Cocos2D.CCDrawNode
Class CCDrawNode
Namespace: Cocos2D
Assembly: Cocos2D.dll, cocos2d_mono.Core.Android.dll, cocos2d_mono.Core.DesktopGL.dll, cocos2d-mono.Core.iOS.dll, cocos2d_mono.Core.Linux.dll, cocos2d_mono.Core.macOS.dll, cocos2d_mono.Windows.dll, cocos2d_mono.DesktopGL.dll, cocos2d-mono.iOS.dll, cocos2d_mono.Linux.dll, cocos2d_mono.macOS.dll
public class CCDrawNode : CCNode, ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>
Inheritance
object ← CCNode ← CCDrawNode
Derived
Implements
ICCSelectorProtocol, ICCFocusable, ICCTargetedTouchDelegate, ICCStandardTouchDelegate, ICCTouchDelegate, ICCKeypadDelegate, ICCKeyboardDelegate, ICCRGBAProtocol, IComparer<CCNode>
Inherited Members
CCNode.kCCNodeTagInvalid, CCNode.m_bIgnoreAnchorPointForPosition, CCNode.m_sTransform, CCNode.m_bInverseDirty, CCNode.m_bRunning, CCNode.m_bTransformDirty, CCNode.m_bVisible, CCNode.m_bReorderChildDirty, CCNode.m_fRotationX, CCNode.m_fRotationY, CCNode.m_fScaleX, CCNode.m_fScaleY, CCNode.m_bWorldTransformIsDirty, CCNode.m_NodeToWorldTransform, CCNode.m_fSkewX, CCNode.m_fSkewY, CCNode.m_fVertexZ, CCNode.m_uOrderOfArrival, CCNode.m_pActionManager, CCNode.m_pCamera, CCNode.m_pChildren, CCNode.m_pChildrenByTag, CCNode.m_pGrid, CCNode.m_pParent, CCNode.m_pScheduler, CCNode.pDispatcher, CCNode.m_pUserData, CCNode.m_obAnchorPoint, CCNode.m_obAnchorPointInPoints, CCNode.m_obContentSize, CCNode.m_obPosition, CCNode._displayedOpacity, CCNode._realOpacity, CCNode._displayedColor, CCNode._realColor, CCNode._cascadeColorEnabled, CCNode._cascadeOpacityEnabled, CCNode.Init(), CCNode.Serialize(Stream), CCNode.Deserialize(Stream), CCNode.ConvertPointTo(ref CCPoint, CCNode), CCNode.GetBoundingBox(CCNode), CCNode.ForceTransformRefresh(), CCNode.Update(float), CCNode.GetPosition(out float, out float), CCNode.SetPosition(float, float), CCNode.ResetCleanState(), CCNode.Cleanup(), CCNode.GetChildByTag(int), CCNode.AddChild(CCNode), CCNode.AddChild(CCNode, int), CCNode.AddChild(CCNode, int, int), CCNode.RemoveFromParent(bool), CCNode.RemoveChild(CCNode, bool), CCNode.RemoveChildByTag(int), CCNode.RemoveChildByTag(int, bool), CCNode.RemoveAllChildrenByTag(int), CCNode.RemoveAllChildrenByTag(int, bool), CCNode.RemoveAllChildren(bool), CCNode.UpdateZOrderRange(), CCNode.ReorderChild(CCNode, int), CCNode.Compare(CCNode, CCNode), CCNode.SortAllChildren(), CCNode.Draw(), CCNode.UpdateGraphIndex(), CCNode.Visit(), CCNode.Visit(ref CCAffineTransform), CCNode.VisitRenderer(ref CCAffineTransform), CCNode.TransformAncestors(), CCNode.SetTransform(CCAffineTransform), CCNode.Transform(), CCNode.UpdateDisplayedColor(CCColor3B), CCNode.UpdateDisplayedOpacity(byte), CCNode.OnEnter(), CCNode.OnEnterTransitionDidFinish(), CCNode.AddedToScene(), CCNode.OnExitTransitionDidStart(), CCNode.OnExit(), CCNode.RunAction(CCAction), CCNode.StopAllActions(), CCNode.StopAction(CCAction), CCNode.StopAction(int), CCNode.GetAction(int), CCNode.NumberOfRunningActions(), CCNode.ScheduleUpdate(), CCNode.ScheduleUpdateWithPriority(int), CCNode.UnscheduleUpdate(), CCNode.Schedule(Action<float>), CCNode.Schedule(Action