Cocos2D.CCGamePadButtonStatus
Enum CCGamePadButtonStatus
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
How the button was engaged. You will get a Pressed notification unless the director is configuerd to consume button presses and create the Tapped button status.
public enum CCGamePadButtonStatus
Fields
NotApplicable = 3
Used when one of the buttons reported does not exist on the game pad
Pressed = 0
Released = 1
Tapped = 2
A pressed and released action was merged