, T2>(CCVertexBuffer<T> vertexBuffer, CCIndexBuffer<T2> indexBuffer, int start, int count) where T : struct, IVertexType where T2 : struct
Parameters
vertexBuffer
CCVertexBuffer<T>
indexBuffer
CCIndexBuffer<T2>
start
int
count
int
Type Parameters
T
T2
DrawBuffer<T, T2>(CCVertexBuffer<T>, CCIndexBuffer<T2>, int, int)
public static void DrawBuffer<T, T2>(CCVertexBuffer<T> vertexBuffer, CCIndexBuffer<T2> indexBuffer, int start, int count) where T : struct, IVertexType where T2 : struct
Parameters
vertexBuffer
CCVertexBuffer<T>
indexBuffer
CCIndexBuffer<T2>
start
int
count
int
Type Parameters
T
T2
DrawBuffer<T, T2>(CCVertexBuffer<T>, CCIndexBuffer<T2>, int, int)
public static void DrawBuffer<T, T2>(CCVertexBuffer<T> vertexBuffer, CCIndexBuffer<T2> indexBuffer, int start, int count) where T : struct, IVertexType where T2 : struct
Parameters
vertexBuffer
CCVertexBuffer<T>
indexBuffer
CCIndexBuffer<T2>
start
int
count
int
Type Parameters
T
T2
DrawBuffer<T, T2>(CCVertexBuffer<T>, CCIndexBuffer<T2>, int, int)
public static void DrawBuffer<T, T2>(CCVertexBuffer<T> vertexBuffer, CCIndexBuffer<T2> indexBuffer, int start, int count) where T : struct, IVertexType where T2 : struct
Parameters
vertexBuffer
CCVertexBuffer<T>
indexBuffer
CCIndexBuffer<T2>
start
int
count
int
Type Parameters
T
T2
DrawBuffer<T, T2>(CCVertexBuffer<T>, CCIndexBuffer<T2>, int, int)
public static void DrawBuffer<T, T2>(CCVertexBuffer<T> vertexBuffer, CCIndexBuffer<T2> indexBuffer, int start, int count) where T : struct, IVertexType where T2 : struct
Parameters
vertexBuffer
CCVertexBuffer<T>
indexBuffer
CCIndexBuffer<T2>
start
int
count
int
Type Parameters
T
T2
DrawBuffer<T, T2>(CCVertexBuffer<T>, CCIndexBuffer<T2>, int, int)
public static void DrawBuffer<T, T2>(CCVertexBuffer<T> vertexBuffer, CCIndexBuffer<T2> indexBuffer, int start, int count) where T : struct, IVertexType where T2 : struct
Parameters
vertexBuffer
CCVertexBuffer<T>
indexBuffer
CCIndexBuffer<T2>
start
int
count
int
Type Parameters
T
T2
DrawBuffer<T, T2>(CCVertexBuffer<T>, CCIndexBuffer<T2>, int, int)
public static void DrawBuffer<T, T2>(CCVertexBuffer<T> vertexBuffer, CCIndexBuffer<T2> indexBuffer, int start, int count) where T : struct, IVertexType where T2 : struct
Parameters
vertexBuffer
CCVertexBuffer<T>
indexBuffer
CCIndexBuffer<T2>
start
int
count
int
Type Parameters
T
T2
DrawBuffer<T, T2>(CCVertexBuffer<T>, CCIndexBuffer<T2>, int, int)
public static void DrawBuffer<T, T2>(CCVertexBuffer<T> vertexBuffer, CCIndexBuffer<T2> indexBuffer, int start, int count) where T : struct, IVertexType where T2 : struct
Parameters
vertexBuffer
CCVertexBuffer<T>
indexBuffer
CCIndexBuffer<T2>
start
int
count
int
Type Parameters
T
T2
DrawBuffer<T, T2>(CCVertexBuffer<T>, CCIndexBuffer<T2>, int, int)
public static void DrawBuffer<T, T2>(CCVertexBuffer<T> vertexBuffer, CCIndexBuffer<T2> indexBuffer, int start, int count) where T : struct, IVertexType where T2 : struct
Parameters
vertexBuffer
CCVertexBuffer<T>
indexBuffer
CCIndexBuffer<T2>
start
int
count
int
Type Parameters
T
T2
DrawBuffer<T, T2>(CCVertexBuffer<T>, CCIndexBuffer<T2>, int, int)
public static void DrawBuffer<T, T2>(CCVertexBuffer<T> vertexBuffer, CCIndexBuffer<T2> indexBuffer, int start, int count) where T : struct, IVertexType where T2 : struct
Parameters
vertexBuffer
CCVertexBuffer<T>
indexBuffer
CCIndexBuffer<T2>
start
int
count
int
Type Parameters
T
T2
DrawBuffer<T, T2>(CCVertexBuffer<T>, CCIndexBuffer<T2>, int, int)
public static void DrawBuffer<T, T2>(CCVertexBuffer<T> vertexBuffer, CCIndexBuffer<T2> indexBuffer, int start, int count) where T : struct, IVertexType where T2 : struct
Parameters
vertexBuffer
CCVertexBuffer<T>
indexBuffer
CCIndexBuffer<T2>
start
int
count
int
Type Parameters
T
T2
DrawBuffer<T, T2>(CCVertexBuffer<T>, CCIndexBuffer<T2>, int, int)
public static void DrawBuffer<T, T2>(CCVertexBuffer<T> vertexBuffer, CCIndexBuffer<T2> indexBuffer, int start, int count) where T : struct, IVertexType where T2 : struct
Parameters
vertexBuffer
CCVertexBuffer<T>
indexBuffer
CCIndexBuffer<T2>
start
int
count
int
Type Parameters
T
T2
DrawIndexedPrimitives<T>(PrimitiveType, T[], int, int, short[], int, int)
public static void DrawIndexedPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int numVertices, short[] indexData, int indexOffset, int primitiveCount) where T : struct, IVertexType
Parameters
primitiveType
PrimitiveType
vertexData
T[]
vertexOffset
int
numVertices
int
indexData
short[]
indexOffset
int
primitiveCount
int
Type Parameters
T
DrawIndexedPrimitives<T>(PrimitiveType, T[], int, int, short[], int, int)
public static void DrawIndexedPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int numVertices, short[] indexData, int indexOffset, int primitiveCount) where T : struct, IVertexType
Parameters
primitiveType
PrimitiveType
vertexData
T[]
vertexOffset
int
numVertices
int
indexData
short[]
indexOffset
int
primitiveCount
int
Type Parameters
T
DrawIndexedPrimitives<T>(PrimitiveType, T[], int, int, short[], int, int)
public static void DrawIndexedPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int numVertices, short[] indexData, int indexOffset, int primitiveCount) where T : struct, IVertexType
Parameters
primitiveType
PrimitiveType
vertexData
T[]
vertexOffset
int
numVertices
int
indexData
short[]
indexOffset
int
primitiveCount
int
Type Parameters
T
DrawIndexedPrimitives<T>(PrimitiveType, T[], int, int, short[], int, int)
public static void DrawIndexedPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int numVertices, short[] indexData, int indexOffset, int primitiveCount) where T : struct, IVertexType
Parameters
primitiveType
PrimitiveType
vertexData
T[]
vertexOffset
int
numVertices
int
indexData
short[]
indexOffset
int
primitiveCount
int
Type Parameters
T
DrawIndexedPrimitives<T>(PrimitiveType, T[], int, int, short[], int, int)
public static void DrawIndexedPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int numVertices, short[] indexData, int indexOffset, int primitiveCount) where T : struct, IVertexType
Parameters
primitiveType
PrimitiveType
vertexData
T[]
vertexOffset
int
numVertices
int
indexData
short[]
indexOffset
int
primitiveCount
int
Type Parameters
T
DrawIndexedPrimitives<T>(PrimitiveType, T[], int, int, short[], int, int)
public static void DrawIndexedPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int numVertices, short[] indexData, int indexOffset, int primitiveCount) where T : struct, IVertexType
Parameters
primitiveType
PrimitiveType
vertexData
T[]
vertexOffset
int
numVertices
int
indexData
short[]
indexOffset
int
primitiveCount
int
Type Parameters
T
DrawIndexedPrimitives<T>(PrimitiveType, T[], int, int, short[], int, int)
public static void DrawIndexedPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int numVertices, short[] indexData, int indexOffset, int primitiveCount) where T : struct, IVertexType
Parameters
primitiveType
PrimitiveType
vertexData
T[]
vertexOffset
int
numVertices
int
indexData
short[]
indexOffset
int
primitiveCount
