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Cocos2D.CCShatteredTiles3D


Class CCShatteredTiles3D

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

@brief CCShatteredTiles3D action

public class CCShatteredTiles3D : CCTiledGrid3DAction, ICCCopyable

Inheritance

objectCCActionCCFiniteTimeActionCCActionIntervalCCGridActionCCTiledGrid3DActionCCShatteredTiles3D

Implements

ICCCopyable

Inherited Members

CCTiledGrid3DAction.Tile(CCGridSize), CCTiledGrid3DAction.OriginalTile(CCGridSize), CCTiledGrid3DAction.SetTile(CCGridSize, ref CCQuad3), CCTiledGrid3DAction.Grid, CCGridAction.m_sGridSize, CCGridAction.InitWithDuration(float, CCGridSize), CCGridAction.Copy(ICCCopyable), CCGridAction.StartWithTarget(CCNode), CCGridAction.Reverse(), CCGridAction.Grid, CCActionInterval.m_bFirstTick, CCActionInterval.m_elapsed, CCActionInterval.InitWithDuration(float), CCActionInterval.Copy(ICCCopyable), CCActionInterval.Step(float), CCActionInterval.StartWithTarget(CCNode), CCActionInterval.Reverse(), CCActionInterval.Elapsed, CCActionInterval.IsDone, CCActionInterval.AmplitudeRate, CCFiniteTimeAction.m_fDuration, CCFiniteTimeAction.Reverse(), CCFiniteTimeAction.Duration, CCAction.kInvalidTag, CCAction.m_nTag, CCAction.m_pOriginalTarget, CCAction.m_pTarget, CCAction.Copy(), CCAction.Copy(ICCCopyable), CCAction.StartWithTarget(CCNode), CCAction.Stop(), CCAction.Step(float), CCAction.Update(float), CCAction.Target, CCAction.OriginalTarget, CCAction.Tag, CCAction.IsDone, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCShatteredTiles3D()

public CCShatteredTiles3D()

CCShatteredTiles3D(float, CCGridSize, int, bool)

creates the action with a range, whether of not to shatter Z vertices, a grid size and duration

public CCShatteredTiles3D(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

CCShatteredTiles3D()

public CCShatteredTiles3D()

CCShatteredTiles3D(float, CCGridSize, int, bool)

creates the action with a range, whether of not to shatter Z vertices, a grid size and duration

public CCShatteredTiles3D(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

CCShatteredTiles3D()

public CCShatteredTiles3D()

CCShatteredTiles3D(float, CCGridSize, int, bool)

public CCShatteredTiles3D(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

CCShatteredTiles3D()

public CCShatteredTiles3D()

CCShatteredTiles3D(float, CCGridSize, int, bool)

public CCShatteredTiles3D(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

CCShatteredTiles3D()

public CCShatteredTiles3D()

CCShatteredTiles3D(float, CCGridSize, int, bool)

public CCShatteredTiles3D(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

CCShatteredTiles3D()

public CCShatteredTiles3D()

CCShatteredTiles3D(float, CCGridSize, int, bool)

public CCShatteredTiles3D(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

CCShatteredTiles3D()

public CCShatteredTiles3D()

CCShatteredTiles3D(float, CCGridSize, int, bool)

public CCShatteredTiles3D(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

CCShatteredTiles3D()

public CCShatteredTiles3D()

CCShatteredTiles3D(float, CCGridSize, int, bool)

public CCShatteredTiles3D(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

CCShatteredTiles3D()

public CCShatteredTiles3D()

CCShatteredTiles3D(float, CCGridSize, int, bool)

public CCShatteredTiles3D(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

CCShatteredTiles3D()

public CCShatteredTiles3D()

CCShatteredTiles3D(float, CCGridSize, int, bool)

public CCShatteredTiles3D(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

CCShatteredTiles3D()

public CCShatteredTiles3D()

CCShatteredTiles3D(float, CCGridSize, int, bool)

public CCShatteredTiles3D(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

CCShatteredTiles3D()

public CCShatteredTiles3D()

