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Cocos2D.CCTextureAtlas


Class CCTextureAtlas

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

A class that implements a Texture Atlas.

public class CCTextureAtlas

Inheritance

objectCCTextureAtlas

Inherited Members

object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Remarks

Supported features: The atlas file can be a PVRTC, PNG or any other fomrat supported by Texture2D Quads can be udpated in runtime Quads can be added in runtime Quads can be removed in runtime Quads can be re-ordered in runtime The TextureAtlas capacity can be increased or decreased in runtime OpenGL component: V3F, C4B, T2F. The quads are rendered using an OpenGL ES VBO. To render the quads using an interleaved vertex array list, you should modify the ccConfig.h file

Constructors

CCTextureAtlas()

public CCTextureAtlas()

CCTextureAtlas()

public CCTextureAtlas()

CCTextureAtlas()

public CCTextureAtlas()

CCTextureAtlas()

public CCTextureAtlas()

CCTextureAtlas()

public CCTextureAtlas()

CCTextureAtlas()

public CCTextureAtlas()

CCTextureAtlas()

public CCTextureAtlas()

CCTextureAtlas()

public CCTextureAtlas()

CCTextureAtlas()

public CCTextureAtlas()

CCTextureAtlas()

public CCTextureAtlas()

CCTextureAtlas()

public CCTextureAtlas()

CCTextureAtlas()

public CCTextureAtlas()

Fields

m_pQuads

public CCRawList<CCV3F_C4B_T2F_Quad> m_pQuads

Field Value

CCRawList<CCV3F_C4B_T2F_Quad>

m_pQuads

public CCRawList<CCV3F_C4B_T2F_Quad> m_pQuads

Field Value

CCRawList<CCV3F_C4B_T2F_Quad>

m_pQuads

public CCRawList<CCV3F_C4B_T2F_Quad> m_pQuads

Field Value

CCRawList<CCV3F_C4B_T2F_Quad>

m_pQuads

public CCRawList<CCV3F_C4B_T2F_Quad> m_pQuads

Field Value

CCRawList<CCV3F_C4B_T2F_Quad>

m_pQuads

public CCRawList<CCV3F_C4B_T2F_Quad> m_pQuads

Field Value

CCRawList<CCV3F_C4B_T2F_Quad>

m_pQuads

public CCRawList<CCV3F_C4B_T2F_Quad> m_pQuads

Field Value

CCRawList<CCV3F_C4B_T2F_Quad>

m_pQuads

public CCRawList<CCV3F_C4B_T2F_Quad> m_pQuads

Field Value

CCRawList<CCV3F_C4B_T2F_Quad>

m_pQuads

public CCRawList<CCV3F_C4B_T2F_Quad> m_pQuads

Field Value

CCRawList<CCV3F_C4B_T2F_Quad>

m_pQuads

public CCRawList<CCV3F_C4B_T2F_Quad> m_pQuads

Field Value

CCRawList<CCV3F_C4B_T2F_Quad>

m_pQuads

public CCRawList<CCV3F_C4B_T2F_Quad> m_pQuads

Field Value

CCRawList<CCV3F_C4B_T2F_Quad>

m_pQuads

public CCRawList<CCV3F_C4B_T2F_Quad> m_pQuads

Field Value

CCRawList<CCV3F_C4B_T2F_Quad>

m_pQuads

public CCRawList<CCV3F_C4B_T2F_Quad> m_pQuads

Field Value

CCRawList<CCV3F_C4B_T2F_Quad>

m_pTexture

protected CCTexture2D m_pTexture

Field Value

CCTexture2D

m_pTexture

protected CCTexture2D m_pTexture

Field Value

CCTexture2D

m_pTexture

protected CCTexture2D m_pTexture

Field Value

CCTexture2D

m_pTexture

protected CCTexture2D m_pTexture

Field Value

CCTexture2D

m_pTexture

protected CCTexture2D m_pTexture

Field Value

CCTexture2D

m_pTexture

protected CCTexture2D m_pTexture

Field Value

CCTexture2D

m_pTexture

protected CCTexture2D m_pTexture

Field Value

CCTexture2D

m_pTexture

protected CCTexture2D m_pTexture

Field Value

CCTexture2D

m_pTexture

protected CCTexture2D m_pTexture

Field Value

CCTexture2D

m_pTexture

protected CCTexture2D m_pTexture

Field Value

CCTexture2D

m_pTexture

protected CCTexture2D m_pTexture

Field Value

CCTexture2D

m_pTexture

protected CCTexture2D m_pTexture

Field Value

CCTexture2D

Properties

Capacity

quantity of quads that can be stored with the current texture atlas size

public int Capacity { get; set; }

Property Value

int

Capacity

quantity of quads that can be stored with the current texture atlas size

public int Capacity { get; set; }

Property Value

int

Capacity

public int Capacity { get; set; }

Property Value

int

Capacity

public int Capacity { get; set; }

Property Value

int

Capacity

public int Capacity { get; set; }

Property Value

int

Capacity

public int Capacity { get; set; }

Property Value

int

Capacity

public int Capacity { get; set; }

Property Value

int

Capacity

public int Capacity { get; set; }

Property Value

int

Capacity

public int Capacity { get; set; }

Property Value

int

Capacity

public int Capacity { get; set; }

Property Value

int

Capacity

public int Capacity { get; set; }

Property Value

int

Capacity

public int Capacity { get; set; }

Property Value

int

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

IsAntialiased

public bool IsAntialiased { get; set; }

Property Value

bool

Texture

Texture of the texture atlas

public CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

Texture of the texture atlas

public CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

public CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

TotalQuads

quantity of quads that are going to be drawn

public int TotalQuads { get; }

Property Value

int

TotalQuads

quantity of quads that are going to be drawn

public int TotalQuads { get; }

Property Value

int

TotalQuads

public int TotalQuads { get; }

Property Value

int

TotalQuads

public int TotalQuads { get; }

Property Value

int

TotalQuads

public int TotalQuads { get; }

Property Value

int

TotalQuads

public int TotalQuads { get; }

Property Value

int

TotalQuads

public int TotalQuads { get; }

Property Value

int

TotalQuads

public int TotalQuads { get; }

Property Value

int

TotalQuads

public int TotalQuads { get; }

Property Value

int

TotalQuads

public int TotalQuads { get; }

Property Value

int

TotalQuads

public int TotalQuads { get; }

Property Value

int

TotalQuads

public int TotalQuads { get; }

Property Value

int

Methods

Create(string, int)

creates a TextureAtlas with an filename and with an initial capacity for Quads. The TextureAtlas capacity can be increased in runtime.

