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Cocos2D.CCSpawn


Class CCSpawn

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCSpawn : CCActionInterval, ICCCopyable

Inheritance

objectCCActionCCFiniteTimeActionCCActionIntervalCCSpawn

Implements

ICCCopyable

Inherited Members

CCActionInterval.m_bFirstTick, CCActionInterval.m_elapsed, CCActionInterval.InitWithDuration(float), CCActionInterval.Copy(ICCCopyable), CCActionInterval.Step(float), CCActionInterval.StartWithTarget(CCNode), CCActionInterval.Reverse(), CCActionInterval.Elapsed, CCActionInterval.IsDone, CCActionInterval.AmplitudeRate, CCFiniteTimeAction.m_fDuration, CCFiniteTimeAction.Reverse(), CCFiniteTimeAction.Duration, CCAction.kInvalidTag, CCAction.m_nTag, CCAction.m_pOriginalTarget, CCAction.m_pTarget, CCAction.Copy(), CCAction.Copy(ICCCopyable), CCAction.StartWithTarget(CCNode), CCAction.Stop(), CCAction.Step(float), CCAction.Update(float), CCAction.Target, CCAction.OriginalTarget, CCAction.Tag, CCAction.IsDone, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)

protected CCSpawn(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

CCSpawn(params CCFiniteTimeAction[])

public CCSpawn(params CCFiniteTimeAction[] actions)

Parameters

actions CCFiniteTimeAction[]

CCSpawn(CCSpawn)

protected CCSpawn(CCSpawn spawn)

Parameters

spawn CCSpawn

CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)

protected CCSpawn(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

CCSpawn(params CCFiniteTimeAction[])

public CCSpawn(params CCFiniteTimeAction[] actions)

Parameters

actions CCFiniteTimeAction[]

CCSpawn(CCSpawn)

protected CCSpawn(CCSpawn spawn)

Parameters

spawn CCSpawn

CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)

protected CCSpawn(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

CCSpawn(params CCFiniteTimeAction[])

public CCSpawn(params CCFiniteTimeAction[] actions)

Parameters

actions CCFiniteTimeAction[]

CCSpawn(CCSpawn)

protected CCSpawn(CCSpawn spawn)

Parameters

spawn CCSpawn

CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)

protected CCSpawn(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

CCSpawn(params CCFiniteTimeAction[])

public CCSpawn(params CCFiniteTimeAction[] actions)

Parameters

actions CCFiniteTimeAction[]

CCSpawn(CCSpawn)

protected CCSpawn(CCSpawn spawn)

Parameters

spawn CCSpawn

CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)

protected CCSpawn(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

CCSpawn(params CCFiniteTimeAction[])

public CCSpawn(params CCFiniteTimeAction[] actions)

Parameters

actions CCFiniteTimeAction[]

CCSpawn(CCSpawn)

protected CCSpawn(CCSpawn spawn)

Parameters

spawn CCSpawn

CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)

protected CCSpawn(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

CCSpawn(params CCFiniteTimeAction[])

public CCSpawn(params CCFiniteTimeAction[] actions)

Parameters

actions CCFiniteTimeAction[]

CCSpawn(CCSpawn)

protected CCSpawn(CCSpawn spawn)

Parameters

spawn CCSpawn

CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)

protected CCSpawn(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

CCSpawn(params CCFiniteTimeAction[])

public CCSpawn(params CCFiniteTimeAction[] actions)

Parameters

actions CCFiniteTimeAction[]

CCSpawn(CCSpawn)

protected CCSpawn(CCSpawn spawn)

Parameters

spawn CCSpawn

CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)

protected CCSpawn(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

CCSpawn(params CCFiniteTimeAction[])

public CCSpawn(params CCFiniteTimeAction[] actions)

Parameters

actions CCFiniteTimeAction[]

CCSpawn(CCSpawn)

protected CCSpawn(CCSpawn spawn)

Parameters

spawn CCSpawn

CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)

protected CCSpawn(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

CCSpawn(params CCFiniteTimeAction[])

public CCSpawn(params CCFiniteTimeAction[] actions)

Parameters

actions CCFiniteTimeAction[]

CCSpawn(CCSpawn)

protected CCSpawn(CCSpawn spawn)

Parameters

spawn CCSpawn

CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)

protected CCSpawn(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

CCSpawn(params CCFiniteTimeAction[])

public CCSpawn(params CCFiniteTimeAction[] actions)

Parameters

actions CCFiniteTimeAction[]

CCSpawn(CCSpawn)

protected CCSpawn(CCSpawn spawn)

Parameters

spawn CCSpawn

CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)

protected CCSpawn(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

CCSpawn(params CCFiniteTimeAction[])

public CCSpawn(params CCFiniteTimeAction[] actions)

Parameters

actions CCFiniteTimeAction[]

CCSpawn(CCSpawn)

protected CCSpawn(CCSpawn spawn)

Parameters

spawn CCSpawn

CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)

protected CCSpawn(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

CCSpawn(params CCFiniteTimeAction[])

public CCSpawn(params CCFiniteTimeAction[] actions)

Parameters

actions CCFiniteTimeAction[]

CCSpawn(CCSpawn)

protected CCSpawn(CCSpawn spawn)

