Cocos2D.CCCamera
Class CCCamera
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
A CCCamera is used in every CCNode. Useful to look at the object from different views. The OpenGL gluLookAt() function is used to locate the camera.
If the object is transformed by any of the scale, rotation or position attributes, then they will override the camera. IMPORTANT: Either your use the camera or the rotation/scale/position properties. You can't use both. World coordinates won't work if you use the camera.
Limitations:
- Some nodes, like CCParallaxNode, CCParticle uses world node coordinates, and they won't work properly if you move them (or any of their ancestors) using the camera.
- It doesn't work on batched nodes like CCSprite objects when they are parented to a CCSpriteBatchNode object.
- It is recommended to use it ONLY if you are going to create 3D effects. For 2D effects, use the action CCFollow or position/scale/rotate.
public class CCCamera
Inheritance
Inherited Members
object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCCamera()
public CCCamera()
CCCamera()
public CCCamera()
CCCamera()
public CCCamera()
CCCamera()
public CCCamera()
CCCamera()
public CCCamera()
CCCamera()
public CCCamera()
CCCamera()
public CCCamera()
CCCamera()
public CCCamera()
CCCamera()
public CCCamera()
CCCamera()
public CCCamera()
CCCamera()
public CCCamera()
CCCamera()
public CCCamera()
Fields
m_bDirty
protected bool m_bDirty
Field Value
m_bDirty
protected bool m_bDirty
Field Value
m_bDirty
protected bool m_bDirty
Field Value
m_bDirty
protected bool m_bDirty
Field Value
m_bDirty
protected bool m_bDirty
Field Value
m_bDirty
protected bool m_bDirty
Field Value
m_bDirty
protected bool m_bDirty
Field Value
m_bDirty
protected bool m_bDirty
Field Value
m_bDirty
protected bool m_bDirty
Field Value
m_bDirty
protected bool m_bDirty
Field Value
m_bDirty
protected bool m_bDirty
Field Value
m_bDirty
protected bool m_bDirty
Field Value
m_fCenterX
protected float m_fCenterX
Field Value
m_fCenterX
protected float m_fCenterX
Field Value
m_fCenterX
protected float m_fCenterX
Field Value
m_fCenterX
protected float m_fCenterX
Field Value
m_fCenterX
protected float m_fCenterX
Field Value
m_fCenterX
protected float m_fCenterX
Field Value
m_fCenterX
protected float m_fCenterX
Field Value
m_fCenterX
protected float m_fCenterX
Field Value
m_fCenterX
protected float m_fCenterX
Field Value
m_fCenterX
protected float m_fCenterX
Field Value
m_fCenterX
protected float m_fCenterX
Field Value
m_fCenterX
protected float m_fCenterX
Field Value
m_fCenterY
protected float m_fCenterY
Field Value
m_fCenterY
protected float m_fCenterY
Field Value
m_fCenterY
protected float m_fCenterY
Field Value
m_fCenterY
protected float m_fCenterY
Field Value
m_fCenterY
protected float m_fCenterY
Field Value
m_fCenterY
protected float m_fCenterY
Field Value
m_fCenterY
protected float m_fCenterY
Field Value
m_fCenterY
protected float m_fCenterY
Field Value
m_fCenterY
protected float m_fCenterY
Field Value
m_fCenterY
protected float m_fCenterY
Field Value
m_fCenterY
protected float m_fCenterY
Field Value
m_fCenterY
protected float m_fCenterY
Field Value
m_fCenterZ
protected float m_fCenterZ
Field Value
m_fCenterZ
protected float m_fCenterZ
Field Value
m_fCenterZ
protected float m_fCenterZ
Field Value
m_fCenterZ
protected float m_fCenterZ
Field Value
m_fCenterZ
protected float m_fCenterZ
Field Value
m_fCenterZ
protected float m_fCenterZ
Field Value
m_fCenterZ
protected float m_fCenterZ
Field Value
m_fCenterZ
protected float m_fCenterZ
Field Value
m_fCenterZ
protected float m_fCenterZ
Field Value
m_fCenterZ
