Cocos2D.CCEaseIn
Class CCEaseIn
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCEaseIn : CCEaseRateAction, ICCCopyable
Inheritance
object ← CCAction ← CCFiniteTimeAction ← CCActionInterval ← CCActionEase ← CCEaseRateAction ← CCEaseIn
Implements
Inherited Members
CCEaseRateAction.m_fRate, CCEaseRateAction.InitWithAction(CCActionInterval, float), CCEaseRateAction.Copy(ICCCopyable), CCEaseRateAction.Reverse(), CCEaseRateAction.Rate, CCActionEase.m_pInner, CCActionEase.InitWithAction(CCActionInterval), CCActionEase.InitWithAction(CCFiniteTimeAction), CCActionEase.Copy(ICCCopyable), CCActionEase.StartWithTarget(CCNode), CCActionEase.Stop(), CCActionEase.Update(float), CCActionEase.Reverse(), CCActionEase.InnerAction, CCActionInterval.m_bFirstTick, CCActionInterval.m_elapsed, CCActionInterval.InitWithDuration(float), CCActionInterval.Copy(ICCCopyable), CCActionInterval.Step(float), CCActionInterval.StartWithTarget(CCNode), CCActionInterval.Reverse(), CCActionInterval.Elapsed, CCActionInterval.IsDone, CCActionInterval.AmplitudeRate, CCFiniteTimeAction.m_fDuration, CCFiniteTimeAction.Reverse(), CCFiniteTimeAction.Duration, CCAction.kInvalidTag, CCAction.m_nTag, CCAction.m_pOriginalTarget, CCAction.m_pTarget, CCAction.Copy(), CCAction.Copy(ICCCopyable), CCAction.StartWithTarget(CCNode), CCAction.Stop(), CCAction.Step(float), CCAction.Update(float), CCAction.Target, CCAction.OriginalTarget, CCAction.Tag, CCAction.IsDone, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCEaseIn(CCActionInterval, float)
public CCEaseIn(CCActionInterval pAction, float fRate)
Parameters
pAction
CCActionInterval
fRate
float
CCEaseIn(CCFiniteTimeAction, float)
public CCEaseIn(CCFiniteTimeAction pAction, float fRate)
Parameters
pAction
CCFiniteTimeAction
fRate
float
CCEaseIn(CCEaseIn)
public CCEaseIn(CCEaseIn easeIn)
Parameters
easeIn
CCEaseIn
CCEaseIn(CCActionInterval, float)
public CCEaseIn(CCActionInterval pAction, float fRate)
Parameters
pAction
CCActionInterval
fRate
float
CCEaseIn(CCFiniteTimeAction, float)
public CCEaseIn(CCFiniteTimeAction pAction, float fRate)
Parameters
pAction
CCFiniteTimeAction
fRate
float
CCEaseIn(CCEaseIn)
public CCEaseIn(CCEaseIn easeIn)
Parameters
easeIn
CCEaseIn
CCEaseIn(CCActionInterval, float)
public CCEaseIn(CCActionInterval pAction, float fRate)
Parameters
pAction
CCActionInterval
fRate
float
CCEaseIn(CCFiniteTimeAction, float)
public CCEaseIn(CCFiniteTimeAction pAction, float fRate)
Parameters
pAction
CCFiniteTimeAction
fRate
float
CCEaseIn(CCEaseIn)
public CCEaseIn(CCEaseIn easeIn)
Parameters
easeIn
CCEaseIn
CCEaseIn(CCActionInterval, float)
public CCEaseIn(CCActionInterval pAction, float fRate)
Parameters
pAction
CCActionInterval
fRate
float
CCEaseIn(CCFiniteTimeAction, float)
public CCEaseIn(CCFiniteTimeAction pAction, float fRate)
Parameters
pAction
CCFiniteTimeAction
fRate
float
CCEaseIn(CCEaseIn)
public CCEaseIn(CCEaseIn easeIn)
Parameters
easeIn
CCEaseIn
CCEaseIn(CCActionInterval, float)
public CCEaseIn(CCActionInterval pAction, float fRate)
Parameters
