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Cocos2D.CCDrawNode


Class CCDrawNode

Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll

public class CCDrawNode : CCNode, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>

Inheritance

objectCCNodeCCDrawNode

Derived

CCLightning

Implements

ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>

Inherited Members

CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()

Constructors

CCDrawNode()

public CCDrawNode()

CCDrawNode()

public CCDrawNode()

CCDrawNode()

public CCDrawNode()

CCDrawNode()

public CCDrawNode()

CCDrawNode()

public CCDrawNode()

CCDrawNode()

public CCDrawNode()

CCDrawNode()

public CCDrawNode()

CCDrawNode()

public CCDrawNode()

CCDrawNode()

public CCDrawNode()

CCDrawNode()

public CCDrawNode()

CCDrawNode()

public CCDrawNode()

CCDrawNode()

public CCDrawNode()

Properties

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

BlendFunc

public CCBlendFunc BlendFunc { get; set; }

Property Value

CCBlendFunc

FilterPrimitivesByAlpha

public bool FilterPrimitivesByAlpha { get; set; }

Property Value

bool

FilterPrimitivesByAlpha

public bool FilterPrimitivesByAlpha { get; set; }

Property Value

bool

FilterPrimitivesByAlpha

public bool FilterPrimitivesByAlpha { get; set; }

Property Value

bool

FilterPrimitivesByAlpha

public bool FilterPrimitivesByAlpha { get; set; }

Property Value

bool

FilterPrimitivesByAlpha

public bool FilterPrimitivesByAlpha { get; set; }

Property Value

bool

FilterPrimitivesByAlpha

public bool FilterPrimitivesByAlpha { get; set; }

Property Value

bool

FilterPrimitivesByAlpha

public bool FilterPrimitivesByAlpha { get; set; }

Property Value

bool

FilterPrimitivesByAlpha

public bool FilterPrimitivesByAlpha { get; set; }

Property Value

bool

FilterPrimitivesByAlpha

public bool FilterPrimitivesByAlpha { get; set; }

Property Value

bool

FilterPrimitivesByAlpha

public bool FilterPrimitivesByAlpha { get; set; }

Property Value

bool

FilterPrimitivesByAlpha

public bool FilterPrimitivesByAlpha { get; set; }

Property Value

bool

FilterPrimitivesByAlpha

public bool FilterPrimitivesByAlpha { get; set; }

Property Value

bool

Methods

Clear()

public virtual void Clear()

Clear()

public virtual void Clear()

Clear()

public virtual void Clear()

Clear()

public virtual void Clear()

Clear()

public virtual void Clear()

Clear()

public virtual void Clear()

Clear()

public virtual void Clear()

Clear()

public virtual void Clear()

Clear()

public virtual void Clear()

Clear()

public virtual void Clear()

Clear()

public virtual void Clear()

Clear()

public virtual void Clear()

Draw()

This is called from the Visit() method. This is where you DRAW your node. Only draw stuff from this method call.

public override void Draw()

Draw()

This is called from the Visit() method. This is where you DRAW your node. Only draw stuff from this method call.

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

Draw()

public override void Draw()

DrawCircle(CCPoint, float, CCColor4B)

public void DrawCircle(CCPoint center, float radius, CCColor4B color)

Parameters

center CCPoint

radius float

color CCColor4B

DrawCircle(CCPoint, float, float, int, CCColor4B)

public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

angle float

segments int

color CCColor4B

DrawCircle(CCPoint, float, CCColor4B)

public void DrawCircle(CCPoint center, float radius, CCColor4B color)

Parameters

center CCPoint

radius float

color CCColor4B

DrawCircle(CCPoint, float, float, int, CCColor4B)

public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

angle float

segments int

color CCColor4B

DrawCircle(CCPoint, float, CCColor4B)

public void DrawCircle(CCPoint center, float radius, CCColor4B color)

Parameters

center CCPoint

radius float

color CCColor4B

DrawCircle(CCPoint, float, float, int, CCColor4B)

public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

angle float

segments int

color CCColor4B

DrawCircle(CCPoint, float, CCColor4B)

public void DrawCircle(CCPoint center, float radius, CCColor4B color)

Parameters

center CCPoint

radius float

color CCColor4B

DrawCircle(CCPoint, float, float, int, CCColor4B)

public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

angle float

segments int

color CCColor4B

DrawCircle(CCPoint, float, CCColor4B)

public void DrawCircle(CCPoint center, float radius, CCColor4B color)

