Cocos2D.CCEaseBackIn
Class CCEaseBackIn
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCEaseBackIn : CCActionEase, ICCCopyable
Inheritance
object ← CCAction ← CCFiniteTimeAction ← CCActionInterval ← CCActionEase ← CCEaseBackIn
Implements
Inherited Members
CCActionEase.m_pInner, CCActionEase.InitWithAction(CCActionInterval), CCActionEase.InitWithAction(CCFiniteTimeAction), CCActionEase.Copy(ICCCopyable), CCActionEase.StartWithTarget(CCNode), CCActionEase.Stop(), CCActionEase.Update(float), CCActionEase.Reverse(), CCActionEase.InnerAction, CCActionInterval.m_bFirstTick, CCActionInterval.m_elapsed, CCActionInterval.InitWithDuration(float), CCActionInterval.Copy(ICCCopyable), CCActionInterval.Step(float), CCActionInterval.StartWithTarget(CCNode), CCActionInterval.Reverse(), CCActionInterval.Elapsed, CCActionInterval.IsDone, CCActionInterval.AmplitudeRate, CCFiniteTimeAction.m_fDuration, CCFiniteTimeAction.Reverse(), CCFiniteTimeAction.Duration, CCAction.kInvalidTag, CCAction.m_nTag, CCAction.m_pOriginalTarget, CCAction.m_pTarget, CCAction.Copy(), CCAction.Copy(ICCCopyable), CCAction.StartWithTarget(CCNode), CCAction.Stop(), CCAction.Step(float), CCAction.Update(float), CCAction.Target, CCAction.OriginalTarget, CCAction.Tag, CCAction.IsDone, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCEaseBackIn(CCActionInterval)
public CCEaseBackIn(CCActionInterval pAction)
Parameters
pAction
CCActionInterval
CCEaseBackIn(CCFiniteTimeAction)
public CCEaseBackIn(CCFiniteTimeAction pAction)
Parameters
pAction
CCFiniteTimeAction
CCEaseBackIn(CCEaseBackIn)
protected CCEaseBackIn(CCEaseBackIn easeBackIn)
Parameters
easeBackIn
CCEaseBackIn
CCEaseBackIn(CCActionInterval)
public CCEaseBackIn(CCActionInterval pAction)
Parameters
pAction
CCActionInterval
CCEaseBackIn(CCFiniteTimeAction)
public CCEaseBackIn(CCFiniteTimeAction pAction)
Parameters
pAction
CCFiniteTimeAction
CCEaseBackIn(CCEaseBackIn)
protected CCEaseBackIn(CCEaseBackIn easeBackIn)
Parameters
easeBackIn
CCEaseBackIn
CCEaseBackIn(CCActionInterval)
public CCEaseBackIn(CCActionInterval pAction)
Parameters
pAction
CCActionInterval
CCEaseBackIn(CCFiniteTimeAction)
public CCEaseBackIn(CCFiniteTimeAction pAction)
Parameters
pAction
CCFiniteTimeAction
CCEaseBackIn(CCEaseBackIn)
protected CCEaseBackIn(CCEaseBackIn easeBackIn)
Parameters
easeBackIn
CCEaseBackIn
CCEaseBackIn(CCActionInterval)
public CCEaseBackIn(CCActionInterval pAction)
Parameters
pAction
CCActionInterval
CCEaseBackIn(CCFiniteTimeAction)
public CCEaseBackIn(CCFiniteTimeAction pAction)
Parameters
pAction
CCFiniteTimeAction
CCEaseBackIn(CCEaseBackIn)
protected CCEaseBackIn(CCEaseBackIn easeBackIn)
Parameters
easeBackIn
CCEaseBackIn
CCEaseBackIn(CCActionInterval)
public CCEaseBackIn(CCActionInterval pAction)
Parameters
pAction
CCActionInterval
CCEaseBackIn(CCFiniteTimeAction)
