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Cocos2D.CCRotateBy


Class CCRotateBy

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCRotateBy : CCActionInterval, ICCCopyable

Inheritance

objectCCActionCCFiniteTimeActionCCActionIntervalCCRotateBy

Implements

ICCCopyable

Inherited Members

CCActionInterval.m_bFirstTick, CCActionInterval.m_elapsed, CCActionInterval.InitWithDuration(float), CCActionInterval.Copy(ICCCopyable), CCActionInterval.Step(float), CCActionInterval.StartWithTarget(CCNode), CCActionInterval.Reverse(), CCActionInterval.Elapsed, CCActionInterval.IsDone, CCActionInterval.AmplitudeRate, CCFiniteTimeAction.m_fDuration, CCFiniteTimeAction.Reverse(), CCFiniteTimeAction.Duration, CCAction.kInvalidTag, CCAction.m_nTag, CCAction.m_pOriginalTarget, CCAction.m_pTarget, CCAction.Copy(), CCAction.Copy(ICCCopyable), CCAction.StartWithTarget(CCNode), CCAction.Stop(), CCAction.Step(float), CCAction.Update(float), CCAction.Target, CCAction.OriginalTarget, CCAction.Tag, CCAction.IsDone, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCRotateBy(float, float)

public CCRotateBy(float duration, float fDeltaAngle)

Parameters

duration float

fDeltaAngle float

CCRotateBy(float, float, float)

public CCRotateBy(float duration, float fDeltaAngleX, float fDeltaAngleY)

Parameters

duration float

fDeltaAngleX float

fDeltaAngleY float

CCRotateBy(CCRotateBy)

protected CCRotateBy(CCRotateBy rotateTo)

Parameters

rotateTo CCRotateBy

CCRotateBy(float, float)

public CCRotateBy(float duration, float fDeltaAngle)

Parameters

duration float

fDeltaAngle float

CCRotateBy(float, float, float)

public CCRotateBy(float duration, float fDeltaAngleX, float fDeltaAngleY)

Parameters

duration float

fDeltaAngleX float

fDeltaAngleY float

CCRotateBy(CCRotateBy)

protected CCRotateBy(CCRotateBy rotateTo)

Parameters

rotateTo CCRotateBy

CCRotateBy(float, float)

public CCRotateBy(float duration, float fDeltaAngle)

Parameters

duration float

fDeltaAngle float

CCRotateBy(float, float, float)

public CCRotateBy(float duration, float fDeltaAngleX, float fDeltaAngleY)

Parameters

duration float

fDeltaAngleX float

fDeltaAngleY float

CCRotateBy(CCRotateBy)

protected CCRotateBy(CCRotateBy rotateTo)

Parameters

rotateTo CCRotateBy

CCRotateBy(float, float)

public CCRotateBy(float duration, float fDeltaAngle)

Parameters

duration float

fDeltaAngle float

CCRotateBy(float, float, float)

public CCRotateBy(float duration, float fDeltaAngleX, float fDeltaAngleY)

Parameters

duration float

fDeltaAngleX float

fDeltaAngleY float

CCRotateBy(CCRotateBy)

protected CCRotateBy(CCRotateBy rotateTo)

Parameters

rotateTo CCRotateBy

CCRotateBy(float, float)

public CCRotateBy(float duration, float fDeltaAngle)

Parameters

duration float

fDeltaAngle float

CCRotateBy(float, float, float)

public CCRotateBy(float duration, float fDeltaAngleX, float fDeltaAngleY)

Parameters

duration float

fDeltaAngleX float

fDeltaAngleY float

CCRotateBy(CCRotateBy)

protected CCRotateBy(CCRotateBy rotateTo)

Parameters

rotateTo CCRotateBy

CCRotateBy(float, float)

public CCRotateBy(float duration, float fDeltaAngle)

Parameters

duration float

fDeltaAngle float

CCRotateBy(float, float, float)

public CCRotateBy(float duration, float fDeltaAngleX, float fDeltaAngleY)

Parameters

duration float

fDeltaAngleX float

fDeltaAngleY float

CCRotateBy(CCRotateBy)

protected CCRotateBy(CCRotateBy rotateTo)

Parameters

rotateTo CCRotateBy

CCRotateBy(float, float)

public CCRotateBy(float duration, float fDeltaAngle)

Parameters

duration float

fDeltaAngle float

CCRotateBy(float, float, float)

public CCRotateBy(float duration, float fDeltaAngleX, float fDeltaAngleY)