Parameters

center CCPoint

radius float

color CCColor4B

DrawCircle(CCPoint, float, float, int, CCColor4B)

public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

angle float

segments int

color CCColor4B

DrawCircle(CCPoint, float, CCColor4B)

public void DrawCircle(CCPoint center, float radius, CCColor4B color)

Parameters

center CCPoint

radius float

color CCColor4B

DrawCircle(CCPoint, float, float, int, CCColor4B)

public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

angle float

segments int

color CCColor4B

DrawCircle(CCPoint, float, CCColor4B)

public void DrawCircle(CCPoint center, float radius, CCColor4B color)

Parameters

center CCPoint

radius float

color CCColor4B

DrawCircle(CCPoint, float, float, int, CCColor4B)

public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

angle float

segments int

color CCColor4B

DrawCircle(CCPoint, float, CCColor4B)

public void DrawCircle(CCPoint center, float radius, CCColor4B color)

Parameters

center CCPoint

radius float

color CCColor4B

DrawCircle(CCPoint, float, float, int, CCColor4B)

public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

angle float

segments int

color CCColor4B

DrawCircle(CCPoint, float, CCColor4B)

public void DrawCircle(CCPoint center, float radius, CCColor4B color)

Parameters

center CCPoint

radius float

color CCColor4B

DrawCircle(CCPoint, float, float, int, CCColor4B)

public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

angle float

segments int

color CCColor4B

DrawCircle(CCPoint, float, CCColor4B)

public void DrawCircle(CCPoint center, float radius, CCColor4B color)

Parameters

center CCPoint

radius float

color CCColor4B

DrawCircle(CCPoint, float, float, int, CCColor4B)

public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

angle float

segments int

color CCColor4B

DrawCircle(CCPoint, float, CCColor4B)

public void DrawCircle(CCPoint center, float radius, CCColor4B color)

Parameters

center CCPoint

radius float

color CCColor4B

DrawCircle(CCPoint, float, float, int, CCColor4B)

public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

angle float

segments int

color CCColor4B

DrawCircle(CCPoint, float, CCColor4B)

public void DrawCircle(CCPoint center, float radius, CCColor4B color)

Parameters

center CCPoint

radius float

color CCColor4B

DrawCircle(CCPoint, float, float, int, CCColor4B)

public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

angle float

segments int

color CCColor4B

DrawCircleOutline(CCPoint, float, float, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

color CCColor4B

DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

angle float

segments int

color CCColor4B

DrawCircleOutline(CCPoint, float, float, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

color CCColor4B

DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

angle float

segments int

color CCColor4B

DrawCircleOutline(CCPoint, float, float, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

color CCColor4B

DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

angle float

segments int

color CCColor4B

DrawCircleOutline(CCPoint, float, float, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

color CCColor4B

DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

angle float

segments int

color CCColor4B

DrawCircleOutline(CCPoint, float, float, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

color CCColor4B

DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

angle float

segments int

color CCColor4B

DrawCircleOutline(CCPoint, float, float, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

color CCColor4B

DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

angle float

segments int

color CCColor4B

DrawCircleOutline(CCPoint, float, float, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

color CCColor4B

DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

angle float

segments int

color CCColor4B

DrawCircleOutline(CCPoint, float, float, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

color CCColor4B

DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

angle float

segments int

color CCColor4B

DrawCircleOutline(CCPoint, float, float, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

color CCColor4B

DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

angle float

segments int

color CCColor4B

DrawCircleOutline(CCPoint, float, float, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

color CCColor4B

DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

angle float

segments int

color CCColor4B

DrawCircleOutline(CCPoint, float, float, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

color CCColor4B

DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

angle float

segments int

color CCColor4B

DrawCircleOutline(CCPoint, float, float, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

color CCColor4B

DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)

public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)

Parameters

center CCPoint

radius float

lineWidth float

angle float

segments int

color CCColor4B

DrawDot(CCPoint, float, CCColor4F)

public void DrawDot(CCPoint pos, float radius, CCColor4F color)

Parameters

pos CCPoint

radius float

color CCColor4F

DrawDot(CCPoint, float, CCColor4F)

public void DrawDot(CCPoint pos, float radius, CCColor4F color)

Parameters

pos CCPoint

radius float

color CCColor4F

DrawDot(CCPoint, float, CCColor4F)

public void DrawDot(CCPoint pos, float radius, CCColor4F color)

Parameters

pos CCPoint

radius float

color CCColor4F

DrawDot(CCPoint, float, CCColor4F)

public void DrawDot(CCPoint pos, float radius, CCColor4F color)