public static CCTextureAtlas Create(string file, int capacity)

Parameters

file string

capacity int

Returns

CCTextureAtlas

Create(CCTexture2D, int)

creates a TextureAtlas with a previously initialized Texture2D object, and with an initial capacity for n Quads. The TextureAtlas capacity can be increased in runtime.

public static CCTextureAtlas Create(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

CCTextureAtlas

Create(string, int)

creates a TextureAtlas with an filename and with an initial capacity for Quads. The TextureAtlas capacity can be increased in runtime.

public static CCTextureAtlas Create(string file, int capacity)

Parameters

file string

capacity int

Returns

CCTextureAtlas

Create(CCTexture2D, int)

creates a TextureAtlas with a previously initialized Texture2D object, and with an initial capacity for n Quads. The TextureAtlas capacity can be increased in runtime.

public static CCTextureAtlas Create(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

CCTextureAtlas

Create(string, int)

public static CCTextureAtlas Create(string file, int capacity)

Parameters

file string

capacity int

Returns

CCTextureAtlas

Create(CCTexture2D, int)

public static CCTextureAtlas Create(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

CCTextureAtlas

Create(string, int)

public static CCTextureAtlas Create(string file, int capacity)

Parameters

file string

capacity int

Returns

CCTextureAtlas

Create(CCTexture2D, int)

public static CCTextureAtlas Create(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

CCTextureAtlas

Create(string, int)

public static CCTextureAtlas Create(string file, int capacity)

Parameters

file string

capacity int

Returns

CCTextureAtlas

Create(CCTexture2D, int)

public static CCTextureAtlas Create(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

CCTextureAtlas

Create(string, int)

public static CCTextureAtlas Create(string file, int capacity)

Parameters

file string

capacity int

Returns

CCTextureAtlas

Create(CCTexture2D, int)

public static CCTextureAtlas Create(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

CCTextureAtlas

Create(string, int)

public static CCTextureAtlas Create(string file, int capacity)

Parameters

file string

capacity int

Returns

CCTextureAtlas

Create(CCTexture2D, int)

public static CCTextureAtlas Create(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

CCTextureAtlas

Create(string, int)

public static CCTextureAtlas Create(string file, int capacity)

Parameters

file string

capacity int

Returns

CCTextureAtlas

Create(CCTexture2D, int)

public static CCTextureAtlas Create(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

CCTextureAtlas

Create(string, int)

public static CCTextureAtlas Create(string file, int capacity)

Parameters

file string

capacity int

Returns

CCTextureAtlas

Create(CCTexture2D, int)

public static CCTextureAtlas Create(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

CCTextureAtlas

Create(string, int)

public static CCTextureAtlas Create(string file, int capacity)

Parameters

file string

capacity int

Returns

CCTextureAtlas

Create(CCTexture2D, int)

public static CCTextureAtlas Create(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

CCTextureAtlas

Create(string, int)

public static CCTextureAtlas Create(string file, int capacity)

Parameters

file string

capacity int

Returns

CCTextureAtlas

Create(CCTexture2D, int)

public static CCTextureAtlas Create(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

CCTextureAtlas

Create(string, int)

public static CCTextureAtlas Create(string file, int capacity)

Parameters

file string

capacity int

Returns

CCTextureAtlas

Create(CCTexture2D, int)

public static CCTextureAtlas Create(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

CCTextureAtlas

DrawNumberOfQuads(int)

draws n quads can't be greater than the capacity of the Atlas n

public void DrawNumberOfQuads(int n)

Parameters

n int

DrawNumberOfQuads(int, int)

draws n quads from an index (offset). n + start can't be greater than the capacity of the atlas @since v1.0

public void DrawNumberOfQuads(int n, int start)

Parameters

n int

start int

DrawNumberOfQuads(int)

draws n quads can't be greater than the capacity of the Atlas n

public void DrawNumberOfQuads(int n)

Parameters

n int

DrawNumberOfQuads(int, int)

draws n quads from an index (offset). n + start can't be greater than the capacity of the atlas @since v1.0

public void DrawNumberOfQuads(int n, int start)

Parameters

n int

start int

DrawNumberOfQuads(int)

public void DrawNumberOfQuads(int n)

Parameters

n int

DrawNumberOfQuads(int, int)

public void DrawNumberOfQuads(int n, int start)

Parameters

n int

start int

DrawNumberOfQuads(int)

public void DrawNumberOfQuads(int n)

Parameters

n int

DrawNumberOfQuads(int, int)

public void DrawNumberOfQuads(int n, int start)

Parameters

n int

start int

DrawNumberOfQuads(int)

public void DrawNumberOfQuads(int n)

Parameters

n int

DrawNumberOfQuads(int, int)

public void DrawNumberOfQuads(int n, int start)

Parameters

n int

start int

DrawNumberOfQuads(int)

public void DrawNumberOfQuads(int n)

Parameters

n int

DrawNumberOfQuads(int, int)

public void DrawNumberOfQuads(int n, int start)

