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Cocos2D.CCAnimate


Class CCAnimate

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCAnimate : CCActionInterval, ICCCopyable

Inheritance

objectCCActionCCFiniteTimeActionCCActionIntervalCCAnimate

Implements

ICCCopyable

Inherited Members

CCActionInterval.m_bFirstTick, CCActionInterval.m_elapsed, CCActionInterval.InitWithDuration(float), CCActionInterval.Copy(ICCCopyable), CCActionInterval.Step(float), CCActionInterval.StartWithTarget(CCNode), CCActionInterval.Reverse(), CCActionInterval.Elapsed, CCActionInterval.IsDone, CCActionInterval.AmplitudeRate, CCFiniteTimeAction.m_fDuration, CCFiniteTimeAction.Reverse(), CCFiniteTimeAction.Duration, CCAction.kInvalidTag, CCAction.m_nTag, CCAction.m_pOriginalTarget, CCAction.m_pTarget, CCAction.Copy(), CCAction.Copy(ICCCopyable), CCAction.StartWithTarget(CCNode), CCAction.Stop(), CCAction.Step(float), CCAction.Update(float), CCAction.Target, CCAction.OriginalTarget, CCAction.Tag, CCAction.IsDone, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCAnimate(CCAnimation)

public CCAnimate(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

CCAnimate(CCAnimate)

protected CCAnimate(CCAnimate animate)

Parameters

animate CCAnimate

CCAnimate(CCAnimation)

public CCAnimate(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

CCAnimate(CCAnimate)

protected CCAnimate(CCAnimate animate)

Parameters

animate CCAnimate

CCAnimate(CCAnimation)

public CCAnimate(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

CCAnimate(CCAnimate)

protected CCAnimate(CCAnimate animate)

Parameters

animate CCAnimate

CCAnimate(CCAnimation)

public CCAnimate(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

CCAnimate(CCAnimate)

protected CCAnimate(CCAnimate animate)

Parameters

animate CCAnimate

CCAnimate(CCAnimation)

public CCAnimate(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

CCAnimate(CCAnimate)

protected CCAnimate(CCAnimate animate)

Parameters

animate CCAnimate

CCAnimate(CCAnimation)

public CCAnimate(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

CCAnimate(CCAnimate)

protected CCAnimate(CCAnimate animate)

Parameters

animate CCAnimate

CCAnimate(CCAnimation)

public CCAnimate(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

CCAnimate(CCAnimate)

protected CCAnimate(CCAnimate animate)

Parameters

animate CCAnimate

CCAnimate(CCAnimation)

public CCAnimate(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

CCAnimate(CCAnimate)

protected CCAnimate(CCAnimate animate)

Parameters

animate CCAnimate

CCAnimate(CCAnimation)

public CCAnimate(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

CCAnimate(CCAnimate)

protected CCAnimate(CCAnimate animate)

Parameters

animate CCAnimate

CCAnimate(CCAnimation)

public CCAnimate(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

CCAnimate(CCAnimate)

protected CCAnimate(CCAnimate animate)

Parameters

animate CCAnimate

CCAnimate(CCAnimation)

public CCAnimate(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

CCAnimate(CCAnimate)

protected CCAnimate(CCAnimate animate)

Parameters

animate CCAnimate

CCAnimate(CCAnimation)

public CCAnimate(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

CCAnimate(CCAnimate)

protected CCAnimate(CCAnimate animate)