int
Type Parameters
T
DrawIndexedPrimitives<T>(PrimitiveType, T[], int, int, short[], int, int)
public static void DrawIndexedPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int numVertices, short[] indexData, int indexOffset, int primitiveCount) where T : struct, IVertexType
Parameters
primitiveType
PrimitiveType
vertexData
T[]
vertexOffset
int
numVertices
int
indexData
short[]
indexOffset
int
primitiveCount
int
Type Parameters
T
DrawIndexedPrimitives<T>(PrimitiveType, T[], int, int, short[], int, int)
public static void DrawIndexedPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int numVertices, short[] indexData, int indexOffset, int primitiveCount) where T : struct, IVertexType
Parameters
primitiveType
PrimitiveType
vertexData
T[]
vertexOffset
int
numVertices
int
indexData
short[]
indexOffset
int
primitiveCount
int
Type Parameters
T
DrawIndexedPrimitives<T>(PrimitiveType, T[], int, int, short[], int, int)
public static void DrawIndexedPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int numVertices, short[] indexData, int indexOffset, int primitiveCount) where T : struct, IVertexType
Parameters
primitiveType
PrimitiveType
vertexData
T[]
vertexOffset
int
numVertices
int
indexData
short[]
indexOffset
int
primitiveCount
int
Type Parameters
T
DrawIndexedPrimitives<T>(PrimitiveType, T[], int, int, short[], int, int)
public static void DrawIndexedPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int numVertices, short[] indexData, int indexOffset, int primitiveCount) where T : struct, IVertexType
Parameters
primitiveType
PrimitiveType
vertexData
T[]
vertexOffset
int
numVertices
int
indexData
short[]
indexOffset
int
primitiveCount
int
Type Parameters
T
DrawIndexedPrimitives<T>(PrimitiveType, T[], int, int, short[], int, int)
public static void DrawIndexedPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int numVertices, short[] indexData, int indexOffset, int primitiveCount) where T : struct, IVertexType
Parameters
primitiveType
PrimitiveType
vertexData
T[]
vertexOffset
int
numVertices
int
indexData
short[]
indexOffset
int
primitiveCount
int
Type Parameters
T
DrawPrimitives<T>(PrimitiveType, T[], int, int)
public static void DrawPrimitives<T>(PrimitiveType type, T[] vertices, int offset, int count) where T : struct, IVertexType
Parameters
type
PrimitiveType
vertices
T[]
offset
int
count
int
Type Parameters
T
DrawPrimitives<T>(PrimitiveType, T[], int, int)
public static void DrawPrimitives<T>(PrimitiveType type, T[] vertices, int offset, int count) where T : struct, IVertexType
Parameters
type
PrimitiveType
vertices
T[]
offset
int
count
int
Type Parameters
T
DrawPrimitives<T>(PrimitiveType, T[], int, int)
public static void DrawPrimitives<T>(PrimitiveType type, T[] vertices, int offset, int count) where T : struct, IVertexType
Parameters
type
PrimitiveType
vertices
T[]
offset
int
count
int
Type Parameters
T
DrawPrimitives<T>(PrimitiveType, T[], int, int)
public static void DrawPrimitives<T>(PrimitiveType type, T[] vertices, int offset, int count) where T : struct, IVertexType
Parameters
type
PrimitiveType
vertices
T[]
offset
int
count
int
Type Parameters
T
DrawPrimitives<T>(PrimitiveType, T[], int, int)
public static void DrawPrimitives<T>(PrimitiveType type, T[] vertices, int offset, int count) where T : struct, IVertexType
Parameters
type
PrimitiveType
vertices
T[]
offset
int
count
int
Type Parameters
T
DrawPrimitives<T>(PrimitiveType, T[], int, int)
public static void DrawPrimitives<T>(PrimitiveType type, T[] vertices, int offset, int count) where T : struct, IVertexType
Parameters
type
PrimitiveType
vertices
T[]
offset
int
count
int
Type Parameters
T
DrawPrimitives<T>(PrimitiveType, T[], int, int)
public static void DrawPrimitives<T>(PrimitiveType type, T[] vertices, int offset, int count) where T : struct, IVertexType
Parameters
type
PrimitiveType
vertices
T[]
offset
int
count
int
Type Parameters
T
DrawPrimitives<T>(PrimitiveType, T[], int, int)
public static void DrawPrimitives<T>(PrimitiveType type, T[] vertices, int offset, int count) where T : struct, IVertexType
Parameters
type
PrimitiveType
vertices
T[]
offset
int
count
int
Type Parameters
T
DrawPrimitives<T>(PrimitiveType, T[], int, int)
public static void DrawPrimitives<T>(PrimitiveType type, T[] vertices, int offset, int count) where T : struct, IVertexType
Parameters
type
PrimitiveType
vertices
T[]
offset
int
count
int
Type Parameters
T
DrawPrimitives<T>(PrimitiveType, T[], int, int)
public static void DrawPrimitives<T>(PrimitiveType type, T[] vertices, int offset, int count) where T : struct, IVertexType
Parameters
type
PrimitiveType
vertices
T[]
offset
int
count
int
Type Parameters
T
DrawPrimitives<T>(PrimitiveType, T[], int, int)
public static void DrawPrimitives<T>(PrimitiveType type, T[] vertices, int offset, int count) where T : struct, IVertexType
Parameters
type
PrimitiveType
vertices
T[]
offset
int
count
int
Type Parameters
T
DrawPrimitives<T>(PrimitiveType, T[], int, int)
public static void DrawPrimitives<T>(PrimitiveType type, T[] vertices, int offset, int count) where T : struct, IVertexType
Parameters
type
PrimitiveType
vertices
T[]
offset
int
count
int
Type Parameters
T
DrawQuad(ref CCV3F_C4B_T2F_Quad)
public static void DrawQuad(ref CCV3F_C4B_T2F_Quad quad)
Parameters
quad
CCV3F_C4B_T2F_Quad
DrawQuad(ref CCV3F_C4B_T2F_Quad)
public static void DrawQuad(ref CCV3F_C4B_T2F_Quad quad)
Parameters
quad
CCV3F_C4B_T2F_Quad
DrawQuad(ref CCV3F_C4B_T2F_Quad)
public static void DrawQuad(ref CCV3F_C4B_T2F_Quad quad)
Parameters
quad
CCV3F_C4B_T2F_Quad
DrawQuad(ref CCV3F_C4B_T2F_Quad)
public static void DrawQuad(ref CCV3F_C4B_T2F_Quad quad)
Parameters
quad
CCV3F_C4B_T2F_Quad
DrawQuad(ref CCV3F_C4B_T2F_Quad)
public static void DrawQuad(ref CCV3F_C4B_T2F_Quad quad)
Parameters
quad
CCV3F_C4B_T2F_Quad
DrawQuad(ref CCV3F_C4B_T2F_Quad)
public static void DrawQuad(ref CCV3F_C4B_T2F_Quad quad)
Parameters
quad
CCV3F_C4B_T2F_Quad
DrawQuad(ref CCV3F_C4B_T2F_Quad)
public static void DrawQuad(ref CCV3F_C4B_T2F_Quad quad)
Parameters
quad
CCV3F_C4B_T2F_Quad
DrawQuad(ref CCV3F_C4B_T2F_Quad)
public static void DrawQuad(ref CCV3F_C4B_T2F_Quad quad)
Parameters
quad
CCV3F_C4B_T2F_Quad
DrawQuad(ref CCV3F_C4B_T2F_Quad)
public static void DrawQuad(ref CCV3F_C4B_T2F_Quad quad)
Parameters
quad
CCV3F_C4B_T2F_Quad
DrawQuad(ref CCV3F_C4B_T2F_Quad)
public static void DrawQuad(ref CCV3F_C4B_T2F_Quad quad)
Parameters
quad
CCV3F_C4B_T2F_Quad
DrawQuad(ref CCV3F_C4B_T2F_Quad)
public static void DrawQuad(ref CCV3F_C4B_T2F_Quad quad)
Parameters
quad
CCV3F_C4B_T2F_Quad
DrawQuad(ref CCV3F_C4B_T2F_Quad)
public static void DrawQuad(ref CCV3F_C4B_T2F_Quad quad)
Parameters
quad
CCV3F_C4B_T2F_Quad
DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad>, int, int)
public static void DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad> quads, int start, int n)
Parameters
quads
CCRawList<CCV3F_C4B_T2F_Quad>
start
int
n
int
DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad>, int, int)