protected float m_fCenterZ
Field Value
m_fCenterZ
protected float m_fCenterZ
Field Value
m_fCenterZ
protected float m_fCenterZ
Field Value
m_fEyeX
protected float m_fEyeX
Field Value
m_fEyeX
protected float m_fEyeX
Field Value
m_fEyeX
protected float m_fEyeX
Field Value
m_fEyeX
protected float m_fEyeX
Field Value
m_fEyeX
protected float m_fEyeX
Field Value
m_fEyeX
protected float m_fEyeX
Field Value
m_fEyeX
protected float m_fEyeX
Field Value
m_fEyeX
protected float m_fEyeX
Field Value
m_fEyeX
protected float m_fEyeX
Field Value
m_fEyeX
protected float m_fEyeX
Field Value
m_fEyeX
protected float m_fEyeX
Field Value
m_fEyeX
protected float m_fEyeX
Field Value
m_fEyeY
protected float m_fEyeY
Field Value
m_fEyeY
protected float m_fEyeY
Field Value
m_fEyeY
protected float m_fEyeY
Field Value
m_fEyeY
protected float m_fEyeY
Field Value
m_fEyeY
protected float m_fEyeY
Field Value
m_fEyeY
protected float m_fEyeY
Field Value
m_fEyeY
protected float m_fEyeY
Field Value
m_fEyeY
protected float m_fEyeY
Field Value
m_fEyeY
protected float m_fEyeY
Field Value
m_fEyeY
protected float m_fEyeY
Field Value
m_fEyeY
protected float m_fEyeY
Field Value
m_fEyeY
protected float m_fEyeY
Field Value
m_fEyeZ
protected float m_fEyeZ
Field Value
m_fEyeZ
protected float m_fEyeZ
Field Value
m_fEyeZ
protected float m_fEyeZ
Field Value
m_fEyeZ
protected float m_fEyeZ
Field Value
m_fEyeZ
protected float m_fEyeZ
Field Value
m_fEyeZ
protected float m_fEyeZ
Field Value
m_fEyeZ
protected float m_fEyeZ
Field Value
m_fEyeZ
protected float m_fEyeZ
Field Value
m_fEyeZ
protected float m_fEyeZ
Field Value
m_fEyeZ
protected float m_fEyeZ
Field Value
m_fEyeZ
protected float m_fEyeZ
Field Value
m_fEyeZ
protected float m_fEyeZ
Field Value
m_fUpX
protected float m_fUpX
Field Value
m_fUpX
protected float m_fUpX
Field Value
m_fUpX
protected float m_fUpX
Field Value
m_fUpX
protected float m_fUpX
Field Value
m_fUpX
protected float m_fUpX
Field Value
m_fUpX
protected float m_fUpX
Field Value
m_fUpX
protected float m_fUpX
Field Value
m_fUpX
protected float m_fUpX
Field Value
m_fUpX
protected float m_fUpX
Field Value
m_fUpX
protected float m_fUpX
Field Value
m_fUpX
protected float m_fUpX
Field Value
m_fUpX
protected float m_fUpX
Field Value
m_fUpY
protected float m_fUpY
Field Value
m_fUpY
protected float m_fUpY
Field Value
m_fUpY
protected float m_fUpY
Field Value
m_fUpY
protected float m_fUpY
Field Value
m_fUpY
protected float m_fUpY
Field Value
m_fUpY
protected float m_fUpY
Field Value
m_fUpY
protected float m_fUpY
Field Value
m_fUpY
protected float m_fUpY
Field Value
m_fUpY
protected float m_fUpY
Field Value
m_fUpY
protected float m_fUpY
Field Value
m_fUpY
protected float m_fUpY
Field Value
m_fUpY
protected float m_fUpY
Field Value
m_fUpZ
protected float m_fUpZ
Field Value
m_fUpZ
protected float m_fUpZ
Field Value
m_fUpZ
protected float m_fUpZ
Field Value
m_fUpZ
protected float m_fUpZ
Field Value
m_fUpZ
protected float m_fUpZ
Field Value
m_fUpZ
protected float m_fUpZ
Field Value
m_fUpZ
protected float m_fUpZ
Field Value
m_fUpZ
protected float m_fUpZ
Field Value
m_fUpZ
protected float m_fUpZ
Field Value
m_fUpZ
protected float m_fUpZ
Field Value
m_fUpZ
protected float m_fUpZ
Field Value
m_fUpZ
protected float m_fUpZ
Field Value
Properties
Dirty
sets \ get the dirty value
public bool Dirty { get; set; }
Property Value
Dirty
sets \ get the dirty value
public bool Dirty { get; set; }
Property Value
Dirty
public bool Dirty { get; set; }
Property Value
Dirty
public bool Dirty { get; set; }
Property Value
Dirty
public bool Dirty { get; set; }
Property Value
Dirty
public bool Dirty { get; set; }
Property Value
Dirty
