Cocos2D.CCShaky3D
Class CCShaky3D
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCShaky3D : CCGrid3DAction, ICCCopyable
Inheritance
object ← CCAction ← CCFiniteTimeAction ← CCActionInterval ← CCGridAction ← CCGrid3DAction ← CCShaky3D
Implements
Inherited Members
CCGrid3DAction.Vertex(CCGridSize), CCGrid3DAction.OriginalVertex(CCGridSize), CCGrid3DAction.SetVertex(CCGridSize, ref CCVertex3F), CCGrid3DAction.Grid, CCGridAction.m_sGridSize, CCGridAction.InitWithDuration(float, CCGridSize), CCGridAction.Copy(ICCCopyable), CCGridAction.StartWithTarget(CCNode), CCGridAction.Reverse(), CCGridAction.Grid, CCActionInterval.m_bFirstTick, CCActionInterval.m_elapsed, CCActionInterval.InitWithDuration(float), CCActionInterval.Copy(ICCCopyable), CCActionInterval.Step(float), CCActionInterval.StartWithTarget(CCNode), CCActionInterval.Reverse(), CCActionInterval.Elapsed, CCActionInterval.IsDone, CCActionInterval.AmplitudeRate, CCFiniteTimeAction.m_fDuration, CCFiniteTimeAction.Reverse(), CCFiniteTimeAction.Duration, CCAction.kInvalidTag, CCAction.m_nTag, CCAction.m_pOriginalTarget, CCAction.m_pTarget, CCAction.Copy(), CCAction.Copy(ICCCopyable), CCAction.StartWithTarget(CCNode), CCAction.Stop(), CCAction.Step(float), CCAction.Update(float), CCAction.Target, CCAction.OriginalTarget, CCAction.Tag, CCAction.IsDone, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCShaky3D()
protected CCShaky3D()
CCShaky3D(float, CCGridSize, int, bool)
public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
CCShaky3D()
protected CCShaky3D()
CCShaky3D(float, CCGridSize, int, bool)
public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
CCShaky3D()
protected CCShaky3D()
CCShaky3D(float, CCGridSize, int, bool)
public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
CCShaky3D()
protected CCShaky3D()
CCShaky3D(float, CCGridSize, int, bool)
public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
CCShaky3D()
protected CCShaky3D()
CCShaky3D(float, CCGridSize, int, bool)
public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
CCShaky3D()
protected CCShaky3D()
CCShaky3D(float, CCGridSize, int, bool)
public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
CCShaky3D()
protected CCShaky3D()
CCShaky3D(float, CCGridSize, int, bool)
public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
CCShaky3D()
protected CCShaky3D()
CCShaky3D(float, CCGridSize, int, bool)
public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
CCShaky3D()
protected CCShaky3D()
CCShaky3D(float, CCGridSize, int, bool)
public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
CCShaky3D()
protected CCShaky3D()
CCShaky3D(float, CCGridSize, int, bool)
public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
CCShaky3D()
protected CCShaky3D()
CCShaky3D(float, CCGridSize, int, bool)
public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
CCShaky3D()
protected CCShaky3D()
CCShaky3D(float, CCGridSize, int, bool)
public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
Fields
m_bShakeZ
protected bool m_bShakeZ
Field Value
m_bShakeZ
protected bool m_bShakeZ
Field Value
m_bShakeZ
protected bool m_bShakeZ
Field Value
m_bShakeZ
protected bool m_bShakeZ
Field Value
m_bShakeZ
protected bool m_bShakeZ
Field Value
m_bShakeZ
protected bool m_bShakeZ
Field Value
m_bShakeZ
protected bool m_bShakeZ
Field Value
m_bShakeZ
protected bool m_bShakeZ
Field Value
m_bShakeZ
protected bool m_bShakeZ
Field Value
m_bShakeZ
protected bool m_bShakeZ
Field Value
m_bShakeZ
protected bool m_bShakeZ
Field Value
m_bShakeZ
protected bool m_bShakeZ
Field Value
m_nRandrange
protected int m_nRandrange
Field Value
m_nRandrange
protected int m_nRandrange
Field Value
m_nRandrange
protected int m_nRandrange
Field Value
m_nRandrange
protected int m_nRandrange
Field Value
m_nRandrange
protected int m_nRandrange
Field Value
m_nRandrange
protected int m_nRandrange
Field Value
m_nRandrange
protected int m_nRandrange
Field Value
m_nRandrange
protected int m_nRandrange
Field Value
m_nRandrange
protected int m_nRandrange
Field Value
m_nRandrange
protected int m_nRandrange
Field Value
m_nRandrange
protected int m_nRandrange
Field Value
m_nRandrange
protected int m_nRandrange
Field Value
Methods
Copy(ICCCopyable)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable pZone)
Parameters
pZone
ICCCopyable
Returns
InitWithDuration(float, CCGridSize, int, bool)
protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
Returns
InitWithDuration(float, CCGridSize, int, bool)
protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
Returns
InitWithDuration(float, CCGridSize, int, bool)
protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
Returns
InitWithDuration(float, CCGridSize, int, bool)
protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
Returns
InitWithDuration(float, CCGridSize, int, bool)
protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
Returns
InitWithDuration(float, CCGridSize, int, bool)
protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
Returns
InitWithDuration(float, CCGridSize, int, bool)
protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
Returns
InitWithDuration(float, CCGridSize, int, bool)
protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
Returns
InitWithDuration(float, CCGridSize, int, bool)
protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
Returns
InitWithDuration(float, CCGridSize, int, bool)
protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
Returns
InitWithDuration(float, CCGridSize, int, bool)
protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
Returns
InitWithDuration(float, CCGridSize, int, bool)
protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)
Parameters
duration
float
gridSize
CCGridSize
range
int
shakeZ
bool
Returns
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float
Update(float)
public override void Update(float time)
Parameters
time
float