<float>, float), CCNode.Schedule(Action<float>, float, uint, float), CCNode.ScheduleOnce(Action<float>, float), CCNode.Unschedule(Action<float>), CCNode.UnscheduleAllSelectors(), CCNode.UnscheduleAll(), CCNode.Resume(), CCNode.ResumeSchedulerAndActions(), CCNode.Pause(), CCNode.PauseSchedulerAndActions(), CCNode.NodeToParentTransform(), CCNode.SetTransformIsDirty(), CCNode.SetWorldTransformIsDirty(), CCNode.UpdateTransform(), CCNode.ParentToNodeTransform(), CCNode.NodeToWorldTransform(), CCNode.WorldToNodeTransform(), CCNode.ConvertToNodeSpace(CCPoint), CCNode.ConvertToWorldSpace(CCPoint), CCNode.ConvertToNodeSpaceAr(CCPoint), CCNode.ConvertToWorldSpaceAr(CCPoint), CCNode.ConvertToWindowSpace(CCPoint), CCNode.ConvertTouchToNodeSpace(CCTouch), CCNode.ConvertTouchToNodeSpaceAr(CCTouch), CCNode.RegisterWithTouchDispatcher(), CCNode.TouchesBegan(List<CCTouch>), CCNode.TouchesMoved(List<CCTouch>), CCNode.TouchesEnded(List<CCTouch>), CCNode.TouchesCancelled(List<CCTouch>), CCNode.TouchBegan(CCTouch), CCNode.TouchMoved(CCTouch), CCNode.TouchEnded(CCTouch), CCNode.TouchCancelled(CCTouch), CCNode.KeyBackClicked(), CCNode.KeyMenuClicked(), CCNode.KeyPressed(Keys), CCNode.KeyReleased(Keys), CCNode.KeyboardCurrentState(KeyboardState), CCNode.OnGamePadTriggerUpdate(float, float, PlayerIndex), CCNode.OnGamePadStickUpdate(CCGameStickStatus, CCGameStickStatus, PlayerIndex), CCNode.OnGamePadDPadUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.OnGamePadConnectionUpdate(PlayerIndex, bool), CCNode.OnGamePadButtonUpdate(CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, CCGamePadButtonStatus, PlayerIndex), CCNode.Dispose(), CCNode.Dispose(bool), CCNode.CleanUpParentsProperly(), CCNode.Color, CCNode.DisplayedColor, CCNode.Opacity, CCNode.DisplayedOpacity, CCNode.IsOpacityModifyRGB, CCNode.CascadeColorEnabled, CCNode.CascadeOpacityEnabled, CCNode.IsSerializable, CCNode.HasFocus, CCNode.CanReceiveFocus, CCNode.Tag, CCNode.UserData, CCNode.UserObject, CCNode.SkewX, CCNode.SkewY, CCNode.LocalMaxZForChildren, CCNode.LocalMInZForChildren, CCNode.ZOrder, CCNode.VertexZ, CCNode.Rotation, CCNode.RotationX, CCNode.RotationY, CCNode.Scale, CCNode.ScaleX, CCNode.ScaleY, CCNode.Position, CCNode.PositionX, CCNode.PositionY, CCNode.Children, CCNode.ChildrenCount, CCNode.Camera, CCNode.Grid, CCNode.VisibleInParent, CCNode.Visible, CCNode.AnchorPointInPoints, CCNode.AnchorPoint, CCNode.ContentSizeInPixels, CCNode.ScaledContentSize, CCNode.ContentSize, CCNode.IsRunning, CCNode.Parent, CCNode.IgnoreAnchorPointForPosition, CCNode.WorldBoundingBox, CCNode.BoundingBoxTransformedToWorld, CCNode.AffineLocalTransform, CCNode.AffineWorldTransform, CCNode.BoundingBox, CCNode.BoundingBoxInPixels, CCNode.OrderOfArrival, CCNode.AdditionalTransform, CCNode.Name, CCNode.ActionManager, CCNode.Scheduler, CCNode.TouchMode, CCNode.TouchEnabled, CCNode.VisibleForTouches, CCNode.TouchPriority, CCNode.KeypadEnabled, CCNode.KeyboardEnabled, CCNode.KeyboardMode, CCNode.GamePadEnabled, object.GetType(), object.MemberwiseClone(), object.ToString(), object.Equals(object?), object.Equals(object?, object?), object.ReferenceEquals(object?, object?), object.GetHashCode()
