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Cocos2D.CCLayer


Class CCLayer

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCLayer : CCNode, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>, ICCAccelerometerDelegate

Inheritance

objectCCNodeCCLayer

Derived

CCLayerRGBA, CCScrollView

Implements

ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>, ICCAccelerometerDelegate

Inherited Members

CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCLayer(CCClipMode)

public CCLayer(CCClipMode clipMode)

Parameters

clipMode CCClipMode

CCLayer()

Default layer constructor that does not use clipping.

public CCLayer()

CCLayer(CCClipMode)

public CCLayer(CCClipMode clipMode)

Parameters

clipMode CCClipMode

CCLayer()

Default layer constructor that does not use clipping.

public CCLayer()

CCLayer(CCClipMode)

public CCLayer(CCClipMode clipMode)

Parameters

clipMode CCClipMode

CCLayer()

public CCLayer()

CCLayer(CCClipMode)

public CCLayer(CCClipMode clipMode)

Parameters

clipMode CCClipMode

CCLayer()

public CCLayer()

CCLayer(CCClipMode)

public CCLayer(CCClipMode clipMode)

Parameters

clipMode CCClipMode

CCLayer()

public CCLayer()

CCLayer(CCClipMode)

public CCLayer(CCClipMode clipMode)

Parameters

clipMode CCClipMode

CCLayer()

public CCLayer()

CCLayer(CCClipMode)

public CCLayer(CCClipMode clipMode)

Parameters

clipMode CCClipMode

CCLayer()

public CCLayer()

CCLayer(CCClipMode)

public CCLayer(CCClipMode clipMode)

Parameters

clipMode CCClipMode

CCLayer()

public CCLayer()

CCLayer(CCClipMode)

public CCLayer(CCClipMode clipMode)

Parameters

clipMode CCClipMode

CCLayer()

public CCLayer()

CCLayer(CCClipMode)

public CCLayer(CCClipMode clipMode)

Parameters

clipMode CCClipMode

CCLayer()

public CCLayer()

CCLayer(CCClipMode)

public CCLayer(CCClipMode clipMode)

Parameters

clipMode CCClipMode

CCLayer()

public CCLayer()

CCLayer(CCClipMode)

public CCLayer(CCClipMode clipMode)

Parameters

clipMode CCClipMode

CCLayer()

public CCLayer()