Parameters

n int

start int

DrawNumberOfQuads(int)

public void DrawNumberOfQuads(int n)

Parameters

n int

DrawNumberOfQuads(int, int)

public void DrawNumberOfQuads(int n, int start)

Parameters

n int

start int

DrawNumberOfQuads(int)

public void DrawNumberOfQuads(int n)

Parameters

n int

DrawNumberOfQuads(int, int)

public void DrawNumberOfQuads(int n, int start)

Parameters

n int

start int

DrawNumberOfQuads(int)

public void DrawNumberOfQuads(int n)

Parameters

n int

DrawNumberOfQuads(int, int)

public void DrawNumberOfQuads(int n, int start)

Parameters

n int

start int

DrawNumberOfQuads(int)

public void DrawNumberOfQuads(int n)

Parameters

n int

DrawNumberOfQuads(int, int)

public void DrawNumberOfQuads(int n, int start)

Parameters

n int

start int

DrawNumberOfQuads(int)

public void DrawNumberOfQuads(int n)

Parameters

n int

DrawNumberOfQuads(int, int)

public void DrawNumberOfQuads(int n, int start)

Parameters

n int

start int

DrawNumberOfQuads(int)

public void DrawNumberOfQuads(int n)

Parameters

n int

DrawNumberOfQuads(int, int)

public void DrawNumberOfQuads(int n, int start)

Parameters

n int

start int

DrawQuads()

draws all the Atlas's Quads

public void DrawQuads()

DrawQuads()

draws all the Atlas's Quads

public void DrawQuads()

DrawQuads()

public void DrawQuads()

DrawQuads()

public void DrawQuads()

DrawQuads()

public void DrawQuads()

DrawQuads()

public void DrawQuads()

DrawQuads()

public void DrawQuads()

DrawQuads()

public void DrawQuads()

DrawQuads()

public void DrawQuads()

DrawQuads()

public void DrawQuads()

DrawQuads()

public void DrawQuads()

DrawQuads()

public void DrawQuads()

FillWithEmptyQuadsFromIndex(int, int)

public void FillWithEmptyQuadsFromIndex(int index, int amount)

Parameters

index int

amount int

FillWithEmptyQuadsFromIndex(int, int)

public void FillWithEmptyQuadsFromIndex(int index, int amount)

Parameters

index int

amount int

FillWithEmptyQuadsFromIndex(int, int)

public void FillWithEmptyQuadsFromIndex(int index, int amount)

Parameters

index int

amount int

FillWithEmptyQuadsFromIndex(int, int)

public void FillWithEmptyQuadsFromIndex(int index, int amount)

Parameters

index int

amount int

FillWithEmptyQuadsFromIndex(int, int)

public void FillWithEmptyQuadsFromIndex(int index, int amount)

Parameters

index int

amount int

FillWithEmptyQuadsFromIndex(int, int)

public void FillWithEmptyQuadsFromIndex(int index, int amount)

Parameters

index int

amount int

FillWithEmptyQuadsFromIndex(int, int)

public void FillWithEmptyQuadsFromIndex(int index, int amount)

Parameters

index int

amount int

FillWithEmptyQuadsFromIndex(int, int)

public void FillWithEmptyQuadsFromIndex(int index, int amount)

Parameters

index int

amount int

FillWithEmptyQuadsFromIndex(int, int)

public void FillWithEmptyQuadsFromIndex(int index, int amount)

Parameters

index int

amount int

FillWithEmptyQuadsFromIndex(int, int)

public void FillWithEmptyQuadsFromIndex(int index, int amount)

Parameters

index int

amount int

FillWithEmptyQuadsFromIndex(int, int)

public void FillWithEmptyQuadsFromIndex(int index, int amount)

Parameters

index int

amount int

FillWithEmptyQuadsFromIndex(int, int)

public void FillWithEmptyQuadsFromIndex(int index, int amount)

Parameters

index int

amount int

IncreaseTotalQuadsWith(int)

public void IncreaseTotalQuadsWith(int amount)

Parameters

amount int

IncreaseTotalQuadsWith(int)

public void IncreaseTotalQuadsWith(int amount)

Parameters

amount int

IncreaseTotalQuadsWith(int)

public void IncreaseTotalQuadsWith(int amount)

Parameters

amount int

IncreaseTotalQuadsWith(int)

public void IncreaseTotalQuadsWith(int amount)

Parameters

amount int

IncreaseTotalQuadsWith(int)

public void IncreaseTotalQuadsWith(int amount)

Parameters

amount int

IncreaseTotalQuadsWith(int)

public void IncreaseTotalQuadsWith(int amount)

Parameters

amount int

IncreaseTotalQuadsWith(int)

public void IncreaseTotalQuadsWith(int amount)

Parameters

amount int

IncreaseTotalQuadsWith(int)

public void IncreaseTotalQuadsWith(int amount)

Parameters

amount int

IncreaseTotalQuadsWith(int)

public void IncreaseTotalQuadsWith(int amount)

Parameters

amount int

IncreaseTotalQuadsWith(int)

public void IncreaseTotalQuadsWith(int amount)

Parameters

amount int

IncreaseTotalQuadsWith(int)

public void IncreaseTotalQuadsWith(int amount)

Parameters

amount int

IncreaseTotalQuadsWith(int)

public void IncreaseTotalQuadsWith(int amount)

Parameters

amount int

InitWithFile(string, int)

initializes a TextureAtlas with a filename and with a certain capacity for Quads. The TextureAtlas capacity can be increased in runtime. WARNING: Do not reinitialize the TextureAtlas because it will leak memory (issue #706)

public bool InitWithFile(string file, int capacity)