Constructors
CCDrawNode()
public CCDrawNode()
CCDrawNode()
public CCDrawNode()
CCDrawNode()
public CCDrawNode()
CCDrawNode()
public CCDrawNode()
CCDrawNode()
public CCDrawNode()
CCDrawNode()
public CCDrawNode()
CCDrawNode()
public CCDrawNode()
CCDrawNode()
public CCDrawNode()
CCDrawNode()
public CCDrawNode()
CCDrawNode()
public CCDrawNode()
CCDrawNode()
public CCDrawNode()
CCDrawNode()
public CCDrawNode()
Properties
BlendFunc
public CCBlendFunc BlendFunc { get; set; }
Property Value
BlendFunc
public CCBlendFunc BlendFunc { get; set; }
Property Value
BlendFunc
public CCBlendFunc BlendFunc { get; set; }
Property Value
BlendFunc
public CCBlendFunc BlendFunc { get; set; }
Property Value
BlendFunc
public CCBlendFunc BlendFunc { get; set; }
Property Value
BlendFunc
public CCBlendFunc BlendFunc { get; set; }
Property Value
BlendFunc
public CCBlendFunc BlendFunc { get; set; }
Property Value
BlendFunc
public CCBlendFunc BlendFunc { get; set; }
Property Value
BlendFunc
public CCBlendFunc BlendFunc { get; set; }
Property Value
BlendFunc
public CCBlendFunc BlendFunc { get; set; }
Property Value
BlendFunc
public CCBlendFunc BlendFunc { get; set; }
Property Value
BlendFunc
public CCBlendFunc BlendFunc { get; set; }
Property Value
FilterPrimitivesByAlpha
public bool FilterPrimitivesByAlpha { get; set; }
Property Value
FilterPrimitivesByAlpha
public bool FilterPrimitivesByAlpha { get; set; }
Property Value
FilterPrimitivesByAlpha
public bool FilterPrimitivesByAlpha { get; set; }
Property Value
FilterPrimitivesByAlpha
public bool FilterPrimitivesByAlpha { get; set; }
Property Value
FilterPrimitivesByAlpha
public bool FilterPrimitivesByAlpha { get; set; }
Property Value
FilterPrimitivesByAlpha
public bool FilterPrimitivesByAlpha { get; set; }
Property Value
FilterPrimitivesByAlpha
public bool FilterPrimitivesByAlpha { get; set; }
Property Value
FilterPrimitivesByAlpha
public bool FilterPrimitivesByAlpha { get; set; }
Property Value
FilterPrimitivesByAlpha
public bool FilterPrimitivesByAlpha { get; set; }
Property Value
FilterPrimitivesByAlpha
public bool FilterPrimitivesByAlpha { get; set; }
Property Value
FilterPrimitivesByAlpha
public bool FilterPrimitivesByAlpha { get; set; }
Property Value
FilterPrimitivesByAlpha
public bool FilterPrimitivesByAlpha { get; set; }
Property Value
Methods
Clear()
public virtual void Clear()
Clear()
public virtual void Clear()
Clear()
public virtual void Clear()
Clear()
public virtual void Clear()
Clear()
public virtual void Clear()
Clear()
public virtual void Clear()
Clear()
public virtual void Clear()
Clear()
public virtual void Clear()
Clear()
public virtual void Clear()
Clear()
public virtual void Clear()
Clear()
public virtual void Clear()
Clear()
public virtual void Clear()
Draw()
This is called from the Visit() method. This is where you DRAW your node. Only draw stuff from this method call.
public override void Draw()
Draw()
This is called from the Visit() method. This is where you DRAW your node. Only draw stuff from this method call.
