Skip to main content

Cocos2D.CCRepeat


Class CCRepeat

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCRepeat : CCActionInterval, ICCCopyable

Inheritance

objectCCActionCCFiniteTimeActionCCActionIntervalCCRepeat

Implements

ICCCopyable

Inherited Members

CCActionInterval.m_bFirstTick, CCActionInterval.m_elapsed, CCActionInterval.InitWithDuration(float), CCActionInterval.Copy(ICCCopyable), CCActionInterval.Step(float), CCActionInterval.StartWithTarget(CCNode), CCActionInterval.Reverse(), CCActionInterval.Elapsed, CCActionInterval.IsDone, CCActionInterval.AmplitudeRate, CCFiniteTimeAction.m_fDuration, CCFiniteTimeAction.Reverse(), CCFiniteTimeAction.Duration, CCAction.kInvalidTag, CCAction.m_nTag, CCAction.m_pOriginalTarget, CCAction.m_pTarget, CCAction.Copy(), CCAction.Copy(ICCCopyable), CCAction.StartWithTarget(CCNode), CCAction.Stop(), CCAction.Step(float), CCAction.Update(float), CCAction.Target, CCAction.OriginalTarget, CCAction.Tag, CCAction.IsDone, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCRepeat(CCFiniteTimeAction, uint)

public CCRepeat(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

CCRepeat(CCRepeat)

protected CCRepeat(CCRepeat repeat)

Parameters

repeat CCRepeat

CCRepeat(CCFiniteTimeAction, uint)

public CCRepeat(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

CCRepeat(CCRepeat)

protected CCRepeat(CCRepeat repeat)

Parameters

repeat CCRepeat

CCRepeat(CCFiniteTimeAction, uint)

public CCRepeat(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

CCRepeat(CCRepeat)

protected CCRepeat(CCRepeat repeat)

Parameters

repeat CCRepeat

CCRepeat(CCFiniteTimeAction, uint)

public CCRepeat(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

CCRepeat(CCRepeat)

protected CCRepeat(CCRepeat repeat)

Parameters

repeat CCRepeat

CCRepeat(CCFiniteTimeAction, uint)

public CCRepeat(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

CCRepeat(CCRepeat)

protected CCRepeat(CCRepeat repeat)

Parameters

repeat CCRepeat

CCRepeat(CCFiniteTimeAction, uint)

public CCRepeat(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

CCRepeat(CCRepeat)

protected CCRepeat(CCRepeat repeat)

Parameters

repeat CCRepeat

CCRepeat(CCFiniteTimeAction, uint)

public CCRepeat(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

CCRepeat(CCRepeat)

protected CCRepeat(CCRepeat repeat)

Parameters

repeat CCRepeat

CCRepeat(CCFiniteTimeAction, uint)

public CCRepeat(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

CCRepeat(CCRepeat)

protected CCRepeat(CCRepeat repeat)

Parameters

repeat CCRepeat

CCRepeat(CCFiniteTimeAction, uint)

public CCRepeat(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

CCRepeat(CCRepeat)

protected CCRepeat(CCRepeat repeat)

Parameters

repeat CCRepeat

CCRepeat(CCFiniteTimeAction, uint)

public CCRepeat(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

CCRepeat(CCRepeat)

protected CCRepeat(CCRepeat repeat)

Parameters

repeat CCRepeat

CCRepeat(CCFiniteTimeAction, uint)

public CCRepeat(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

CCRepeat(CCRepeat)

protected CCRepeat(CCRepeat repeat)

Parameters

repeat CCRepeat

CCRepeat(CCFiniteTimeAction, uint)

public CCRepeat(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

CCRepeat(CCRepeat)

protected CCRepeat(CCRepeat repeat)