public static void DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad> quads, int start, int n)
Parameters
quads
CCRawList<CCV3F_C4B_T2F_Quad>
start
int
n
int
DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad>, int, int)
public static void DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad> quads, int start, int n)
Parameters
quads
CCRawList<CCV3F_C4B_T2F_Quad>
start
int
n
int
DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad>, int, int)
public static void DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad> quads, int start, int n)
Parameters
quads
CCRawList<CCV3F_C4B_T2F_Quad>
start
int
n
int
DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad>, int, int)
public static void DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad> quads, int start, int n)
Parameters
quads
CCRawList<CCV3F_C4B_T2F_Quad>
start
int
n
int
DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad>, int, int)
public static void DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad> quads, int start, int n)
Parameters
quads
CCRawList<CCV3F_C4B_T2F_Quad>
start
int
n
int
DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad>, int, int)
public static void DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad> quads, int start, int n)
Parameters
quads
CCRawList<CCV3F_C4B_T2F_Quad>
start
int
n
int
DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad>, int, int)
public static void DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad> quads, int start, int n)
Parameters
quads
CCRawList<CCV3F_C4B_T2F_Quad>
start
int
n
int
DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad>, int, int)
public static void DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad> quads, int start, int n)
Parameters
quads
CCRawList<CCV3F_C4B_T2F_Quad>
start
int
n
int
DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad>, int, int)
public static void DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad> quads, int start, int n)
Parameters
quads
CCRawList<CCV3F_C4B_T2F_Quad>
start
int
n
int
DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad>, int, int)
public static void DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad> quads, int start, int n)
Parameters
quads
CCRawList<CCV3F_C4B_T2F_Quad>
start
int
n
int
DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad>, int, int)
public static void DrawQuads(CCRawList<CCV3F_C4B_T2F_Quad> quads, int start, int n)
Parameters
quads
CCRawList<CCV3F_C4B_T2F_Quad>
start
int
n
int
DrawQuadsBuffer<T>(CCVertexBuffer<T>, int, int)
public static void DrawQuadsBuffer<T>(CCVertexBuffer<T> vertexBuffer, int start, int n) where T : struct, IVertexType
Parameters
vertexBuffer
CCVertexBuffer<T>
start
int
n
int
Type Parameters
T
DrawQuadsBuffer<T>(CCVertexBuffer<T>, int, int)
public static void DrawQuadsBuffer<T>(CCVertexBuffer<T> vertexBuffer, int start, int n) where T : struct, IVertexType
Parameters
vertexBuffer
CCVertexBuffer<T>
start
int
n
int
Type Parameters
T
DrawQuadsBuffer<T>(CCVertexBuffer<T>, int, int)
public static void DrawQuadsBuffer<T>(CCVertexBuffer<T> vertexBuffer, int start, int n) where T : struct, IVertexType
Parameters
vertexBuffer
CCVertexBuffer<T>
start
int
n
int
Type Parameters
T
DrawQuadsBuffer<T>(CCVertexBuffer<T>, int, int)
public static void DrawQuadsBuffer<T>(CCVertexBuffer<T> vertexBuffer, int start, int n) where T : struct, IVertexType
Parameters
vertexBuffer
CCVertexBuffer<T>
start
int
n
int
Type Parameters
T
DrawQuadsBuffer<T>(CCVertexBuffer<T>, int, int)
public static void DrawQuadsBuffer<T>(CCVertexBuffer<T> vertexBuffer, int start, int n) where T : struct, IVertexType
Parameters
vertexBuffer
CCVertexBuffer<T>
start
int
n
int
Type Parameters
T
DrawQuadsBuffer<T>(CCVertexBuffer<T>, int, int)
public static void DrawQuadsBuffer<T>(CCVertexBuffer<T> vertexBuffer, int start, int n) where T : struct, IVertexType
Parameters
vertexBuffer
CCVertexBuffer<T>
start
int
n
int
Type Parameters
T
DrawQuadsBuffer<T>(CCVertexBuffer<T>, int, int)
public static void DrawQuadsBuffer<T>(CCVertexBuffer<T> vertexBuffer, int start, int n) where T : struct, IVertexType
Parameters
vertexBuffer
CCVertexBuffer<T>
start
int
n
int
Type Parameters
T
DrawQuadsBuffer<T>(CCVertexBuffer<T>, int, int)
public static void DrawQuadsBuffer<T>(CCVertexBuffer<T> vertexBuffer, int start, int n) where T : struct, IVertexType
Parameters
vertexBuffer
CCVertexBuffer<T>
start
int
n
int
Type Parameters
T
DrawQuadsBuffer<T>(CCVertexBuffer<T>, int, int)
public static void DrawQuadsBuffer<T>(CCVertexBuffer<T> vertexBuffer, int start, int n) where T : struct, IVertexType
Parameters
vertexBuffer
CCVertexBuffer<T>
start
int
n
int
Type Parameters
T
DrawQuadsBuffer<T>(CCVertexBuffer<T>, int, int)
public static void DrawQuadsBuffer<T>(CCVertexBuffer<T> vertexBuffer, int start, int n) where T : struct, IVertexType
Parameters
vertexBuffer
CCVertexBuffer<T>
start
int
n
int
Type Parameters
T
DrawQuadsBuffer<T>(CCVertexBuffer<T>, int, int)
public static void DrawQuadsBuffer<T>(CCVertexBuffer<T> vertexBuffer, int start, int n) where T : struct, IVertexType
Parameters
vertexBuffer
CCVertexBuffer<T>
start
int
n
int
Type Parameters
T
DrawQuadsBuffer<T>(CCVertexBuffer<T>, int, int)
public static void DrawQuadsBuffer<T>(CCVertexBuffer<T> vertexBuffer, int start, int n) where T : struct, IVertexType
Parameters
vertexBuffer
CCVertexBuffer<T>
start
int
n
int
Type Parameters
T
EndDraw()
public static void EndDraw()
EndDraw()
public static void EndDraw()
EndDraw()
public static void EndDraw()
EndDraw()
public static void EndDraw()
EndDraw()
public static void EndDraw()
EndDraw()
public static void EndDraw()
EndDraw()
public static void EndDraw()
EndDraw()
public static void EndDraw()
EndDraw()
public static void EndDraw()
EndDraw()
public static void EndDraw()
EndDraw()
public static void EndDraw()
EndDraw()
public static void EndDraw()
EndDrawMask()
public static void EndDrawMask()
EndDrawMask()
public static void EndDrawMask()
EndDrawMask()
public static void EndDrawMask()
EndDrawMask()
public static void EndDrawMask()
EndDrawMask()
public static void EndDrawMask()
EndDrawMask()
public static void EndDrawMask()
EndDrawMask()
public static void EndDrawMask()
EndDrawMask()
public static void EndDrawMask()
EndDrawMask()
public static void EndDrawMask()
EndDrawMask()
public static void EndDrawMask()
EndDrawMask()
public static void EndDrawMask()
EndDrawMask()
public static void EndDrawMask()
EndMask()
public static void EndMask()
EndMask()
public static void EndMask()
EndMask()
public static void EndMask()
EndMask()
public static void EndMask()
EndMask()
public static void EndMask()
EndMask()
public static void EndMask()
EndMask()
public static void EndMask()
EndMask()
public static void EndMask()
EndMask()
public static void EndMask()
EndMask()
public static void EndMask()
EndMask()
public static void EndMask()
EndMask()
public static void EndMask()
GetRenderTarget()
Returns the current render target. If this is null, then your drawing is set to draw directly to the display frame buffer.