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
Draw()
public override void Draw()
DrawCircle(CCPoint, float, CCColor4B)
public void DrawCircle(CCPoint center, float radius, CCColor4B color)
Parameters
center
CCPoint
radius
float
color
CCColor4B
DrawCircle(CCPoint, float, float, int, CCColor4B)
public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
angle
float
segments
int
color
CCColor4B
DrawCircle(CCPoint, float, CCColor4B)
public void DrawCircle(CCPoint center, float radius, CCColor4B color)
Parameters
center
CCPoint
radius
float
color
CCColor4B
DrawCircle(CCPoint, float, float, int, CCColor4B)
public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
angle
float
segments
int
color
CCColor4B
DrawCircle(CCPoint, float, CCColor4B)
public void DrawCircle(CCPoint center, float radius, CCColor4B color)
Parameters
center
CCPoint
radius
float
color
CCColor4B
DrawCircle(CCPoint, float, float, int, CCColor4B)
public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
angle
float
segments
int
color
CCColor4B
DrawCircle(CCPoint, float, CCColor4B)
public void DrawCircle(CCPoint center, float radius, CCColor4B color)
Parameters
center
CCPoint
radius
float
color
CCColor4B
DrawCircle(CCPoint, float, float, int, CCColor4B)
public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
angle
float
segments
int
color
CCColor4B
DrawCircle(CCPoint, float, CCColor4B)
public void DrawCircle(CCPoint center, float radius, CCColor4B color)
Parameters
center
CCPoint
radius
float
color
CCColor4B
DrawCircle(CCPoint, float, float, int, CCColor4B)
public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
angle
float
segments
int
color
CCColor4B
DrawCircle(CCPoint, float, CCColor4B)
public void DrawCircle(CCPoint center, float radius, CCColor4B color)
Parameters
center
CCPoint
radius
float
color
CCColor4B
DrawCircle(CCPoint, float, float, int, CCColor4B)
public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
angle
float
segments
int
color
CCColor4B
DrawCircle(CCPoint, float, CCColor4B)
public void DrawCircle(CCPoint center, float radius, CCColor4B color)
Parameters
center
CCPoint
radius
float
color
CCColor4B
DrawCircle(CCPoint, float, float, int, CCColor4B)
public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
angle
float
segments
int
color
CCColor4B
DrawCircle(CCPoint, float, CCColor4B)
public void DrawCircle(CCPoint center, float radius, CCColor4B color)
Parameters
center
CCPoint
radius
float
color
CCColor4B
DrawCircle(CCPoint, float, float, int, CCColor4B)
public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
angle
float
segments
int
color
CCColor4B
DrawCircle(CCPoint, float, CCColor4B)
public void DrawCircle(CCPoint center, float radius, CCColor4B color)
Parameters
center
CCPoint
radius
float
color
CCColor4B
DrawCircle(CCPoint, float, float, int, CCColor4B)
public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
angle
float
segments
int
color
CCColor4B
DrawCircle(CCPoint, float, CCColor4B)
public void DrawCircle(CCPoint center, float radius, CCColor4B color)
Parameters
center
CCPoint
radius
float
color
CCColor4B
DrawCircle(CCPoint, float, float, int, CCColor4B)
public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
angle
float
segments
int
color
CCColor4B
DrawCircle(CCPoint, float, CCColor4B)
public void DrawCircle(CCPoint center, float radius, CCColor4B color)
Parameters
center
CCPoint
radius
float
color
CCColor4B
DrawCircle(CCPoint, float, float, int, CCColor4B)
public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
angle
float
segments
int
color
CCColor4B
DrawCircle(CCPoint, float, CCColor4B)
public void DrawCircle(CCPoint center, float radius, CCColor4B color)
Parameters
center
CCPoint
radius
float
color
CCColor4B
DrawCircle(CCPoint, float, float, int, CCColor4B)
public void DrawCircle(CCPoint center, float radius, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
angle
float
segments
int
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
angle
float
segments
int
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
angle
float
segments
int
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
angle
float
segments
int
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
angle
float
segments
int
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
angle
float
segments
int
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
angle
float
segments
int
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
angle