Parameters

duration float

fDeltaAngleX float

fDeltaAngleY float

CCRotateBy(CCRotateBy)

protected CCRotateBy(CCRotateBy rotateTo)

Parameters

rotateTo CCRotateBy

CCRotateBy(float, float)

public CCRotateBy(float duration, float fDeltaAngle)

Parameters

duration float

fDeltaAngle float

CCRotateBy(float, float, float)

public CCRotateBy(float duration, float fDeltaAngleX, float fDeltaAngleY)

Parameters

duration float

fDeltaAngleX float

fDeltaAngleY float

CCRotateBy(CCRotateBy)

protected CCRotateBy(CCRotateBy rotateTo)

Parameters

rotateTo CCRotateBy

CCRotateBy(float, float)

public CCRotateBy(float duration, float fDeltaAngle)

Parameters

duration float

fDeltaAngle float

CCRotateBy(float, float, float)

public CCRotateBy(float duration, float fDeltaAngleX, float fDeltaAngleY)

Parameters

duration float

fDeltaAngleX float

fDeltaAngleY float

CCRotateBy(CCRotateBy)

protected CCRotateBy(CCRotateBy rotateTo)

Parameters

rotateTo CCRotateBy

CCRotateBy(float, float)

public CCRotateBy(float duration, float fDeltaAngle)

Parameters

duration float

fDeltaAngle float

CCRotateBy(float, float, float)

public CCRotateBy(float duration, float fDeltaAngleX, float fDeltaAngleY)

Parameters

duration float

fDeltaAngleX float

fDeltaAngleY float

CCRotateBy(CCRotateBy)

protected CCRotateBy(CCRotateBy rotateTo)

Parameters

rotateTo CCRotateBy

CCRotateBy(float, float)

public CCRotateBy(float duration, float fDeltaAngle)

Parameters

duration float

fDeltaAngle float

CCRotateBy(float, float, float)

public CCRotateBy(float duration, float fDeltaAngleX, float fDeltaAngleY)

Parameters

duration float

fDeltaAngleX float

fDeltaAngleY float

CCRotateBy(CCRotateBy)

protected CCRotateBy(CCRotateBy rotateTo)

Parameters

rotateTo CCRotateBy

CCRotateBy(float, float)

public CCRotateBy(float duration, float fDeltaAngle)

Parameters

duration float

fDeltaAngle float

CCRotateBy(float, float, float)

public CCRotateBy(float duration, float fDeltaAngleX, float fDeltaAngleY)

Parameters

duration float

fDeltaAngleX float

fDeltaAngleY float

CCRotateBy(CCRotateBy)

protected CCRotateBy(CCRotateBy rotateTo)