public static RenderTarget2D GetRenderTarget()
Returns
RenderTarget2D
GetRenderTarget()
Returns the current render target. If this is null, then your drawing is set to draw directly to the display frame buffer.
public static RenderTarget2D GetRenderTarget()
Returns
RenderTarget2D
GetRenderTarget()
public static RenderTarget2D GetRenderTarget()
Returns
RenderTarget2D
GetRenderTarget()
public static RenderTarget2D GetRenderTarget()
Returns
RenderTarget2D
GetRenderTarget()
public static RenderTarget2D GetRenderTarget()
Returns
RenderTarget2D
GetRenderTarget()
public static RenderTarget2D GetRenderTarget()
Returns
RenderTarget2D
GetRenderTarget()
public static RenderTarget2D GetRenderTarget()
Returns
RenderTarget2D
GetRenderTarget()
public static RenderTarget2D GetRenderTarget()
Returns
RenderTarget2D
GetRenderTarget()
public static RenderTarget2D GetRenderTarget()
Returns
RenderTarget2D
GetRenderTarget()
public static RenderTarget2D GetRenderTarget()
Returns
RenderTarget2D
GetRenderTarget()
public static RenderTarget2D GetRenderTarget()
Returns
RenderTarget2D
GetRenderTarget()
public static RenderTarget2D GetRenderTarget()
Returns
RenderTarget2D
Init(IGraphicsDeviceService)
public static void Init(IGraphicsDeviceService service)
Parameters
service
IGraphicsDeviceService
Init(GraphicsDevice)
public static void Init(GraphicsDevice graphicsDevice)
Parameters
graphicsDevice
GraphicsDevice
Init(IGraphicsDeviceService)
public static void Init(IGraphicsDeviceService service)
Parameters
service
IGraphicsDeviceService
Init(GraphicsDevice)
public static void Init(GraphicsDevice graphicsDevice)
Parameters
graphicsDevice
GraphicsDevice
Init(IGraphicsDeviceService)
public static void Init(IGraphicsDeviceService service)
Parameters
service
IGraphicsDeviceService
Init(GraphicsDevice)
public static void Init(GraphicsDevice graphicsDevice)
Parameters
graphicsDevice
GraphicsDevice
Init(IGraphicsDeviceService)
public static void Init(IGraphicsDeviceService service)
Parameters
service
IGraphicsDeviceService
Init(GraphicsDevice)
public static void Init(GraphicsDevice graphicsDevice)
Parameters
graphicsDevice
GraphicsDevice
Init(IGraphicsDeviceService)
public static void Init(IGraphicsDeviceService service)
Parameters
service
IGraphicsDeviceService
Init(GraphicsDevice)
public static void Init(GraphicsDevice graphicsDevice)
Parameters
graphicsDevice
GraphicsDevice
Init(IGraphicsDeviceService)
public static void Init(IGraphicsDeviceService service)
Parameters
service
IGraphicsDeviceService
Init(GraphicsDevice)
public static void Init(GraphicsDevice graphicsDevice)
Parameters
graphicsDevice
GraphicsDevice
Init(IGraphicsDeviceService)
public static void Init(IGraphicsDeviceService service)
Parameters
service
IGraphicsDeviceService
Init(GraphicsDevice)
public static void Init(GraphicsDevice graphicsDevice)
Parameters
graphicsDevice
GraphicsDevice
Init(IGraphicsDeviceService)
public static void Init(IGraphicsDeviceService service)
Parameters
service
IGraphicsDeviceService
Init(GraphicsDevice)
public static void Init(GraphicsDevice graphicsDevice)
Parameters
graphicsDevice
GraphicsDevice
Init(IGraphicsDeviceService)
public static void Init(IGraphicsDeviceService service)
Parameters
service
IGraphicsDeviceService
Init(GraphicsDevice)
public static void Init(GraphicsDevice graphicsDevice)
Parameters
graphicsDevice
GraphicsDevice
Init(IGraphicsDeviceService)
public static void Init(IGraphicsDeviceService service)
Parameters
service
IGraphicsDeviceService
Init(GraphicsDevice)
public static void Init(GraphicsDevice graphicsDevice)
Parameters
graphicsDevice
GraphicsDevice
Init(IGraphicsDeviceService)
public static void Init(IGraphicsDeviceService service)
Parameters
service
IGraphicsDeviceService
Init(GraphicsDevice)
public static void Init(GraphicsDevice graphicsDevice)
Parameters
graphicsDevice
GraphicsDevice
Init(IGraphicsDeviceService)
public static void Init(IGraphicsDeviceService service)
Parameters
service
IGraphicsDeviceService
Init(GraphicsDevice)
public static void Init(GraphicsDevice graphicsDevice)
Parameters
graphicsDevice
GraphicsDevice
InitializeDisplay(Game, GraphicsDeviceManager, DisplayOrientation)
public static void InitializeDisplay(Game game, GraphicsDeviceManager graphics, DisplayOrientation supportedOrientations)
Parameters
game
Game
graphics
GraphicsDeviceManager
supportedOrientations
DisplayOrientation
InitializeDisplay(Game, GraphicsDeviceManager, DisplayOrientation)
public static void InitializeDisplay(Game game, GraphicsDeviceManager graphics, DisplayOrientation supportedOrientations)
Parameters
game
Game
graphics
GraphicsDeviceManager
supportedOrientations
DisplayOrientation
InitializeDisplay(Game, GraphicsDeviceManager, DisplayOrientation)
public static void InitializeDisplay(Game game, GraphicsDeviceManager graphics, DisplayOrientation supportedOrientations)
Parameters
game
Game
graphics
GraphicsDeviceManager
supportedOrientations
DisplayOrientation
InitializeDisplay(Game, GraphicsDeviceManager, DisplayOrientation)
public static void InitializeDisplay(Game game, GraphicsDeviceManager graphics, DisplayOrientation supportedOrientations)
Parameters
game
Game
graphics
GraphicsDeviceManager
supportedOrientations
DisplayOrientation
InitializeDisplay(Game, GraphicsDeviceManager, DisplayOrientation)
public static void InitializeDisplay(Game game, GraphicsDeviceManager graphics, DisplayOrientation supportedOrientations)
Parameters
game
Game
graphics
GraphicsDeviceManager
supportedOrientations
DisplayOrientation
InitializeDisplay(Game, GraphicsDeviceManager, DisplayOrientation)
public static void InitializeDisplay(Game game, GraphicsDeviceManager graphics, DisplayOrientation supportedOrientations)
Parameters
game
Game
graphics
GraphicsDeviceManager
supportedOrientations
DisplayOrientation
InitializeDisplay(Game, GraphicsDeviceManager, DisplayOrientation)
public static void InitializeDisplay(Game game, GraphicsDeviceManager graphics, DisplayOrientation supportedOrientations)
Parameters
game
Game
graphics
GraphicsDeviceManager
supportedOrientations
DisplayOrientation
InitializeDisplay(Game, GraphicsDeviceManager, DisplayOrientation)
public static void InitializeDisplay(Game game, GraphicsDeviceManager graphics, DisplayOrientation supportedOrientations)
Parameters
game
Game
graphics
GraphicsDeviceManager
supportedOrientations
DisplayOrientation
InitializeDisplay(Game, GraphicsDeviceManager, DisplayOrientation)
public static void InitializeDisplay(Game game, GraphicsDeviceManager graphics, DisplayOrientation supportedOrientations)
Parameters
game
Game
graphics
GraphicsDeviceManager
supportedOrientations
DisplayOrientation
InitializeDisplay(Game, GraphicsDeviceManager, DisplayOrientation)
public static void InitializeDisplay(Game game, GraphicsDeviceManager graphics, DisplayOrientation supportedOrientations)
Parameters
game
Game
graphics
GraphicsDeviceManager
supportedOrientations
DisplayOrientation
InitializeDisplay(Game, GraphicsDeviceManager, DisplayOrientation)
public static void InitializeDisplay(Game game, GraphicsDeviceManager graphics, DisplayOrientation supportedOrientations)
Parameters
game
Game
graphics
GraphicsDeviceManager
supportedOrientations
DisplayOrientation
InitializeDisplay(Game, GraphicsDeviceManager, DisplayOrientation)
public static void InitializeDisplay(Game game, GraphicsDeviceManager graphics, DisplayOrientation supportedOrientations)
Parameters
game
Game
graphics
GraphicsDeviceManager
supportedOrientations
DisplayOrientation
MultMatrix(ref Matrix)
public static void MultMatrix(ref Matrix matrix)
Parameters
matrix
Matrix
MultMatrix(CCAffineTransform, float)
public static void MultMatrix(CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref CCAffineTransform, float)
public static void MultMatrix(ref CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref Matrix)
public static void MultMatrix(ref Matrix matrix)
Parameters
matrix
Matrix
MultMatrix(CCAffineTransform, float)
public static void MultMatrix(CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref CCAffineTransform, float)
public static void MultMatrix(ref CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref Matrix)
