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Cocos2D.CCTargetedAction


Class CCTargetedAction

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCTargetedAction : CCActionInterval, ICCCopyable

Inheritance

objectCCActionCCFiniteTimeActionCCActionIntervalCCTargetedAction

Implements

ICCCopyable

Inherited Members

CCActionInterval.m_bFirstTick, CCActionInterval.m_elapsed, CCActionInterval.InitWithDuration(float), CCActionInterval.Copy(ICCCopyable), CCActionInterval.Step(float), CCActionInterval.StartWithTarget(CCNode), CCActionInterval.Reverse(), CCActionInterval.Elapsed, CCActionInterval.IsDone, CCActionInterval.AmplitudeRate, CCFiniteTimeAction.m_fDuration, CCFiniteTimeAction.Reverse(), CCFiniteTimeAction.Duration, CCAction.kInvalidTag, CCAction.m_nTag, CCAction.m_pOriginalTarget, CCAction.m_pTarget, CCAction.Copy(), CCAction.Copy(ICCCopyable), CCAction.StartWithTarget(CCNode), CCAction.Stop(), CCAction.Step(float), CCAction.Update(float), CCAction.Target, CCAction.OriginalTarget, CCAction.Tag, CCAction.IsDone, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCTargetedAction(CCNode, CCFiniteTimeAction)

public CCTargetedAction(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

CCTargetedAction(CCTargetedAction)

public CCTargetedAction(CCTargetedAction targetedAction)

Parameters

targetedAction CCTargetedAction

CCTargetedAction(CCNode, CCFiniteTimeAction)

public CCTargetedAction(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

CCTargetedAction(CCTargetedAction)

public CCTargetedAction(CCTargetedAction targetedAction)

Parameters

targetedAction CCTargetedAction

CCTargetedAction(CCNode, CCFiniteTimeAction)

public CCTargetedAction(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

CCTargetedAction(CCTargetedAction)

public CCTargetedAction(CCTargetedAction targetedAction)

Parameters

targetedAction CCTargetedAction

CCTargetedAction(CCNode, CCFiniteTimeAction)

public CCTargetedAction(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

CCTargetedAction(CCTargetedAction)

public CCTargetedAction(CCTargetedAction targetedAction)

Parameters

targetedAction CCTargetedAction

CCTargetedAction(CCNode, CCFiniteTimeAction)

public CCTargetedAction(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

CCTargetedAction(CCTargetedAction)

public CCTargetedAction(CCTargetedAction targetedAction)

Parameters

targetedAction CCTargetedAction

CCTargetedAction(CCNode, CCFiniteTimeAction)

public CCTargetedAction(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

CCTargetedAction(CCTargetedAction)

public CCTargetedAction(CCTargetedAction targetedAction)

Parameters

targetedAction CCTargetedAction

CCTargetedAction(CCNode, CCFiniteTimeAction)

public CCTargetedAction(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

CCTargetedAction(CCTargetedAction)

public CCTargetedAction(CCTargetedAction targetedAction)

Parameters

targetedAction CCTargetedAction

CCTargetedAction(CCNode, CCFiniteTimeAction)

public CCTargetedAction(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

CCTargetedAction(CCTargetedAction)

public CCTargetedAction(CCTargetedAction targetedAction)

Parameters

targetedAction CCTargetedAction

CCTargetedAction(CCNode, CCFiniteTimeAction)

public CCTargetedAction(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

CCTargetedAction(CCTargetedAction)

public CCTargetedAction(CCTargetedAction targetedAction)

Parameters

targetedAction CCTargetedAction

CCTargetedAction(CCNode, CCFiniteTimeAction)

public CCTargetedAction(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

CCTargetedAction(CCTargetedAction)

public CCTargetedAction(CCTargetedAction targetedAction)

Parameters

targetedAction CCTargetedAction

CCTargetedAction(CCNode, CCFiniteTimeAction)

public CCTargetedAction(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

CCTargetedAction(CCTargetedAction)

public CCTargetedAction(CCTargetedAction targetedAction)

Parameters

targetedAction CCTargetedAction

CCTargetedAction(CCNode, CCFiniteTimeAction)

public CCTargetedAction(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

CCTargetedAction(CCTargetedAction)

public CCTargetedAction(CCTargetedAction targetedAction)