Parameters

pos CCPoint

radius float

color CCColor4F

DrawDot(CCPoint, float, CCColor4F)

public void DrawDot(CCPoint pos, float radius, CCColor4F color)

Parameters

pos CCPoint

radius float

color CCColor4F

DrawDot(CCPoint, float, CCColor4F)

public void DrawDot(CCPoint pos, float radius, CCColor4F color)

Parameters

pos CCPoint

radius float

color CCColor4F

DrawDot(CCPoint, float, CCColor4F)

public void DrawDot(CCPoint pos, float radius, CCColor4F color)

Parameters

pos CCPoint

radius float

color CCColor4F

DrawDot(CCPoint, float, CCColor4F)

public void DrawDot(CCPoint pos, float radius, CCColor4F color)

Parameters

pos CCPoint

radius float

color CCColor4F

DrawDot(CCPoint, float, CCColor4F)

public void DrawDot(CCPoint pos, float radius, CCColor4F color)

Parameters

pos CCPoint

radius float

color CCColor4F

DrawDot(CCPoint, float, CCColor4F)

public void DrawDot(CCPoint pos, float radius, CCColor4F color)

Parameters

pos CCPoint

radius float

color CCColor4F

DrawDot(CCPoint, float, CCColor4F)

public void DrawDot(CCPoint pos, float radius, CCColor4F color)

Parameters

pos CCPoint

radius float

color CCColor4F

DrawDot(CCPoint, float, CCColor4F)

public void DrawDot(CCPoint pos, float radius, CCColor4F color)

Parameters

pos CCPoint

radius float

color CCColor4F

DrawLine(CCPoint, CCPoint, float, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

color CCColor4B

lineCap CCLineCap

DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)

public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)

Parameters

from CCPoint

to CCPoint

lineWidth float

color CCColor4B

lineCap CCLineCap

DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)

public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)

Parameters

verts CCPoint[]

count int

fillColor CCColor4F

borderWidth float

borderColor CCColor4F

DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)

public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)

Parameters

verts CCPoint[]

count int

fillColor CCColor4F

borderWidth float

borderColor CCColor4F

DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)

public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)

Parameters

verts CCPoint[]

count int

fillColor CCColor4F

borderWidth float

borderColor CCColor4F

DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)

public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)

Parameters

verts CCPoint[]

count int

fillColor CCColor4F

borderWidth float

borderColor CCColor4F

DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)

public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)

Parameters

verts CCPoint[]

count int

fillColor CCColor4F

borderWidth float

borderColor CCColor4F

DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)

public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)

Parameters

verts CCPoint[]

count int

fillColor CCColor4F

borderWidth float

borderColor CCColor4F

DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)

public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)

Parameters

verts CCPoint[]

count int

fillColor CCColor4F

borderWidth float

borderColor CCColor4F

DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)

public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)

Parameters

verts CCPoint[]

count int

fillColor CCColor4F

borderWidth float

borderColor CCColor4F

DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)

public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)

Parameters

verts CCPoint[]

count int

fillColor CCColor4F

borderWidth float

borderColor CCColor4F

DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)

public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)

Parameters

verts CCPoint[]

count int

fillColor CCColor4F

borderWidth float

borderColor CCColor4F

DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)

public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)

Parameters

verts CCPoint[]

count int

fillColor CCColor4F

borderWidth float

borderColor CCColor4F

DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)

public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)

Parameters

verts CCPoint[]

count int

fillColor CCColor4F

borderWidth float

borderColor CCColor4F

DrawRect(CCRect, CCColor4B)

public void DrawRect(CCRect rect, CCColor4B color)

Parameters

rect CCRect

color CCColor4B

DrawRect(CCRect, CCColor4F, float, CCColor4F)

public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)

Parameters

rect CCRect

color CCColor4F

borderWidth float

borderColor CCColor4F

DrawRect(CCRect, CCColor4B)

public void DrawRect(CCRect rect, CCColor4B color)

Parameters

rect CCRect

color CCColor4B

DrawRect(CCRect, CCColor4F, float, CCColor4F)

public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)

Parameters

rect CCRect

color CCColor4F

borderWidth float

borderColor CCColor4F

DrawRect(CCRect, CCColor4B)

public void DrawRect(CCRect rect, CCColor4B color)

Parameters

rect CCRect

color CCColor4B

DrawRect(CCRect, CCColor4F, float, CCColor4F)

public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)