Parameters

repeat CCRepeat

Fields

m_bActionInstant

protected bool m_bActionInstant

Field Value

bool

m_bActionInstant

protected bool m_bActionInstant

Field Value

bool

m_bActionInstant

protected bool m_bActionInstant

Field Value

bool

m_bActionInstant

protected bool m_bActionInstant

Field Value

bool

m_bActionInstant

protected bool m_bActionInstant

Field Value

bool

m_bActionInstant

protected bool m_bActionInstant

Field Value

bool

m_bActionInstant

protected bool m_bActionInstant

Field Value

bool

m_bActionInstant

protected bool m_bActionInstant

Field Value

bool

m_bActionInstant

protected bool m_bActionInstant

Field Value

bool

m_bActionInstant

protected bool m_bActionInstant

Field Value

bool

m_bActionInstant

protected bool m_bActionInstant

Field Value

bool

m_bActionInstant

protected bool m_bActionInstant

Field Value

bool

m_fNextDt

protected float m_fNextDt

Field Value

float

m_fNextDt

protected float m_fNextDt

Field Value

float

m_fNextDt

protected float m_fNextDt

Field Value

float

m_fNextDt

protected float m_fNextDt

Field Value

float

m_fNextDt

protected float m_fNextDt

Field Value

float

m_fNextDt

protected float m_fNextDt

Field Value

float

m_fNextDt

protected float m_fNextDt

Field Value

float

m_fNextDt

protected float m_fNextDt

Field Value

float

m_fNextDt

protected float m_fNextDt

Field Value

float

m_fNextDt

protected float m_fNextDt

Field Value

float

m_fNextDt

protected float m_fNextDt

Field Value

float

m_fNextDt

protected float m_fNextDt

Field Value

float

m_pInnerAction

protected CCFiniteTimeAction m_pInnerAction

Field Value

CCFiniteTimeAction

m_pInnerAction

protected CCFiniteTimeAction m_pInnerAction

Field Value

CCFiniteTimeAction

m_pInnerAction

protected CCFiniteTimeAction m_pInnerAction

Field Value

CCFiniteTimeAction

m_pInnerAction

protected CCFiniteTimeAction m_pInnerAction

Field Value

CCFiniteTimeAction

m_pInnerAction

protected CCFiniteTimeAction m_pInnerAction

Field Value

CCFiniteTimeAction

m_pInnerAction

protected CCFiniteTimeAction m_pInnerAction

Field Value

CCFiniteTimeAction

m_pInnerAction

protected CCFiniteTimeAction m_pInnerAction

Field Value

CCFiniteTimeAction

m_pInnerAction

protected CCFiniteTimeAction m_pInnerAction

Field Value

CCFiniteTimeAction

m_pInnerAction

protected CCFiniteTimeAction m_pInnerAction

Field Value

CCFiniteTimeAction

m_pInnerAction

protected CCFiniteTimeAction m_pInnerAction

Field Value

CCFiniteTimeAction

m_pInnerAction

protected CCFiniteTimeAction m_pInnerAction

Field Value

CCFiniteTimeAction

m_pInnerAction

protected CCFiniteTimeAction m_pInnerAction

Field Value

CCFiniteTimeAction

m_uTimes

protected uint m_uTimes

Field Value

uint

m_uTimes

protected uint m_uTimes

Field Value

uint

m_uTimes

protected uint m_uTimes

Field Value

uint

m_uTimes

protected uint m_uTimes

Field Value

uint

m_uTimes

protected uint m_uTimes

Field Value

uint

m_uTimes

protected uint m_uTimes

Field Value

uint

m_uTimes

protected uint m_uTimes

Field Value

uint

m_uTimes

protected uint m_uTimes

Field Value

uint

m_uTimes

protected uint m_uTimes

Field Value

uint

m_uTimes

protected uint m_uTimes

Field Value

uint

m_uTimes

protected uint m_uTimes

Field Value

uint

m_uTimes

protected uint m_uTimes

Field Value

uint

m_uTotal

protected uint m_uTotal

Field Value

uint

m_uTotal

protected uint m_uTotal

Field Value

uint

m_uTotal

protected uint m_uTotal

Field Value

uint

m_uTotal

protected uint m_uTotal

Field Value

uint

m_uTotal

protected uint m_uTotal

Field Value

uint

m_uTotal

protected uint m_uTotal

Field Value

uint

m_uTotal

protected uint m_uTotal

Field Value

uint

m_uTotal

protected uint m_uTotal

Field Value

uint

m_uTotal

protected uint m_uTotal

Field Value

uint

m_uTotal

protected uint m_uTotal

Field Value

uint

m_uTotal

protected uint m_uTotal

Field Value

uint

m_uTotal

protected uint m_uTotal

Field Value

uint

Properties

InnerAction

public CCFiniteTimeAction InnerAction { get; set; }

Property Value

CCFiniteTimeAction

InnerAction

public CCFiniteTimeAction InnerAction { get; set; }

