Cocos2D.CCRepeat
Class CCRepeat
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCRepeat : CCActionInterval, ICCCopyable
Inheritance
object ← CCAction ← CCFiniteTimeAction ← CCActionInterval ← CCRepeat
Implements
Inherited Members
CCActionInterval.m_bFirstTick, CCActionInterval.m_elapsed, CCActionInterval.InitWithDuration(float), CCActionInterval.Copy(ICCCopyable), CCActionInterval.Step(float), CCActionInterval.StartWithTarget(CCNode), CCActionInterval.Reverse(), CCActionInterval.Elapsed, CCActionInterval.IsDone, CCActionInterval.AmplitudeRate, CCFiniteTimeAction.m_fDuration, CCFiniteTimeAction.Reverse(), CCFiniteTimeAction.Duration, CCAction.kInvalidTag, CCAction.m_nTag, CCAction.m_pOriginalTarget, CCAction.m_pTarget, CCAction.Copy(), CCAction.Copy(ICCCopyable), CCAction.StartWithTarget(CCNode), CCAction.Stop(), CCAction.Step(float), CCAction.Update(float), CCAction.Target, CCAction.OriginalTarget, CCAction.Tag, CCAction.IsDone, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCRepeat(CCFiniteTimeAction, uint)
public CCRepeat(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
CCRepeat(CCRepeat)
protected CCRepeat(CCRepeat repeat)
Parameters
repeat
CCRepeat
CCRepeat(CCFiniteTimeAction, uint)
public CCRepeat(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
CCRepeat(CCRepeat)
protected CCRepeat(CCRepeat repeat)
Parameters
repeat
CCRepeat
CCRepeat(CCFiniteTimeAction, uint)
public CCRepeat(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
CCRepeat(CCRepeat)
protected CCRepeat(CCRepeat repeat)
Parameters
repeat
CCRepeat
CCRepeat(CCFiniteTimeAction, uint)
public CCRepeat(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
CCRepeat(CCRepeat)
protected CCRepeat(CCRepeat repeat)
Parameters
repeat
CCRepeat
CCRepeat(CCFiniteTimeAction, uint)
public CCRepeat(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
CCRepeat(CCRepeat)
protected CCRepeat(CCRepeat repeat)
Parameters
repeat
CCRepeat
CCRepeat(CCFiniteTimeAction, uint)
public CCRepeat(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
CCRepeat(CCRepeat)
protected CCRepeat(CCRepeat repeat)
Parameters
repeat
CCRepeat
CCRepeat(CCFiniteTimeAction, uint)
public CCRepeat(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
CCRepeat(CCRepeat)
protected CCRepeat(CCRepeat repeat)
Parameters
repeat
CCRepeat
CCRepeat(CCFiniteTimeAction, uint)
public CCRepeat(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
CCRepeat(CCRepeat)
protected CCRepeat(CCRepeat repeat)
Parameters
repeat
CCRepeat
CCRepeat(CCFiniteTimeAction, uint)
public CCRepeat(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
CCRepeat(CCRepeat)
protected CCRepeat(CCRepeat repeat)
Parameters
repeat
CCRepeat
CCRepeat(CCFiniteTimeAction, uint)
public CCRepeat(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
CCRepeat(CCRepeat)
protected CCRepeat(CCRepeat repeat)
Parameters
repeat
CCRepeat
CCRepeat(CCFiniteTimeAction, uint)
public CCRepeat(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
CCRepeat(CCRepeat)
protected CCRepeat(CCRepeat repeat)
Parameters
repeat
CCRepeat
CCRepeat(CCFiniteTimeAction, uint)
public CCRepeat(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
CCRepeat(CCRepeat)
protected CCRepeat(CCRepeat repeat)
Parameters
repeat
CCRepeat
Fields
m_bActionInstant
protected bool m_bActionInstant
Field Value
m_bActionInstant
protected bool m_bActionInstant
Field Value
m_bActionInstant
protected bool m_bActionInstant
Field Value
m_bActionInstant
protected bool m_bActionInstant
Field Value
m_bActionInstant
protected bool m_bActionInstant
Field Value
m_bActionInstant
protected bool m_bActionInstant
Field Value
m_bActionInstant
protected bool m_bActionInstant
Field Value
m_bActionInstant
protected bool m_bActionInstant
Field Value
m_bActionInstant
protected bool m_bActionInstant
Field Value
m_bActionInstant
protected bool m_bActionInstant
Field Value
m_bActionInstant
protected bool m_bActionInstant
Field Value
m_bActionInstant
protected bool m_bActionInstant
Field Value
m_fNextDt
protected float m_fNextDt
Field Value
m_fNextDt
protected float m_fNextDt
Field Value
m_fNextDt
protected float m_fNextDt
Field Value
m_fNextDt
protected float m_fNextDt
Field Value
m_fNextDt
protected float m_fNextDt
Field Value
m_fNextDt
protected float m_fNextDt
Field Value
m_fNextDt
protected float m_fNextDt
Field Value
m_fNextDt
protected float m_fNextDt
Field Value
m_fNextDt
protected float m_fNextDt
Field Value
m_fNextDt
protected float m_fNextDt
Field Value
m_fNextDt
protected float m_fNextDt
Field Value
m_fNextDt
protected float m_fNextDt
Field Value
m_pInnerAction
protected CCFiniteTimeAction m_pInnerAction
Field Value
m_pInnerAction
protected CCFiniteTimeAction m_pInnerAction
Field Value
m_pInnerAction
protected CCFiniteTimeAction m_pInnerAction
Field Value
m_pInnerAction
protected CCFiniteTimeAction m_pInnerAction
Field Value
m_pInnerAction
protected CCFiniteTimeAction m_pInnerAction
Field Value
m_pInnerAction
protected CCFiniteTimeAction m_pInnerAction
Field Value
m_pInnerAction
protected CCFiniteTimeAction m_pInnerAction
Field Value
m_pInnerAction
protected CCFiniteTimeAction m_pInnerAction
Field Value
m_pInnerAction
protected CCFiniteTimeAction m_pInnerAction
Field Value
m_pInnerAction
protected CCFiniteTimeAction m_pInnerAction
Field Value