Parameters

targetedAction CCTargetedAction

Fields

m_pAction

protected CCFiniteTimeAction m_pAction

Field Value

CCFiniteTimeAction

m_pAction

protected CCFiniteTimeAction m_pAction

Field Value

CCFiniteTimeAction

m_pAction

protected CCFiniteTimeAction m_pAction

Field Value

CCFiniteTimeAction

m_pAction

protected CCFiniteTimeAction m_pAction

Field Value

CCFiniteTimeAction

m_pAction

protected CCFiniteTimeAction m_pAction

Field Value

CCFiniteTimeAction

m_pAction

protected CCFiniteTimeAction m_pAction

Field Value

CCFiniteTimeAction

m_pAction

protected CCFiniteTimeAction m_pAction

Field Value

CCFiniteTimeAction

m_pAction

protected CCFiniteTimeAction m_pAction

Field Value

CCFiniteTimeAction

m_pAction

protected CCFiniteTimeAction m_pAction

Field Value

CCFiniteTimeAction

m_pAction

protected CCFiniteTimeAction m_pAction

Field Value

CCFiniteTimeAction

m_pAction

protected CCFiniteTimeAction m_pAction

Field Value

CCFiniteTimeAction

m_pAction

protected CCFiniteTimeAction m_pAction

Field Value

CCFiniteTimeAction

m_pForcedTarget

protected CCNode m_pForcedTarget

Field Value

CCNode

m_pForcedTarget

protected CCNode m_pForcedTarget

Field Value

CCNode

m_pForcedTarget

protected CCNode m_pForcedTarget

Field Value

CCNode

m_pForcedTarget

protected CCNode m_pForcedTarget

Field Value

CCNode

m_pForcedTarget

protected CCNode m_pForcedTarget

Field Value

CCNode

m_pForcedTarget

protected CCNode m_pForcedTarget

Field Value

CCNode

m_pForcedTarget

protected CCNode m_pForcedTarget

Field Value

CCNode

m_pForcedTarget

protected CCNode m_pForcedTarget

Field Value

CCNode

m_pForcedTarget

protected CCNode m_pForcedTarget

Field Value

CCNode

m_pForcedTarget

protected CCNode m_pForcedTarget

Field Value

CCNode

m_pForcedTarget

protected CCNode m_pForcedTarget

Field Value

CCNode

m_pForcedTarget

protected CCNode m_pForcedTarget

Field Value

CCNode

Properties

ForcedTarget

public CCNode ForcedTarget { get; }

Property Value

CCNode

ForcedTarget

public CCNode ForcedTarget { get; }

Property Value

CCNode

ForcedTarget

public CCNode ForcedTarget { get; }

Property Value

CCNode

ForcedTarget

public CCNode ForcedTarget { get; }

Property Value

CCNode

ForcedTarget

public CCNode ForcedTarget { get; }

Property Value

CCNode

ForcedTarget

public CCNode ForcedTarget { get; }

Property Value

CCNode

ForcedTarget

public CCNode ForcedTarget { get; }

Property Value

CCNode

ForcedTarget

public CCNode ForcedTarget { get; }

Property Value

CCNode

ForcedTarget

public CCNode ForcedTarget { get; }

Property Value

CCNode

ForcedTarget

public CCNode ForcedTarget { get; }

Property Value

CCNode

ForcedTarget

public CCNode ForcedTarget { get; }

Property Value

CCNode

ForcedTarget

public CCNode ForcedTarget { get; }

Property Value

CCNode

TargetedAction

public CCFiniteTimeAction TargetedAction { get; }

Property Value

CCFiniteTimeAction

TargetedAction

public CCFiniteTimeAction TargetedAction { get; }

Property Value

CCFiniteTimeAction

TargetedAction

public CCFiniteTimeAction TargetedAction { get; }

Property Value

CCFiniteTimeAction

TargetedAction

public CCFiniteTimeAction TargetedAction { get; }

Property Value

CCFiniteTimeAction

TargetedAction

public CCFiniteTimeAction TargetedAction { get; }

Property Value

CCFiniteTimeAction

TargetedAction

public CCFiniteTimeAction TargetedAction { get; }

Property Value

CCFiniteTimeAction

TargetedAction

public CCFiniteTimeAction TargetedAction { get; }

Property Value

CCFiniteTimeAction

TargetedAction

public CCFiniteTimeAction TargetedAction { get; }

Property Value

CCFiniteTimeAction

TargetedAction

public CCFiniteTimeAction TargetedAction { get; }

Property Value

CCFiniteTimeAction

TargetedAction

public CCFiniteTimeAction TargetedAction { get; }

Property Value

CCFiniteTimeAction

TargetedAction

public CCFiniteTimeAction TargetedAction { get; }

Property Value

CCFiniteTimeAction

TargetedAction

public CCFiniteTimeAction TargetedAction { get; }

Property Value

CCFiniteTimeAction

Methods

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

InitWithTarget(CCNode, CCFiniteTimeAction)

protected bool InitWithTarget(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

Returns

bool

InitWithTarget(CCNode, CCFiniteTimeAction)

protected bool InitWithTarget(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

Returns

bool

InitWithTarget(CCNode, CCFiniteTimeAction)

protected bool InitWithTarget(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

Returns

bool

InitWithTarget(CCNode, CCFiniteTimeAction)

protected bool InitWithTarget(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