float
segments
int
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
angle
float
segments
int
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
angle
float
segments
int
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
angle
float
segments
int
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
angle
float
segments
int
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
color
CCColor4B
DrawCircleOutline(CCPoint, float, float, float, int, CCColor4B)
public void DrawCircleOutline(CCPoint center, float radius, float lineWidth, float angle, int segments, CCColor4B color)
Parameters
center
CCPoint
radius
float
lineWidth
float
angle
float
segments
int
color
CCColor4B
DrawDot(CCPoint, float, CCColor4F)
public void DrawDot(CCPoint pos, float radius, CCColor4F color)
Parameters
pos
CCPoint
radius
float
color
CCColor4F
DrawDot(CCPoint, float, CCColor4F)
public void DrawDot(CCPoint pos, float radius, CCColor4F color)
Parameters
pos
CCPoint
radius
float
color
CCColor4F
DrawDot(CCPoint, float, CCColor4F)
public void DrawDot(CCPoint pos, float radius, CCColor4F color)
Parameters
pos
CCPoint
radius
float
color
CCColor4F
DrawDot(CCPoint, float, CCColor4F)
public void DrawDot(CCPoint pos, float radius, CCColor4F color)
Parameters
pos
CCPoint
radius
float
color
CCColor4F
DrawDot(CCPoint, float, CCColor4F)
public void DrawDot(CCPoint pos, float radius, CCColor4F color)
Parameters
pos
CCPoint
radius
float
color
CCColor4F
DrawDot(CCPoint, float, CCColor4F)
public void DrawDot(CCPoint pos, float radius, CCColor4F color)
Parameters
pos
CCPoint
radius
float
color
CCColor4F
DrawDot(CCPoint, float, CCColor4F)
public void DrawDot(CCPoint pos, float radius, CCColor4F color)
Parameters
pos
CCPoint
radius
float
color
CCColor4F
DrawDot(CCPoint, float, CCColor4F)
public void DrawDot(CCPoint pos, float radius, CCColor4F color)
Parameters
pos
CCPoint
radius
float
color
CCColor4F
DrawDot(CCPoint, float, CCColor4F)
public void DrawDot(CCPoint pos, float radius, CCColor4F color)
Parameters
pos
CCPoint
radius
float
color
CCColor4F
DrawDot(CCPoint, float, CCColor4F)
public void DrawDot(CCPoint pos, float radius, CCColor4F color)
Parameters
pos
CCPoint
radius
float
color
CCColor4F
DrawDot(CCPoint, float, CCColor4F)
public void DrawDot(CCPoint pos, float radius, CCColor4F color)
Parameters
pos
CCPoint
radius
float
color
CCColor4F
DrawDot(CCPoint, float, CCColor4F)
public void DrawDot(CCPoint pos, float radius, CCColor4F color)
Parameters
pos
CCPoint
radius
float
color
CCColor4F
DrawLine(CCPoint, CCPoint, float, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth = 1, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
color
CCColor4B
lineCap
CCLineCap
DrawLine(CCPoint, CCPoint, float, CCColor4B, CCLineCap)
public void DrawLine(CCPoint from, CCPoint to, float lineWidth, CCColor4B color, CCLineCap lineCap = CCLineCap.Butt)
Parameters
from
CCPoint
to
CCPoint
lineWidth
float
color
CCColor4B
lineCap
CCLineCap
DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)
Parameters
verts
CCPoint[]
count
int
fillColor
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)
Parameters
verts
CCPoint[]
count
int
fillColor
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)
Parameters
verts
CCPoint[]
count
int
fillColor
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)
Parameters
verts
CCPoint[]
count
int
fillColor
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)
Parameters
verts
CCPoint[]
count
int
fillColor
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)
Parameters
verts
CCPoint[]
count
int
fillColor
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)
Parameters
verts
CCPoint[]
count
int
fillColor
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)
Parameters
verts
CCPoint[]
count
int
fillColor
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)
Parameters
verts
CCPoint[]
count
int
fillColor
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)
Parameters
verts
CCPoint[]
count
int
fillColor
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)
Parameters
verts
CCPoint[]
count
int
fillColor
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawPolygon(CCPoint[], int, CCColor4F, float, CCColor4F)
public void DrawPolygon(CCPoint[] verts, int count, CCColor4F fillColor, float borderWidth, CCColor4F borderColor)
Parameters
verts
CCPoint[]
count
int
fillColor
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawRect(CCRect, CCColor4B)