Property Value

CCFiniteTimeAction

InnerAction

public CCFiniteTimeAction InnerAction { get; set; }

Property Value

CCFiniteTimeAction

InnerAction

public CCFiniteTimeAction InnerAction { get; set; }

Property Value

CCFiniteTimeAction

InnerAction

public CCFiniteTimeAction InnerAction { get; set; }

Property Value

CCFiniteTimeAction

InnerAction

public CCFiniteTimeAction InnerAction { get; set; }

Property Value

CCFiniteTimeAction

InnerAction

public CCFiniteTimeAction InnerAction { get; set; }

Property Value

CCFiniteTimeAction

InnerAction

public CCFiniteTimeAction InnerAction { get; set; }

Property Value

CCFiniteTimeAction

InnerAction

public CCFiniteTimeAction InnerAction { get; set; }

Property Value

CCFiniteTimeAction

InnerAction

public CCFiniteTimeAction InnerAction { get; set; }

Property Value

CCFiniteTimeAction

InnerAction

public CCFiniteTimeAction InnerAction { get; set; }

Property Value

CCFiniteTimeAction

InnerAction

public CCFiniteTimeAction InnerAction { get; set; }

Property Value

CCFiniteTimeAction

IsDone

public override bool IsDone { get; }

Property Value

bool

IsDone

public override bool IsDone { get; }

Property Value

bool

IsDone

public override bool IsDone { get; }

Property Value

bool

IsDone

public override bool IsDone { get; }

Property Value

bool

IsDone

public override bool IsDone { get; }

Property Value

bool

IsDone

public override bool IsDone { get; }

Property Value

bool

IsDone

public override bool IsDone { get; }

Property Value

bool

IsDone

public override bool IsDone { get; }

Property Value

bool

IsDone

public override bool IsDone { get; }

Property Value

bool

IsDone

public override bool IsDone { get; }

Property Value

bool

IsDone

public override bool IsDone { get; }

Property Value

bool

IsDone

public override bool IsDone { get; }

Property Value

bool

Methods

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

Copy/Duplicatae protocol for making a self copy of this object instance. If null is given as the parameter then selfie of this instance is returned. Otherwise, the state of this instance is copied to the given target.

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

Copy(ICCCopyable)

public override object Copy(ICCCopyable zone)

Parameters

zone ICCCopyable

Returns

object

InitWithAction(CCFiniteTimeAction, uint)

public bool InitWithAction(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

Returns

bool

InitWithAction(CCFiniteTimeAction, uint)

public bool InitWithAction(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

Returns

bool

InitWithAction(CCFiniteTimeAction, uint)

public bool InitWithAction(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

Returns

bool

InitWithAction(CCFiniteTimeAction, uint)

public bool InitWithAction(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

Returns

bool

InitWithAction(CCFiniteTimeAction, uint)

public bool InitWithAction(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

Returns

bool

InitWithAction(CCFiniteTimeAction, uint)

public bool InitWithAction(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

Returns

bool

InitWithAction(CCFiniteTimeAction, uint)

public bool InitWithAction(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

Returns

bool

InitWithAction(CCFiniteTimeAction, uint)

public bool InitWithAction(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

Returns

bool

InitWithAction(CCFiniteTimeAction, uint)

public bool InitWithAction(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

Returns

bool

InitWithAction(CCFiniteTimeAction, uint)

public bool InitWithAction(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

Returns

bool

InitWithAction(CCFiniteTimeAction, uint)

public bool InitWithAction(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

Returns

bool

InitWithAction(CCFiniteTimeAction, uint)

public bool InitWithAction(CCFiniteTimeAction action, uint times)

Parameters

action CCFiniteTimeAction

times uint

Returns

bool

Reverse()

Does nothing by default.

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

Does nothing by default.