CCShatteredTiles3D(float, CCGridSize, int, bool)

public CCShatteredTiles3D(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

Fields

m_bOnce

protected bool m_bOnce

Field Value

bool

m_bOnce

protected bool m_bOnce

Field Value

bool

m_bOnce

protected bool m_bOnce

Field Value

bool

m_bOnce

protected bool m_bOnce

Field Value

bool

m_bOnce

protected bool m_bOnce

Field Value

bool

m_bOnce

protected bool m_bOnce

Field Value

bool

m_bOnce

protected bool m_bOnce

Field Value

bool

m_bOnce

protected bool m_bOnce

Field Value

bool

m_bOnce

protected bool m_bOnce

Field Value

bool

m_bOnce

protected bool m_bOnce

Field Value

bool

m_bOnce

protected bool m_bOnce

Field Value

bool

m_bOnce

protected bool m_bOnce

Field Value

bool

m_bShatterZ

protected bool m_bShatterZ

Field Value

bool

m_bShatterZ

protected bool m_bShatterZ

Field Value

bool

m_bShatterZ

protected bool m_bShatterZ

Field Value

bool

m_bShatterZ

protected bool m_bShatterZ

Field Value

bool

m_bShatterZ

protected bool m_bShatterZ

Field Value

bool

m_bShatterZ

protected bool m_bShatterZ

Field Value

bool

m_bShatterZ

protected bool m_bShatterZ

Field Value

bool

m_bShatterZ

protected bool m_bShatterZ

Field Value

bool

m_bShatterZ

protected bool m_bShatterZ

Field Value

bool

m_bShatterZ

protected bool m_bShatterZ

Field Value

bool

m_bShatterZ

protected bool m_bShatterZ

Field Value

bool

m_bShatterZ

protected bool m_bShatterZ

Field Value

bool

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

Methods

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

InitWithDuration(float, CCGridSize, int, bool)

initializes the action with a range, whether or not to shatter Z vertices, a grid size and duration

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

initializes the action with a range, whether or not to shatter Z vertices, a grid size and duration

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int nRange, bool bShatterZ)

Parameters

duration float

gridSize CCGridSize

nRange int

bShatterZ bool

Returns

bool

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

  • Constructors
    • CCShatteredTiles3D()
    • CCShatteredTiles3D(float, CCGridSize, int, bool)
    • CCShatteredTiles3D()
    • CCShatteredTiles3D(float, CCGridSize, int, bool)
    • CCShatteredTiles3D()
    • CCShatteredTiles3D(float, CCGridSize, int, bool)
    • CCShatteredTiles3D()
    • CCShatteredTiles3D(float, CCGridSize, int, bool)
    • CCShatteredTiles3D()
    • CCShatteredTiles3D(float, CCGridSize, int, bool)
    • CCShatteredTiles3D()
    • CCShatteredTiles3D(float, CCGridSize, int, bool)
    • CCShatteredTiles3D()
    • CCShatteredTiles3D(float, CCGridSize, int, bool)
    • CCShatteredTiles3D()
    • CCShatteredTiles3D(float, CCGridSize, int, bool)
    • CCShatteredTiles3D()
    • CCShatteredTiles3D(float, CCGridSize, int, bool)
    • CCShatteredTiles3D()
    • CCShatteredTiles3D(float, CCGridSize, int, bool)
    • CCShatteredTiles3D()
    • CCShatteredTiles3D(float, CCGridSize, int, bool)
    • CCShatteredTiles3D()
    • CCShatteredTiles3D(float, CCGridSize, int, bool)
  • Fields
    • m_bOnce
    • m_bOnce
    • m_bOnce
    • m_bOnce
    • m_bOnce
    • m_bOnce
    • m_bOnce
    • m_bOnce
    • m_bOnce
    • m_bOnce
    • m_bOnce
    • m_bOnce
    • m_bShatterZ
    • m_bShatterZ
    • m_bShatterZ
    • m_bShatterZ
    • m_bShatterZ
    • m_bShatterZ
    • m_bShatterZ
    • m_bShatterZ
    • m_bShatterZ
    • m_bShatterZ
    • m_bShatterZ
    • m_bShatterZ
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
  • Methods
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)