public void DrawRect(CCRect rect, CCColor4B color)
Parameters
rect
CCRect
color
CCColor4B
DrawRect(CCRect, CCColor4F, float, CCColor4F)
public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)
Parameters
rect
CCRect
color
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawRect(CCRect, CCColor4B)
public void DrawRect(CCRect rect, CCColor4B color)
Parameters
rect
CCRect
color
CCColor4B
DrawRect(CCRect, CCColor4F, float, CCColor4F)
public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)
Parameters
rect
CCRect
color
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawRect(CCRect, CCColor4B)
public void DrawRect(CCRect rect, CCColor4B color)
Parameters
rect
CCRect
color
CCColor4B
DrawRect(CCRect, CCColor4F, float, CCColor4F)
public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)
Parameters
rect
CCRect
color
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawRect(CCRect, CCColor4B)
public void DrawRect(CCRect rect, CCColor4B color)
Parameters
rect
CCRect
color
CCColor4B
DrawRect(CCRect, CCColor4F, float, CCColor4F)
public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)
Parameters
rect
CCRect
color
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawRect(CCRect, CCColor4B)
public void DrawRect(CCRect rect, CCColor4B color)
Parameters
rect
CCRect
color
CCColor4B
DrawRect(CCRect, CCColor4F, float, CCColor4F)
public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)
Parameters
rect
CCRect
color
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawRect(CCRect, CCColor4B)
public void DrawRect(CCRect rect, CCColor4B color)
Parameters
rect
CCRect
color
CCColor4B
DrawRect(CCRect, CCColor4F, float, CCColor4F)
public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)
Parameters
rect
CCRect
color
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawRect(CCRect, CCColor4B)
public void DrawRect(CCRect rect, CCColor4B color)
Parameters
rect
CCRect
color
CCColor4B
DrawRect(CCRect, CCColor4F, float, CCColor4F)
public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)
Parameters
rect
CCRect
color
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawRect(CCRect, CCColor4B)
public void DrawRect(CCRect rect, CCColor4B color)
Parameters
rect
CCRect
color
CCColor4B
DrawRect(CCRect, CCColor4F, float, CCColor4F)
public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)
Parameters
rect
CCRect
color
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawRect(CCRect, CCColor4B)
public void DrawRect(CCRect rect, CCColor4B color)
Parameters
rect
CCRect
color
CCColor4B
DrawRect(CCRect, CCColor4F, float, CCColor4F)
public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)
Parameters
rect
CCRect
color
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawRect(CCRect, CCColor4B)
public void DrawRect(CCRect rect, CCColor4B color)
Parameters
rect
CCRect
color
CCColor4B
DrawRect(CCRect, CCColor4F, float, CCColor4F)
public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)
Parameters
rect
CCRect
color
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawRect(CCRect, CCColor4B)
public void DrawRect(CCRect rect, CCColor4B color)
Parameters
rect
CCRect
color
CCColor4B
DrawRect(CCRect, CCColor4F, float, CCColor4F)
public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)
Parameters
rect
CCRect
color
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawRect(CCRect, CCColor4B)
public void DrawRect(CCRect rect, CCColor4B color)
Parameters
rect
CCRect
color
CCColor4B
DrawRect(CCRect, CCColor4F, float, CCColor4F)
public void DrawRect(CCRect rect, CCColor4F color, float borderWidth, CCColor4F borderColor)
Parameters
rect
CCRect
color
CCColor4F
borderWidth
float
borderColor
CCColor4F
DrawSegment(CCPoint, CCPoint, float, CCColor4F)
Creates 18 vertices that create a segment between the two points with the given radius of rounding on the segment end. The color is used to draw the segment.
public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)
Parameters
from
CCPoint
to
CCPoint
radius
float
color
CCColor4F
Returns
The starting vertex index of the segment.
DrawSegment(CCPoint, CCPoint, float, CCColor4F)
Creates 18 vertices that create a segment between the two points with the given radius of rounding on the segment end. The color is used to draw the segment.
public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)
Parameters
from
CCPoint
to
CCPoint
radius
float
color
CCColor4F
Returns
The starting vertex index of the segment.