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

Reverse()

public override CCFiniteTimeAction Reverse()

Returns

CCFiniteTimeAction

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

StartWithTarget(CCNode)

protected override void StartWithTarget(CCNode target)

Parameters

target CCNode

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Stop()

public override void Stop()

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

Update(float)

public override void Update(float dt)

Parameters

dt float

  • Constructors
    • CCRepeat(CCFiniteTimeAction, uint)
    • CCRepeat(CCRepeat)
    • CCRepeat(CCFiniteTimeAction, uint)
    • CCRepeat(CCRepeat)
    • CCRepeat(CCFiniteTimeAction, uint)
    • CCRepeat(CCRepeat)
    • CCRepeat(CCFiniteTimeAction, uint)
    • CCRepeat(CCRepeat)
    • CCRepeat(CCFiniteTimeAction, uint)
    • CCRepeat(CCRepeat)
    • CCRepeat(CCFiniteTimeAction, uint)
    • CCRepeat(CCRepeat)
    • CCRepeat(CCFiniteTimeAction, uint)
    • CCRepeat(CCRepeat)
    • CCRepeat(CCFiniteTimeAction, uint)
    • CCRepeat(CCRepeat)
    • CCRepeat(CCFiniteTimeAction, uint)
    • CCRepeat(CCRepeat)
    • CCRepeat(CCFiniteTimeAction, uint)
    • CCRepeat(CCRepeat)
    • CCRepeat(CCFiniteTimeAction, uint)
    • CCRepeat(CCRepeat)
    • CCRepeat(CCFiniteTimeAction, uint)
    • CCRepeat(CCRepeat)
  • Fields
    • m_bActionInstant
    • m_bActionInstant
    • m_bActionInstant
    • m_bActionInstant
    • m_bActionInstant
    • m_bActionInstant
    • m_bActionInstant
    • m_bActionInstant
    • m_bActionInstant
    • m_bActionInstant
    • m_bActionInstant
    • m_bActionInstant
    • m_fNextDt
    • m_fNextDt
    • m_fNextDt
    • m_fNextDt
    • m_fNextDt
    • m_fNextDt
    • m_fNextDt
    • m_fNextDt
    • m_fNextDt
    • m_fNextDt
    • m_fNextDt
    • m_fNextDt
    • m_pInnerAction
    • m_pInnerAction
    • m_pInnerAction
    • m_pInnerAction
    • m_pInnerAction
    • m_pInnerAction
    • m_pInnerAction
    • m_pInnerAction
    • m_pInnerAction
    • m_pInnerAction
    • m_pInnerAction
    • m_pInnerAction
    • m_uTimes
    • m_uTimes
    • m_uTimes
    • m_uTimes
    • m_uTimes
    • m_uTimes
    • m_uTimes
    • m_uTimes
    • m_uTimes
    • m_uTimes
    • m_uTimes
    • m_uTimes
    • m_uTotal
    • m_uTotal
    • m_uTotal
    • m_uTotal
    • m_uTotal
    • m_uTotal
    • m_uTotal
    • m_uTotal
    • m_uTotal
    • m_uTotal
    • m_uTotal
    • m_uTotal
  • Properties
    • InnerAction
    • InnerAction
    • InnerAction
    • InnerAction
    • InnerAction
    • InnerAction
    • InnerAction
    • InnerAction
    • InnerAction
    • InnerAction
    • InnerAction
    • InnerAction
    • IsDone
    • IsDone
    • IsDone
    • IsDone
    • IsDone
    • IsDone
    • IsDone
    • IsDone
    • IsDone
    • IsDone
    • IsDone
    • IsDone
  • Methods
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • Copy(ICCCopyable)
    • InitWithAction(CCFiniteTimeAction, uint)
    • InitWithAction(CCFiniteTimeAction, uint)
    • InitWithAction(CCFiniteTimeAction, uint)
    • InitWithAction(CCFiniteTimeAction, uint)
    • InitWithAction(CCFiniteTimeAction, uint)
    • InitWithAction(CCFiniteTimeAction, uint)
    • InitWithAction(CCFiniteTimeAction, uint)
    • InitWithAction(CCFiniteTimeAction, uint)
    • InitWithAction(CCFiniteTimeAction, uint)
    • InitWithAction(CCFiniteTimeAction, uint)
    • InitWithAction(CCFiniteTimeAction, uint)
    • InitWithAction(CCFiniteTimeAction, uint)
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • Reverse()
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • StartWithTarget(CCNode)
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Stop()
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)
    • Update(float)