Parameters

rect CCRect

color CCColor4F

borderWidth float

borderColor CCColor4F

DrawRect(CCRect, CCColor4B)

public void DrawRect(CCRect rect, CCColor4B color)

Parameters

rect CCRect

color CCColor4B

DrawRect(CCRect, CCColor4F, float, CCColor4F)

public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)

Parameters

rect CCRect

color CCColor4F

borderWidth float

borderColor CCColor4F

DrawRect(CCRect, CCColor4B)

public void DrawRect(CCRect rect, CCColor4B color)

Parameters

rect CCRect

color CCColor4B

DrawRect(CCRect, CCColor4F, float, CCColor4F)

public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)

Parameters

rect CCRect

color CCColor4F

borderWidth float

borderColor CCColor4F

DrawRect(CCRect, CCColor4B)

public void DrawRect(CCRect rect, CCColor4B color)

Parameters

rect CCRect

color CCColor4B

DrawRect(CCRect, CCColor4F, float, CCColor4F)

public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)

Parameters

rect CCRect

color CCColor4F

borderWidth float

borderColor CCColor4F

DrawRect(CCRect, CCColor4B)

public void DrawRect(CCRect rect, CCColor4B color)

Parameters

rect CCRect

color CCColor4B

DrawRect(CCRect, CCColor4F, float, CCColor4F)

public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)

Parameters

rect CCRect

color CCColor4F

borderWidth float

borderColor CCColor4F

DrawRect(CCRect, CCColor4B)

public void DrawRect(CCRect rect, CCColor4B color)

Parameters

rect CCRect

color CCColor4B

DrawRect(CCRect, CCColor4F, float, CCColor4F)

public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)

Parameters

rect CCRect

color CCColor4F

borderWidth float

borderColor CCColor4F

DrawRect(CCRect, CCColor4B)

public void DrawRect(CCRect rect, CCColor4B color)

Parameters

rect CCRect

color CCColor4B

DrawRect(CCRect, CCColor4F, float, CCColor4F)

public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)

Parameters

rect CCRect

color CCColor4F

borderWidth float

borderColor CCColor4F

DrawRect(CCRect, CCColor4B)

public void DrawRect(CCRect rect, CCColor4B color)

Parameters

rect CCRect

color CCColor4B

DrawRect(CCRect, CCColor4F, float, CCColor4F)

public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)

Parameters

rect CCRect

color CCColor4F

borderWidth float

borderColor CCColor4F

DrawRect(CCRect, CCColor4B)

public void DrawRect(CCRect rect, CCColor4B color)

Parameters

rect CCRect

color CCColor4B

DrawRect(CCRect, CCColor4F, float, CCColor4F)

public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)

Parameters

rect CCRect

color CCColor4F

borderWidth float

borderColor CCColor4F

DrawRect(CCRect, CCColor4B)

public void DrawRect(CCRect rect, CCColor4B color)

Parameters

rect CCRect

color CCColor4B

DrawRect(CCRect, CCColor4F, float, CCColor4F)

public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)

Parameters

rect CCRect

color CCColor4F

borderWidth float

borderColor CCColor4F

DrawSegment(CCPoint, CCPoint, float, CCColor4F)

Creates 18 vertices that create a segment between the two points with the given radius of rounding on the segment end. The color is used to draw the segment.

public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)

Parameters

from CCPoint

to CCPoint

radius float

color CCColor4F

Returns

int

The starting vertex index of the segment.

DrawSegment(CCPoint, CCPoint, float, CCColor4F)

Creates 18 vertices that create a segment between the two points with the given radius of rounding on the segment end. The color is used to draw the segment.

public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)

Parameters

from CCPoint

to CCPoint

radius float

color CCColor4F

Returns

int

The starting vertex index of the segment.

DrawSegment(CCPoint, CCPoint, float, CCColor4F)

public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)

Parameters

from CCPoint

to CCPoint

radius float

color CCColor4F

Returns

int

DrawSegment(CCPoint, CCPoint, float, CCColor4F)

public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)

Parameters

from CCPoint

to CCPoint

radius float

color CCColor4F

Returns

int

DrawSegment(CCPoint, CCPoint, float, CCColor4F)

public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)

Parameters

from CCPoint

to CCPoint

radius float

color CCColor4F

Returns

int

DrawSegment(CCPoint, CCPoint, float, CCColor4F)

public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)

Parameters

from CCPoint

to CCPoint

radius float

color CCColor4F

Returns

int

DrawSegment(CCPoint, CCPoint, float, CCColor4F)

public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)