DrawSegment(CCPoint, CCPoint, float, CCColor4F)
public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)
Parameters
from
CCPoint
to
CCPoint
radius
float
color
CCColor4F
Returns
DrawSegment(CCPoint, CCPoint, float, CCColor4F)
public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)
Parameters
from
CCPoint
to
CCPoint
radius
float
color
CCColor4F
Returns
DrawSegment(CCPoint, CCPoint, float, CCColor4F)
public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)
Parameters
from
CCPoint
to
CCPoint
radius
float
color
CCColor4F
Returns
DrawSegment(CCPoint, CCPoint, float, CCColor4F)
public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)
Parameters
from
CCPoint
to
CCPoint
radius
float
color
CCColor4F
Returns
DrawSegment(CCPoint, CCPoint, float, CCColor4F)
public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)
Parameters
from
CCPoint
to
CCPoint
radius
float
color
CCColor4F
Returns
DrawSegment(CCPoint, CCPoint, float, CCColor4F)
public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)
Parameters
from
CCPoint
to
CCPoint
radius
float
color
CCColor4F
Returns
DrawSegment(CCPoint, CCPoint, float, CCColor4F)
public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)
Parameters
from
CCPoint
to
CCPoint
radius
float
color
CCColor4F
Returns
DrawSegment(CCPoint, CCPoint, float, CCColor4F)
public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)
Parameters
from
CCPoint
to
CCPoint
radius
float
color
CCColor4F
Returns
DrawSegment(CCPoint, CCPoint, float, CCColor4F)
public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)
Parameters
from
CCPoint
to
CCPoint
radius
float
color
CCColor4F
Returns
DrawSegment(CCPoint, CCPoint, float, CCColor4F)
public virtual int DrawSegment(CCPoint from, CCPoint to, float radius, CCColor4F color)
Parameters
from
CCPoint
to
CCPoint
radius
float
color
CCColor4F
Returns
DrawSolidArc(CCPoint, float, float, float, CCColor4B)
public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)
Parameters
pos
CCPoint
radius
float
startAngle
float
sweepAngle
float
color
CCColor4B
DrawSolidArc(CCPoint, float, float, float, CCColor4B)
public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)
Parameters
pos
CCPoint
radius
float
startAngle
float
sweepAngle
float
color
CCColor4B
DrawSolidArc(CCPoint, float, float, float, CCColor4B)
public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)
Parameters
pos
CCPoint
radius
float
startAngle
float
sweepAngle
float
color
CCColor4B
DrawSolidArc(CCPoint, float, float, float, CCColor4B)
public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)
Parameters
pos
CCPoint
radius
float
startAngle
float
sweepAngle
float
color
CCColor4B
DrawSolidArc(CCPoint, float, float, float, CCColor4B)
public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)
Parameters
pos
CCPoint
radius
float
startAngle
float
sweepAngle
float
color
CCColor4B
DrawSolidArc(CCPoint, float, float, float, CCColor4B)
public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)
Parameters
pos
CCPoint
radius
float
startAngle
float
sweepAngle
float
color
CCColor4B
DrawSolidArc(CCPoint, float, float, float, CCColor4B)
public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)
Parameters
pos
CCPoint
radius
float
startAngle
float
sweepAngle
float
color
CCColor4B
DrawSolidArc(CCPoint, float, float, float, CCColor4B)
public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)
Parameters
pos
CCPoint
radius
float
startAngle
float
sweepAngle
float
color
CCColor4B
DrawSolidArc(CCPoint, float, float, float, CCColor4B)
public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)
Parameters
pos
CCPoint
radius
float
startAngle
float
sweepAngle
float
color
CCColor4B
DrawSolidArc(CCPoint, float, float, float, CCColor4B)
public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)
Parameters
pos
CCPoint
radius
float
startAngle
float
sweepAngle
float
color
CCColor4B
DrawSolidArc(CCPoint, float, float, float, CCColor4B)
public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)
Parameters
pos
CCPoint
radius
float
startAngle
float
sweepAngle
float
color
CCColor4B
DrawSolidArc(CCPoint, float, float, float, CCColor4B)
public void DrawSolidArc(CCPoint pos, float radius, float startAngle, float sweepAngle, CCColor4B color)
Parameters
pos
CCPoint
radius
float
startAngle
float
sweepAngle
float
color
CCColor4B
FadeBySegment(int, float)
public virtual void FadeBySegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeBySegment(int, float)
public virtual void FadeBySegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeBySegment(int, float)
public virtual void FadeBySegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeBySegment(int, float)
public virtual void FadeBySegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeBySegment(int, float)
public virtual void FadeBySegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeBySegment(int, float)
public virtual void FadeBySegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeBySegment(int, float)
public virtual void FadeBySegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeBySegment(int, float)
public virtual void FadeBySegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeBySegment(int, float)
public virtual void FadeBySegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeBySegment(int, float)
public virtual void FadeBySegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeBySegment(int, float)
public virtual void FadeBySegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeBySegment(int, float)
public virtual void FadeBySegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeByVertices(int, int, float)
Multiplicatively applies the fadeFactor to the alpha channel of the vertices starting with start and for the number of vertices defined by count. the alpha channel is determined by the current alpha * fadeFactor.