Fields

m_childClippingMode

Set to true if the child drawing should be isolated in their own render target

protected CCClipMode m_childClippingMode

Field Value

CCClipMode

m_childClippingMode

Set to true if the child drawing should be isolated in their own render target

protected CCClipMode m_childClippingMode

Field Value

CCClipMode

m_childClippingMode

protected CCClipMode m_childClippingMode

Field Value

CCClipMode

m_childClippingMode

protected CCClipMode m_childClippingMode

Field Value

CCClipMode

m_childClippingMode

protected CCClipMode m_childClippingMode

Field Value

CCClipMode

m_childClippingMode

protected CCClipMode m_childClippingMode

Field Value

CCClipMode

m_childClippingMode

protected CCClipMode m_childClippingMode

Field Value

CCClipMode

m_childClippingMode

protected CCClipMode m_childClippingMode

Field Value

CCClipMode

m_childClippingMode

protected CCClipMode m_childClippingMode

Field Value

CCClipMode

m_childClippingMode

protected CCClipMode m_childClippingMode

Field Value

CCClipMode

m_childClippingMode

protected CCClipMode m_childClippingMode

Field Value

CCClipMode

m_childClippingMode

protected CCClipMode m_childClippingMode

Field Value

CCClipMode

Properties

AccelerometerEnabled

public bool AccelerometerEnabled { get; set; }

Property Value

bool

AccelerometerEnabled

public bool AccelerometerEnabled { get; set; }

Property Value

bool

AccelerometerEnabled

public bool AccelerometerEnabled { get; set; }

Property Value

bool

AccelerometerEnabled

public bool AccelerometerEnabled { get; set; }

Property Value

bool

AccelerometerEnabled

public bool AccelerometerEnabled { get; set; }

Property Value

bool

AccelerometerEnabled

public bool AccelerometerEnabled { get; set; }

Property Value

bool

AccelerometerEnabled

public bool AccelerometerEnabled { get; set; }

Property Value

bool

AccelerometerEnabled

public bool AccelerometerEnabled { get; set; }

Property Value

bool

AccelerometerEnabled

public bool AccelerometerEnabled { get; set; }

Property Value

bool

AccelerometerEnabled

public bool AccelerometerEnabled { get; set; }

Property Value

bool

AccelerometerEnabled

public bool AccelerometerEnabled { get; set; }

Property Value

bool

AccelerometerEnabled

public bool AccelerometerEnabled { get; set; }

Property Value

bool

ChildClippingMode

public CCClipMode ChildClippingMode { get; set; }

Property Value

CCClipMode

ChildClippingMode

public CCClipMode ChildClippingMode { get; set; }

Property Value

CCClipMode

ChildClippingMode

public CCClipMode ChildClippingMode { get; set; }

Property Value

CCClipMode

ChildClippingMode

public CCClipMode ChildClippingMode { get; set; }

Property Value

CCClipMode

ChildClippingMode

public CCClipMode ChildClippingMode { get; set; }

Property Value

CCClipMode

ChildClippingMode

public CCClipMode ChildClippingMode { get; set; }

Property Value

CCClipMode

ChildClippingMode

public CCClipMode ChildClippingMode { get; set; }

Property Value

CCClipMode

ChildClippingMode

public CCClipMode ChildClippingMode { get; set; }

Property Value

CCClipMode

ChildClippingMode

public CCClipMode ChildClippingMode { get; set; }

Property Value

CCClipMode

ChildClippingMode

public CCClipMode ChildClippingMode { get; set; }

Property Value

CCClipMode

ChildClippingMode

public CCClipMode ChildClippingMode { get; set; }

Property Value

CCClipMode

ChildClippingMode

public CCClipMode ChildClippingMode { get; set; }

Property Value

CCClipMode

ContentSize

public override CCSize ContentSize { get; set; }

Property Value

CCSize

ContentSize

public override CCSize ContentSize { get; set; }

Property Value

CCSize

ContentSize

public override CCSize ContentSize { get; set; }

Property Value

CCSize

ContentSize

public override CCSize ContentSize { get; set; }

Property Value

CCSize

ContentSize

public override CCSize ContentSize { get; set; }

Property Value

CCSize

ContentSize

public override CCSize ContentSize { get; set; }

Property Value

CCSize

ContentSize

public override CCSize ContentSize { get; set; }

Property Value

CCSize

ContentSize

public override CCSize ContentSize { get; set; }

Property Value

CCSize

ContentSize

public override CCSize ContentSize { get; set; }

Property Value

CCSize

ContentSize

public override CCSize ContentSize { get; set; }

Property Value

CCSize

ContentSize

public override CCSize ContentSize { get; set; }

Property Value

CCSize

ContentSize

public override CCSize ContentSize { get; set; }

Property Value

CCSize

Methods

AddedToScene()

protected override void AddedToScene()

AddedToScene()

protected override void AddedToScene()

AddedToScene()

protected override void AddedToScene()

AddedToScene()

protected override void AddedToScene()

AddedToScene()

protected override void AddedToScene()

AddedToScene()

protected override void AddedToScene()

AddedToScene()

protected override void AddedToScene()

AddedToScene()

protected override void AddedToScene()

AddedToScene()

protected override void AddedToScene()

AddedToScene()

protected override void AddedToScene()

AddedToScene()

protected override void AddedToScene()

AddedToScene()

protected override void AddedToScene()

DidAccelerate(CCAcceleration)

public virtual void DidAccelerate(CCAcceleration pAccelerationValue)

Parameters

pAccelerationValue CCAcceleration

DidAccelerate(CCAcceleration)

public virtual void DidAccelerate(CCAcceleration pAccelerationValue)

Parameters

pAccelerationValue CCAcceleration

DidAccelerate(CCAcceleration)

public virtual void DidAccelerate(CCAcceleration pAccelerationValue)

Parameters

pAccelerationValue CCAcceleration

DidAccelerate(CCAcceleration)

public virtual void DidAccelerate(CCAcceleration pAccelerationValue)

Parameters

pAccelerationValue CCAcceleration

DidAccelerate(CCAcceleration)

public virtual void DidAccelerate(CCAcceleration pAccelerationValue)

Parameters

pAccelerationValue CCAcceleration

DidAccelerate(CCAcceleration)

public virtual void DidAccelerate(CCAcceleration pAccelerationValue)

Parameters

pAccelerationValue CCAcceleration

DidAccelerate(CCAcceleration)

public virtual void DidAccelerate(CCAcceleration pAccelerationValue)

