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Cocos2D.ICCTextureProtocol


Interface ICCTextureProtocol

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

CCNode objects that uses a Texture2D to render the images.

public interface ICCTextureProtocol : ICCBlendProtocol

Implements

ICCBlendProtocol

Remarks

The texture can have a blending function. If the texture has alpha premultiplied the default blending function is: src=GL_ONE dst= GL_ONE_MINUS_SRC_ALPHA else src=GL_SRC_ALPHA dst= GL_ONE_MINUS_SRC_ALPHA But you can change the blending funtion at any time. @since v0.8.0

Properties

Texture

gets or sets a new texture. it will be retained

CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

gets or sets a new texture. it will be retained

CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

Texture

CCTexture2D Texture { get; set; }

Property Value

CCTexture2D

  • Remarks
  • Properties
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture
    • Texture