Parameters

file string

capacity int

Returns

bool

InitWithFile(string, int)

initializes a TextureAtlas with a filename and with a certain capacity for Quads. The TextureAtlas capacity can be increased in runtime. WARNING: Do not reinitialize the TextureAtlas because it will leak memory (issue #706)

public bool InitWithFile(string file, int capacity)

Parameters

file string

capacity int

Returns

bool

InitWithFile(string, int)

public bool InitWithFile(string file, int capacity)

Parameters

file string

capacity int

Returns

bool

InitWithFile(string, int)

public bool InitWithFile(string file, int capacity)

Parameters

file string

capacity int

Returns

bool

InitWithFile(string, int)

public bool InitWithFile(string file, int capacity)

Parameters

file string

capacity int

Returns

bool

InitWithFile(string, int)

public bool InitWithFile(string file, int capacity)

Parameters

file string

capacity int

Returns

bool

InitWithFile(string, int)

public bool InitWithFile(string file, int capacity)

Parameters

file string

capacity int

Returns

bool

InitWithFile(string, int)

public bool InitWithFile(string file, int capacity)

Parameters

file string

capacity int

Returns

bool

InitWithFile(string, int)

public bool InitWithFile(string file, int capacity)

Parameters

file string

capacity int

Returns

bool

InitWithFile(string, int)

public bool InitWithFile(string file, int capacity)

Parameters

file string

capacity int

Returns

bool

InitWithFile(string, int)

public bool InitWithFile(string file, int capacity)

Parameters

file string

capacity int

Returns

bool

InitWithFile(string, int)

public bool InitWithFile(string file, int capacity)

Parameters

file string

capacity int

Returns

bool

InitWithTexture(CCTexture2D, int)

initializes a TextureAtlas with a previously initialized Texture2D object, and with an initial capacity for Quads. The TextureAtlas capacity can be increased in runtime. WARNING: Do not reinitialize the TextureAtlas because it will leak memory (issue #706)

public bool InitWithTexture(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

bool

InitWithTexture(CCTexture2D, int)

initializes a TextureAtlas with a previously initialized Texture2D object, and with an initial capacity for Quads. The TextureAtlas capacity can be increased in runtime. WARNING: Do not reinitialize the TextureAtlas because it will leak memory (issue #706)

public bool InitWithTexture(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

bool

InitWithTexture(CCTexture2D, int)

public bool InitWithTexture(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

bool

InitWithTexture(CCTexture2D, int)

public bool InitWithTexture(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

bool

InitWithTexture(CCTexture2D, int)

public bool InitWithTexture(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

bool

InitWithTexture(CCTexture2D, int)

public bool InitWithTexture(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

bool

InitWithTexture(CCTexture2D, int)

public bool InitWithTexture(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

bool

InitWithTexture(CCTexture2D, int)

public bool InitWithTexture(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

bool

InitWithTexture(CCTexture2D, int)

public bool InitWithTexture(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

bool

InitWithTexture(CCTexture2D, int)

public bool InitWithTexture(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

bool

InitWithTexture(CCTexture2D, int)

public bool InitWithTexture(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

bool

InitWithTexture(CCTexture2D, int)

public bool InitWithTexture(CCTexture2D texture, int capacity)

Parameters

texture CCTexture2D

capacity int

Returns

bool

InsertQuad(ref CCV3F_C4B_T2F_Quad, int)

Inserts a Quad (texture, vertex and color) at a certain index index must be between 0 and the atlas capacity - 1 @since v0.8

public void InsertQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

InsertQuad(ref CCV3F_C4B_T2F_Quad, int)

Inserts a Quad (texture, vertex and color) at a certain index index must be between 0 and the atlas capacity - 1 @since v0.8

public void InsertQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

InsertQuad(ref CCV3F_C4B_T2F_Quad, int)

public void InsertQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

InsertQuad(ref CCV3F_C4B_T2F_Quad, int)

public void InsertQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

InsertQuad(ref CCV3F_C4B_T2F_Quad, int)

public void InsertQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

InsertQuad(ref CCV3F_C4B_T2F_Quad, int)

public void InsertQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

InsertQuad(ref CCV3F_C4B_T2F_Quad, int)

public void InsertQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

InsertQuad(ref CCV3F_C4B_T2F_Quad, int)

public void InsertQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

InsertQuad(ref CCV3F_C4B_T2F_Quad, int)

public void InsertQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

InsertQuad(ref CCV3F_C4B_T2F_Quad, int)

public void InsertQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

InsertQuad(ref CCV3F_C4B_T2F_Quad, int)

public void InsertQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

InsertQuad(ref CCV3F_C4B_T2F_Quad, int)

public void InsertQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

InsertQuadFromIndex(int, int)

public void InsertQuadFromIndex(int oldIndex, int newIndex)

Parameters

oldIndex int

newIndex int

InsertQuadFromIndex(int, int)

public void InsertQuadFromIndex(int oldIndex, int newIndex)

Parameters

oldIndex int

newIndex int

InsertQuadFromIndex(int, int)

public void InsertQuadFromIndex(int oldIndex, int newIndex)

Parameters

oldIndex int

newIndex int

InsertQuadFromIndex(int, int)

public void InsertQuadFromIndex(int oldIndex, int newIndex)

Parameters

oldIndex int

newIndex int

InsertQuadFromIndex(int, int)

public void InsertQuadFromIndex(int oldIndex, int newIndex)

Parameters

oldIndex int

newIndex int

InsertQuadFromIndex(int, int)

public void InsertQuadFromIndex(int oldIndex, int newIndex)

Parameters

oldIndex int

newIndex int

InsertQuadFromIndex(int, int)

public void InsertQuadFromIndex(int oldIndex, int newIndex)

Parameters

oldIndex int

newIndex int

InsertQuadFromIndex(int, int)

public void InsertQuadFromIndex(int oldIndex, int newIndex)