public static void MultMatrix(ref Matrix matrix)
Parameters
matrix
Matrix
MultMatrix(CCAffineTransform, float)
public static void MultMatrix(CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref CCAffineTransform, float)
public static void MultMatrix(ref CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref Matrix)
public static void MultMatrix(ref Matrix matrix)
Parameters
matrix
Matrix
MultMatrix(CCAffineTransform, float)
public static void MultMatrix(CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref CCAffineTransform, float)
public static void MultMatrix(ref CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref Matrix)
public static void MultMatrix(ref Matrix matrix)
Parameters
matrix
Matrix
MultMatrix(CCAffineTransform, float)
public static void MultMatrix(CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref CCAffineTransform, float)
public static void MultMatrix(ref CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref Matrix)
public static void MultMatrix(ref Matrix matrix)
Parameters
matrix
Matrix
MultMatrix(CCAffineTransform, float)
public static void MultMatrix(CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref CCAffineTransform, float)
public static void MultMatrix(ref CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref Matrix)
public static void MultMatrix(ref Matrix matrix)
Parameters
matrix
Matrix
MultMatrix(CCAffineTransform, float)
public static void MultMatrix(CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref CCAffineTransform, float)
public static void MultMatrix(ref CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref Matrix)
public static void MultMatrix(ref Matrix matrix)
Parameters
matrix
Matrix
MultMatrix(CCAffineTransform, float)
public static void MultMatrix(CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref CCAffineTransform, float)
public static void MultMatrix(ref CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref Matrix)
public static void MultMatrix(ref Matrix matrix)
Parameters
matrix
Matrix
MultMatrix(CCAffineTransform, float)
public static void MultMatrix(CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref CCAffineTransform, float)
public static void MultMatrix(ref CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref Matrix)
public static void MultMatrix(ref Matrix matrix)
Parameters
matrix
Matrix
MultMatrix(CCAffineTransform, float)
public static void MultMatrix(CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref CCAffineTransform, float)
public static void MultMatrix(ref CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref Matrix)
public static void MultMatrix(ref Matrix matrix)
Parameters
matrix
Matrix
MultMatrix(CCAffineTransform, float)
public static void MultMatrix(CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref CCAffineTransform, float)
public static void MultMatrix(ref CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref Matrix)
public static void MultMatrix(ref Matrix matrix)
Parameters
matrix
Matrix
MultMatrix(CCAffineTransform, float)
public static void MultMatrix(CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
MultMatrix(ref CCAffineTransform, float)
public static void MultMatrix(ref CCAffineTransform transform, float z)
Parameters
transform
CCAffineTransform
z
float
PopEffect()
public static void PopEffect()
PopEffect()
public static void PopEffect()
PopEffect()
public static void PopEffect()
PopEffect()
public static void PopEffect()
PopEffect()
public static void PopEffect()
PopEffect()
public static void PopEffect()
PopEffect()
public static void PopEffect()
PopEffect()
public static void PopEffect()
PopEffect()
public static void PopEffect()
PopEffect()
public static void PopEffect()
PopEffect()
public static void PopEffect()
PopEffect()
public static void PopEffect()
PopMatrix()
public static void PopMatrix()
PopMatrix()
public static void PopMatrix()
PopMatrix()
public static void PopMatrix()
PopMatrix()
public static void PopMatrix()
PopMatrix()
public static void PopMatrix()
PopMatrix()
public static void PopMatrix()
PopMatrix()
public static void PopMatrix()
PopMatrix()
public static void PopMatrix()
PopMatrix()
public static void PopMatrix()
PopMatrix()
public static void PopMatrix()
PopMatrix()
public static void PopMatrix()
PopMatrix()
public static void PopMatrix()
PurgeDrawManager()
public static void PurgeDrawManager()
PurgeDrawManager()
public static void PurgeDrawManager()
PurgeDrawManager()
public static void PurgeDrawManager()
PurgeDrawManager()
public static void PurgeDrawManager()
PurgeDrawManager()
public static void PurgeDrawManager()
PurgeDrawManager()
public static void PurgeDrawManager()
PurgeDrawManager()
public static void PurgeDrawManager()
PurgeDrawManager()
public static void PurgeDrawManager()
PurgeDrawManager()
public static void PurgeDrawManager()
PurgeDrawManager()
public static void PurgeDrawManager()
PurgeDrawManager()
public static void PurgeDrawManager()
PurgeDrawManager()
public static void PurgeDrawManager()
PushEffect(Effect)
public static void PushEffect(Effect effect)
Parameters
effect
Effect
PushEffect(Effect)
public static void PushEffect(Effect effect)
Parameters
effect
Effect
PushEffect(Effect)
public static void PushEffect(Effect effect)
Parameters
effect
Effect
PushEffect(Effect)
public static void PushEffect(Effect effect)
Parameters
effect
Effect
PushEffect(Effect)
public static void PushEffect(Effect effect)
Parameters
effect
Effect
PushEffect(Effect)
public static void PushEffect(Effect effect)
Parameters
effect
Effect
PushEffect(Effect)
public static void PushEffect(Effect effect)
Parameters
effect
Effect
PushEffect(Effect)
public static void PushEffect(Effect effect)
Parameters
effect
Effect
PushEffect(Effect)
public static void PushEffect(Effect effect)
Parameters
effect
Effect
PushEffect(Effect)
public static void PushEffect(Effect effect)
Parameters
effect
Effect
PushEffect(Effect)
public static void PushEffect(Effect effect)
Parameters
effect
Effect
PushEffect(Effect)
public static void PushEffect(Effect effect)
Parameters
effect
Effect
PushMatrix()
public static void PushMatrix()
PushMatrix()
public static void PushMatrix()
PushMatrix()
public static void PushMatrix()
PushMatrix()
public static void PushMatrix()
PushMatrix()
public static void PushMatrix()
PushMatrix()
public static void PushMatrix()
PushMatrix()
public static void PushMatrix()
PushMatrix()
public static void PushMatrix()
PushMatrix()
public static void PushMatrix()
PushMatrix()
public static void PushMatrix()
PushMatrix()
public static void PushMatrix()
PushMatrix()
public static void PushMatrix()
ResetToDisplayRenderTarget()
Resets the default render target to be the display render target (null)
public static void ResetToDisplayRenderTarget()
ResetToDisplayRenderTarget()
Resets the default render target to be the display render target (null)
public static void ResetToDisplayRenderTarget()
ResetToDisplayRenderTarget()
public static void ResetToDisplayRenderTarget()
ResetToDisplayRenderTarget()
public static void ResetToDisplayRenderTarget()
ResetToDisplayRenderTarget()
public static void ResetToDisplayRenderTarget()
ResetToDisplayRenderTarget()
public static void ResetToDisplayRenderTarget()
ResetToDisplayRenderTarget()
public static void ResetToDisplayRenderTarget()
ResetToDisplayRenderTarget()
public static void ResetToDisplayRenderTarget()
ResetToDisplayRenderTarget()
public static void ResetToDisplayRenderTarget()
ResetToDisplayRenderTarget()
public static void ResetToDisplayRenderTarget()
ResetToDisplayRenderTarget()
public static void ResetToDisplayRenderTarget()
ResetToDisplayRenderTarget()
public static void ResetToDisplayRenderTarget()
ScreenToWorld(float, float)
public static CCPoint ScreenToWorld(float x, float y)
Parameters
x
float
y
float
Returns
ScreenToWorld(float, float)
public static CCPoint ScreenToWorld(float x, float y)
Parameters
x
float
y
float
Returns
ScreenToWorld(float, float)
public static CCPoint ScreenToWorld(float x, float y)
Parameters
x
float
y
float
Returns
ScreenToWorld(float, float)
public static CCPoint ScreenToWorld(float x, float y)
Parameters
x
float
y
float
Returns