public CCEaseBackIn(CCFiniteTimeAction pAction)
Parameters
pAction
CCFiniteTimeAction
CCEaseBackIn(CCEaseBackIn)
protected CCEaseBackIn(CCEaseBackIn easeBackIn)
Parameters
easeBackIn
CCEaseBackIn
CCEaseBackIn(CCActionInterval)
public CCEaseBackIn(CCActionInterval pAction)
Parameters
pAction
CCActionInterval
CCEaseBackIn(CCFiniteTimeAction)
public CCEaseBackIn(CCFiniteTimeAction pAction)
Parameters
pAction
CCFiniteTimeAction
CCEaseBackIn(CCEaseBackIn)
protected CCEaseBackIn(CCEaseBackIn easeBackIn)
Parameters
easeBackIn
CCEaseBackIn
CCEaseBackIn(CCActionInterval)
public CCEaseBackIn(CCActionInterval pAction)
Parameters
pAction
CCActionInterval
CCEaseBackIn(CCFiniteTimeAction)
public CCEaseBackIn(CCFiniteTimeAction pAction)
Parameters
pAction
CCFiniteTimeAction
CCEaseBackIn(CCEaseBackIn)
protected CCEaseBackIn(CCEaseBackIn easeBackIn)
Parameters
easeBackIn
CCEaseBackIn
CCEaseBackIn(CCActionInterval)
public CCEaseBackIn(CCActionInterval pAction)
Parameters
pAction
CCActionInterval
CCEaseBackIn(CCFiniteTimeAction)
public CCEaseBackIn(CCFiniteTimeAction pAction)
Parameters
pAction
CCFiniteTimeAction
CCEaseBackIn(CCEaseBackIn)
protected CCEaseBackIn(CCEaseBackIn easeBackIn)
Parameters
easeBackIn
CCEaseBackIn
CCEaseBackIn(CCActionInterval)
public CCEaseBackIn(CCActionInterval pAction)
Parameters
pAction
CCActionInterval
CCEaseBackIn(CCFiniteTimeAction)
public CCEaseBackIn(CCFiniteTimeAction pAction)
Parameters
pAction
CCFiniteTimeAction
CCEaseBackIn(CCEaseBackIn)
protected CCEaseBackIn(CCEaseBackIn easeBackIn)
Parameters
easeBackIn
CCEaseBackIn
CCEaseBackIn(CCActionInterval)
public CCEaseBackIn(CCActionInterval pAction)
Parameters
pAction
CCActionInterval
CCEaseBackIn(CCFiniteTimeAction)
public CCEaseBackIn(CCFiniteTimeAction pAction)
Parameters
pAction
CCFiniteTimeAction
CCEaseBackIn(CCEaseBackIn)
protected CCEaseBackIn(CCEaseBackIn easeBackIn)
Parameters
easeBackIn
CCEaseBackIn
CCEaseBackIn(CCActionInterval)
public CCEaseBackIn(CCActionInterval pAction)
Parameters
pAction
CCActionInterval
CCEaseBackIn(CCFiniteTimeAction)
public CCEaseBackIn(CCFiniteTimeAction pAction)
Parameters
pAction
CCFiniteTimeAction
CCEaseBackIn(CCEaseBackIn)
protected CCEaseBackIn(CCEaseBackIn easeBackIn)
Parameters
easeBackIn
CCEaseBackIn
CCEaseBackIn(CCActionInterval)
public CCEaseBackIn(CCActionInterval pAction)
Parameters
pAction
CCActionInterval
CCEaseBackIn(CCFiniteTimeAction)
public CCEaseBackIn(CCFiniteTimeAction pAction)
Parameters
pAction
CCFiniteTimeAction
CCEaseBackIn(CCEaseBackIn)
protected CCEaseBackIn(CCEaseBackIn easeBackIn)
Parameters
easeBackIn
CCEaseBackIn
Methods
Copy(ICCCopyable)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Reverse()
Does nothing by default.
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
Does nothing by default.
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float