Parameters

oldIndex int

newIndex int

InsertQuadFromIndex(int, int)

public void InsertQuadFromIndex(int oldIndex, int newIndex)

Parameters

oldIndex int

newIndex int

InsertQuadFromIndex(int, int)

public void InsertQuadFromIndex(int oldIndex, int newIndex)

Parameters

oldIndex int

newIndex int

InsertQuadFromIndex(int, int)

public void InsertQuadFromIndex(int oldIndex, int newIndex)

Parameters

oldIndex int

newIndex int

InsertQuadFromIndex(int, int)

public void InsertQuadFromIndex(int oldIndex, int newIndex)

Parameters

oldIndex int

newIndex int

MoveQuadsFromIndex(int, int, int)

public void MoveQuadsFromIndex(int oldIndex, int amount, int newIndex)

Parameters

oldIndex int

amount int

newIndex int

MoveQuadsFromIndex(int, int)

public void MoveQuadsFromIndex(int index, int newIndex)

Parameters

index int

newIndex int

MoveQuadsFromIndex(int, int, int)

public void MoveQuadsFromIndex(int oldIndex, int amount, int newIndex)

Parameters

oldIndex int

amount int

newIndex int

MoveQuadsFromIndex(int, int)

public void MoveQuadsFromIndex(int index, int newIndex)

Parameters

index int

newIndex int

MoveQuadsFromIndex(int, int, int)

public void MoveQuadsFromIndex(int oldIndex, int amount, int newIndex)

Parameters

oldIndex int

amount int

newIndex int

MoveQuadsFromIndex(int, int)

public void MoveQuadsFromIndex(int index, int newIndex)

Parameters

index int

newIndex int

MoveQuadsFromIndex(int, int, int)

public void MoveQuadsFromIndex(int oldIndex, int amount, int newIndex)

Parameters

oldIndex int

amount int

newIndex int

MoveQuadsFromIndex(int, int)

public void MoveQuadsFromIndex(int index, int newIndex)

Parameters

index int

newIndex int

MoveQuadsFromIndex(int, int, int)

public void MoveQuadsFromIndex(int oldIndex, int amount, int newIndex)

Parameters

oldIndex int

amount int

newIndex int

MoveQuadsFromIndex(int, int)

public void MoveQuadsFromIndex(int index, int newIndex)

Parameters

index int

newIndex int

MoveQuadsFromIndex(int, int, int)

public void MoveQuadsFromIndex(int oldIndex, int amount, int newIndex)

Parameters

oldIndex int

amount int

newIndex int

MoveQuadsFromIndex(int, int)

public void MoveQuadsFromIndex(int index, int newIndex)

Parameters

index int

newIndex int

MoveQuadsFromIndex(int, int, int)

public void MoveQuadsFromIndex(int oldIndex, int amount, int newIndex)

Parameters

oldIndex int

amount int

newIndex int

MoveQuadsFromIndex(int, int)

public void MoveQuadsFromIndex(int index, int newIndex)

Parameters

index int

newIndex int

MoveQuadsFromIndex(int, int, int)

public void MoveQuadsFromIndex(int oldIndex, int amount, int newIndex)

Parameters

oldIndex int

amount int

newIndex int

MoveQuadsFromIndex(int, int)

public void MoveQuadsFromIndex(int index, int newIndex)

Parameters

index int

newIndex int

MoveQuadsFromIndex(int, int, int)

public void MoveQuadsFromIndex(int oldIndex, int amount, int newIndex)

Parameters

oldIndex int

amount int

newIndex int

MoveQuadsFromIndex(int, int)

public void MoveQuadsFromIndex(int index, int newIndex)

Parameters

index int

newIndex int

MoveQuadsFromIndex(int, int, int)

public void MoveQuadsFromIndex(int oldIndex, int amount, int newIndex)

Parameters

oldIndex int

amount int

newIndex int

MoveQuadsFromIndex(int, int)

public void MoveQuadsFromIndex(int index, int newIndex)

Parameters

index int

newIndex int

MoveQuadsFromIndex(int, int, int)

public void MoveQuadsFromIndex(int oldIndex, int amount, int newIndex)

Parameters

oldIndex int

amount int

newIndex int

MoveQuadsFromIndex(int, int)

public void MoveQuadsFromIndex(int index, int newIndex)

Parameters

index int

newIndex int

MoveQuadsFromIndex(int, int, int)

public void MoveQuadsFromIndex(int oldIndex, int amount, int newIndex)

Parameters

oldIndex int

amount int

newIndex int

MoveQuadsFromIndex(int, int)

public void MoveQuadsFromIndex(int index, int newIndex)

Parameters

index int

newIndex int

RemoveAllQuads()

public void RemoveAllQuads()

RemoveAllQuads()

public void RemoveAllQuads()

RemoveAllQuads()

public void RemoveAllQuads()

RemoveAllQuads()

public void RemoveAllQuads()

RemoveAllQuads()

public void RemoveAllQuads()

RemoveAllQuads()

public void RemoveAllQuads()

RemoveAllQuads()

public void RemoveAllQuads()

RemoveAllQuads()

public void RemoveAllQuads()

RemoveAllQuads()

public void RemoveAllQuads()

RemoveAllQuads()

public void RemoveAllQuads()

RemoveAllQuads()

public void RemoveAllQuads()

RemoveAllQuads()

public void RemoveAllQuads()

RemoveQuadAtIndex(int)

removes a quad at a given index number. The capacity remains the same, but the total number of quads to be drawn is reduced in 1 @since v0.7.2

public void RemoveQuadAtIndex(int index)

Parameters

index int

RemoveQuadAtIndex(int)

removes a quad at a given index number. The capacity remains the same, but the total number of quads to be drawn is reduced in 1 @since v0.7.2

public void RemoveQuadAtIndex(int index)