pAction
CCActionInterval
fRate
float
CCEaseIn(CCFiniteTimeAction, float)
public CCEaseIn(CCFiniteTimeAction pAction, float fRate)
Parameters
pAction
CCFiniteTimeAction
fRate
float
CCEaseIn(CCEaseIn)
public CCEaseIn(CCEaseIn easeIn)
Parameters
easeIn
CCEaseIn
CCEaseIn(CCActionInterval, float)
public CCEaseIn(CCActionInterval pAction, float fRate)
Parameters
pAction
CCActionInterval
fRate
float
CCEaseIn(CCFiniteTimeAction, float)
public CCEaseIn(CCFiniteTimeAction pAction, float fRate)
Parameters
pAction
CCFiniteTimeAction
fRate
float
CCEaseIn(CCEaseIn)
public CCEaseIn(CCEaseIn easeIn)
Parameters
easeIn
CCEaseIn
CCEaseIn(CCActionInterval, float)
public CCEaseIn(CCActionInterval pAction, float fRate)
Parameters
pAction
CCActionInterval
fRate
float
CCEaseIn(CCFiniteTimeAction, float)
public CCEaseIn(CCFiniteTimeAction pAction, float fRate)
Parameters
pAction
CCFiniteTimeAction
fRate
float
CCEaseIn(CCEaseIn)
public CCEaseIn(CCEaseIn easeIn)
Parameters
easeIn
CCEaseIn
CCEaseIn(CCActionInterval, float)
public CCEaseIn(CCActionInterval pAction, float fRate)
Parameters
pAction
CCActionInterval
fRate
float
CCEaseIn(CCFiniteTimeAction, float)
public CCEaseIn(CCFiniteTimeAction pAction, float fRate)
Parameters
pAction
CCFiniteTimeAction
fRate
float
CCEaseIn(CCEaseIn)
public CCEaseIn(CCEaseIn easeIn)
Parameters
easeIn
CCEaseIn
CCEaseIn(CCActionInterval, float)
public CCEaseIn(CCActionInterval pAction, float fRate)
Parameters
pAction
CCActionInterval
fRate
float
CCEaseIn(CCFiniteTimeAction, float)
public CCEaseIn(CCFiniteTimeAction pAction, float fRate)
Parameters
pAction
CCFiniteTimeAction
fRate
float
CCEaseIn(CCEaseIn)
public CCEaseIn(CCEaseIn easeIn)
Parameters
easeIn
CCEaseIn
CCEaseIn(CCActionInterval, float)
public CCEaseIn(CCActionInterval pAction, float fRate)
Parameters
pAction
CCActionInterval
fRate
float
CCEaseIn(CCFiniteTimeAction, float)
public CCEaseIn(CCFiniteTimeAction pAction, float fRate)
Parameters
pAction
CCFiniteTimeAction
fRate
float
CCEaseIn(CCEaseIn)
public CCEaseIn(CCEaseIn easeIn)
Parameters
easeIn
CCEaseIn
CCEaseIn(CCActionInterval, float)
public CCEaseIn(CCActionInterval pAction, float fRate)
Parameters
pAction
CCActionInterval
fRate
float
CCEaseIn(CCFiniteTimeAction, float)
public CCEaseIn(CCFiniteTimeAction pAction, float fRate)
Parameters
pAction
CCFiniteTimeAction
fRate
float
CCEaseIn(CCEaseIn)
public CCEaseIn(CCEaseIn easeIn)
Parameters
easeIn
CCEaseIn
CCEaseIn(CCActionInterval, float)
public CCEaseIn(CCActionInterval pAction, float fRate)
Parameters
pAction
CCActionInterval
fRate
float
CCEaseIn(CCFiniteTimeAction, float)
public CCEaseIn(CCFiniteTimeAction pAction, float fRate)
Parameters
pAction
CCFiniteTimeAction
fRate
float
CCEaseIn(CCEaseIn)
public CCEaseIn(CCEaseIn easeIn)
Parameters
easeIn
CCEaseIn
Methods
Copy(ICCCopyable)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Reverse()
Does nothing by default.
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
Does nothing by default.
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float