ScreenToWorld(float, float)
public static CCPoint ScreenToWorld(float x, float y)
Parameters
x
float
y
float
Returns
ScreenToWorld(float, float)
public static CCPoint ScreenToWorld(float x, float y)
Parameters
x
float
y
float
Returns
ScreenToWorld(float, float)
public static CCPoint ScreenToWorld(float x, float y)
Parameters
x
float
y
float
Returns
ScreenToWorld(float, float)
public static CCPoint ScreenToWorld(float x, float y)
Parameters
x
float
y
float
Returns
ScreenToWorld(float, float)
public static CCPoint ScreenToWorld(float x, float y)
Parameters
x
float
y
float
Returns
ScreenToWorld(float, float)
public static CCPoint ScreenToWorld(float x, float y)
Parameters
x
float
y
float
Returns
ScreenToWorld(float, float)
public static CCPoint ScreenToWorld(float x, float y)
Parameters
x
float
y
float
Returns
ScreenToWorld(float, float)
public static CCPoint ScreenToWorld(float x, float y)
Parameters
x
float
y
float
Returns
SetClearMaskState(int, bool)
public static void SetClearMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetClearMaskState(int, bool)
public static void SetClearMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetClearMaskState(int, bool)
public static void SetClearMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetClearMaskState(int, bool)
public static void SetClearMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetClearMaskState(int, bool)
public static void SetClearMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetClearMaskState(int, bool)
public static void SetClearMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetClearMaskState(int, bool)
public static void SetClearMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetClearMaskState(int, bool)
public static void SetClearMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetClearMaskState(int, bool)
public static void SetClearMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetClearMaskState(int, bool)
public static void SetClearMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetClearMaskState(int, bool)
public static void SetClearMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetClearMaskState(int, bool)
public static void SetClearMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetDesignResolutionSize(float, float, CCResolutionPolicy)
public static void SetDesignResolutionSize(float width, float height, CCResolutionPolicy resolutionPolicy)
Parameters
width
float
height
float
resolutionPolicy
CCResolutionPolicy
SetDesignResolutionSize(float, float, CCResolutionPolicy)
public static void SetDesignResolutionSize(float width, float height, CCResolutionPolicy resolutionPolicy)
Parameters
width
float
height
float
resolutionPolicy
CCResolutionPolicy
SetDesignResolutionSize(float, float, CCResolutionPolicy)
public static void SetDesignResolutionSize(float width, float height, CCResolutionPolicy resolutionPolicy)
Parameters
width
float
height
float
resolutionPolicy
CCResolutionPolicy
SetDesignResolutionSize(float, float, CCResolutionPolicy)
public static void SetDesignResolutionSize(float width, float height, CCResolutionPolicy resolutionPolicy)
Parameters
width
float
height
float
resolutionPolicy
CCResolutionPolicy
SetDesignResolutionSize(float, float, CCResolutionPolicy)
public static void SetDesignResolutionSize(float width, float height, CCResolutionPolicy resolutionPolicy)
Parameters
width
float
height
float
resolutionPolicy
CCResolutionPolicy
SetDesignResolutionSize(float, float, CCResolutionPolicy)
public static void SetDesignResolutionSize(float width, float height, CCResolutionPolicy resolutionPolicy)
Parameters
width
float
height
float
resolutionPolicy
CCResolutionPolicy
SetDesignResolutionSize(float, float, CCResolutionPolicy)
public static void SetDesignResolutionSize(float width, float height, CCResolutionPolicy resolutionPolicy)
Parameters
width
float
height
float
resolutionPolicy
CCResolutionPolicy
SetDesignResolutionSize(float, float, CCResolutionPolicy)
public static void SetDesignResolutionSize(float width, float height, CCResolutionPolicy resolutionPolicy)
Parameters
width
float
height
float
resolutionPolicy
CCResolutionPolicy
SetDesignResolutionSize(float, float, CCResolutionPolicy)
public static void SetDesignResolutionSize(float width, float height, CCResolutionPolicy resolutionPolicy)
Parameters
width
float
height
float
resolutionPolicy
CCResolutionPolicy
SetDesignResolutionSize(float, float, CCResolutionPolicy)
public static void SetDesignResolutionSize(float width, float height, CCResolutionPolicy resolutionPolicy)
Parameters
width
float
height
float
resolutionPolicy
CCResolutionPolicy
SetDesignResolutionSize(float, float, CCResolutionPolicy)
public static void SetDesignResolutionSize(float width, float height, CCResolutionPolicy resolutionPolicy)
Parameters
width
float
height
float
resolutionPolicy
CCResolutionPolicy
SetDesignResolutionSize(float, float, CCResolutionPolicy)
public static void SetDesignResolutionSize(float width, float height, CCResolutionPolicy resolutionPolicy)
Parameters
width
float
height
float
resolutionPolicy
CCResolutionPolicy
SetDrawMaskState(int, bool)
public static void SetDrawMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetDrawMaskState(int, bool)
public static void SetDrawMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetDrawMaskState(int, bool)
public static void SetDrawMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetDrawMaskState(int, bool)
public static void SetDrawMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetDrawMaskState(int, bool)
public static void SetDrawMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetDrawMaskState(int, bool)
public static void SetDrawMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetDrawMaskState(int, bool)
public static void SetDrawMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetDrawMaskState(int, bool)
public static void SetDrawMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetDrawMaskState(int, bool)
public static void SetDrawMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetDrawMaskState(int, bool)
public static void SetDrawMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetDrawMaskState(int, bool)
public static void SetDrawMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetDrawMaskState(int, bool)
public static void SetDrawMaskState(int layer, bool inverted)
Parameters
layer
int
inverted
bool
SetDrawMaskedState(int, bool)
public static void SetDrawMaskedState(int layer, bool depth)
Parameters
layer
int
depth
bool
SetDrawMaskedState(int, bool)
public static void SetDrawMaskedState(int layer, bool depth)
Parameters
layer
int
depth
bool
SetDrawMaskedState(int, bool)
public static void SetDrawMaskedState(int layer, bool depth)
Parameters
layer
int
depth
bool
SetDrawMaskedState(int, bool)
public static void SetDrawMaskedState(int layer, bool depth)
Parameters
layer
int
depth
bool
SetDrawMaskedState(int, bool)
public static void SetDrawMaskedState(int layer, bool depth)
Parameters
layer
int
depth
bool
SetDrawMaskedState(int, bool)
public static void SetDrawMaskedState(int layer, bool depth)
Parameters
layer
int
depth
bool
SetDrawMaskedState(int, bool)
public static void SetDrawMaskedState(int layer, bool depth)
Parameters
layer
int
depth
bool
SetDrawMaskedState(int, bool)
public static void SetDrawMaskedState(int layer, bool depth)
Parameters
layer
int
depth
bool
SetDrawMaskedState(int, bool)
public static void SetDrawMaskedState(int layer, bool depth)
Parameters
layer
int
depth
bool
SetDrawMaskedState(int, bool)
public static void SetDrawMaskedState(int layer, bool depth)
Parameters
layer
int
depth
bool
SetDrawMaskedState(int, bool)
public static void SetDrawMaskedState(int layer, bool depth)
Parameters
layer
int
depth
bool
SetDrawMaskedState(int, bool)
public static void SetDrawMaskedState(int layer, bool depth)
Parameters
layer
int
depth
bool
SetFrameZoom(float)
Set zoom factor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
public static void SetFrameZoom(float zoomFactor)
Parameters
zoomFactor
float
SetFrameZoom(float)
Set zoom factor for frame. This method is for debugging big resolution (e.g.new ipad) app on desktop.