Returns

bool

InitWithTarget(CCNode, CCFiniteTimeAction)

protected bool InitWithTarget(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

Returns

bool

InitWithTarget(CCNode, CCFiniteTimeAction)

protected bool InitWithTarget(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

Returns

bool

InitWithTarget(CCNode, CCFiniteTimeAction)

protected bool InitWithTarget(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

Returns

bool

InitWithTarget(CCNode, CCFiniteTimeAction)

protected bool InitWithTarget(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

Returns

bool

InitWithTarget(CCNode, CCFiniteTimeAction)

protected bool InitWithTarget(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

Returns

bool

InitWithTarget(CCNode, CCFiniteTimeAction)

protected bool InitWithTarget(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

Returns

bool

InitWithTarget(CCNode, CCFiniteTimeAction)

protected bool InitWithTarget(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

Returns

bool

InitWithTarget(CCNode, CCFiniteTimeAction)

protected bool InitWithTarget(CCNode target, CCFiniteTimeAction pAction)

Parameters

target CCNode

pAction CCFiniteTimeAction

Returns

bool

Reverse()

Does nothing by default.

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

Does nothing by default.

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

  • Constructors
    • CCTargetedAction(CCNode, CCFiniteTimeAction)
    • CCTargetedAction(CCTargetedAction)
    • CCTargetedAction(CCNode, CCFiniteTimeAction)
    • CCTargetedAction(CCTargetedAction)
    • CCTargetedAction(CCNode, CCFiniteTimeAction)
    • CCTargetedAction(CCTargetedAction)
    • CCTargetedAction(CCNode, CCFiniteTimeAction)
    • CCTargetedAction(CCTargetedAction)
    • CCTargetedAction(CCNode, CCFiniteTimeAction)
    • CCTargetedAction(CCTargetedAction)
    • CCTargetedAction(CCNode, CCFiniteTimeAction)
    • CCTargetedAction(CCTargetedAction)
    • CCTargetedAction(CCNode, CCFiniteTimeAction)
    • CCTargetedAction(CCTargetedAction)
    • CCTargetedAction(CCNode, CCFiniteTimeAction)
    • CCTargetedAction(CCTargetedAction)
    • CCTargetedAction(CCNode, CCFiniteTimeAction)
    • CCTargetedAction(CCTargetedAction)
    • CCTargetedAction(CCNode, CCFiniteTimeAction)
    • CCTargetedAction(CCTargetedAction)
    • CCTargetedAction(CCNode, CCFiniteTimeAction)
    • CCTargetedAction(CCTargetedAction)
    • CCTargetedAction(CCNode, CCFiniteTimeAction)
    • CCTargetedAction(CCTargetedAction)
  • Fields
    • m_pAction
    • m_pAction
    • m_pAction
    • m_pAction
    • m_pAction
    • m_pAction
    • m_pAction
    • m_pAction
    • m_pAction
    • m_pAction
    • m_pAction
    • m_pAction
    • m_pForcedTarget
    • m_pForcedTarget
    • m_pForcedTarget
    • m_pForcedTarget
    • m_pForcedTarget
    • m_pForcedTarget
    • m_pForcedTarget
    • m_pForcedTarget
    • m_pForcedTarget
    • m_pForcedTarget
    • m_pForcedTarget
    • m_pForcedTarget
  • Properties
    • ForcedTarget
    • ForcedTarget
    • ForcedTarget
    • ForcedTarget
    • ForcedTarget
    • ForcedTarget
    • ForcedTarget
    • ForcedTarget
    • ForcedTarget
    • ForcedTarget
    • ForcedTarget
    • ForcedTarget
    • TargetedAction
    • TargetedAction
    • TargetedAction
    • TargetedAction
    • TargetedAction
    • TargetedAction
    • TargetedAction
    • TargetedAction
    • TargetedAction
    • TargetedAction
    • TargetedAction
    • TargetedAction
  • Methods
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • InitWithTarget(CCNode, CCFiniteTimeAction)
    • InitWithTarget(CCNode, CCFiniteTimeAction)
    • InitWithTarget(CCNode, CCFiniteTimeAction)
    • InitWithTarget(CCNode, CCFiniteTimeAction)
    • InitWithTarget(CCNode, CCFiniteTimeAction)
    • InitWithTarget(CCNode, CCFiniteTimeAction)
    • InitWithTarget(CCNode, CCFiniteTimeAction)
    • InitWithTarget(CCNode, CCFiniteTimeAction)
    • InitWithTarget(CCNode, CCFiniteTimeAction)
    • InitWithTarget(CCNode, CCFiniteTimeAction)
    • InitWithTarget(CCNode, CCFiniteTimeAction)
    • InitWithTarget(CCNode, CCFiniteTimeAction)
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)