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Cocos2D.CCShaky3D


Class CCShaky3D

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCShaky3D : CCGrid3DAction, ICCCopyable

Inheritance

objectCCActionCCFiniteTimeActionCCActionIntervalCCGridActionCCGrid3DActionCCShaky3D

Implements

ICCCopyable

Inherited Members

CCGrid3DAction.Vertex(CCGridSize), CCGrid3DAction.OriginalVertex(CCGridSize), CCGrid3DAction.SetVertex(CCGridSize, ref CCVertex3F), CCGrid3DAction.Grid, CCGridAction.m_sGridSize, CCGridAction.InitWithDuration(float, CCGridSize), CCGridAction.Copy(ICCCopyable), CCGridAction.StartWithTarget(CCNode), CCGridAction.Reverse(), CCGridAction.Grid, CCActionInterval.m_bFirstTick, CCActionInterval.m_elapsed, CCActionInterval.InitWithDuration(float), CCActionInterval.Copy(ICCCopyable), CCActionInterval.Step(float), CCActionInterval.StartWithTarget(CCNode), CCActionInterval.Reverse(), CCActionInterval.Elapsed, CCActionInterval.IsDone, CCActionInterval.AmplitudeRate, CCFiniteTimeAction.m_fDuration, CCFiniteTimeAction.Reverse(), CCFiniteTimeAction.Duration, CCAction.kInvalidTag, CCAction.m_nTag, CCAction.m_pOriginalTarget, CCAction.m_pTarget, CCAction.Copy(), CCAction.Copy(ICCCopyable), CCAction.StartWithTarget(CCNode), CCAction.Stop(), CCAction.Step(float), CCAction.Update(float), CCAction.Target, CCAction.OriginalTarget, CCAction.Tag, CCAction.IsDone, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCShaky3D()

protected CCShaky3D()

CCShaky3D(float, CCGridSize, int, bool)

public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

CCShaky3D()

protected CCShaky3D()

CCShaky3D(float, CCGridSize, int, bool)

public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

CCShaky3D()

protected CCShaky3D()

CCShaky3D(float, CCGridSize, int, bool)

public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

CCShaky3D()

protected CCShaky3D()

CCShaky3D(float, CCGridSize, int, bool)

public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

CCShaky3D()

protected CCShaky3D()

CCShaky3D(float, CCGridSize, int, bool)

public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

CCShaky3D()

protected CCShaky3D()

CCShaky3D(float, CCGridSize, int, bool)

public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

CCShaky3D()

protected CCShaky3D()

CCShaky3D(float, CCGridSize, int, bool)

public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

CCShaky3D()

protected CCShaky3D()

CCShaky3D(float, CCGridSize, int, bool)

public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

CCShaky3D()

protected CCShaky3D()

CCShaky3D(float, CCGridSize, int, bool)

public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

CCShaky3D()

protected CCShaky3D()

CCShaky3D(float, CCGridSize, int, bool)

public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

CCShaky3D()

protected CCShaky3D()

CCShaky3D(float, CCGridSize, int, bool)

public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

CCShaky3D()

protected CCShaky3D()

CCShaky3D(float, CCGridSize, int, bool)

public CCShaky3D(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

Fields

m_bShakeZ

protected bool m_bShakeZ

Field Value

bool

m_bShakeZ

protected bool m_bShakeZ

Field Value

bool

m_bShakeZ

protected bool m_bShakeZ

Field Value

bool

m_bShakeZ

protected bool m_bShakeZ

Field Value

bool

m_bShakeZ

protected bool m_bShakeZ

Field Value

bool

m_bShakeZ

protected bool m_bShakeZ

Field Value

bool

m_bShakeZ

protected bool m_bShakeZ

Field Value

bool

m_bShakeZ

protected bool m_bShakeZ

Field Value

bool

m_bShakeZ

protected bool m_bShakeZ

Field Value

bool

m_bShakeZ

protected bool m_bShakeZ

Field Value

bool

m_bShakeZ

protected bool m_bShakeZ

Field Value

bool

m_bShakeZ

protected bool m_bShakeZ

Field Value

bool

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

m_nRandrange

protected int m_nRandrange

Field Value

int

Methods

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

Returns

bool

InitWithDuration(float, CCGridSize, int, bool)

protected virtual bool InitWithDuration(float duration, CCGridSize gridSize, int range, bool shakeZ)

Parameters

duration float

gridSize CCGridSize

range int

shakeZ bool

Returns

bool

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

  • Constructors
    • CCShaky3D()
    • CCShaky3D(float, CCGridSize, int, bool)
    • CCShaky3D()
    • CCShaky3D(float, CCGridSize, int, bool)
    • CCShaky3D()
    • CCShaky3D(float, CCGridSize, int, bool)
    • CCShaky3D()
    • CCShaky3D(float, CCGridSize, int, bool)
    • CCShaky3D()
    • CCShaky3D(float, CCGridSize, int, bool)
    • CCShaky3D()
    • CCShaky3D(float, CCGridSize, int, bool)
    • CCShaky3D()
    • CCShaky3D(float, CCGridSize, int, bool)
    • CCShaky3D()
    • CCShaky3D(float, CCGridSize, int, bool)
    • CCShaky3D()
    • CCShaky3D(float, CCGridSize, int, bool)
    • CCShaky3D()
    • CCShaky3D(float, CCGridSize, int, bool)
    • CCShaky3D()
    • CCShaky3D(float, CCGridSize, int, bool)
    • CCShaky3D()
    • CCShaky3D(float, CCGridSize, int, bool)
  • Fields
    • m_bShakeZ
    • m_bShakeZ
    • m_bShakeZ
    • m_bShakeZ
    • m_bShakeZ
    • m_bShakeZ
    • m_bShakeZ
    • m_bShakeZ
    • m_bShakeZ
    • m_bShakeZ
    • m_bShakeZ
    • m_bShakeZ
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
    • m_nRandrange
  • Methods
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • InitWithDuration(float, CCGridSize, int, bool)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)