Parameters

pAccelerationValue CCAcceleration

DidAccelerate(CCAcceleration)

public virtual void DidAccelerate(CCAcceleration pAccelerationValue)

Parameters

pAccelerationValue CCAcceleration

DidAccelerate(CCAcceleration)

public virtual void DidAccelerate(CCAcceleration pAccelerationValue)

Parameters

pAccelerationValue CCAcceleration

DidAccelerate(CCAcceleration)

public virtual void DidAccelerate(CCAcceleration pAccelerationValue)

Parameters

pAccelerationValue CCAcceleration

DidAccelerate(CCAcceleration)

public virtual void DidAccelerate(CCAcceleration pAccelerationValue)

Parameters

pAccelerationValue CCAcceleration

DidAccelerate(CCAcceleration)

public virtual void DidAccelerate(CCAcceleration pAccelerationValue)

Parameters

pAccelerationValue CCAcceleration

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnter()

public override void OnEnter()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnEnterTransitionDidFinish()

public override void OnEnterTransitionDidFinish()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

OnExit()

public override void OnExit()

Visit()

This is called with every call to the MainLoop on the CCDirector class. In XNA, this is the same as the Draw() call.

public override void Visit()

Visit()

This is called with every call to the MainLoop on the CCDirector class. In XNA, this is the same as the Draw() call.

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()

Visit()

public override void Visit()
  • Constructors
    • CCLayer(CCClipMode)
    • CCLayer()
    • CCLayer(CCClipMode)
    • CCLayer()
    • CCLayer(CCClipMode)
    • CCLayer()
    • CCLayer(CCClipMode)
    • CCLayer()
    • CCLayer(CCClipMode)
    • CCLayer()
    • CCLayer(CCClipMode)
    • CCLayer()
    • CCLayer(CCClipMode)
    • CCLayer()
    • CCLayer(CCClipMode)
    • CCLayer()
    • CCLayer(CCClipMode)
    • CCLayer()
    • CCLayer(CCClipMode)
    • CCLayer()
    • CCLayer(CCClipMode)
    • CCLayer()
    • CCLayer(CCClipMode)
    • CCLayer()
  • Fields
    • m_childClippingMode
    • m_childClippingMode
    • m_childClippingMode
    • m_childClippingMode
    • m_childClippingMode
    • m_childClippingMode
    • m_childClippingMode
    • m_childClippingMode
    • m_childClippingMode
    • m_childClippingMode
    • m_childClippingMode
    • m_childClippingMode
  • Properties
    • AccelerometerEnabled
    • AccelerometerEnabled
    • AccelerometerEnabled
    • AccelerometerEnabled
    • AccelerometerEnabled
    • AccelerometerEnabled
    • AccelerometerEnabled
    • AccelerometerEnabled
    • AccelerometerEnabled
    • AccelerometerEnabled
    • AccelerometerEnabled
    • AccelerometerEnabled
    • ChildClippingMode
    • ChildClippingMode
    • ChildClippingMode
    • ChildClippingMode
    • ChildClippingMode
    • ChildClippingMode
    • ChildClippingMode
    • ChildClippingMode
    • ChildClippingMode
    • ChildClippingMode
    • ChildClippingMode
    • ChildClippingMode
    • ContentSize
    • ContentSize
    • ContentSize
    • ContentSize
    • ContentSize
    • ContentSize
    • ContentSize
    • ContentSize
    • ContentSize
    • ContentSize
    • ContentSize
    • ContentSize
  • Methods
    • AddedToScene()
    • AddedToScene()
    • AddedToScene()
    • AddedToScene()
    • AddedToScene()
    • AddedToScene()
    • AddedToScene()
    • AddedToScene()
    • AddedToScene()
    • AddedToScene()
    • AddedToScene()
    • AddedToScene()
    • DidAccelerate(CCAcceleration)
    • DidAccelerate(CCAcceleration)
    • DidAccelerate(CCAcceleration)
    • DidAccelerate(CCAcceleration)
    • DidAccelerate(CCAcceleration)
    • DidAccelerate(CCAcceleration)
    • DidAccelerate(CCAcceleration)
    • DidAccelerate(CCAcceleration)
    • DidAccelerate(CCAcceleration)
    • DidAccelerate(CCAcceleration)
    • DidAccelerate(CCAcceleration)
    • DidAccelerate(CCAcceleration)
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnter()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnEnterTransitionDidFinish()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • OnExit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()
    • Visit()