Parameters

animate CCAnimate

Fields

m_nNextFrame

protected int m_nNextFrame

Field Value

int

m_nNextFrame

protected int m_nNextFrame

Field Value

int

m_nNextFrame

protected int m_nNextFrame

Field Value

int

m_nNextFrame

protected int m_nNextFrame

Field Value

int

m_nNextFrame

protected int m_nNextFrame

Field Value

int

m_nNextFrame

protected int m_nNextFrame

Field Value

int

m_nNextFrame

protected int m_nNextFrame

Field Value

int

m_nNextFrame

protected int m_nNextFrame

Field Value

int

m_nNextFrame

protected int m_nNextFrame

Field Value

int

m_nNextFrame

protected int m_nNextFrame

Field Value

int

m_nNextFrame

protected int m_nNextFrame

Field Value

int

m_nNextFrame

protected int m_nNextFrame

Field Value

int

m_pAnimation

protected CCAnimation m_pAnimation

Field Value

CCAnimation

m_pAnimation

protected CCAnimation m_pAnimation

Field Value

CCAnimation

m_pAnimation

protected CCAnimation m_pAnimation

Field Value

CCAnimation

m_pAnimation

protected CCAnimation m_pAnimation

Field Value

CCAnimation

m_pAnimation

protected CCAnimation m_pAnimation

Field Value

CCAnimation

m_pAnimation

protected CCAnimation m_pAnimation

Field Value

CCAnimation

m_pAnimation

protected CCAnimation m_pAnimation

Field Value

CCAnimation

m_pAnimation

protected CCAnimation m_pAnimation

Field Value

CCAnimation

m_pAnimation

protected CCAnimation m_pAnimation

Field Value

CCAnimation

m_pAnimation

protected CCAnimation m_pAnimation

Field Value

CCAnimation

m_pAnimation

protected CCAnimation m_pAnimation

Field Value

CCAnimation

m_pAnimation

protected CCAnimation m_pAnimation

Field Value

CCAnimation

m_pOrigFrame

protected CCSpriteFrame m_pOrigFrame

Field Value

CCSpriteFrame

m_pOrigFrame

protected CCSpriteFrame m_pOrigFrame

Field Value

CCSpriteFrame

m_pOrigFrame

protected CCSpriteFrame m_pOrigFrame

Field Value

CCSpriteFrame

m_pOrigFrame

protected CCSpriteFrame m_pOrigFrame

Field Value

CCSpriteFrame

m_pOrigFrame

protected CCSpriteFrame m_pOrigFrame

Field Value

CCSpriteFrame

m_pOrigFrame

protected CCSpriteFrame m_pOrigFrame

Field Value

CCSpriteFrame

m_pOrigFrame

protected CCSpriteFrame m_pOrigFrame

Field Value

CCSpriteFrame

m_pOrigFrame

protected CCSpriteFrame m_pOrigFrame

Field Value

CCSpriteFrame

m_pOrigFrame

protected CCSpriteFrame m_pOrigFrame

Field Value

CCSpriteFrame

m_pOrigFrame

protected CCSpriteFrame m_pOrigFrame

Field Value

CCSpriteFrame

m_pOrigFrame

protected CCSpriteFrame m_pOrigFrame

Field Value

CCSpriteFrame

m_pOrigFrame

protected CCSpriteFrame m_pOrigFrame

Field Value

CCSpriteFrame

m_pSplitTimes

protected List<float> m_pSplitTimes

Field Value

List[float](https://learn.microsoft.com/dotnet/api/system.single)\

m_pSplitTimes

protected List<float> m_pSplitTimes

Field Value

List[float](https://learn.microsoft.com/dotnet/api/system.single)\

m_pSplitTimes

protected List<float> m_pSplitTimes

Field Value

List[float](https://learn.microsoft.com/dotnet/api/system.single)\

m_pSplitTimes

protected List<float> m_pSplitTimes

Field Value

List[float](https://learn.microsoft.com/dotnet/api/system.single)\

m_pSplitTimes

protected List<float> m_pSplitTimes

Field Value

List[float](https://learn.microsoft.com/dotnet/api/system.single)\

m_pSplitTimes

protected List<float> m_pSplitTimes

Field Value

List[float](https://learn.microsoft.com/dotnet/api/system.single)\

m_pSplitTimes

protected List<float> m_pSplitTimes

Field Value

List[float](https://learn.microsoft.com/dotnet/api/system.single)\

m_pSplitTimes

protected List<float> m_pSplitTimes

Field Value

List[float](https://learn.microsoft.com/dotnet/api/system.single)\

m_pSplitTimes

protected List<float> m_pSplitTimes

Field Value

List[float](https://learn.microsoft.com/dotnet/api/system.single)\

m_pSplitTimes

protected List<float> m_pSplitTimes

Field Value

List[float](https://learn.microsoft.com/dotnet/api/system.single)\

m_pSplitTimes

protected List<float> m_pSplitTimes

Field Value

List[float](https://learn.microsoft.com/dotnet/api/system.single)\

m_pSplitTimes

protected List<float> m_pSplitTimes

Field Value

List[float](https://learn.microsoft.com/dotnet/api/system.single)\

Methods

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable pZone)

Parameters

pZone ICCCopyable

Returns

object

InitWithAnimation(CCAnimation)

protected bool InitWithAnimation(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

Returns

bool

InitWithAnimation(CCAnimation)

protected bool InitWithAnimation(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

Returns

bool

InitWithAnimation(CCAnimation)

protected bool InitWithAnimation(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

Returns

bool

InitWithAnimation(CCAnimation)

protected bool InitWithAnimation(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

Returns

bool

InitWithAnimation(CCAnimation)

protected bool InitWithAnimation(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