public bool Dirty { get; set; }
Property Value
Dirty
public bool Dirty { get; set; }
Property Value
Dirty
public bool Dirty { get; set; }
Property Value
Dirty
public bool Dirty { get; set; }
Property Value
Dirty
public bool Dirty { get; set; }
Property Value
Dirty
public bool Dirty { get; set; }
Property Value
Methods
GetCenterXyz(out float, out float, out float)
get the center vector values int points
public void GetCenterXyz(out float pCenterX, out float pCenterY, out float pCenterZ)
Parameters
pCenterX
float
pCenterY
float
pCenterZ
float
GetCenterXyz(out float, out float, out float)
get the center vector values int points
public void GetCenterXyz(out float pCenterX, out float pCenterY, out float pCenterZ)
Parameters
pCenterX
float
pCenterY
float
pCenterZ
float
GetCenterXyz(out float, out float, out float)
public void GetCenterXyz(out float pCenterX, out float pCenterY, out float pCenterZ)
Parameters
pCenterX
float
pCenterY
float
pCenterZ
float
GetCenterXyz(out float, out float, out float)
public void GetCenterXyz(out float pCenterX, out float pCenterY, out float pCenterZ)
Parameters
pCenterX
float
pCenterY
float
pCenterZ
float
GetCenterXyz(out float, out float, out float)
public void GetCenterXyz(out float pCenterX, out float pCenterY, out float pCenterZ)
Parameters
pCenterX
float
pCenterY
float
pCenterZ
float
GetCenterXyz(out float, out float, out float)
public void GetCenterXyz(out float pCenterX, out float pCenterY, out float pCenterZ)
Parameters
pCenterX
float
pCenterY
float
pCenterZ
float
GetCenterXyz(out float, out float, out float)
public void GetCenterXyz(out float pCenterX, out float pCenterY, out float pCenterZ)
Parameters
pCenterX
float
pCenterY
float
pCenterZ
float
GetCenterXyz(out float, out float, out float)
public void GetCenterXyz(out float pCenterX, out float pCenterY, out float pCenterZ)
Parameters
pCenterX
float
pCenterY
float
pCenterZ
float
GetCenterXyz(out float, out float, out float)
public void GetCenterXyz(out float pCenterX, out float pCenterY, out float pCenterZ)
Parameters
pCenterX
float
pCenterY
float
pCenterZ
float
GetCenterXyz(out float, out float, out float)
public void GetCenterXyz(out float pCenterX, out float pCenterY, out float pCenterZ)
Parameters
pCenterX
float
pCenterY
float
pCenterZ
float
GetCenterXyz(out float, out float, out float)
public void GetCenterXyz(out float pCenterX, out float pCenterY, out float pCenterZ)
Parameters
pCenterX
float
pCenterY
float
pCenterZ
float
GetCenterXyz(out float, out float, out float)
public void GetCenterXyz(out float pCenterX, out float pCenterY, out float pCenterZ)
Parameters
pCenterX
float
pCenterY
float
pCenterZ
float
GetEyeXyz(out float, out float, out float)
get the eye vector values in points
public void GetEyeXyz(out float pEyeX, out float pEyeY, out float pEyeZ)
Parameters
pEyeX
float
pEyeY
float
pEyeZ
float
GetEyeXyz(out float, out float, out float)
get the eye vector values in points
public void GetEyeXyz(out float pEyeX, out float pEyeY, out float pEyeZ)
Parameters
pEyeX
float
pEyeY
float
pEyeZ
float
GetEyeXyz(out float, out float, out float)
public void GetEyeXyz(out float pEyeX, out float pEyeY, out float pEyeZ)
Parameters
pEyeX
float
pEyeY
float
pEyeZ
float
GetEyeXyz(out float, out float, out float)
public void GetEyeXyz(out float pEyeX, out float pEyeY, out float pEyeZ)
Parameters
pEyeX
float
pEyeY
float
pEyeZ
float
GetEyeXyz(out float, out float, out float)
public void GetEyeXyz(out float pEyeX, out float pEyeY, out float pEyeZ)
Parameters
pEyeX
float
pEyeY
float
pEyeZ
float
GetEyeXyz(out float, out float, out float)
public void GetEyeXyz(out float pEyeX, out float pEyeY, out float pEyeZ)