Parameters

index int

RemoveQuadAtIndex(int)

public void RemoveQuadAtIndex(int index)

Parameters

index int

RemoveQuadAtIndex(int)

public void RemoveQuadAtIndex(int index)

Parameters

index int

RemoveQuadAtIndex(int)

public void RemoveQuadAtIndex(int index)

Parameters

index int

RemoveQuadAtIndex(int)

public void RemoveQuadAtIndex(int index)

Parameters

index int

RemoveQuadAtIndex(int)

public void RemoveQuadAtIndex(int index)

Parameters

index int

RemoveQuadAtIndex(int)

public void RemoveQuadAtIndex(int index)

Parameters

index int

RemoveQuadAtIndex(int)

public void RemoveQuadAtIndex(int index)

Parameters

index int

RemoveQuadAtIndex(int)

public void RemoveQuadAtIndex(int index)

Parameters

index int

RemoveQuadAtIndex(int)

public void RemoveQuadAtIndex(int index)

Parameters

index int

RemoveQuadAtIndex(int)

public void RemoveQuadAtIndex(int index)

Parameters

index int

RemoveQuadsAtIndex(int, int)

public void RemoveQuadsAtIndex(int index, int amount)

Parameters

index int

amount int

RemoveQuadsAtIndex(int, int)

public void RemoveQuadsAtIndex(int index, int amount)

Parameters

index int

amount int

RemoveQuadsAtIndex(int, int)

public void RemoveQuadsAtIndex(int index, int amount)

Parameters

index int

amount int

RemoveQuadsAtIndex(int, int)

public void RemoveQuadsAtIndex(int index, int amount)

Parameters

index int

amount int

RemoveQuadsAtIndex(int, int)

public void RemoveQuadsAtIndex(int index, int amount)

Parameters

index int

amount int

RemoveQuadsAtIndex(int, int)

public void RemoveQuadsAtIndex(int index, int amount)

Parameters

index int

amount int

RemoveQuadsAtIndex(int, int)

public void RemoveQuadsAtIndex(int index, int amount)

Parameters

index int

amount int

RemoveQuadsAtIndex(int, int)

public void RemoveQuadsAtIndex(int index, int amount)

Parameters

index int

amount int

RemoveQuadsAtIndex(int, int)

public void RemoveQuadsAtIndex(int index, int amount)

Parameters

index int

amount int

RemoveQuadsAtIndex(int, int)

public void RemoveQuadsAtIndex(int index, int amount)

Parameters

index int

amount int

RemoveQuadsAtIndex(int, int)

public void RemoveQuadsAtIndex(int index, int amount)

Parameters

index int

amount int

RemoveQuadsAtIndex(int, int)

public void RemoveQuadsAtIndex(int index, int amount)

Parameters

index int

amount int

ResizeCapacity(int)

resize the capacity of the CCTextureAtlas. The new capacity can be lower or higher than the current one It returns YES if the resize was successful. If it fails to resize the capacity it will return NO with a new capacity of 0.

public bool ResizeCapacity(int newCapacity)

Parameters

newCapacity int

Returns

bool

ResizeCapacity(int)

resize the capacity of the CCTextureAtlas. The new capacity can be lower or higher than the current one It returns YES if the resize was successful. If it fails to resize the capacity it will return NO with a new capacity of 0.

public bool ResizeCapacity(int newCapacity)

Parameters

newCapacity int

Returns

bool

ResizeCapacity(int)

public bool ResizeCapacity(int newCapacity)

Parameters

newCapacity int

Returns

bool

ResizeCapacity(int)

public bool ResizeCapacity(int newCapacity)

Parameters

newCapacity int

Returns

bool

ResizeCapacity(int)

public bool ResizeCapacity(int newCapacity)

Parameters

newCapacity int

Returns

bool

ResizeCapacity(int)

public bool ResizeCapacity(int newCapacity)

Parameters

newCapacity int

Returns

bool

ResizeCapacity(int)

public bool ResizeCapacity(int newCapacity)

Parameters

newCapacity int

Returns

bool

ResizeCapacity(int)

public bool ResizeCapacity(int newCapacity)

Parameters

newCapacity int

Returns

bool

ResizeCapacity(int)

public bool ResizeCapacity(int newCapacity)

Parameters

newCapacity int

Returns

bool

ResizeCapacity(int)

public bool ResizeCapacity(int newCapacity)

Parameters

newCapacity int

Returns

bool

ResizeCapacity(int)

public bool ResizeCapacity(int newCapacity)

Parameters

newCapacity int

Returns

bool

ResizeCapacity(int)

public bool ResizeCapacity(int newCapacity)

Parameters

newCapacity int

Returns

bool

ToString()

public override string ToString()

Returns

string

ToString()

public override string ToString()

Returns

string

ToString()

public override string ToString()

Returns

string

ToString()

public override string ToString()

Returns

string

ToString()

public override string ToString()

Returns

string

ToString()

public override string ToString()

Returns

string

ToString()

public override string ToString()

Returns

string

ToString()

public override string ToString()

Returns

string

ToString()

public override string ToString()

Returns

string

ToString()

public override string ToString()

Returns

string

ToString()

public override string ToString()

Returns

string

ToString()

public override string ToString()

Returns

string

UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)

updates a Quad (texture, vertex and color) at a certain index index must be between 0 and the atlas capacity - 1 @since v0.8

public void UpdateQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)

updates a Quad (texture, vertex and color) at a certain index index must be between 0 and the atlas capacity - 1 @since v0.8

public void UpdateQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)

public void UpdateQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)

public void UpdateQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)

public void UpdateQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)

public void UpdateQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)

public void UpdateQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)

public void UpdateQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)

public void UpdateQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)

public void UpdateQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)

public void UpdateQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)

public void UpdateQuad(ref CCV3F_C4B_T2F_Quad quad, int index)