Parameters

rotateTo CCRotateBy

Fields

m_fAngleX

protected float m_fAngleX

Field Value

float

m_fAngleX

protected float m_fAngleX

Field Value

float

m_fAngleX

protected float m_fAngleX

Field Value

float

m_fAngleX

protected float m_fAngleX

Field Value

float

m_fAngleX

protected float m_fAngleX

Field Value

float

m_fAngleX

protected float m_fAngleX

Field Value

float

m_fAngleX

protected float m_fAngleX

Field Value

float

m_fAngleX

protected float m_fAngleX

Field Value

float

m_fAngleX

protected float m_fAngleX

Field Value

float

m_fAngleX

protected float m_fAngleX

Field Value

float

m_fAngleX

protected float m_fAngleX

Field Value

float

m_fAngleX

protected float m_fAngleX

Field Value

float

m_fAngleY

protected float m_fAngleY

Field Value

float

m_fAngleY

protected float m_fAngleY

Field Value

float

m_fAngleY

protected float m_fAngleY

Field Value

float

m_fAngleY

protected float m_fAngleY

Field Value

float

m_fAngleY

protected float m_fAngleY

Field Value

float

m_fAngleY

protected float m_fAngleY

Field Value

float

m_fAngleY

protected float m_fAngleY

Field Value

float

m_fAngleY

protected float m_fAngleY

Field Value

float

m_fAngleY

protected float m_fAngleY

Field Value

float

m_fAngleY

protected float m_fAngleY

Field Value

float

m_fAngleY

protected float m_fAngleY

Field Value

float

m_fAngleY

protected float m_fAngleY

Field Value

float

m_fStartAngleX

protected float m_fStartAngleX

Field Value

float

m_fStartAngleX

protected float m_fStartAngleX

Field Value

float

m_fStartAngleX

protected float m_fStartAngleX

Field Value

float

m_fStartAngleX

protected float m_fStartAngleX

Field Value

float

m_fStartAngleX

protected float m_fStartAngleX

Field Value

float

m_fStartAngleX

protected float m_fStartAngleX

Field Value

float

m_fStartAngleX

protected float m_fStartAngleX

Field Value

float

m_fStartAngleX

protected float m_fStartAngleX

Field Value

float

m_fStartAngleX

protected float m_fStartAngleX

Field Value

float

m_fStartAngleX

protected float m_fStartAngleX

Field Value

float

m_fStartAngleX

protected float m_fStartAngleX

Field Value

float

m_fStartAngleX

protected float m_fStartAngleX

Field Value

float

m_fStartAngleY

protected float m_fStartAngleY

Field Value

float

m_fStartAngleY

protected float m_fStartAngleY

Field Value

float

m_fStartAngleY

protected float m_fStartAngleY

Field Value

float

m_fStartAngleY

protected float m_fStartAngleY

Field Value

float

m_fStartAngleY

protected float m_fStartAngleY

Field Value

float

m_fStartAngleY

protected float m_fStartAngleY

Field Value

float

m_fStartAngleY

protected float m_fStartAngleY

Field Value

float

m_fStartAngleY

protected float m_fStartAngleY

Field Value

float

m_fStartAngleY

protected float m_fStartAngleY

Field Value

float

m_fStartAngleY

protected float m_fStartAngleY

Field Value

float

m_fStartAngleY

protected float m_fStartAngleY

Field Value

float

m_fStartAngleY

protected float m_fStartAngleY

Field Value

float

Methods

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Reverse()

Does nothing by default.

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

Does nothing by default.

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

  • Constructors
    • CCRotateBy(float, float)
    • CCRotateBy(float, float, float)
    • CCRotateBy(CCRotateBy)
    • CCRotateBy(float, float)
    • CCRotateBy(float, float, float)
    • CCRotateBy(CCRotateBy)
    • CCRotateBy(float, float)
    • CCRotateBy(float, float, float)
    • CCRotateBy(CCRotateBy)
    • CCRotateBy(float, float)
    • CCRotateBy(float, float, float)
    • CCRotateBy(CCRotateBy)
    • CCRotateBy(float, float)
    • CCRotateBy(float, float, float)
    • CCRotateBy(CCRotateBy)
    • CCRotateBy(float, float)
    • CCRotateBy(float, float, float)
    • CCRotateBy(CCRotateBy)
    • CCRotateBy(float, float)
    • CCRotateBy(float, float, float)
    • CCRotateBy(CCRotateBy)
    • CCRotateBy(float, float)
    • CCRotateBy(float, float, float)
    • CCRotateBy(CCRotateBy)
    • CCRotateBy(float, float)
    • CCRotateBy(float, float, float)
    • CCRotateBy(CCRotateBy)
    • CCRotateBy(float, float)
    • CCRotateBy(float, float, float)
    • CCRotateBy(CCRotateBy)
    • CCRotateBy(float, float)
    • CCRotateBy(float, float, float)
    • CCRotateBy(CCRotateBy)
    • CCRotateBy(float, float)
    • CCRotateBy(float, float, float)
    • CCRotateBy(CCRotateBy)
  • Fields
    • m_fAngleX
    • m_fAngleX
    • m_fAngleX
    • m_fAngleX
    • m_fAngleX
    • m_fAngleX
    • m_fAngleX
    • m_fAngleX
    • m_fAngleX
    • m_fAngleX
    • m_fAngleX
    • m_fAngleX
    • m_fAngleY
    • m_fAngleY
    • m_fAngleY
    • m_fAngleY
    • m_fAngleY
    • m_fAngleY
    • m_fAngleY
    • m_fAngleY
    • m_fAngleY
    • m_fAngleY
    • m_fAngleY
    • m_fAngleY
    • m_fStartAngleX
    • m_fStartAngleX
    • m_fStartAngleX
    • m_fStartAngleX
    • m_fStartAngleX
    • m_fStartAngleX
    • m_fStartAngleX
    • m_fStartAngleX
    • m_fStartAngleX
    • m_fStartAngleX
    • m_fStartAngleX
    • m_fStartAngleX
    • m_fStartAngleY
    • m_fStartAngleY
    • m_fStartAngleY
    • m_fStartAngleY
    • m_fStartAngleY
    • m_fStartAngleY
    • m_fStartAngleY
    • m_fStartAngleY
    • m_fStartAngleY
    • m_fStartAngleY
    • m_fStartAngleY
    • m_fStartAngleY
  • Methods
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)