cocos2d.actions.action_intervals.CCRotateAnimation
Class CCRotateAnimation
Namespace: cocos2d.actions.action_intervals
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCRotateAnimation : CCFiniteTimeAction, ICCCopyable
Inheritance
object ← CCAction ← CCFiniteTimeAction ← CCRotateAnimation
Implements
Inherited Members
CCFiniteTimeAction.m_fDuration, CCFiniteTimeAction.Reverse(), CCFiniteTimeAction.Duration, CCAction.kInvalidTag, CCAction.m_nTag, CCAction.m_pOriginalTarget, CCAction.m_pTarget, CCAction.Copy(), CCAction.Copy(ICCCopyable), CCAction.StartWithTarget(CCNode), CCAction.Stop(), CCAction.Step(float), CCAction.Update(float), CCAction.Target, CCAction.OriginalTarget, CCAction.Tag, CCAction.IsDone, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCRotateAnimation(float, float)
public CCRotateAnimation(float duration, float rotation)
Parameters
duration
float
rotation
float
CCRotateAnimation(float, float)
public CCRotateAnimation(float duration, float rotation)
Parameters
duration
float
rotation
float
CCRotateAnimation(float, float)
public CCRotateAnimation(float duration, float rotation)
Parameters
duration
float
rotation
float
CCRotateAnimation(float, float)
public CCRotateAnimation(float duration, float rotation)
Parameters
duration
float
rotation
float
CCRotateAnimation(float, float)
public CCRotateAnimation(float duration, float rotation)
Parameters
duration
float
rotation
float
CCRotateAnimation(float, float)
public CCRotateAnimation(float duration, float rotation)
Parameters
duration
float
rotation
float
CCRotateAnimation(float, float)
public CCRotateAnimation(float duration, float rotation)
Parameters
duration
float
rotation
float
CCRotateAnimation(float, float)
public CCRotateAnimation(float duration, float rotation)
Parameters
duration
float
rotation
float
CCRotateAnimation(float, float)
public CCRotateAnimation(float duration, float rotation)
Parameters
duration
float
rotation
float
CCRotateAnimation(float, float)
public CCRotateAnimation(float duration, float rotation)
Parameters
duration
float
rotation
float
CCRotateAnimation(float, float)
public CCRotateAnimation(float duration, float rotation)
Parameters
duration
float
rotation
float
CCRotateAnimation(float, float)
public CCRotateAnimation(float duration, float rotation)
Parameters
duration
float
rotation
float
Methods
Reverse()
Does nothing by default.
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
Does nothing by default.
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float