Parameters

quad CCV3F_C4B_T2F_Quad

index int

  • Remarks
  • Constructors
    • CCTextureAtlas()
    • CCTextureAtlas()
    • CCTextureAtlas()
    • CCTextureAtlas()
    • CCTextureAtlas()
    • CCTextureAtlas()
    • CCTextureAtlas()
    • CCTextureAtlas()
    • CCTextureAtlas()
    • CCTextureAtlas()
    • CCTextureAtlas()
    • CCTextureAtlas()
  • Fields
    • m_pQuads
    • m_pQuads
    • m_pQuads
    • m_pQuads
    • m_pQuads
    • m_pQuads
    • m_pQuads
    • m_pQuads
    • m_pQuads
    • m_pQuads
    • m_pQuads
    • m_pQuads
    • m_pTexture
    • m_pTexture
    • m_pTexture
    • m_pTexture
    • m_pTexture
    • m_pTexture
    • m_pTexture
    • m_pTexture
    • m_pTexture
    • m_pTexture
    • m_pTexture
    • m_pTexture
  • Properties
    • Capacity
    • Capacity
    • Capacity
    • Capacity
    • Capacity
    • Capacity
    • Capacity
    • Capacity
    • Capacity
    • Capacity
    • Capacity
    • Capacity
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • IsAntialiased
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • TotalQuads
    • TotalQuads
    • TotalQuads
    • TotalQuads
    • TotalQuads
    • TotalQuads
    • TotalQuads
    • TotalQuads
    • TotalQuads
    • TotalQuads
    • TotalQuads
    • TotalQuads
  • Methods
    • Create(string, int)
    • Create(CCTexture2D, int)
    • Create(string, int)
    • Create(CCTexture2D, int)
    • Create(string, int)
    • Create(CCTexture2D, int)
    • Create(string, int)
    • Create(CCTexture2D, int)
    • Create(string, int)
    • Create(CCTexture2D, int)
    • Create(string, int)
    • Create(CCTexture2D, int)
    • Create(string, int)
    • Create(CCTexture2D, int)
    • Create(string, int)
    • Create(CCTexture2D, int)
    • Create(string, int)
    • Create(CCTexture2D, int)
    • Create(string, int)
    • Create(CCTexture2D, int)
    • Create(string, int)
    • Create(CCTexture2D, int)
    • Create(string, int)
    • Create(CCTexture2D, int)
    • DrawNumberOfQuads(int)
    • DrawNumberOfQuads(int, int)
    • DrawNumberOfQuads(int)
    • DrawNumberOfQuads(int, int)
    • DrawNumberOfQuads(int)
    • DrawNumberOfQuads(int, int)
    • DrawNumberOfQuads(int)
    • DrawNumberOfQuads(int, int)
    • DrawNumberOfQuads(int)
    • DrawNumberOfQuads(int, int)
    • DrawNumberOfQuads(int)
    • DrawNumberOfQuads(int, int)
    • DrawNumberOfQuads(int)
    • DrawNumberOfQuads(int, int)
    • DrawNumberOfQuads(int)
    • DrawNumberOfQuads(int, int)
    • DrawNumberOfQuads(int)
    • DrawNumberOfQuads(int, int)
    • DrawNumberOfQuads(int)
    • DrawNumberOfQuads(int, int)
    • DrawNumberOfQuads(int)
    • DrawNumberOfQuads(int, int)
    • DrawNumberOfQuads(int)
    • DrawNumberOfQuads(int, int)
    • DrawQuads()
    • DrawQuads()
    • DrawQuads()
    • DrawQuads()
    • DrawQuads()
    • DrawQuads()
    • DrawQuads()
    • DrawQuads()
    • DrawQuads()
    • DrawQuads()
    • DrawQuads()
    • DrawQuads()
    • FillWithEmptyQuadsFromIndex(int, int)
    • FillWithEmptyQuadsFromIndex(int, int)
    • FillWithEmptyQuadsFromIndex(int, int)
    • FillWithEmptyQuadsFromIndex(int, int)
    • FillWithEmptyQuadsFromIndex(int, int)
    • FillWithEmptyQuadsFromIndex(int, int)
    • FillWithEmptyQuadsFromIndex(int, int)
    • FillWithEmptyQuadsFromIndex(int, int)
    • FillWithEmptyQuadsFromIndex(int, int)
    • FillWithEmptyQuadsFromIndex(int, int)
    • FillWithEmptyQuadsFromIndex(int, int)
    • FillWithEmptyQuadsFromIndex(int, int)
    • IncreaseTotalQuadsWith(int)
    • IncreaseTotalQuadsWith(int)
    • IncreaseTotalQuadsWith(int)
    • IncreaseTotalQuadsWith(int)
    • IncreaseTotalQuadsWith(int)
    • IncreaseTotalQuadsWith(int)
    • IncreaseTotalQuadsWith(int)
    • IncreaseTotalQuadsWith(int)
    • IncreaseTotalQuadsWith(int)
    • IncreaseTotalQuadsWith(int)
    • IncreaseTotalQuadsWith(int)
    • IncreaseTotalQuadsWith(int)
    • InitWithFile(string, int)
    • InitWithFile(string, int)
    • InitWithFile(string, int)
    • InitWithFile(string, int)
    • InitWithFile(string, int)
    • InitWithFile(string, int)
    • InitWithFile(string, int)
    • InitWithFile(string, int)
    • InitWithFile(string, int)
    • InitWithFile(string, int)
    • InitWithFile(string, int)
    • InitWithFile(string, int)
    • InitWithTexture(CCTexture2D, int)
    • InitWithTexture(CCTexture2D, int)
    • InitWithTexture(CCTexture2D, int)
    • InitWithTexture(CCTexture2D, int)
    • InitWithTexture(CCTexture2D, int)