Parameters
pEyeX
float
pEyeY
float
pEyeZ
float
GetEyeXyz(out float, out float, out float)
public void GetEyeXyz(out float pEyeX, out float pEyeY, out float pEyeZ)
Parameters
pEyeX
float
pEyeY
float
pEyeZ
float
GetEyeXyz(out float, out float, out float)
public void GetEyeXyz(out float pEyeX, out float pEyeY, out float pEyeZ)
Parameters
pEyeX
float
pEyeY
float
pEyeZ
float
GetEyeXyz(out float, out float, out float)
public void GetEyeXyz(out float pEyeX, out float pEyeY, out float pEyeZ)
Parameters
pEyeX
float
pEyeY
float
pEyeZ
float
GetEyeXyz(out float, out float, out float)
public void GetEyeXyz(out float pEyeX, out float pEyeY, out float pEyeZ)
Parameters
pEyeX
float
pEyeY
float
pEyeZ
float
GetEyeXyz(out float, out float, out float)
public void GetEyeXyz(out float pEyeX, out float pEyeY, out float pEyeZ)
Parameters
pEyeX
float
pEyeY
float
pEyeZ
float
GetEyeXyz(out float, out float, out float)
public void GetEyeXyz(out float pEyeX, out float pEyeY, out float pEyeZ)
Parameters
pEyeX
float
pEyeY
float
pEyeZ
float
GetUpXyz(out float, out float, out float)
get the up vector values
public void GetUpXyz(out float pUpX, out float pUpY, out float pUpZ)
Parameters
pUpX
float
pUpY
float
pUpZ
float
GetUpXyz(out float, out float, out float)
get the up vector values
public void GetUpXyz(out float pUpX, out float pUpY, out float pUpZ)
Parameters
pUpX
float
pUpY
float
pUpZ
float
GetUpXyz(out float, out float, out float)
public void GetUpXyz(out float pUpX, out float pUpY, out float pUpZ)
Parameters
pUpX
float
pUpY
float
pUpZ
float
GetUpXyz(out float, out float, out float)
public void GetUpXyz(out float pUpX, out float pUpY, out float pUpZ)
Parameters
pUpX
float
pUpY
float
pUpZ
float
GetUpXyz(out float, out float, out float)
public void GetUpXyz(out float pUpX, out float pUpY, out float pUpZ)
Parameters
pUpX
float
pUpY
float
pUpZ
float
GetUpXyz(out float, out float, out float)
public void GetUpXyz(out float pUpX, out float pUpY, out float pUpZ)
Parameters
pUpX
float
pUpY
float
pUpZ
float
GetUpXyz(out float, out float, out float)
public void GetUpXyz(out float pUpX, out float pUpY, out float pUpZ)
Parameters
pUpX
float
pUpY
float
pUpZ
float
GetUpXyz(out float, out float, out float)
public void GetUpXyz(out float pUpX, out float pUpY, out float pUpZ)
Parameters
pUpX
float
pUpY
float
pUpZ
float
GetUpXyz(out float, out float, out float)
public void GetUpXyz(out float pUpX, out float pUpY, out float pUpZ)
Parameters
pUpX
float
pUpY
float
pUpZ
float
GetUpXyz(out float, out float, out float)
public void GetUpXyz(out float pUpX, out float pUpY, out float pUpZ)
Parameters
pUpX
float
pUpY
float
pUpZ
float
GetUpXyz(out float, out float, out float)
public void GetUpXyz(out float pUpX, out float pUpY, out float pUpZ)
Parameters
pUpX
float
pUpY
float
pUpZ
float
GetUpXyz(out float, out float, out float)
public void GetUpXyz(out float pUpX, out float pUpY, out float pUpZ)
Parameters
pUpX
float
pUpY
float
pUpZ
float
GetZEye()
returns the Z eye
public static float GetZEye()
Returns
GetZEye()
returns the Z eye
public static float GetZEye()
Returns
GetZEye()
public static float GetZEye()
Returns
GetZEye()
public static float GetZEye()
Returns
GetZEye()
public static float GetZEye()
Returns
GetZEye()
public static float GetZEye()
Returns
GetZEye()
public static float GetZEye()
Returns
GetZEye()
public static float GetZEye()
Returns
GetZEye()
public static float GetZEye()
Returns
GetZEye()
public static float GetZEye()
Returns
GetZEye()
public static float GetZEye()
Returns
GetZEye()
public static float GetZEye()
Returns
Init()
public void Init()
Init()