Parameters

from CCPoint

to CCPoint

radius float

color CCColor4F

Returns

int

DrawSegment(CCPoint, CCPoint, float, CCColor4F)

public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)

Parameters

from CCPoint

to CCPoint

radius float

color CCColor4F

Returns

int

DrawSegment(CCPoint, CCPoint, float, CCColor4F)

public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)

Parameters

from CCPoint

to CCPoint

radius float

color CCColor4F

Returns

int

DrawSegment(CCPoint, CCPoint, float, CCColor4F)

public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)

Parameters

from CCPoint

to CCPoint

radius float

color CCColor4F

Returns

int

DrawSegment(CCPoint, CCPoint, float, CCColor4F)

public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)

Parameters

from CCPoint

to CCPoint

radius float

color CCColor4F

Returns

int

DrawSegment(CCPoint, CCPoint, float, CCColor4F)

public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)

Parameters

from CCPoint

to CCPoint

radius float

color CCColor4F

Returns

int

DrawSolidArc(CCPoint, float, float, float, CCColor4B)

public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)

Parameters

pos CCPoint

radius float

startAngle float

sweepAngle float

color CCColor4B

DrawSolidArc(CCPoint, float, float, float, CCColor4B)

public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)

Parameters

pos CCPoint

radius float

startAngle float

sweepAngle float

color CCColor4B

DrawSolidArc(CCPoint, float, float, float, CCColor4B)

public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)

Parameters

pos CCPoint

radius float

startAngle float

sweepAngle float

color CCColor4B

DrawSolidArc(CCPoint, float, float, float, CCColor4B)

public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)

Parameters

pos CCPoint

radius float

startAngle float

sweepAngle float

color CCColor4B

DrawSolidArc(CCPoint, float, float, float, CCColor4B)

public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)

Parameters

pos CCPoint

radius float

startAngle float

sweepAngle float

color CCColor4B

DrawSolidArc(CCPoint, float, float, float, CCColor4B)

public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)

Parameters

pos CCPoint

radius float

startAngle float

sweepAngle float

color CCColor4B

DrawSolidArc(CCPoint, float, float, float, CCColor4B)

public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)

Parameters

pos CCPoint

radius float

startAngle float

sweepAngle float

color CCColor4B

DrawSolidArc(CCPoint, float, float, float, CCColor4B)

public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)

Parameters

pos CCPoint

radius float

startAngle float

sweepAngle float

color CCColor4B

DrawSolidArc(CCPoint, float, float, float, CCColor4B)

public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)

Parameters

pos CCPoint

radius float

startAngle float

sweepAngle float

color CCColor4B

DrawSolidArc(CCPoint, float, float, float, CCColor4B)

public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)

Parameters

pos CCPoint

radius float

startAngle float

sweepAngle float

color CCColor4B

DrawSolidArc(CCPoint, float, float, float, CCColor4B)

public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)

Parameters

pos CCPoint

radius float

startAngle float

sweepAngle float

color CCColor4B

DrawSolidArc(CCPoint, float, float, float, CCColor4B)

public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)

Parameters

pos CCPoint

radius float

startAngle float

sweepAngle float

color CCColor4B

FadeBySegment(int, float)

public virtual void FadeBySegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeBySegment(int, float)

public virtual void FadeBySegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeBySegment(int, float)

public virtual void FadeBySegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeBySegment(int, float)

public virtual void FadeBySegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeBySegment(int, float)

public virtual void FadeBySegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeBySegment(int, float)

public virtual void FadeBySegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeBySegment(int, float)

public virtual void FadeBySegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeBySegment(int, float)

public virtual void FadeBySegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeBySegment(int, float)

public virtual void FadeBySegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeBySegment(int, float)

public virtual void FadeBySegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeBySegment(int, float)

public virtual void FadeBySegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeBySegment(int, float)

public virtual void FadeBySegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeByVertices(int, int, float)

Multiplicatively applies the fadeFactor to the alpha channel of the vertices starting with start and for the number of vertices defined by count. the alpha channel is determined by the current alpha * fadeFactor.

public virtual void FadeByVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeByVertices(int, int, float)

Multiplicatively applies the fadeFactor to the alpha channel of the vertices starting with start and for the number of vertices defined by count. the alpha channel is determined by the current alpha * fadeFactor.