public static void SetFrameZoom(float zoomFactor)
Parameters
zoomFactor
float
SetFrameZoom(float)
public static void SetFrameZoom(float zoomFactor)
Parameters
zoomFactor
float
SetFrameZoom(float)
public static void SetFrameZoom(float zoomFactor)
Parameters
zoomFactor
float
SetFrameZoom(float)
public static void SetFrameZoom(float zoomFactor)
Parameters
zoomFactor
float
SetFrameZoom(float)
public static void SetFrameZoom(float zoomFactor)
Parameters
zoomFactor
float
SetFrameZoom(float)
public static void SetFrameZoom(float zoomFactor)
Parameters
zoomFactor
float
SetFrameZoom(float)
public static void SetFrameZoom(float zoomFactor)
Parameters
zoomFactor
float
SetFrameZoom(float)
public static void SetFrameZoom(float zoomFactor)
Parameters
zoomFactor
float
SetFrameZoom(float)
public static void SetFrameZoom(float zoomFactor)
Parameters
zoomFactor
float
SetFrameZoom(float)
public static void SetFrameZoom(float zoomFactor)
Parameters
zoomFactor
float
SetFrameZoom(float)
public static void SetFrameZoom(float zoomFactor)
Parameters
zoomFactor
float
SetIdentityMatrix()
public static void SetIdentityMatrix()
SetIdentityMatrix()
public static void SetIdentityMatrix()
SetIdentityMatrix()
public static void SetIdentityMatrix()
SetIdentityMatrix()
public static void SetIdentityMatrix()
SetIdentityMatrix()
public static void SetIdentityMatrix()
SetIdentityMatrix()
public static void SetIdentityMatrix()
SetIdentityMatrix()
public static void SetIdentityMatrix()
SetIdentityMatrix()
public static void SetIdentityMatrix()
SetIdentityMatrix()
public static void SetIdentityMatrix()
SetIdentityMatrix()
public static void SetIdentityMatrix()
SetIdentityMatrix()
public static void SetIdentityMatrix()
SetIdentityMatrix()
public static void SetIdentityMatrix()
SetOrientation(DisplayOrientation)
public static void SetOrientation(DisplayOrientation supportedOrientations)
Parameters
supportedOrientations
DisplayOrientation
SetOrientation(DisplayOrientation)
public static void SetOrientation(DisplayOrientation supportedOrientations)
Parameters
supportedOrientations
DisplayOrientation
SetOrientation(DisplayOrientation)
public static void SetOrientation(DisplayOrientation supportedOrientations)
Parameters
supportedOrientations
DisplayOrientation
SetOrientation(DisplayOrientation)
public static void SetOrientation(DisplayOrientation supportedOrientations)
Parameters
supportedOrientations
DisplayOrientation
SetOrientation(DisplayOrientation)
public static void SetOrientation(DisplayOrientation supportedOrientations)
Parameters
supportedOrientations
DisplayOrientation
SetOrientation(DisplayOrientation)
public static void SetOrientation(DisplayOrientation supportedOrientations)
Parameters
supportedOrientations
DisplayOrientation
SetOrientation(DisplayOrientation)
public static void SetOrientation(DisplayOrientation supportedOrientations)
Parameters
supportedOrientations
DisplayOrientation
SetOrientation(DisplayOrientation)
public static void SetOrientation(DisplayOrientation supportedOrientations)
Parameters
supportedOrientations
DisplayOrientation
SetOrientation(DisplayOrientation)
public static void SetOrientation(DisplayOrientation supportedOrientations)
Parameters
supportedOrientations
DisplayOrientation
SetOrientation(DisplayOrientation)
public static void SetOrientation(DisplayOrientation supportedOrientations)
Parameters
supportedOrientations
DisplayOrientation
SetOrientation(DisplayOrientation)
public static void SetOrientation(DisplayOrientation supportedOrientations)
Parameters
supportedOrientations
DisplayOrientation
SetOrientation(DisplayOrientation)
public static void SetOrientation(DisplayOrientation supportedOrientations)
Parameters
supportedOrientations
DisplayOrientation
SetRenderTarget(CCTexture2D)
Sets the render target for all drawing to the given texture's core texture. The texture must be a RenderTarget2D or else you will get an assert/exception.
public static void SetRenderTarget(CCTexture2D pTexture)
Parameters
pTexture
CCTexture2D
The target of future drawing, which must be a RenderTarget2D
SetRenderTarget(RenderTarget2D)
Sets the render target to the given target. This is where your drawing will happen if the given parameter is not null.
public static void SetRenderTarget(RenderTarget2D renderTarget)
Parameters
renderTarget
RenderTarget2D
SetRenderTarget(CCTexture2D)
Sets the render target for all drawing to the given texture's core texture. The texture must be a RenderTarget2D or else you will get an assert/exception.
public static void SetRenderTarget(CCTexture2D pTexture)
Parameters
pTexture
CCTexture2D
The target of future drawing, which must be a RenderTarget2D
SetRenderTarget(RenderTarget2D)
Sets the render target to the given target. This is where your drawing will happen if the given parameter is not null.