Returns

bool

InitWithAnimation(CCAnimation)

protected bool InitWithAnimation(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

Returns

bool

InitWithAnimation(CCAnimation)

protected bool InitWithAnimation(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

Returns

bool

InitWithAnimation(CCAnimation)

protected bool InitWithAnimation(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

Returns

bool

InitWithAnimation(CCAnimation)

protected bool InitWithAnimation(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

Returns

bool

InitWithAnimation(CCAnimation)

protected bool InitWithAnimation(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

Returns

bool

InitWithAnimation(CCAnimation)

protected bool InitWithAnimation(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

Returns

bool

InitWithAnimation(CCAnimation)

protected bool InitWithAnimation(CCAnimation pAnimation)

Parameters

pAnimation CCAnimation

Returns

bool

Reverse()

Does nothing by default.

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

Does nothing by default.

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Update(float)

public override void Update(float t)

Parameters

t float

Update(float)

public override void Update(float t)

Parameters

t float

Update(float)

public override void Update(float t)

Parameters

t float

Update(float)

public override void Update(float t)

Parameters

t float

Update(float)

public override void Update(float t)

Parameters

t float

Update(float)

public override void Update(float t)

Parameters

t float

Update(float)

public override void Update(float t)

Parameters

t float

Update(float)

public override void Update(float t)

Parameters

t float

Update(float)

public override void Update(float t)

Parameters

t float

Update(float)

public override void Update(float t)

Parameters

t float

Update(float)

public override void Update(float t)

Parameters

t float

Update(float)

public override void Update(float t)

Parameters

t float

  • Constructors
    • CCAnimate(CCAnimation)
    • CCAnimate(CCAnimate)
    • CCAnimate(CCAnimation)
    • CCAnimate(CCAnimate)
    • CCAnimate(CCAnimation)
    • CCAnimate(CCAnimate)
    • CCAnimate(CCAnimation)
    • CCAnimate(CCAnimate)
    • CCAnimate(CCAnimation)
    • CCAnimate(CCAnimate)
    • CCAnimate(CCAnimation)
    • CCAnimate(CCAnimate)
    • CCAnimate(CCAnimation)
    • CCAnimate(CCAnimate)
    • CCAnimate(CCAnimation)
    • CCAnimate(CCAnimate)
    • CCAnimate(CCAnimation)
    • CCAnimate(CCAnimate)
    • CCAnimate(CCAnimation)
    • CCAnimate(CCAnimate)
    • CCAnimate(CCAnimation)
    • CCAnimate(CCAnimate)
    • CCAnimate(CCAnimation)
    • CCAnimate(CCAnimate)
  • Fields
    • m_nNextFrame
    • m_nNextFrame
    • m_nNextFrame
    • m_nNextFrame
    • m_nNextFrame
    • m_nNextFrame
    • m_nNextFrame
    • m_nNextFrame
    • m_nNextFrame
    • m_nNextFrame
    • m_nNextFrame
    • m_nNextFrame
    • m_pAnimation
    • m_pAnimation
    • m_pAnimation
    • m_pAnimation
    • m_pAnimation
    • m_pAnimation
    • m_pAnimation
    • m_pAnimation
    • m_pAnimation
    • m_pAnimation
    • m_pAnimation
    • m_pAnimation
    • m_pOrigFrame
    • m_pOrigFrame
    • m_pOrigFrame
    • m_pOrigFrame
    • m_pOrigFrame
    • m_pOrigFrame
    • m_pOrigFrame
    • m_pOrigFrame
    • m_pOrigFrame
    • m_pOrigFrame
    • m_pOrigFrame
    • m_pOrigFrame
    • m_pSplitTimes
    • m_pSplitTimes
    • m_pSplitTimes
    • m_pSplitTimes
    • m_pSplitTimes
    • m_pSplitTimes
    • m_pSplitTimes
    • m_pSplitTimes
    • m_pSplitTimes
    • m_pSplitTimes
    • m_pSplitTimes
    • m_pSplitTimes
  • Methods
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • InitWithAnimation(CCAnimation)
    • InitWithAnimation(CCAnimation)
    • InitWithAnimation(CCAnimation)
    • InitWithAnimation(CCAnimation)
    • InitWithAnimation(CCAnimation)
    • InitWithAnimation(CCAnimation)
    • InitWithAnimation(CCAnimation)
    • InitWithAnimation(CCAnimation)
    • InitWithAnimation(CCAnimation)
    • InitWithAnimation(CCAnimation)
    • InitWithAnimation(CCAnimation)
    • InitWithAnimation(CCAnimation)
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)