m_pInnerAction
protected CCFiniteTimeAction m_pInnerAction
Field Value
m_pInnerAction
protected CCFiniteTimeAction m_pInnerAction
Field Value
m_uTimes
protected uint m_uTimes
Field Value
m_uTimes
protected uint m_uTimes
Field Value
m_uTimes
protected uint m_uTimes
Field Value
m_uTimes
protected uint m_uTimes
Field Value
m_uTimes
protected uint m_uTimes
Field Value
m_uTimes
protected uint m_uTimes
Field Value
m_uTimes
protected uint m_uTimes
Field Value
m_uTimes
protected uint m_uTimes
Field Value
m_uTimes
protected uint m_uTimes
Field Value
m_uTimes
protected uint m_uTimes
Field Value
m_uTimes
protected uint m_uTimes
Field Value
m_uTimes
protected uint m_uTimes
Field Value
m_uTotal
protected uint m_uTotal
Field Value
m_uTotal
protected uint m_uTotal
Field Value
m_uTotal
protected uint m_uTotal
Field Value
m_uTotal
protected uint m_uTotal
Field Value
m_uTotal
protected uint m_uTotal
Field Value
m_uTotal
protected uint m_uTotal
Field Value
m_uTotal
protected uint m_uTotal
Field Value
m_uTotal
protected uint m_uTotal
Field Value
m_uTotal
protected uint m_uTotal
Field Value
m_uTotal
protected uint m_uTotal
Field Value
m_uTotal
protected uint m_uTotal
Field Value
m_uTotal
protected uint m_uTotal
Field Value
Properties
InnerAction
public CCFiniteTimeAction InnerAction { get; set; }
Property Value
InnerAction
public CCFiniteTimeAction InnerAction { get; set; }
Property Value
InnerAction
public CCFiniteTimeAction InnerAction { get; set; }
Property Value
InnerAction
public CCFiniteTimeAction InnerAction { get; set; }
Property Value
InnerAction
public CCFiniteTimeAction InnerAction { get; set; }
Property Value
InnerAction
public CCFiniteTimeAction InnerAction { get; set; }
Property Value
InnerAction
public CCFiniteTimeAction InnerAction { get; set; }
Property Value
InnerAction
public CCFiniteTimeAction InnerAction { get; set; }
Property Value
InnerAction
public CCFiniteTimeAction InnerAction { get; set; }
Property Value
InnerAction
public CCFiniteTimeAction InnerAction { get; set; }
Property Value
InnerAction
public CCFiniteTimeAction InnerAction { get; set; }
Property Value
InnerAction
public CCFiniteTimeAction InnerAction { get; set; }
Property Value
IsDone
public override bool IsDone { get; }
Property Value
IsDone
public override bool IsDone { get; }
Property Value
IsDone
public override bool IsDone { get; }
Property Value
IsDone
public override bool IsDone { get; }
Property Value
IsDone
public override bool IsDone { get; }
Property Value
IsDone
public override bool IsDone { get; }
Property Value
IsDone
public override bool IsDone { get; }
Property Value
IsDone
public override bool IsDone { get; }
Property Value
IsDone
public override bool IsDone { get; }
Property Value
IsDone
public override bool IsDone { get; }
Property Value
IsDone
public override bool IsDone { get; }
Property Value
IsDone
public override bool IsDone { get; }
Property Value
Methods
Copy(ICCCopyable)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
Copy(ICCCopyable)
public override object Copy(ICCCopyable zone)
Parameters
zone
ICCCopyable
Returns
InitWithAction(CCFiniteTimeAction, uint)
public bool InitWithAction(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
Returns
InitWithAction(CCFiniteTimeAction, uint)
public bool InitWithAction(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
Returns
InitWithAction(CCFiniteTimeAction, uint)
public bool InitWithAction(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
Returns
InitWithAction(CCFiniteTimeAction, uint)
public bool InitWithAction(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
Returns
InitWithAction(CCFiniteTimeAction, uint)
public bool InitWithAction(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
Returns
InitWithAction(CCFiniteTimeAction, uint)
public bool InitWithAction(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
Returns
InitWithAction(CCFiniteTimeAction, uint)
public bool InitWithAction(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
Returns
InitWithAction(CCFiniteTimeAction, uint)
public bool InitWithAction(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
Returns
InitWithAction(CCFiniteTimeAction, uint)
public bool InitWithAction(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
Returns
InitWithAction(CCFiniteTimeAction, uint)
public bool InitWithAction(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
Returns
InitWithAction(CCFiniteTimeAction, uint)
public bool InitWithAction(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
Returns
InitWithAction(CCFiniteTimeAction, uint)
public bool InitWithAction(CCFiniteTimeAction action, uint times)
Parameters
action
CCFiniteTimeAction
times
uint
Returns
Reverse()
Does nothing by default.
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
Does nothing by default.
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
Reverse()
public override CCFiniteTimeAction Reverse()
Returns
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
StartWithTarget(CCNode)
protected override void StartWithTarget(CCNode target)
Parameters
target
CCNode
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Stop()
public override void Stop()
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float
Update(float)
public override void Update(float dt)
Parameters
dt
float