    • InitWithTexture(CCTexture2D, int)
    • InitWithTexture(CCTexture2D, int)
    • InitWithTexture(CCTexture2D, int)
    • InitWithTexture(CCTexture2D, int)
    • InitWithTexture(CCTexture2D, int)
    • InitWithTexture(CCTexture2D, int)
    • InitWithTexture(CCTexture2D, int)
    • InsertQuad(ref CCV3F_C4B_T2F_Quad, int)
    • InsertQuad(ref CCV3F_C4B_T2F_Quad, int)
    • InsertQuad(ref CCV3F_C4B_T2F_Quad, int)
    • InsertQuad(ref CCV3F_C4B_T2F_Quad, int)
    • InsertQuad(ref CCV3F_C4B_T2F_Quad, int)
    • InsertQuad(ref CCV3F_C4B_T2F_Quad, int)
    • InsertQuad(ref CCV3F_C4B_T2F_Quad, int)
    • InsertQuad(ref CCV3F_C4B_T2F_Quad, int)
    • InsertQuad(ref CCV3F_C4B_T2F_Quad, int)
    • InsertQuad(ref CCV3F_C4B_T2F_Quad, int)
    • InsertQuad(ref CCV3F_C4B_T2F_Quad, int)
    • InsertQuad(ref CCV3F_C4B_T2F_Quad, int)
    • InsertQuadFromIndex(int, int)
    • InsertQuadFromIndex(int, int)
    • InsertQuadFromIndex(int, int)
    • InsertQuadFromIndex(int, int)
    • InsertQuadFromIndex(int, int)
    • InsertQuadFromIndex(int, int)
    • InsertQuadFromIndex(int, int)
    • InsertQuadFromIndex(int, int)
    • InsertQuadFromIndex(int, int)
    • InsertQuadFromIndex(int, int)
    • InsertQuadFromIndex(int, int)
    • InsertQuadFromIndex(int, int)
    • MoveQuadsFromIndex(int, int, int)
    • MoveQuadsFromIndex(int, int)
    • MoveQuadsFromIndex(int, int, int)
    • MoveQuadsFromIndex(int, int)
    • MoveQuadsFromIndex(int, int, int)
    • MoveQuadsFromIndex(int, int)
    • MoveQuadsFromIndex(int, int, int)
    • MoveQuadsFromIndex(int, int)
    • MoveQuadsFromIndex(int, int, int)
    • MoveQuadsFromIndex(int, int)
    • MoveQuadsFromIndex(int, int, int)
    • MoveQuadsFromIndex(int, int)
    • MoveQuadsFromIndex(int, int, int)
    • MoveQuadsFromIndex(int, int)
    • MoveQuadsFromIndex(int, int, int)
    • MoveQuadsFromIndex(int, int)
    • MoveQuadsFromIndex(int, int, int)
    • MoveQuadsFromIndex(int, int)
    • MoveQuadsFromIndex(int, int, int)
    • MoveQuadsFromIndex(int, int)
    • MoveQuadsFromIndex(int, int, int)
    • MoveQuadsFromIndex(int, int)
    • MoveQuadsFromIndex(int, int, int)
    • MoveQuadsFromIndex(int, int)
    • RemoveAllQuads()
    • RemoveAllQuads()
    • RemoveAllQuads()
    • RemoveAllQuads()
    • RemoveAllQuads()
    • RemoveAllQuads()
    • RemoveAllQuads()
    • RemoveAllQuads()
    • RemoveAllQuads()
    • RemoveAllQuads()
    • RemoveAllQuads()
    • RemoveAllQuads()
    • RemoveQuadAtIndex(int)
    • RemoveQuadAtIndex(int)
    • RemoveQuadAtIndex(int)
    • RemoveQuadAtIndex(int)
    • RemoveQuadAtIndex(int)
    • RemoveQuadAtIndex(int)
    • RemoveQuadAtIndex(int)
    • RemoveQuadAtIndex(int)
    • RemoveQuadAtIndex(int)
    • RemoveQuadAtIndex(int)
    • RemoveQuadAtIndex(int)
    • RemoveQuadAtIndex(int)
    • RemoveQuadsAtIndex(int, int)
    • RemoveQuadsAtIndex(int, int)
    • RemoveQuadsAtIndex(int, int)
    • RemoveQuadsAtIndex(int, int)
    • RemoveQuadsAtIndex(int, int)
    • RemoveQuadsAtIndex(int, int)
    • RemoveQuadsAtIndex(int, int)
    • RemoveQuadsAtIndex(int, int)
    • RemoveQuadsAtIndex(int, int)
    • RemoveQuadsAtIndex(int, int)
    • RemoveQuadsAtIndex(int, int)
    • RemoveQuadsAtIndex(int, int)
    • ResizeCapacity(int)
    • ResizeCapacity(int)
    • ResizeCapacity(int)
    • ResizeCapacity(int)
    • ResizeCapacity(int)
    • ResizeCapacity(int)
    • ResizeCapacity(int)
    • ResizeCapacity(int)
    • ResizeCapacity(int)
    • ResizeCapacity(int)
    • ResizeCapacity(int)
    • ResizeCapacity(int)
    • ToString()
    • ToString()
    • ToString()
    • ToString()
    • ToString()
    • ToString()
    • ToString()
    • ToString()
    • ToString()
    • ToString()
    • ToString()
    • ToString()
    • UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)
    • UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)
    • UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)
    • UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)
    • UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)
    • UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)
    • UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)
    • UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)
    • UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)
    • UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)
    • UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)
    • UpdateQuad(ref CCV3F_C4B_T2F_Quad, int)