public virtual void FadeByVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeByVertices(int, int, float)

public virtual void FadeByVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeByVertices(int, int, float)

public virtual void FadeByVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeByVertices(int, int, float)

public virtual void FadeByVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeByVertices(int, int, float)

public virtual void FadeByVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeByVertices(int, int, float)

public virtual void FadeByVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeByVertices(int, int, float)

public virtual void FadeByVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeByVertices(int, int, float)

public virtual void FadeByVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeByVertices(int, int, float)

public virtual void FadeByVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeByVertices(int, int, float)

public virtual void FadeByVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeByVertices(int, int, float)

public virtual void FadeByVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeToSegment(int, float)

public virtual void FadeToSegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeToSegment(int, float)

public virtual void FadeToSegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeToSegment(int, float)

public virtual void FadeToSegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeToSegment(int, float)

public virtual void FadeToSegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeToSegment(int, float)

public virtual void FadeToSegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeToSegment(int, float)

public virtual void FadeToSegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeToSegment(int, float)

public virtual void FadeToSegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeToSegment(int, float)

public virtual void FadeToSegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeToSegment(int, float)

public virtual void FadeToSegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeToSegment(int, float)

public virtual void FadeToSegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeToSegment(int, float)

public virtual void FadeToSegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeToSegment(int, float)

public virtual void FadeToSegment(int vertexStart, float fadeFactor)

Parameters

vertexStart int

fadeFactor float

FadeToVertices(int, int, float)

For the start and count vertices drawn, this will set the alpha channel to the given fade factor. The alpha is determined by 255 * fadeFactor.

public virtual void FadeToVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeToVertices(int, int, float)

For the start and count vertices drawn, this will set the alpha channel to the given fade factor. The alpha is determined by 255 * fadeFactor.

public virtual void FadeToVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeToVertices(int, int, float)

public virtual void FadeToVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeToVertices(int, int, float)

public virtual void FadeToVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeToVertices(int, int, float)

public virtual void FadeToVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeToVertices(int, int, float)

public virtual void FadeToVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeToVertices(int, int, float)

public virtual void FadeToVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeToVertices(int, int, float)

public virtual void FadeToVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeToVertices(int, int, float)

public virtual void FadeToVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeToVertices(int, int, float)

public virtual void FadeToVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeToVertices(int, int, float)

public virtual void FadeToVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

FadeToVertices(int, int, float)

public virtual void FadeToVertices(int start, int count, float fadeFactor)

Parameters

start int

count int

fadeFactor float

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

Init()

public override bool Init()

Returns

bool

RemoveSegment(int)

public virtual void RemoveSegment(int vertexStart)

Parameters

vertexStart int

RemoveSegment(int)

public virtual void RemoveSegment(int vertexStart)

Parameters

vertexStart int

RemoveSegment(int)

public virtual void RemoveSegment(int vertexStart)

Parameters

vertexStart int

RemoveSegment(int)

public virtual void RemoveSegment(int vertexStart)

Parameters

vertexStart int

RemoveSegment(int)

public virtual void RemoveSegment(int vertexStart)

Parameters

vertexStart int

RemoveSegment(int)

public virtual void RemoveSegment(int vertexStart)

Parameters

vertexStart int

RemoveSegment(int)

public virtual void RemoveSegment(int vertexStart)

Parameters

vertexStart int

RemoveSegment(int)

public virtual void RemoveSegment(int vertexStart)

Parameters

vertexStart int

RemoveSegment(int)

public virtual void RemoveSegment(int vertexStart)

Parameters

vertexStart int

RemoveSegment(int)

public virtual void RemoveSegment(int vertexStart)

Parameters

vertexStart int

RemoveSegment(int)

public virtual void RemoveSegment(int vertexStart)

Parameters

vertexStart int

RemoveSegment(int)

public virtual void RemoveSegment(int vertexStart)