public void Init()
Init()
public void Init()
Init()
public void Init()
Init()
public void Init()
Init()
public void Init()
Init()
public void Init()
Init()
public void Init()
Init()
public void Init()
Init()
public void Init()
Init()
public void Init()
Init()
public void Init()
Locate()
Sets the camera using gluLookAt using its eye, center and up_vector
public void Locate()
Locate()
Sets the camera using gluLookAt using its eye, center and up_vector
public void Locate()
Locate()
public void Locate()
Locate()
public void Locate()
Locate()
public void Locate()
Locate()
public void Locate()
Locate()
public void Locate()
Locate()
public void Locate()
Locate()
public void Locate()
Locate()
public void Locate()
Locate()
public void Locate()
Locate()
public void Locate()
Restore()
sets the camera in the default position
public void Restore()
Restore()
sets the camera in the default position
public void Restore()
Restore()
public void Restore()
Restore()
public void Restore()
Restore()
public void Restore()
Restore()
public void Restore()
Restore()
public void Restore()
Restore()
public void Restore()
Restore()
public void Restore()
Restore()
public void Restore()
Restore()
public void Restore()
Restore()
public void Restore()
SetCenterXyz(float, float, float)
sets the center values in points
public void SetCenterXyz(float fCenterX, float fCenterY, float fCenterZ)
Parameters
fCenterX
float
fCenterY
float
fCenterZ
float
SetCenterXyz(float, float, float)
sets the center values in points
public void SetCenterXyz(float fCenterX, float fCenterY, float fCenterZ)
Parameters
fCenterX
float
fCenterY
float
fCenterZ
float
SetCenterXyz(float, float, float)
public void SetCenterXyz(float fCenterX, float fCenterY, float fCenterZ)
Parameters
fCenterX
float
fCenterY
float
fCenterZ
float
SetCenterXyz(float, float, float)
public void SetCenterXyz(float fCenterX, float fCenterY, float fCenterZ)
Parameters
fCenterX
float
fCenterY
float
fCenterZ
float
SetCenterXyz(float, float, float)
public void SetCenterXyz(float fCenterX, float fCenterY, float fCenterZ)
Parameters
fCenterX
float
fCenterY
float
fCenterZ
float
SetCenterXyz(float, float, float)
public void SetCenterXyz(float fCenterX, float fCenterY, float fCenterZ)
Parameters
fCenterX
float
fCenterY
float
fCenterZ
float
SetCenterXyz(float, float, float)
public void SetCenterXyz(float fCenterX, float fCenterY, float fCenterZ)
Parameters
fCenterX
float
fCenterY
float
fCenterZ
float
SetCenterXyz(float, float, float)
public void SetCenterXyz(float fCenterX, float fCenterY, float fCenterZ)
Parameters
fCenterX
float
fCenterY
float
fCenterZ
float
SetCenterXyz(float, float, float)
public void SetCenterXyz(float fCenterX, float fCenterY, float fCenterZ)
Parameters
fCenterX
float
fCenterY
float
fCenterZ
float
SetCenterXyz(float, float, float)
public void SetCenterXyz(float fCenterX, float fCenterY, float fCenterZ)
Parameters
fCenterX
float
fCenterY
float
fCenterZ
float
SetCenterXyz(float, float, float)
public void SetCenterXyz(float fCenterX, float fCenterY, float fCenterZ)
Parameters
fCenterX
float
fCenterY
float
fCenterZ
float
SetCenterXyz(float, float, float)
public void SetCenterXyz(float fCenterX, float fCenterY, float fCenterZ)
Parameters
fCenterX
float
fCenterY
float
fCenterZ
float
SetEyeXyz(float, float, float)
sets the eye values in points
public void SetEyeXyz(float fEyeX, float fEyeY, float fEyeZ)
Parameters
fEyeX
float
fEyeY
float
fEyeZ
float
SetEyeXyz(float, float, float)
sets the eye values in points
public void SetEyeXyz(float fEyeX, float fEyeY, float fEyeZ)
Parameters
fEyeX
float
fEyeY
float
fEyeZ
float