public static void SetRenderTarget(RenderTarget2D renderTarget)
Parameters
renderTarget
RenderTarget2D
SetRenderTarget(CCTexture2D)
public static void SetRenderTarget(CCTexture2D pTexture)
Parameters
pTexture
CCTexture2D
SetRenderTarget(RenderTarget2D)
public static void SetRenderTarget(RenderTarget2D renderTarget)
Parameters
renderTarget
RenderTarget2D
SetRenderTarget(CCTexture2D)
public static void SetRenderTarget(CCTexture2D pTexture)
Parameters
pTexture
CCTexture2D
SetRenderTarget(RenderTarget2D)
public static void SetRenderTarget(RenderTarget2D renderTarget)
Parameters
renderTarget
RenderTarget2D
SetRenderTarget(CCTexture2D)
public static void SetRenderTarget(CCTexture2D pTexture)
Parameters
pTexture
CCTexture2D
SetRenderTarget(RenderTarget2D)
public static void SetRenderTarget(RenderTarget2D renderTarget)
Parameters
renderTarget
RenderTarget2D
SetRenderTarget(CCTexture2D)
public static void SetRenderTarget(CCTexture2D pTexture)
Parameters
pTexture
CCTexture2D
SetRenderTarget(RenderTarget2D)
public static void SetRenderTarget(RenderTarget2D renderTarget)
Parameters
renderTarget
RenderTarget2D
SetRenderTarget(CCTexture2D)
public static void SetRenderTarget(CCTexture2D pTexture)
Parameters
pTexture
CCTexture2D
SetRenderTarget(RenderTarget2D)
public static void SetRenderTarget(RenderTarget2D renderTarget)
Parameters
renderTarget
RenderTarget2D
SetRenderTarget(CCTexture2D)
public static void SetRenderTarget(CCTexture2D pTexture)
Parameters
pTexture
CCTexture2D
SetRenderTarget(RenderTarget2D)
public static void SetRenderTarget(RenderTarget2D renderTarget)
Parameters
renderTarget
RenderTarget2D
SetRenderTarget(CCTexture2D)
public static void SetRenderTarget(CCTexture2D pTexture)
Parameters
pTexture
CCTexture2D
SetRenderTarget(RenderTarget2D)
public static void SetRenderTarget(RenderTarget2D renderTarget)
Parameters
renderTarget
RenderTarget2D
SetRenderTarget(CCTexture2D)
public static void SetRenderTarget(CCTexture2D pTexture)
Parameters
pTexture
CCTexture2D
SetRenderTarget(RenderTarget2D)
public static void SetRenderTarget(RenderTarget2D renderTarget)
Parameters
renderTarget
RenderTarget2D
SetRenderTarget(CCTexture2D)
public static void SetRenderTarget(CCTexture2D pTexture)
Parameters
pTexture
CCTexture2D
SetRenderTarget(RenderTarget2D)
public static void SetRenderTarget(RenderTarget2D renderTarget)
Parameters
renderTarget
RenderTarget2D
SetRenderTarget(CCTexture2D)
public static void SetRenderTarget(CCTexture2D pTexture)
Parameters
pTexture
CCTexture2D
SetRenderTarget(RenderTarget2D)
public static void SetRenderTarget(RenderTarget2D renderTarget)
Parameters
renderTarget
RenderTarget2D
SetScissorInPoints(float, float, float, float)
public static void SetScissorInPoints(float x, float y, float w, float h)
Parameters
x
float
y
float
w
float
h
float
SetScissorInPoints(float, float, float, float)
public static void SetScissorInPoints(float x, float y, float w, float h)
Parameters
x
float
y
float
w
float
h
float
SetScissorInPoints(float, float, float, float)
public static void SetScissorInPoints(float x, float y, float w, float h)
Parameters
x
float
y
float
w
float
h
float
SetScissorInPoints(float, float, float, float)
public static void SetScissorInPoints(float x, float y, float w, float h)
Parameters
x
float
y
float
w
float
h
float
SetScissorInPoints(float, float, float, float)
public static void SetScissorInPoints(float x, float y, float w, float h)
Parameters
x
float
y
float
w
float
h
float
SetScissorInPoints(float, float, float, float)
public static void SetScissorInPoints(float x, float y, float w, float h)
Parameters
x
float
y
float
w
float
h
float
SetScissorInPoints(float, float, float, float)
public static void SetScissorInPoints(float x, float y, float w, float h)
Parameters
x
float
y
float
w
float
h
float
SetScissorInPoints(float, float, float, float)
public static void SetScissorInPoints(float x, float y, float w, float h)
Parameters
x
float
y
float
w
float
h
float
SetScissorInPoints(float, float, float, float)
public static void SetScissorInPoints(float x, float y, float w, float h)
Parameters
x
float
y
float
w
float
h
float
SetScissorInPoints(float, float, float, float)
public static void SetScissorInPoints(float x, float y, float w, float h)
Parameters
x
float
y
float
w
float
h
float
SetScissorInPoints(float, float, float, float)
public static void SetScissorInPoints(float x, float y, float w, float h)
Parameters
x
float
y
float
w
float
h
float
SetScissorInPoints(float, float, float, float)
public static void SetScissorInPoints(float x, float y, float w, float h)
Parameters
x
float
y
float
w
float
h
float
SetViewPort(int, int, int, int)
public static void SetViewPort(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPort(int, int, int, int)
public static void SetViewPort(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPort(int, int, int, int)
public static void SetViewPort(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPort(int, int, int, int)
public static void SetViewPort(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPort(int, int, int, int)
public static void SetViewPort(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPort(int, int, int, int)
public static void SetViewPort(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPort(int, int, int, int)
public static void SetViewPort(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPort(int, int, int, int)
public static void SetViewPort(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPort(int, int, int, int)
public static void SetViewPort(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPort(int, int, int, int)
public static void SetViewPort(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPort(int, int, int, int)
public static void SetViewPort(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPort(int, int, int, int)
public static void SetViewPort(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPortInPoints(int, int, int, int)
public static void SetViewPortInPoints(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPortInPoints(int, int, int, int)
public static void SetViewPortInPoints(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPortInPoints(int, int, int, int)
public static void SetViewPortInPoints(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPortInPoints(int, int, int, int)
public static void SetViewPortInPoints(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPortInPoints(int, int, int, int)
public static void SetViewPortInPoints(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPortInPoints(int, int, int, int)
public static void SetViewPortInPoints(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPortInPoints(int, int, int, int)
public static void SetViewPortInPoints(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPortInPoints(int, int, int, int)
public static void SetViewPortInPoints(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPortInPoints(int, int, int, int)
public static void SetViewPortInPoints(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPortInPoints(int, int, int, int)
public static void SetViewPortInPoints(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPortInPoints(int, int, int, int)
public static void SetViewPortInPoints(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
SetViewPortInPoints(int, int, int, int)
public static void SetViewPortInPoints(int x, int y, int width, int height)
Parameters
x
int
y
int
width
int
height
int
Translate(float, float, int)
public static void Translate(float x, float y, int z)
Parameters
x
float
y
float
z
int
Translate(float, float, int)
public static void Translate(float x, float y, int z)
Parameters
x
float
y
float
z
int
Translate(float, float, int)
public static void Translate(float x, float y, int z)
Parameters
x
float
y
float
z
int
Translate(float, float, int)
public static void Translate(float x, float y, int z)
Parameters
x
float
y
float
z
int
Translate(float, float, int)
public static void Translate(float x, float y, int z)
Parameters
x
float
y
float
z
int
Translate(float, float, int)
public static void Translate(float x, float y, int z)
Parameters
x
float
y
float
z
int
Translate(float, float, int)
public static void Translate(float x, float y, int z)
Parameters
x
float
y
float
z
int
Translate(float, float, int)
public static void Translate(float x, float y, int z)
Parameters
x
float
y
float
z
int
Translate(float, float, int)
public static void Translate(float x, float y, int z)
Parameters
x
float
y
float
z
int
Translate(float, float, int)
public static void Translate(float x, float y, int z)
Parameters
x
float
y
float
z
int
Translate(float, float, int)
public static void Translate(float x, float y, int z)
Parameters
x
float
y
float
z
int
Translate(float, float, int)
public static void Translate(float x, float y, int z)
Parameters
x
float
y
float
z
int