Parameters

vertexStart int

  • Constructors
    • CCDrawNode()
    • CCDrawNode()
    • CCDrawNode()
    • CCDrawNode()
    • CCDrawNode()
    • CCDrawNode()
    • CCDrawNode()
    • CCDrawNode()
    • CCDrawNode()
    • CCDrawNode()
    • CCDrawNode()
    • CCDrawNode()
  • Properties
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • BlendFunc
    • FilterPrimitivesByAlpha
    • FilterPrimitivesByAlpha
    • FilterPrimitivesByAlpha
    • FilterPrimitivesByAlpha
    • FilterPrimitivesByAlpha
    • FilterPrimitivesByAlpha
    • FilterPrimitivesByAlpha
    • FilterPrimitivesByAlpha
    • FilterPrimitivesByAlpha
    • FilterPrimitivesByAlpha
    • FilterPrimitivesByAlpha
    • FilterPrimitivesByAlpha
  • Methods
    • Clear()
    • Clear()
    • Clear()
    • Clear()
    • Clear()
    • Clear()
    • Clear()
    • Clear()
    • Clear()
    • Clear()
    • Clear()
    • Clear()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • Draw()
    • DrawCircle(CCPoint, float, CCColor4B)
    • DrawCircle(CCPoint, float, float, int, CCColor4B)
    • DrawCircle(CCPoint, float, CCColor4B)
    • DrawCircle(CCPoint, float, float, int, CCColor4B)
    • DrawCircle(CCPoint, float, CCColor4B)
    • DrawCircle(CCPoint, float, float, int, CCColor4B)
    • DrawCircle(CCPoint, float, CCColor4B)
    • DrawCircle(CCPoint, float, float, int, CCColor4B)
    • DrawCircle(CCPoint, float, CCColor4B)
    • DrawCircle(CCPoint, float, float, int, CCColor4B)
    • DrawCircle(CCPoint, float, CCColor4B)
    • DrawCircle(CCPoint, float, float, int, CCColor4B)
    • DrawCircle(CCPoint, float, CCColor4B)
    • DrawCircle(CCPoint, float, float, int, CCColor4B)
    • DrawCircle(CCPoint, float, CCColor4B)
    • DrawCircle(CCPoint, float, float, int, CCColor4B)
    • DrawCircle(CCPoint, float, CCColor4B)
    • DrawCircle(CCPoint, float, float, int, CCColor4B)
    • DrawCircle(CCPoint, float, CCColor4B)
    • DrawCircle(CCPoint, float, float, int, CCColor4B)
    • DrawCircle(CCPoint, float, CCColor4B)
    • DrawCircle(CCPoint, float, float, int, CCColor4B)
    • DrawCircle(CCPoint, float, CCColor4B)
    • DrawCircle(CCPoint, float, float, int, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, CCColor4B)
    • DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
    • DrawDot(CCPoint, float, CCColor4F)
    • DrawDot(CCPoint, float, CCColor4F)
    • DrawDot(CCPoint, float, CCColor4F)
    • DrawDot(CCPoint, float, CCColor4F)
    • DrawDot(CCPoint, float, CCColor4F)
    • DrawDot(CCPoint, float, CCColor4F)
    • DrawDot(CCPoint, float, CCColor4F)
    • DrawDot(CCPoint, float, CCColor4F)
    • DrawDot(CCPoint, float, CCColor4F)
    • DrawDot(CCPoint, float, CCColor4F)
    • DrawDot(CCPoint, float, CCColor4F)
    • DrawDot(CCPoint, float, CCColor4F)
    • DrawLine(CCPoint, CCPoint, float, CCLineCap)
    • DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCLineCap)
    • DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCLineCap)
    • DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCLineCap)
    • DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCLineCap)
    • DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCLineCap)
    • DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCLineCap)
    • DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCLineCap)
    • DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCLineCap)
    • DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCLineCap)
    • DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCLineCap)
    • DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCLineCap)
    • DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
    • DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
    • DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
    • DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
    • DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
    • DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
    • DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
    • DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
    • DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
    • DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
    • DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
    • DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
    • DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
    • DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