Parameters

spawn CCSpawn

Fields

m_pOne

protected CCFiniteTimeAction m_pOne

Field Value

CCFiniteTimeAction

m_pOne

protected CCFiniteTimeAction m_pOne

Field Value

CCFiniteTimeAction

m_pOne

protected CCFiniteTimeAction m_pOne

Field Value

CCFiniteTimeAction

m_pOne

protected CCFiniteTimeAction m_pOne

Field Value

CCFiniteTimeAction

m_pOne

protected CCFiniteTimeAction m_pOne

Field Value

CCFiniteTimeAction

m_pOne

protected CCFiniteTimeAction m_pOne

Field Value

CCFiniteTimeAction

m_pOne

protected CCFiniteTimeAction m_pOne

Field Value

CCFiniteTimeAction

m_pOne

protected CCFiniteTimeAction m_pOne

Field Value

CCFiniteTimeAction

m_pOne

protected CCFiniteTimeAction m_pOne

Field Value

CCFiniteTimeAction

m_pOne

protected CCFiniteTimeAction m_pOne

Field Value

CCFiniteTimeAction

m_pOne

protected CCFiniteTimeAction m_pOne

Field Value

CCFiniteTimeAction

m_pOne

protected CCFiniteTimeAction m_pOne

Field Value

CCFiniteTimeAction

m_pTwo

protected CCFiniteTimeAction m_pTwo

Field Value

CCFiniteTimeAction

m_pTwo

protected CCFiniteTimeAction m_pTwo

Field Value

CCFiniteTimeAction

m_pTwo

protected CCFiniteTimeAction m_pTwo

Field Value

CCFiniteTimeAction

m_pTwo

protected CCFiniteTimeAction m_pTwo

Field Value

CCFiniteTimeAction

m_pTwo

protected CCFiniteTimeAction m_pTwo

Field Value

CCFiniteTimeAction

m_pTwo

protected CCFiniteTimeAction m_pTwo

Field Value

CCFiniteTimeAction

m_pTwo

protected CCFiniteTimeAction m_pTwo

Field Value

CCFiniteTimeAction

m_pTwo

protected CCFiniteTimeAction m_pTwo

Field Value

CCFiniteTimeAction

m_pTwo

protected CCFiniteTimeAction m_pTwo

Field Value

CCFiniteTimeAction

m_pTwo

protected CCFiniteTimeAction m_pTwo

Field Value

CCFiniteTimeAction

m_pTwo

protected CCFiniteTimeAction m_pTwo

Field Value

CCFiniteTimeAction

m_pTwo

protected CCFiniteTimeAction m_pTwo

Field Value

CCFiniteTimeAction

Methods

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)

protected bool InitOneTwo(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

Returns

bool

InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)

protected bool InitOneTwo(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

Returns

bool

InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)

protected bool InitOneTwo(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

Returns

bool

InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)

protected bool InitOneTwo(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

Returns

bool

InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)

protected bool InitOneTwo(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

Returns

bool

InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)

protected bool InitOneTwo(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

Returns

bool

InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)

protected bool InitOneTwo(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

Returns

bool

InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)

protected bool InitOneTwo(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

Returns

bool

InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)

protected bool InitOneTwo(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

Returns

bool

InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)

protected bool InitOneTwo(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

Returns

bool

InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)

protected bool InitOneTwo(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

Returns

bool

InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)

protected bool InitOneTwo(CCFiniteTimeAction action1, CCFiniteTimeAction action2)

Parameters

action1 CCFiniteTimeAction

action2 CCFiniteTimeAction

Returns

bool

Reverse()

Does nothing by default.

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

Does nothing by default.

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

Update(float)

public override void Update(float time)

Parameters

time float

  • Constructors
    • CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)
    • CCSpawn(params CCFiniteTimeAction[])
    • CCSpawn(CCSpawn)
    • CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)
    • CCSpawn(params CCFiniteTimeAction[])
    • CCSpawn(CCSpawn)
    • CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)
    • CCSpawn(params CCFiniteTimeAction[])
    • CCSpawn(CCSpawn)
    • CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)
    • CCSpawn(params CCFiniteTimeAction[])
    • CCSpawn(CCSpawn)
    • CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)
    • CCSpawn(params CCFiniteTimeAction[])
    • CCSpawn(CCSpawn)
    • CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)
    • CCSpawn(params CCFiniteTimeAction[])
    • CCSpawn(CCSpawn)
    • CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)
    • CCSpawn(params CCFiniteTimeAction[])
    • CCSpawn(CCSpawn)
    • CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)
    • CCSpawn(params CCFiniteTimeAction[])
    • CCSpawn(CCSpawn)
    • CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)
    • CCSpawn(params CCFiniteTimeAction[])
    • CCSpawn(CCSpawn)
    • CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)
    • CCSpawn(params CCFiniteTimeAction[])
    • CCSpawn(CCSpawn)
    • CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)
    • CCSpawn(params CCFiniteTimeAction[])
    • CCSpawn(CCSpawn)
    • CCSpawn(CCFiniteTimeAction, CCFiniteTimeAction)
    • CCSpawn(params CCFiniteTimeAction[])
    • CCSpawn(CCSpawn)
  • Fields
    • m_pOne
    • m_pOne
    • m_pOne
    • m_pOne
    • m_pOne
    • m_pOne
    • m_pOne
    • m_pOne
    • m_pOne
    • m_pOne
    • m_pOne
    • m_pOne
    • m_pTwo
    • m_pTwo
    • m_pTwo
    • m_pTwo
    • m_pTwo
    • m_pTwo
    • m_pTwo
    • m_pTwo
    • m_pTwo
    • m_pTwo
    • m_pTwo
    • m_pTwo
  • Methods
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)
    • InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)
    • InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)
    • InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)
    • InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)
    • InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)
    • InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)
    • InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)
    • InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)
    • InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)
    • InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)
    • InitOneTwo(CCFiniteTimeAction, CCFiniteTimeAction)
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)