SetEyeXyz(float, float, float)
public void SetEyeXyz(float fEyeX, float fEyeY, float fEyeZ)
Parameters
fEyeX
float
fEyeY
float
fEyeZ
float
SetEyeXyz(float, float, float)
public void SetEyeXyz(float fEyeX, float fEyeY, float fEyeZ)
Parameters
fEyeX
float
fEyeY
float
fEyeZ
float
SetEyeXyz(float, float, float)
public void SetEyeXyz(float fEyeX, float fEyeY, float fEyeZ)
Parameters
fEyeX
float
fEyeY
float
fEyeZ
float
SetEyeXyz(float, float, float)
public void SetEyeXyz(float fEyeX, float fEyeY, float fEyeZ)
Parameters
fEyeX
float
fEyeY
float
fEyeZ
float
SetEyeXyz(float, float, float)
public void SetEyeXyz(float fEyeX, float fEyeY, float fEyeZ)
Parameters
fEyeX
float
fEyeY
float
fEyeZ
float
SetEyeXyz(float, float, float)
public void SetEyeXyz(float fEyeX, float fEyeY, float fEyeZ)
Parameters
fEyeX
float
fEyeY
float
fEyeZ
float
SetEyeXyz(float, float, float)
public void SetEyeXyz(float fEyeX, float fEyeY, float fEyeZ)
Parameters
fEyeX
float
fEyeY
float
fEyeZ
float
SetEyeXyz(float, float, float)
public void SetEyeXyz(float fEyeX, float fEyeY, float fEyeZ)
Parameters
fEyeX
float
fEyeY
float
fEyeZ
float
SetEyeXyz(float, float, float)
public void SetEyeXyz(float fEyeX, float fEyeY, float fEyeZ)
Parameters
fEyeX
float
fEyeY
float
fEyeZ
float
SetEyeXyz(float, float, float)
public void SetEyeXyz(float fEyeX, float fEyeY, float fEyeZ)
Parameters
fEyeX
float
fEyeY
float
fEyeZ
float
SetUpXyz(float, float, float)
sets the up values
public void SetUpXyz(float fUpX, float fUpY, float fUpZ)
Parameters
fUpX
float
fUpY
float
fUpZ
float
SetUpXyz(float, float, float)
sets the up values
public void SetUpXyz(float fUpX, float fUpY, float fUpZ)
Parameters
fUpX
float
fUpY
float
fUpZ
float
SetUpXyz(float, float, float)
public void SetUpXyz(float fUpX, float fUpY, float fUpZ)
Parameters
fUpX
float
fUpY
float
fUpZ
float
SetUpXyz(float, float, float)
public void SetUpXyz(float fUpX, float fUpY, float fUpZ)
Parameters
fUpX
float
fUpY
float
fUpZ
float
SetUpXyz(float, float, float)
public void SetUpXyz(float fUpX, float fUpY, float fUpZ)
Parameters
fUpX
float
fUpY
float
fUpZ
float
SetUpXyz(float, float, float)
public void SetUpXyz(float fUpX, float fUpY, float fUpZ)
Parameters
fUpX
float
fUpY
float
fUpZ
float
SetUpXyz(float, float, float)
public void SetUpXyz(float fUpX, float fUpY, float fUpZ)
Parameters
fUpX
float
fUpY
float
fUpZ
float
SetUpXyz(float, float, float)
public void SetUpXyz(float fUpX, float fUpY, float fUpZ)
Parameters
fUpX
float
fUpY
float
fUpZ
float
SetUpXyz(float, float, float)
public void SetUpXyz(float fUpX, float fUpY, float fUpZ)
Parameters
fUpX
float
fUpY
float
fUpZ
float
SetUpXyz(float, float, float)
public void SetUpXyz(float fUpX, float fUpY, float fUpZ)
Parameters
fUpX
float
fUpY
float
fUpZ
float
SetUpXyz(float, float, float)
public void SetUpXyz(float fUpX, float fUpY, float fUpZ)
Parameters
fUpX
float
fUpY
float
fUpZ
float
SetUpXyz(float, float, float)
public void SetUpXyz(float fUpX, float fUpY, float fUpZ)
Parameters
fUpX
float
fUpY
float
fUpZ
float
ToString()
public override string ToString()
Returns
ToString()
public override string ToString()
Returns
ToString()
public override string ToString()
Returns
ToString()
public override string ToString()
Returns
ToString()
public override string ToString()
Returns
ToString()
public override string ToString()
Returns
ToString()
public override string ToString()
Returns
ToString()
public override string ToString()
Returns
ToString()
public override string ToString()
Returns
ToString()
public override string ToString()
Returns
ToString()
public override string ToString()
Returns
ToString()
public override string ToString()