    • DrawRect(CCRect, CCColor4B)
    • DrawRect(CCRect, CCColor4F, float, CCColor4F)
    • DrawRect(CCRect, CCColor4B)
    • DrawRect(CCRect, CCColor4F, float, CCColor4F)
    • DrawRect(CCRect, CCColor4B)
    • DrawRect(CCRect, CCColor4F, float, CCColor4F)
    • DrawRect(CCRect, CCColor4B)
    • DrawRect(CCRect, CCColor4F, float, CCColor4F)
    • DrawRect(CCRect, CCColor4B)
    • DrawRect(CCRect, CCColor4F, float, CCColor4F)
    • DrawRect(CCRect, CCColor4B)
    • DrawRect(CCRect, CCColor4F, float, CCColor4F)
    • DrawRect(CCRect, CCColor4B)
    • DrawRect(CCRect, CCColor4F, float, CCColor4F)
    • DrawRect(CCRect, CCColor4B)
    • DrawRect(CCRect, CCColor4F, float, CCColor4F)
    • DrawRect(CCRect, CCColor4B)
    • DrawRect(CCRect, CCColor4F, float, CCColor4F)
    • DrawRect(CCRect, CCColor4B)
    • DrawRect(CCRect, CCColor4F, float, CCColor4F)
    • DrawRect(CCRect, CCColor4B)
    • DrawRect(CCRect, CCColor4F, float, CCColor4F)
    • DrawRect(CCRect, CCColor4B)
    • DrawRect(CCRect, CCColor4F, float, CCColor4F)
    • DrawSegment(CCPoint, CCPoint, float, CCColor4F)
    • DrawSegment(CCPoint, CCPoint, float, CCColor4F)
    • DrawSegment(CCPoint, CCPoint, float, CCColor4F)
    • DrawSegment(CCPoint, CCPoint, float, CCColor4F)
    • DrawSegment(CCPoint, CCPoint, float, CCColor4F)
    • DrawSegment(CCPoint, CCPoint, float, CCColor4F)
    • DrawSegment(CCPoint, CCPoint, float, CCColor4F)
    • DrawSegment(CCPoint, CCPoint, float, CCColor4F)
    • DrawSegment(CCPoint, CCPoint, float, CCColor4F)
    • DrawSegment(CCPoint, CCPoint, float, CCColor4F)
    • DrawSegment(CCPoint, CCPoint, float, CCColor4F)
    • DrawSegment(CCPoint, CCPoint, float, CCColor4F)
    • DrawSolidArc(CCPoint, float, float, float, CCColor4B)
    • DrawSolidArc(CCPoint, float, float, float, CCColor4B)
    • DrawSolidArc(CCPoint, float, float, float, CCColor4B)
    • DrawSolidArc(CCPoint, float, float, float, CCColor4B)
    • DrawSolidArc(CCPoint, float, float, float, CCColor4B)
    • DrawSolidArc(CCPoint, float, float, float, CCColor4B)
    • DrawSolidArc(CCPoint, float, float, float, CCColor4B)
    • DrawSolidArc(CCPoint, float, float, float, CCColor4B)
    • DrawSolidArc(CCPoint, float, float, float, CCColor4B)
    • DrawSolidArc(CCPoint, float, float, float, CCColor4B)
    • DrawSolidArc(CCPoint, float, float, float, CCColor4B)
    • DrawSolidArc(CCPoint, float, float, float, CCColor4B)
    • FadeBySegment(int, float)
    • FadeBySegment(int, float)
    • FadeBySegment(int, float)
    • FadeBySegment(int, float)
    • FadeBySegment(int, float)
    • FadeBySegment(int, float)
    • FadeBySegment(int, float)
    • FadeBySegment(int, float)
    • FadeBySegment(int, float)
    • FadeBySegment(int, float)
    • FadeBySegment(int, float)
    • FadeBySegment(int, float)
    • FadeByVertices(int, int, float)
    • FadeByVertices(int, int, float)
    • FadeByVertices(int, int, float)
    • FadeByVertices(int, int, float)
    • FadeByVertices(int, int, float)
    • FadeByVertices(int, int, float)
    • FadeByVertices(int, int, float)
    • FadeByVertices(int, int, float)
    • FadeByVertices(int, int, float)
    • FadeByVertices(int, int, float)
    • FadeByVertices(int, int, float)
    • FadeByVertices(int, int, float)
    • FadeToSegment(int, float)
    • FadeToSegment(int, float)
    • FadeToSegment(int, float)
    • FadeToSegment(int, float)
    • FadeToSegment(int, float)
    • FadeToSegment(int, float)
    • FadeToSegment(int, float)
    • FadeToSegment(int, float)
    • FadeToSegment(int, float)
    • FadeToSegment(int, float)
    • FadeToSegment(int, float)
    • FadeToSegment(int, float)
    • FadeToVertices(int, int, float)
    • FadeToVertices(int, int, float)
    • FadeToVertices(int, int, float)
    • FadeToVertices(int, int, float)
    • FadeToVertices(int, int, float)
    • FadeToVertices(int, int, float)
    • FadeToVertices(int, int, float)
    • FadeToVertices(int, int, float)
    • FadeToVertices(int, int, float)
    • FadeToVertices(int, int, float)
    • FadeToVertices(int, int, float)
    • FadeToVertices(int, int, float)
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • Init()
    • RemoveSegment(int)
    • RemoveSegment(int)
    • RemoveSegment(int)
    • RemoveSegment(int)
    • RemoveSegment(int)
    • RemoveSegment(int)
    • RemoveSegment(int)
    • RemoveSegment(int)
    • RemoveSegment(int)
    • RemoveSegment(int)
    • RemoveSegment(int)
    • RemoveSegment(int)