public virtual void FadeByVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeByVertices(int, int, float)
Multiplicatively applies the fadeFactor to the alpha channel of the vertices starting with start and for the number of vertices defined by count. the alpha channel is determined by the current alpha * fadeFactor.
public virtual void FadeByVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeByVertices(int, int, float)
public virtual void FadeByVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeByVertices(int, int, float)
public virtual void FadeByVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeByVertices(int, int, float)
public virtual void FadeByVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeByVertices(int, int, float)
public virtual void FadeByVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeByVertices(int, int, float)
public virtual void FadeByVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeByVertices(int, int, float)
public virtual void FadeByVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeByVertices(int, int, float)
public virtual void FadeByVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeByVertices(int, int, float)
public virtual void FadeByVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeByVertices(int, int, float)
public virtual void FadeByVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeByVertices(int, int, float)
public virtual void FadeByVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeToSegment(int, float)
public virtual void FadeToSegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeToSegment(int, float)
public virtual void FadeToSegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeToSegment(int, float)
public virtual void FadeToSegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeToSegment(int, float)
public virtual void FadeToSegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeToSegment(int, float)
public virtual void FadeToSegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeToSegment(int, float)
public virtual void FadeToSegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeToSegment(int, float)
public virtual void FadeToSegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeToSegment(int, float)
public virtual void FadeToSegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeToSegment(int, float)
public virtual void FadeToSegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeToSegment(int, float)
public virtual void FadeToSegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeToSegment(int, float)
public virtual void FadeToSegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeToSegment(int, float)
public virtual void FadeToSegment(int vertexStart, float fadeFactor)
Parameters
vertexStart
int
fadeFactor
float
FadeToVertices(int, int, float)
For the start and count vertices drawn, this will set the alpha channel to the given fade factor. The alpha is determined by 255 * fadeFactor.
public virtual void FadeToVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeToVertices(int, int, float)
For the start and count vertices drawn, this will set the alpha channel to the given fade factor. The alpha is determined by 255 * fadeFactor.
public virtual void FadeToVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeToVertices(int, int, float)
public virtual void FadeToVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeToVertices(int, int, float)
public virtual void FadeToVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeToVertices(int, int, float)
public virtual void FadeToVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeToVertices(int, int, float)
public virtual void FadeToVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeToVertices(int, int, float)
public virtual void FadeToVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeToVertices(int, int, float)
public virtual void FadeToVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeToVertices(int, int, float)
public virtual void FadeToVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeToVertices(int, int, float)
public virtual void FadeToVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeToVertices(int, int, float)
public virtual void FadeToVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
FadeToVertices(int, int, float)
public virtual void FadeToVertices(int start, int count, float fadeFactor)
Parameters
start
int
count
int
fadeFactor
float
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
Init()
public override bool Init()
Returns
RemoveSegment(int)
public virtual void RemoveSegment(int vertexStart)
Parameters
vertexStart
int
RemoveSegment(int)
public virtual void RemoveSegment(int vertexStart)
Parameters
vertexStart
int
RemoveSegment(int)
public virtual void RemoveSegment(int vertexStart)
Parameters
vertexStart
int
RemoveSegment(int)
public virtual void RemoveSegment(int vertexStart)
Parameters
vertexStart
int
RemoveSegment(int)
public virtual void RemoveSegment(int vertexStart)
Parameters
vertexStart
int
RemoveSegment(int)
public virtual void RemoveSegment(int vertexStart)
Parameters
vertexStart
int
RemoveSegment(int)
public virtual void RemoveSegment(int vertexStart)
Parameters
vertexStart
int
RemoveSegment(int)
public virtual void RemoveSegment(int vertexStart)
Parameters
vertexStart
int
RemoveSegment(int)
public virtual void RemoveSegment(int vertexStart)
Parameters
vertexStart
int
RemoveSegment(int)
public virtual void RemoveSegment(int vertexStart)
Parameters
vertexStart
int
RemoveSegment(int)
public virtual void RemoveSegment(int vertexStart)
Parameters
vertexStart
int
RemoveSegment(int)
public virtual void RemoveSegment(int vertexStart)
Parameters
vertexStart
int